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Dehry posted:I finished the main game this morning and my final building finished a few minutes ago. I had almost no interest in the game but after playing it I want ten copies. The hard part will be keeping my wallet away from the special edition. I don't need a soundtrack or AR cards and probably won't even use it. For those curious about what the AR cards do, the six illustrated ones all play a little movie of the character on them (Ringabel's one is the best ). The exception to that being the Airy card, which plays Agnes pleading with the player to aide them. The rest of the cards will make a 3D model of the character in question appear, and the X/Y/A/B buttons will each make them speak and gesture through a different sentence of their voice acting.
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# ? Jan 5, 2014 12:10 |
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# ? Jun 8, 2024 12:15 |
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Am I completely retarded or just doing something wrong? I purchased the level 3 spells (Fira, Cura, etc) and have a level 3 white mage and a level 3 black mage and they still don't list those skills as available. The level 2 abilities are all there and when I look at my magic menu those abilities are listed but I can't access them in a battle. What's the deal?
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# ? Jan 5, 2014 12:32 |
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Eddain posted:Isn't that pretty much endgame? Halfway point pretty much it seems. But yeah it's not an early game job. Atlas Hugged posted:Am I completely retarded or just doing something wrong? I purchased the level 3 spells (Fira, Cura, etc) and have a level 3 white mage and a level 3 black mage and they still don't list those skills as available. The level 2 abilities are all there and when I look at my magic menu those abilities are listed but I can't access them in a battle. What's the deal? You need to learn Black/White Magic level 3 which gets available around job 5 or 6.
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# ? Jan 5, 2014 12:37 |
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Atlas Hugged posted:Am I completely retarded or just doing something wrong? I purchased the level 3 spells (Fira, Cura, etc) and have a level 3 white mage and a level 3 black mage and they still don't list those skills as available. The level 2 abilities are all there and when I look at my magic menu those abilities are listed but I can't access them in a battle. What's the deal? The spell levels a mage can cast don't correspond one-to-one with the mage job levels, but are granted through job skills. A black mage gets the skill to cast lv. 2 black magic at job level 3, lv. 3 magic at job level 7, etc.
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# ? Jan 5, 2014 12:38 |
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Thanks. In the Demo it's job level 4. I got it just as I came here to check for replies.
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# ? Jan 5, 2014 12:42 |
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Is there going to be a collectors edition or preorder bonus for this game? I'm debating going to Gamestop and dropping $5 on this, but if there's no extras for a physical copy, I'll just get the digital one. Gotta fill up the 32GB card after all...
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# ? Jan 5, 2014 15:13 |
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Annath posted:Is there going to be a collectors edition or preorder bonus for this game? I'm debating going to Gamestop and dropping $5 on this, but if there's no extras for a physical copy, I'll just get the digital one. Gotta fill up the 32GB card after all... The collector's edition is pretty decent. You get a very nice hardcover artbook, a set of AR cards, and a "selections" soundtrack with about 10-12 songs. If you go back through my posts, I took some pictures of the Aussie/EU one.
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# ? Jan 5, 2014 15:19 |
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Speaking of music, the game suffers the same problem Radiant Historia did: The music is very nice but there is not enough of it! I think theres a whole 3 dungeon tracks in the game and it starts to get really annoying as you continue to play the game only to hear the same music over and over in all kinds of places.
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# ? Jan 5, 2014 15:23 |
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Is the rebuilding the village a feature in the main game? I stand no chance in acquiring street passes . Also I'm a bit turned off by the battle system. I'm not a fan of turn based battles like in this and FF4. FF4 is the only RPG I've ever been able to stomach for a long period of time, in which you gave commands to ever party member and then initiated the turn.
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# ? Jan 5, 2014 15:26 |
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Wildtortilla posted:Is the rebuilding the village a feature in the main game? I stand no chance in acquiring street passes . It is indeed, and you don't need streetpasses in the full game. There's an option to sync with your online 3DS friends list once per day, and that'll get you between 3-5 villagers.
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# ? Jan 5, 2014 15:31 |
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FrickenMoron posted:Speaking of music, the game suffers the same problem Radiant Historia did: The music is very nice but there is not enough of it! I think theres a whole 3 dungeon tracks in the game and it starts to get really annoying as you continue to play the game only to hear the same music over and over in all kinds of places. Yeah, but just like Radiant Historia, even though there's not a lot of music, it's so good it's hard to get tired of it. Except the dungeon music, which is pretty meh, but I never get tired of any of the battle themes. That Person's Name Is just gets me going every time, I can never get tired of it. Which is good, because it plays a lot. A lot.
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# ? Jan 5, 2014 15:33 |
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Am I... supposed to kill this dragon? I guess if I rebuild the village I get much better equipment? Because it's basically impossible right now.
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# ? Jan 5, 2014 15:44 |
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THE AWESOME GHOST posted:Am I... supposed to kill this dragon? Yes and yes. It's not hard when you start synergizing some jobs. Ninjitsu is awesome for dodging attacks. Black Mages Damage Dispersal is also good for that. Red Mage's turn the tables will allow you to gain free BP if you dodge. If you armor up with what you can get from the level 2 armor shop you should be defensive enough to win (I was).
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# ? Jan 5, 2014 15:46 |
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I literally never bothered buying any armor from the armor shop. Properly synergize skills and you don't need to (in the demo.)
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# ? Jan 5, 2014 15:48 |
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Terper posted:Yeah, but just like Radiant Historia, even though there's not a lot of music, it's so good it's hard to get tired of it. Except the dungeon music, which is pretty meh, but I never get tired of any of the battle themes. That Person's Name Is just gets me going every time, I can never get tired of it. Which is good, because it plays a lot. A lot. I dug out the soundtrack from my collector's edition just to see what's on it, and it does include That Person's Name Is. Though it's called "He of the Name" instead. Here's the full track list;
Levantine posted:Yes and yes. It's not hard when you start synergizing some jobs. Ninjitsu is awesome for dodging attacks. Black Mages Damage Dispersal is also good for that. Red Mage's turn the tables will allow you to gain free BP if you dodge. If you armor up with what you can get from the level 2 armor shop you should be defensive enough to win (I was). I'm partial to a Knight using Two-Handed with Swordmaster in the subjob. It deals out a shitload of damage, especially countering, and it'll still protect party members.
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# ? Jan 5, 2014 15:49 |
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Levantine posted:Yes and yes. It's not hard when you start synergizing some jobs. Ninjitsu is awesome for dodging attacks. Black Mages Damage Dispersal is also good for that. Red Mage's turn the tables will allow you to gain free BP if you dodge. If you armor up with what you can get from the level 2 armor shop you should be defensive enough to win (I was). Yeah I started noticing synergies but the issue is I leveled up Knight/Ninja/Swordmaster/Valkyrie on 2 guys and the magic jobs on the others, a lot of the useful skills cross over from physical to magic. I didn't really give the dragon that much effort, I just assumed I should come back later. I leveled Ninja late, didn't know how awesome they were because everything they have synergizes with something. I'm sure it's easier with village items, I just got to the dragon without building the village at all other than that nothing was too difficult after you figure out what the fight wants you to do.
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# ? Jan 5, 2014 15:53 |
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Doh, missed the last page...
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# ? Jan 5, 2014 16:04 |
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I want to do the 20 villagers trick. How do I delete my current save file? I already saved clear data, if that matters. Do I just do it through the 3ds settings menu thing?
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# ? Jan 5, 2014 17:38 |
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THE AWESOME GHOST posted:Yeah I started noticing synergies but the issue is I leveled up Knight/Ninja/Swordmaster/Valkyrie on 2 guys and the magic jobs on the others, a lot of the useful skills cross over from physical to magic. I didn't really give the dragon that much effort, I just assumed I should come back later. I leveled Ninja late, didn't know how awesome they were because everything they have synergizes with something. You can definitely make each party member fairly unique and still have ways of mitigating and dealing damage. Ninja is just one way - Black Mage's Damage Dispersion is actually really good, especially for the dragon. Same with White Mage's Angelic Grace. As far as dealing physical damage, make sure someone has Two Handed (Swordmaster and Valkyrie are natural for this). Magic is still very good even for the dragon if you Default to full BP and Brave a bunch of -ra level spells into his face. Yes, the game looks to be one of trial and error. If you beat a boss first try, good on you! Otherwise, expect to die until you learn patterns and strategies. I hope that holds in the main game.
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# ? Jan 5, 2014 17:49 |
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Just received the New Year's Eve Streetpass superboss. I'm sure someone has managed to come up with a strategy to beat this guy into the ground but gently caress if I'm gonna figure it out. And of course he's got 1200000 health as well, because why the hell not, let's keep this fight going.
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# ? Jan 5, 2014 17:57 |
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Am I doing something wrong? I just got to the desert area in the actual game, everything up to this point has been manageable but I went and did the sidequest and got the thief job from the boss in that without too much trouble (used aero on my white mage and thunder on my black mage to hammer them while healing with treat on my knight and monk). Went back to town and figured I'd try continuing that sidequest and the merchant and the bodyguard slaughter me. Just not even close, seems like I kinda have to go into a fight, expect to die and then switch all my dudes into jobs that will be good against that boss, is that right? Or I might just be too low level to be trying this fight (10/11 for my team right now). I assume those two bosses are relatively resistant to physical attacks right? Since my knight (and thief when I tried it out on Tiz for one attempt) were doing absolutely nothing in terms of damage with their abilities and attacks.
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# ? Jan 5, 2014 18:42 |
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Harlock posted:The Adamantoise is kicking my rear end. What weapons work best against him? Oddly enough it seems like Oaken Poles and Maces were the only things doing decent damage. You don't need to use 4 mages like other people have been saying. Just default everyone when he gets 2 BP and then spend the next turn or 2 unloading on him. Knight and/or Shell will help for defense. Valkyrie has a pierce default skill that lets them attack through a default and do full damage. I used a Knight/Red Mage/Valkyrie/Swordmaster team but really you can use anything as long as everyone blocks and then heal up after the boss attacks.
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# ? Jan 5, 2014 18:42 |
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I ended up beating the dragon just changing around jobs. The issue was I wanted JP and didn't want to "waste" the fight on maxed out stuff but oh well. Black Mage, white Mage, both with Utsusemi and the red Mage turning tables thing. Ninja with the buff from dodging attacks, and the sword master passive that lets you attack again sometimes. These 3 guys were almost never hit, meaning the ninja always had fully buffed attack and the mages constantly had extra BP. Last party member was a 2 hand spear Knight who kept using the bushido skill that reduces damage and attacks back. It was perfect because he was tanking through hits like a champ and also attacking at the same time. Didn't want to use 3 utsusemis, felt like I was playing FF11 for a bit there
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# ? Jan 5, 2014 18:47 |
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thebardyspoon posted:Am I doing something wrong? I just got to the desert area in the actual game, everything up to this point has been manageable but I went and did the sidequest and got the thief job from the boss in that without too much trouble (used aero on my white mage and thunder on my black mage to hammer them while healing with treat on my knight and monk). Went back to town and figured I'd try continuing that sidequest and the merchant and the bodyguard slaughter me. Just not even close, seems like I kinda have to go into a fight, expect to die and then switch all my dudes into jobs that will be good against that boss, is that right? Or I might just be too low level to be trying this fight (10/11 for my team right now). I assume those two bosses are relatively resistant to physical attacks right? Since my knight (and thief when I tried it out on Tiz for one attempt) were doing absolutely nothing in terms of damage with their abilities and attacks. I did end up coming back to that fight later because I got wrecked at first, so yeah go on with the story for now. Aside from anything else you'll need more HP to survive Takeover, which does a fixed 300 damage that isn't reduced by armour, protect or default, and he can and will use it twice in one turn on the same person. You could probably deal with it now if you got Damage Dispersion on everyone to spread the damage out, but that might be a bit too much JP grinding at that early stage. Another thing it might be helpful to know for these fights is that the bodyguard will leave once you do enough damage to either him or the other guy, so focus on the other guy so you don't waste damage
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# ? Jan 5, 2014 19:25 |
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Chapter 5: Loving the little nuances of the story here. I've only just gone back to kill Crowe. I love how the party assume that Edea kicked his rear end so badly that the mere sight of her is enough to terrify him, yet the fact that he drops the Ise-no-kami suggests that he's terrified because he murdered her already. This game is a tad dark. A tad meaning very in this circumstance.
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# ? Jan 5, 2014 19:29 |
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Suaimhneas posted:I did end up coming back to that fight later because I got wrecked at first, so yeah go on with the story for now. Aside from anything else you'll need more HP to survive Takeover, which does a fixed 300 damage that isn't reduced by armour, protect or default, and he can and will use it twice in one turn on the same person. You could probably deal with it now if you got Damage Dispersion on everyone to spread the damage out, but that might be a bit too much JP grinding at that early stage. Nah I was doing something wrong, hadn't quite gotten the job stuff down yet so hadn't realised I could throw black magic on most of my guys but keep them in whatever actual jobs I wanted to raise. Merchant went down well easily and I stole the mithril staff off him. He knocked out one of my guys once with takeover but that was it.
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# ? Jan 5, 2014 20:43 |
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Gyoru posted:Here's how to cap out on 20 villagers in the demo without using Streetpass at all: I must be retarded or something but I'm not getting an extra villager when I accept the quest for adamantite. Is it only a small percent chance to happen or something?
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# ? Jan 5, 2014 21:16 |
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AlphaKeny1 posted:I must be retarded or something but I'm not getting an extra villager when I accept the quest for adamantite. Is it only a small percent chance to happen or something? Talk to everyone in the village, it's not part of the quest reward, if I recall correctly.
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# ? Jan 5, 2014 21:24 |
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Aurain posted:Talk to everyone in the village, it's not part of the quest reward, if I recall correctly. That seems to have been it. Thank you!
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# ? Jan 5, 2014 21:32 |
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Gamestop has the collectors edition still for those still looking for it.
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# ? Jan 5, 2014 21:37 |
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THE AWESOME GHOST posted:Am I... supposed to kill this dragon? I said come in! posted:Gamestop has the collectors edition still for those still looking for it. Butt Ghost fucked around with this message at 21:50 on Jan 5, 2014 |
# ? Jan 5, 2014 21:44 |
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Amazon shows as sold out for me still. This is on the American site.
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# ? Jan 5, 2014 21:59 |
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Oh you're right, it does. You can still try Gamestop at least. Or maybe hold out for a possible restock.
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# ? Jan 5, 2014 22:13 |
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Is the turtle the last mission in the demo? I feel as though there should be a boss in the tower at the south part of the map.
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# ? Jan 5, 2014 22:26 |
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DrManiac posted:Is the turtle the last mission in the demo? I feel as though there should be a boss in the tower at the south part of the map.
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# ? Jan 5, 2014 22:29 |
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THE AWESOME GHOST posted:Am I... supposed to kill this dragon? The dragon does nothing but physical damage. Make sure you have at least one spell caster with both white and black magic and the passive abilities you get from both of those jobs. Black mages can do lots of damage with Blizzara. If you're using melee that aren't ninjas, make sure they have the Two-handed ability equipped. Knights should have high enough defense that the dragon shouldn't do too much to them. Valkyries and Swordmasters are squishier, use Protect on Valkyries and you can spam Nothing Ventured on Swordmasters for decent counter attack damage. Basically, look for ways to sync up abilities between different jobs. If you need to farm up JP, I'd recommend the forest for easy to kill enemies or the beach to the west of the tower for 6 chomper groups (kill them with Thundara spam if you don't have good Norende weapons yet). e: spoilers just in case
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# ? Jan 5, 2014 22:40 |
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DrManiac posted:Is the turtle the last mission in the demo? I feel as though there should be a boss in the tower at the south part of the map. The fairy's your friend! You should listen to her.
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# ? Jan 5, 2014 22:41 |
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I said come in! posted:Amazon shows as sold out for me still. This is on the American site. Butt Ghost posted:Oh you're right, it does. You can still try Gamestop at least. Or maybe hold out for a possible restock. Best Buy has the collector's edition for $49.99 as well.
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# ? Jan 5, 2014 22:43 |
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Dunban posted:Don't immediately head to the cave, level up a bit in the desert near the town and try to get a feel for the jobs and abilities you're using. ThePhenomenalBaby posted:Yea the game expects you to fight out in the field and do the field related quests when you first start. you're getting a bit ahead of yourself, though I'd imagine it would be possible to survive with the base classes if you knew what you were doing. Just a question about the mini-boss in the cave to the West, when I fought her, she seemed to keep getting BPs every turn (max'd to 3 of course, though). I'm not sure if I was just missing the command she was using to get that, it wasn't like the Imps' Brave Thief ability, or whatever it's called. She was then trying to Aeroga my party a few times every turn, but having died to her previously I used Silence on her as soon as I faced her again. I'm just wondering where she was getting the BPs from and why they weren't decreasing at all even though she was doing 2 actions per turn? The demo is quite fun, although I feel like I won't be able to wrap my head around combining skills from different jobs. irlZaphod fucked around with this message at 22:46 on Jan 5, 2014 |
# ? Jan 5, 2014 22:44 |
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# ? Jun 8, 2024 12:15 |
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I actually did end up beating the dragon, and used that same exact setup I posted to beat the Desert golem thing but with the aid of some equipment from building the town at that point. Knight/Bushido/2 hand, spamming the defense up/counter thing Ninja with the Ninja evasion buffs White Mage with Utsusemi and red Mage evasion buff Black Mage with same And a LOT of utsusemis later I beat both. About 6.5 hours to beat all that, pretty big for a demo.
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# ? Jan 5, 2014 22:59 |