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LuciferMorningstar posted:Kind of interesting to me that they would even be so aggressive in combating the bots anyway. People who bot are still paying membership fees. Was there any real reason beyond "cheating is bad" for going after botting? The only other reason I ever heard had to do with the econoahahahahahahaha.
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# ? Jan 27, 2014 05:23 |
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# ? Jun 10, 2024 12:24 |
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LuciferMorningstar posted:Kind of interesting to me that they would even be so aggressive in combating the bots anyway. People who bot are still paying membership fees. Was there any real reason beyond "cheating is bad" for going after botting? I remember them saying that bots are mostly paid for with stolen credit card numbers. You buy gold from a shady website, they jack your info, they use it to pay for more bots on your tab, etc etc. It winds up costing them money because they both have to refund the the money for those accounts and they have to pay people to deal with refunding that and blah blah blah. Even if they're down to 70k subs, that's what, something like five million bucks a month? 60 mil a year in revenue (just from Runescape) is nothing to sneeze at
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# ? Jan 27, 2014 05:34 |
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Soulhunter posted:As someone who spends a lot of time on both the RS3 and 2007 servers, the major complaints tend to revolve around the new interface and (unpolled, generally unwanted) combat overhaul. Prepare for . As an old RS player I was completely baffled by the new combat. It's so unintuitive, and complicates an already clunky game. If I wanted a WoW style game I would have played it instead. Didn't know there were 2007 servers around. Might have to try that.
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# ? Jan 27, 2014 06:43 |
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Soulhunter posted:As someone who spends a lot of time on both the RS3 and 2007 servers, the major complaints tend to revolve around the new interface and (unpolled, generally unwanted) combat overhaul. Prepare for . So I have some beefs with this. Your complaint of Momentum using too much ammo is, frankly, a bunch of crap. Momentum uses the same amount of ammo as pre-EOC combat did, and EOC lowered ammo costs dramatically (particularly for Magic, which has gone from having Surge spells cost 1.5k+ a cast to anywhere from free to ~150 a cast, without any corresponding cut in XP rates). I have happily used Momentum for ages because I'm lazy and would rather watch Netflix than mash buttons. EOC and the corresponding flailing button inputs for maximum efficiency are the combat version of poo poo like power chopping trees on Ape Atoll or training Thieving on those desert dudes you can rob twice if you're really fast. It's high APM stuff that comes with a corresponding reward. I don't partake because I enjoy not having carpal tunnel, but the fact that there is an option, that you can choose to skip on, that lets you get more poo poo done faster at a cost of increased effort does not harm you in any way. They're adding Revolution in the next combat update, which will use basics for you (it mashes them in order of your bar from left to right, always prioritizing skills to the left that are off cooldown - so if you put your 3s cd filler spam on 1, it will hammer that every other move because that's how long it takes to cool) and gets you all the benefits of buttonspam without any of the wrist pain - you just need to pop thresholds and ultimates if you want, but those don't really do much to impact your ammo use, and you can just hit them whenever you have to click to hit a new enemy. Also, I think you're rose tinted goggling the old updates - this game's updates have always been 90% poo poo. Regarding the drop in subs, a huge chunk of that is the current lack of bots. I don't have a source (and if anyone has one off hand I would appreciate it greatly) but word around the Goon water cooler is that the massive bot bans killed off closed to 40% of the accounts in the game, which would be most of that drop from 120k to 70k. The UI changes I will give you, because the game's UI is definitely buggy and unintuitive in how it's organized. I like that I can customize poo poo now, but their option tabs are completely abysmal, and they need to compress all of the ability tabs into one goddamned tab, I have too many ability window hotkeys and it drives me nuts. Also, let me open my loving windows during combat. Or at least toggle the ability to, the fact that aggressive mobs knock me out of whatever I'm doing because OH NO THIS LEVEL 140 PISSANT IS NIBBLING AT MY ANKLE drives me crazy. Yes game, I can see that he's poking me. I can also see that my auto-retaliate Momentum fighting is demolishing him in four seconds flat. The big thing in all this that I have a problem with are your EOC complaints. Old updates vs new is all opinion, but how the gently caress do you hate EOC? Ammo costs were loving out of control pre-EOC, and Momentum is similar damage to pre-EOC combat. Those changes alone completely justify the existence of Momentum - Magic went from by far the most heinous combat style to train to actually being the cheapest, without making the other two more expensive (they actually both also became cheaper to train). Who cares if some sperglord can demolish his ability to enjoy his fine motor skills in exchange for faster XP, just throw on Momentum, watch Netflix, and enjoy good hand health. Also, I happily use level 75 gear on a character with maxed melee and magic stats (and 98 ranged). I still hit like an absolute truck and shred most enemies in two or three swings I guess I'll just hit like a freight train if I upgrade gear. Magres fucked around with this message at 09:29 on Jan 27, 2014 |
# ? Jan 27, 2014 08:29 |
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Honestly my biggest complaint with the EoC is that the introduction of Regenerate and Rejuvenate have really made combat too easy, like every Quest boss before EoC is a complete joke at this point, and pretty much every Slayer assignment can pretty much be done with no food just by using Regenerate every now and again. And definitely rose-tinting the updates, I remember the days were every month would give us a terrible minigame that was dead within a week and included maybe one good reward behind a massive wall of bullshit boringness.
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# ? Jan 27, 2014 12:06 |
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I don't hate EoC, I still play both versions of the game. I definitely prefer the old combat system to the new one though just because of its AFK-ability. Revolution looks great right now on the combat beta, and I hope it brings some players back to the game. Even if we make the huge assumption the ALL of the dropped memberships were bots, a good portion of botters maintained main accounts as well, still contributing to the community in some fashion.
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# ? Jan 27, 2014 16:24 |
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Some dumb idiot posted:Honestly my biggest complaint with the EoC is that the introduction of Regenerate and Rejuvenate have really made combat too easy, like every Quest boss before EoC is a complete joke at this point, and pretty much every Slayer assignment can pretty much be done with no food just by using Regenerate every now and again. I wil wait for eons to get a single good skill like Dungeoneering, if it means that another Hun-literally took 6 weeks to make-ter never appears. http://services.runescape.com/m=news/holy-moley---giant-mole-update New update while I was typing all of that, too.
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# ? Jan 27, 2014 17:05 |
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Soulhunter posted:I don't hate EoC, I still play both versions of the game. I definitely prefer the old combat system to the new one though just because of its AFK-ability. Oh, okay. You sounded kinda like a pubbie for a second My bad! I don't think ALL of the dropped subs were bots, but I assume at least a fair chunk of them are - in most bottable places I saw, I remember seeing more bots than players. I'm trying to find hard numbers somewhere and I can't though A lot of it depends on the timing - if the whole drop is in huge chunks over a month or two, I think that'd be mostly bots, but if it's a slow, more organic bleedoff, then I'm definitely wrong.
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# ? Jan 27, 2014 21:09 |
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Magres posted:Oh, okay. You sounded kinda like a pubbie for a second Stop saying hurtful things tia.
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# ? Jan 27, 2014 21:20 |
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I never did Giant Mole but that potion seems pretty useful. Will probably have to give it a shot.
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# ? Jan 27, 2014 23:41 |
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"You last logged in 282 days ago" Oh dear god here we go again
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# ? Jan 28, 2014 00:08 |
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nescience posted:"You last logged in 282 days ago" There is no escape
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# ? Jan 28, 2014 00:13 |
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nescience posted:"You last logged in 282 days ago" One of us. One of us.
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# ? Jan 28, 2014 00:15 |
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Magres posted:A lot of it depends on the timing - if the whole drop is in huge chunks over a month or two, I think that'd be mostly bots, but if it's a slow, more organic bleedoff, then I'm definitely wrong. Unfortunately there doesn't seem to be any real multi-year data on average online users, but a couple sites have been tracking peaks/averages for the last year. A quick google search brought up http://www.misplaceditems.com/2007online.php which goes back to March 2013. I looked over the updates for the past few years as well, just to see exactly how many quests we've had each year. I'm missing three quests from the total count, but from what I gathered, 2001-2007 saw ~125 quests released, with 2005 topping the years with 29 quests launched. From 2008-2014 (so far), we've had almost half as many quests launched, totaling up to ~74 new quests, 11 of which were reworks of old quests, two of which were later removed/deleted (tutorial quests). 2013 was the low point, seeing only six new quests, two of which were reworked old quests. I was going to add up how many updates were content/tech fixes versus SoF/Solomon's store updates but . E: Quest release dates can be found at http://runescape.wikia.com/wiki/List_of_quest_release_dates and a massive (though incomplete in some places) list of updates can be found at http://runescape.wikia.com/wiki/Update:Game_updates if anyone else wants to sperg about content releases. Soulhunter fucked around with this message at 00:18 on Jan 28, 2014 |
# ? Jan 28, 2014 00:15 |
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Well, does this meet your rigorous cleaning standards, Pizza Lady?
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# ? Jan 28, 2014 00:46 |
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Moddington posted:Well, does this meet your rigorous cleaning standards, Pizza Lady? If you have to ask, the answer is always no. I think you can get all the exp in those pendants as bonus exp and they become cosmetic. Also, you can get them from Diango at any time. That would give you a fair amount of space too unless it's a mem-nonmem thing. Disclaimer: I am not nor have I ever been Pizza Lady. Just wanted to point out what I saw.
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# ? Jan 28, 2014 01:06 |
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Soulhunter posted:Unfortunately there doesn't seem to be any real multi-year data on average online users, but a couple sites have been tracking peaks/averages for the last year. A quick google search brought up http://www.misplaceditems.com/2007online.php which goes back to March 2013. They said this in one of their what to expect in 2014 things but the main reason there were so many quests released back then was basically because a large amount of them were basically just "Talk to man, go run to bank to grab five planks, go talk to other man, go to bank to pick up ten ropes, a toilet plunger, a left handed screwdriver and five half wines, clear obstacle with fifty spades, fight boss." that didn't really need that much asset work done, especially considering back then everyone looked like a lego man and had five frames of animation at best. Not to mention new quests generally getting voice acting and fancy graphics and poo poo, like Death of Chivalry having two large rear end new areas that have no use outside the quest.
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# ? Jan 28, 2014 01:40 |
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Yeah, what little new content I've seen as a filthy f2p is a lot more involved than the old stuff and there's all the voice acting, modeling, cutscene stuff, it's a lot more effort per quest. I'd be happy with a little of that over a ton of Cook's Assistants.
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# ? Jan 28, 2014 02:27 |
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Stolen Hearts for example is hands down the best quest they ever made.
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# ? Jan 28, 2014 03:16 |
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LemonyTang posted:Stolen Hearts for example is hands down the best quest they ever made. Stolen Hearts involves a segment that is basically what Agility and Thieving should have been. (both of which they can still salvage by having the next quest in Morytania open up Meiyerditch as a giant parkour and thieving minigame with
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# ? Jan 28, 2014 05:45 |
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Magres posted:There is no escape just rebought membership... currently hacking trees to see what my Kingdom has given me in the past almost-a-year. What timezone/times do you guys play on? edit: don't know what I was thinking making them collect wood and coal, wtf. nescience fucked around with this message at 06:33 on Jan 28, 2014 |
# ? Jan 28, 2014 06:28 |
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LemonyTang posted:Stolen Hearts for example is hands down the best quest they ever made. This. I was completely blown away by the quality of their recent quests. The one black mark I could find on stolen hearts was the fact that the puzzle was completely broken to the point it was a two-minute-per-guess guessing game with an 88% chance of failure. Besides that? Perfect.
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# ? Jan 28, 2014 07:35 |
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SeaGoatSupreme posted:This. I was completely blown away by the quality of their recent quests. The one black mark I could find on stolen hearts was the fact that the puzzle was completely broken to the point it was a two-minute-per-guess guessing game with an 88% chance of failure. Besides that? Perfect. I think they've been making quests too long. See; every rework quest ever. One thing is doing three obscure tasks to get three keys to get a sword to kill a demon, another is watching endless cutscenes and doing 2 easy puzzles, kill a gimmicky and badly scaled boss and here's a 250 exp lamp, don't spoil yourself. While Guthix Sleeps was the peak quest, it had both puzzles, give X to Y and cutscenes, without any of it feeling dumb and forced. Ratcatchers is what happens when you go too far with gameplay. No story, 4 horrible puzzles that takes forever and can be become unbeatable. Salt in the Wound is what happens when you go too far into the Storytelling area. Endless words about a kid who's now a man, a knight we never met before and a H.P. Lovecraft guy, forced DG segment, the part where you control 3 players at once and that loving pillar. Basically, good quests are hard to make and bad quests are easy to make by accident. Terrible quests are mocked less than a year after their release.
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# ? Jan 28, 2014 08:47 |
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I want to echo the recommendation from the last thread for Relaxed Dungeoneering, since I've been hearing a bunch of rumblings of various Goons being unhappy that we frequently can't get floors together. You have to jump through some very minor hoops to join (you have to post once on the forums, their app form takes like 30 words or less to fill out, then run floors with someone ranked, of whom there are many, then just run floors with people and ask them to tell the ranks you're a decent person - the hoops are 90% running floors, which you want to do anyway), they're pretty decent as far as pubbies go (I have yet to see any of them mention lotion, or in general be creeps at all), and it makes getting floors together very easy. I can usually pop my head in, ask for a floor, and be rolling in under ten minutes with a full group. The biggest annoyance I have had with them is that they get miffed if you swear in the FC. Other than that, they do floors quickly but don't freak the gently caress out if you can't do an 8 minute large (~20 has been my experience thus far, which is fine by me) and honestly, they make dungeoneering fun. They divvy things up into roles, so you will always have a person who voluntarily (no one gets pressganged into skilling as far as I have ever seen) dedicates themselves to making your floor awesome - I have yet to have a floor where we didn't wind up with combat+skillboost potions and/or high level summoning pouches waiting for us in base, as well as lots of food. Also, there will be someone who keeps track of the floor and helps give the group direction, so you can just zone out and punch mans. It's great. Edit: Would any of our pro farmers mind doing a writeup of "grab this stuff then click these buttons for a good farm rotation?" I'd appreciate it immensely, I need to get my farming up and I hate it because I can never remember where the patches are or how to get there effectively. Magres fucked around with this message at 15:55 on Jan 28, 2014 |
# ? Jan 28, 2014 10:07 |
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^^^^^ I'll do a cool farming guide with pictures in a bit! ^^^^^ Content: This is why I hate our homeworld. I channel the dungeoneering spirit of Jorts (also why I hate our homeworld again) Changed my vote specifically for this
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# ? Jan 28, 2014 19:13 |
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Some of y'all wanted to see my favorite birthday present, so here it is, the raddest jacket. http://imgur.com/a/ivmJF
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# ? Jan 28, 2014 21:06 |
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Disco Dickdog posted:Some of y'all wanted to see my favorite birthday present, so here it is, the raddest jacket. After seeing it I think my patriotism just doubled.
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# ? Jan 28, 2014 21:09 |
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So despite the fact that my name is Pizza Lady in game, Farming actually happens to be my favorite skill. It's also my second highest after Cooking, and if I get any other skill to 99, it'll be Farming and/or Magic. The rest can . With that I present to you Pizza Lady's Supreme Farming Lovers Farming Guide (with pictures!) (Supplimentary guide on what to plant found Here) What you will need for best results ● Explorer's Ring 3 or higher (quick access to Falador patch) ● Ardougne Cloak (quick access to a bush patch and Ardougne farm patch with 3 or 4) ● Ectophial (quick access to Morytania patch) ● Magic Secateurs (get more yields from allotment and herb patches) ● Falador Shield 2 or higher (boost Farming xp by 10% for the Falador patch) ● Scroll of Life (Chance to obtain extra seeds from harvests) ● Scroll of Cleansing (Chance to obtain extra herbs from potion making) ● 4 herb seeds of your choice ● 24 allotment seeds of your choice ● 4 white lilies in your flower patches (Protects allotment patches from disease) ● Morchella mushroom seeds (With Morytania medium tasks done) ● Fruit tree seeds ● Tree seeds ● Bush seeds ● Items to protect tree and bush patches ● Supercompost (Protects patches somewhat and allows higher yields) ● Impling jars (To catch implings) ● Hunter potion (To boost Hunter level by 3) ● Garden pies and/or Pork pies (To boost Farming level by 3 or 5) ● Access to Fairy Rings and Spirit Trees ● Spirit Tree in Brimhaven ● Clan avatar with XP boost activated, Giant Ent (78 Summoning), or Wolpertinger (92 Summoning) ● Any Greenfingers aura Don't worry if you don't have all the extras listed here, it just means you'll have to put more effort in to getting around and getting xp. To start, here's my current farming/herblore tab: I keep only the seeds I plan to use along with future/boostable ones. Herbs I plan to keep or use also stay around, as well as certain produce, herblore ingredients, implings, and my farming run equipment. Things I rarely ever use like magic watering cans stay with the tool leprechaun, as does most of my compost. Here is an ideal inventory for quick farming runs: The bottom two items should be equipped, and equip the explorer ring as well if you wish, although hotkeying it is recommended if you do so. The first object, Captain's Log is only if you do Ports. You should set your inventory based on what you plan to do. Now watch and learn through the guide with a ton of pictures! Supercomposed Picture Guide Start your journey by popping over to the clan citadel and grabbing an avatar for a boost. If you can't, that's fine but it makes our next destination a fairly quick trip. We're going to head south and slightly west to Rimmington to our bush patch. Either harvest your items or plant a bush here. Note your items if you are harvesting (always note your items if possible with the tool leprechaun as you do your run until you can get to a bank) Now we want to go to Al Kharid, where you can plant something in the cactus patch or harvest it. This next part is optional. From here, you may choose to go north towards the mine. Harvest some coal, mithril and adamantite if you wish. You might also see a fallen meteor here. After, you may hop into the Resource Dungeon if you have the level for it (75) and collect some implings and gems if you so desire. Teleport to Taverly lodestone, go south to the bank and deposit your collectings, then head east to check or plant a tree. From there, I recommend you head north to the Herblore stall to get your daily fixings of water vials, limpwurt roots, white berries, and unicorn horn dust. They're super cheap, good profit and you can get 5 of each of the ingredients every day. Bank at the Burthorpe chest. Teleport to Lumbridge and go directly north to the tree patch here. While in Lumbridge, if you've done Recipe for Disaster, you can also stop by the basement and collect some food to sell or green apples if you are doing Willow trees. You may also do the patch in Falador if you have a magic tree seed, to complete two Falador tasks. Now we want to teleport to Varrock Lodestone and use the bush near it. Go west along the path then south. Sometimes you will also see a fallen meteor along the way. Now head north into Varrock all the way to the castle to plant a tree or check its health. Go west towards the Grand Exchange, use the bank if you need to, then use the Spirit Tree to teleport. Use the teleport to get to Brimhaven, then run west to do as you wish with the Fruit Tree patch. Run back to the Spirit Tree and teleport to Tree Gnome Stronghold. Directly east of the tree is another Fruit Patch tree. Northwest of the tree is another regular tree patch. Here is another optional endeavor. Go into the Grand Tree, go upstairs. Trade with Heckel Funch (far east side) and Hudo (northwest). What we're after are the dwellberries. They sell for a good price and you can get 20 of them at once. I sold over 2k of mine for about 734 gp each but they since went up in price. You can also buy the Vodka from Heckel and resell it for about 1k each, but it sells really slowly. Bank near Hudo then teleport to Canafis. Head southwest along the path, then go west to the mushroom patch. This is why I keep a hunter potion on me and impling jars. My level is only 86 right now and Zombies are 87. If I run into one while doing a run, I can easily catch it without having to run back to a bank. Plant your bittercap or (preferably) Morchella mushrooms here. If you have Mortyania tasks medium done, they will be protected from disease. This part is optional. If you have your Miscellenia kingdom, use the fairy ring directly west of the mushroom patch to quickly go to your kingdom for maintenence. Now we're getting to the meat of the run! Cabbage teleport with your Explorer's ring, and do with your allotments and patches as you wish. Currently, I'm doing Fly Traps in this patch by boosting my level with a garden pie. Boosts are fickle and will sometimes immediately drop a level because :jagex:. A trick to keep a boost long lasting is to immediately exit to lobby upon getting one, then entering back in. This will reset the amount of time a boost stays before dropping a level, thus allowing you potentially infinite time with a boost as long as you lobby out about every minute or so (I have no idea how long a boost lasts before dropping). Use your ectophial, then head west until you reach the next patch. Now we want to go to Catherby, where we head east (not west!) until we reach your tree patch here and harvest our goods. Once you do, head west to the bank. You can speed up these runs a bit by using Surge. I tend to use it when there's a straight path near me, and a hotspot because clicking the hotspot seems to allow you to get out of standing like an idiot quicker than if you just rapidly click to walk somewhere. Once you've banked, go north to the Catherby patch. Our final destination is the Ardounge patch, which is north of the lodestone then east. If you have a Greenfingers aura, now may be the best time to activate it (supposedly there's a bug that actually makes you harvest items as if they were regular compost, instead of supercompost when it's on) because the herbs are what you want to protect most. A quick 104k! And that should be it! I don't actually do all of this anymore, I do my gathering once or twice a day then do my herbs, allotments and mushrooms, but I still get around 20k Farming xp a run without trees and a lot of money. You don't have to follow this guide exactly, and feel free to adjust it according to your needs (or laziness). Let me know if there's anything I can add to it, and maybe it'll be a good post to add to the OP even? Extras If you have tiny elf crystals, you can use it to teleport to the elf town (Iifeya or whatever) and work with an extra fruit tree. There is also one outside the Gnome Maze, but I haven't gotten to that one yet (you also need to plant a papaya or coconut tree there for a task). Dwarf posted:Ew, why take the avatar? Grab a wolper for double berries or an ent for double fruit (also, plant and harvest papayas for 200-300k a day). The Wolpertinger is a level 92 Summoning familiar but my Summoning is nowhere near that high. The Giant Ent is a level 78 Summoning familiar... still too high for me! But for anyone who has a high Summoning level, these are good alternatives to a clan avatar. Magres posted:Edit: I hope you don't mind if I suggest tweaks to your farming run: You can use the Ardougne Cape to portal to the Monastery right next to the Bush Patch there. It'll let you add another Bush patch to your rotation for like thirty seconds of work Magres posted:E: Super barebones Farming run checklist - bushes, allotments, herbs, and mushrooms only - this is meant to go alongside Themata's and be something to use when you're not doing your daily extended run that includes trees and shops Themata fucked around with this message at 16:31 on Feb 15, 2014 |
# ? Jan 28, 2014 22:25 |
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OP this because leveling farming sucks and anything to take the out of it is good reading.
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# ? Jan 28, 2014 22:32 |
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Ew, why take the avatar? Grab a wolper for double berries or an ent for double fruit (also, plant and harvest papayas for 200-300k a day).
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# ? Jan 28, 2014 23:08 |
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So I've had an idea of sorts floating around for a bit now. It would be a clan bank of sorts but a very unofficial one. One of us would create and account and then fill that account with random stuff that we have no use for but that someone else may be able to use. Access to it would only be given from person to person and never posted in the thread, to either new or trusted members. There would have to be a limit to what you could take out, or at the very least some assurance you wont just take everything and log off. In the long run this could replace the clan fund, IE you contributed to the citadel, have x value worth of goods out of the clan bank. There would also need to be an incentive to put stuff in, possible a highscores table or something like that that we've done in the past. Just a thought, what do you guys think?
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# ? Jan 28, 2014 23:36 |
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We'd have to pay for the extra membership, something I'm currently not super-willing to do. I think it's a bit convoluted, to be frank; to get cit pay, all you have to do is post in the thread or straight-up ask me in-game. As-is, lots of people get gear kits from generous goons.
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# ? Jan 29, 2014 00:16 |
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https://www.youtube.com/watch?v=cBa0WIUjuYU I made this to show you how quickly you can get all 20 skills for the new Supreme Jack of Trades. I grabbed an impling at the last minute cause it was there, but I was going to otherwise do the agility course.
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# ? Jan 29, 2014 03:19 |
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Spergminer posted:I think they've been making quests too long. See; every rework quest ever. One thing is doing three obscure tasks to get three keys to get a sword to kill a demon, another is watching endless cutscenes and doing 2 easy puzzles, kill a gimmicky and badly scaled boss and here's a 250 exp lamp, don't spoil yourself.
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# ? Jan 29, 2014 06:33 |
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So I cleaned The Jorts's bank today, but he also had me do two other tasks. First task was to spin for him: Sorry buddy And for shock(!) value, here is his bank before and after side by side! https://www.youtube.com/watch?v=GFdyLj93HtE He also had me check his bank value. With the gold in his money pouch, the value of what he can sell is 136,026,810 gp. This doesn't account for all the chaotics, supreme Ports armours (34,110,661), Drygore Longsword (104,407,034 gp), and whatever else refuses to go into the GE for a price estimate. It'd account for millions more though if it could be calculated. He also had some weird purchases in his GE and inventory: Safety, let me clean your bank. I want to use the Vorago boss theme when I do yours.
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# ? Jan 29, 2014 08:05 |
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Kgummy posted:I think I remember reading the guy who wrote Salt in the Wound was basically "Yeah, I realize it was terrible. I'd rewrite it, but priorities are on older quests." Or something like that. I'm pretty sure he got fired because of that quest, but rs wiki deleted the article about him (Mod Trick).
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# ? Jan 29, 2014 12:29 |
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Added Themata's excellent guide and video to the OP, please never stop being rad
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# ? Jan 29, 2014 14:38 |
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Bonus XP or Double Drops weekend coming up http://services.runescape.com/m=news/gameblast-2014---double-drops-or-double-xp It will be polled. Jagex going to be doing a load of charity stuff that weekend. So the question is, what do I buy?
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# ? Jan 29, 2014 15:29 |
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Is there an option to change the scale of the interface that im missing? The fullscreen resolution selection probably does what I want but is members only. Dragging the chat box gives it a bigger area but not bigger text, the action bar changes its configured direction but not its size ect. I'm running on a 42 inch monitor and am up pretty close but everything is so tiny its hard to read.
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# ? Jan 29, 2014 17:39 |
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# ? Jun 10, 2024 12:24 |
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Yeah, I have 60m so I was debating buying Herblore stuff since its pretty much a guaranteed win for double xp; I need Overloads pretty sorely and feel so weak without them. That or Summoning, which again is something I direly need but aaaaaaaaaaaaa
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# ? Jan 29, 2014 18:39 |