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Motherfucker
Jul 16, 2011

I certainly dont have deep-seated issues involving birthdays.
Or maybe a floren dish involving inferior brains.

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qnqnx
Nov 14, 2010

Or better, remove the brain extractor altogether because as it is the whole robot boss line is an unnecesarily big expense of pixels and carbon that needs a serious reworking, even if it makes sense right now.

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?
What I usually do for that boss is head back to an alpha planet, you suck out a lot of crappy brains sure, but you die a lot less.

Ghosts n Gopniks
Nov 2, 2004

Imagine how much more sad and lonely we would be if not for the hard work of lowtax. Here's $12.95 to his aid.
I sucked 17 bad brains before I got a good one on an alpha planet, well worth the bandage-cost as I haven't even set foot on a beta planet! I'd like one with a good layer of ore-rich mud or snow, usually I like to save snow for far later planets just so I can pussy out and dig below ground in peace.

How far does the questline stretch right now?

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging
I was exploring a little planet in search of treasure and brains when I came across a whole community of strange warlock-looking people living in Glitch-style homes.



They were extremely rude to my friendly Floran warrior-chef! I endured most of their comments with good humour, but I started to get suspicious when one of them suddenly launched into a discussion of Miniknog scientists pitting Florans against Apex ("but we don't hold grudges," he added). Are they Miniknog? Are they some weird Apex outcast mutant cult? I don't know, but when one of them said, "A Floran. Oh." and dismissively turned away, I became hungry for etiquette and served up a piping hot dish of ssstabbingsss. Almost everyone was invited, though the one who said, "I don't care what people say, you seem nice enough," was excused from the table.

In short, who the hell did I just murder? What even are these guys :confused:

Plum Chaser
Jul 2, 2011

by Lowtax
:iiam:

dis astranagant
Dec 14, 2006

That's what I was wondering when I found a planet covered in ruined Glitch buildings, each with a single dude with demon wings and an eye sword.

Bob NewSCART
Feb 1, 2012

Outstanding afternoon. "I've often said there's nothing better for the inside of a man than the outside of a horse."

dog kisser posted:



Armor up to T4 done! Its actually super fun to mix and match armor until you get something that looks neat. Also, I'm not totally sold on the coloring of the T2 armor (the brown one). Any thoughts?

Those armors look great. May I ask what this is for? I haven't been keeping up with the thread too much but I know the goon modding scene is going well and that looks awesome

IAmTheRad
Dec 11, 2009

Goddammit this Cello is way out of tune!
http://community.playstarbound.com/index.php?resources/ammo-overhaul-mmn.474/

I'd just post this here. Lets you craft guns, and some of the more 'useless' things you'd not think of picking up would be worthwhile to craft different ammo types for the guns. Also works with the combat overhaul. Not to mention that some of the projectile types in the combat overhaul come from this. It's so satisfying to roam planets with my carpet bombing rocket launcher.

It's still a crapshoot to see if you get one of the combat overhaul guns or one of these guns as loot.

IAmTheRad fucked around with this message at 17:27 on Jan 31, 2014

kxZyle
Nov 7, 2012

Pillbug
I can't help but get warm fuzzies everytime I see this. I mean, it's hardly a new concept, but I love how often it happens with Starbound :unsmith:

Dog Kisser
Mar 30, 2005

But People have fears that beasts do not. Questions, too.
Thanks for the praise, guys - I'm up to Tier 6 now. Getting hard to figure out how I want to make the last few look!



Bob NewSCART posted:

Those armors look great. May I ask what this is for? I haven't been keeping up with the thread too much but I know the goon modding scene is going well and that looks awesome

Making a new race - the Peglaci. Adapted to icy planets, all their armors will have increasingly high cold resistance and things like their food and decorations will require ice or snow. Cold planets don't get enough love, y'know?

Plum Chaser
Jul 2, 2011

by Lowtax
Made a new thread in regards to posting coordinates on the official forums (as the old thread had a metric fuckton of outdated coordinates), so if any goons want to share their finds outside of this thread feel free to post 'em here.

http://community.playstarbound.com/index.php?threads/the-coordinates-megathread-furious-koala.68317/

Ghosts n Gopniks
Nov 2, 2004

Imagine how much more sad and lonely we would be if not for the hard work of lowtax. Here's $12.95 to his aid.
I'm too lazy and there are no furnaces, but there is a huge USMC penal camp on this planet (go west) I got for my starter along with a huge camp of mushroom people and blueprints for mushroom stuff, tons of vendors for guns and melee:

eonwe
Aug 11, 2008



Lipstick Apathy
So, I've been exceedingly lazy about adding mods to my game for multiplayer. Which mods have you guys found work well on multiplayer?

Cheesegod
Aug 15, 2001

Offensive Clock

Angry Diplomat posted:

I was exploring a little planet in search of treasure and brains when I came across a whole community of strange warlock-looking people living in Glitch-style homes.



They were extremely rude to my friendly Floran warrior-chef! I endured most of their comments with good humour, but I started to get suspicious when one of them suddenly launched into a discussion of Miniknog scientists pitting Florans against Apex ("but we don't hold grudges," he added). Are they Miniknog? Are they some weird Apex outcast mutant cult? I don't know, but when one of them said, "A Floran. Oh." and dismissively turned away, I became hungry for etiquette and served up a piping hot dish of ssstabbingsss. Almost everyone was invited, though the one who said, "I don't care what people say, you seem nice enough," was excused from the table.

In short, who the hell did I just murder? What even are these guys :confused:

I saw those guys too and came here to ask the same exact question. Like you said, they talk like Apex.


Nice, a Commander Keen reference.

Rev. Melchisedech Howler
Sep 5, 2006

You know. Leather.
Desideratus, I was going to give your Exploration Enhanced a go this evening but I noticed the big 'use only in OpenGL mode' warning. My framerate gets cut in half using that and, being on an older system, it's not great to start with. Is there any chance future updates will be compatible with the regular mode?

Kea
Oct 5, 2007

Rather Dashing posted:

Desideratus, I was going to give your Exploration Enhanced a go this evening but I noticed the big 'use only in OpenGL mode' warning. My framerate gets cut in half using that and, being on an older system, it's not great to start with. Is there any chance future updates will be compatible with the regular mode?

Depends what you like from his mod, it may be possible to remove some of the problem files.

yegods
Apr 6, 2007

Cerebus can destroy ANYTHING. Cerebus is the POPE.

Splizwarf posted:

What? The app has to have it's own RNG, or the planets would all be different between all computers, not just Windows vs. Mac. The RNG in my copy of Windows isn't putting out the same numbers as yours; that would be terrifying.

e:
I am retarded today. There is no RNG for planet generation, that's the whole point of procedurally-generated content. Your seed string is run through the same transform equation every time, and everyone is (intended to be) using the same equation. Otherwise, nobody would ever be able to share planets. The problem here is that it looks like the Mac client is using a different equation, which seems unintentional in a game where one of the pitch points is sharing the gnarly places you've found with your friends.


For completeness' sake, can anyone on the Linux client go to that planet and post what their beam-in point looks like?

Are you sure about that? I guess I assumed that the planet coords were used as a seed to the RNG that generates the planet. It would seem odd to do it any other way. Procedural generation does not mean there is no randomness.

Tenebrais
Sep 2, 2011

yegods posted:

Are you sure about that? I guess I assumed that the planet coords were used as a seed to the RNG that generates the planet. It would seem odd to do it any other way. Procedural generation does not mean there is no randomness.

There is no randomness in computing. Random number generators take a seed value from something you can't control/aren't paying attention to/changes regularly, like the time, and process that into whatever form you need. With the same seed input you always get the same output.
In the case of planet generation, the seed is the co-ordinates. With the same co-ordinates, you should get the same planet.

Wozbo
Jul 5, 2010

Tenebrais posted:

There is no randomness in computing. Random number generators take a seed value from something you can't control/aren't paying attention to/changes regularly, like the time, and process that into whatever form you need. With the same seed input you always get the same output.
In the case of planet generation, the seed is the co-ordinates. With the same co-ordinates, you should get the same planet.

With the caveat being when new biomes/ etc. are added, it could possibly generate a different type of planet.

RandomBlue
Dec 30, 2012

hay guys!


Biscuit Hider

Tenebrais posted:

There is no randomness in computing. Random number generators take a seed value from something you can't control/aren't paying attention to/changes regularly, like the time, and process that into whatever form you need. With the same seed input you always get the same output.
In the case of planet generation, the seed is the co-ordinates. With the same co-ordinates, you should get the same planet.

What they're saying is that the RNG algorithm for the different OSes is not the same, hence using the same seed gives different results on different OSes.

yegods
Apr 6, 2007

Cerebus can destroy ANYTHING. Cerebus is the POPE.

Tenebrais posted:

There is no randomness in computing. Random number generators take a seed value from something you can't control/aren't paying attention to/changes regularly, like the time, and process that into whatever form you need. With the same seed input you always get the same output.
In the case of planet generation, the seed is the co-ordinates. With the same co-ordinates, you should get the same planet.

sorry, I'm going to call BS on this. I mean, essentially it's true. But we're talking that difference between two RNGs, the Windows, and the Mac. They're bound to use different algorithms and clocks, and so even with the same seed, it'll result in different planets.

Lallander
Sep 11, 2001

When a problem comes along,
you must whip it.

yegods posted:

sorry, I'm going to call BS on this. I mean, essentially it's true. But we're talking that difference between two RNGs, the Windows, and the Mac. They're bound to use different algorithms and clocks, and so even with the same seed, it'll result in different planets.

You get the same planets, monsters, weapons, whatever regardless of what OS you are using while playing Starbound. The game itself handles all of that and it is running the same code.

The Iron Rose
May 12, 2012

:minnie: Cat Army :minnie:

Rather Dashing posted:

Desideratus, I was going to give your Exploration Enhanced a go this evening but I noticed the big 'use only in OpenGL mode' warning. My framerate gets cut in half using that and, being on an older system, it's not great to start with. Is there any chance future updates will be compatible with the regular mode?

I just ignored the warning because my backup system lags like hell on the regular mode. OpenGL is unusable for me. So far I haven't noticed any problems though, what exactly am I missing out on by not using openGL?

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
Does anyone have coords to a Floran village? I want some leaf blocks!

Angry Diplomat
Nov 7, 2009

Winner of the TSR Memorial Award for Excellence In Grogging

Thief posted:

Does anyone have coords to a Floran village? I want some leaf blocks!

You can get a shitload of those in a Floran prison as well, so keep an eye out for those.

Mice Everywhere
Sep 7, 2007

I love animal porn! So F* you if you don't accept that!
Have they said anything about making it so you don't freeze to death indoors? I really want to turn this underground prison into a base but needing to run to a campfire every few minutes during the night is lame.


Thanks for the suggestions!

Mice Everywhere fucked around with this message at 23:37 on Jan 31, 2014

Splizwarf
Jun 15, 2007
It's like there's a soup can in front of me!

Lallander posted:

You should get the same planets, monsters, weapons, whatever regardless of what OS you are using while playing Starbound. The game itself handles all of that and it is running the same code.

Fixed that for you, as the cause for this discussion is that the Mac and Windows clients are doing everything exactly the same (star charts and system maps, enemies on the planet, biomes, horizon images, even identical trees) except for the actual layout of the terrain itself. This suggests to me that there's probably something hilariously simple like a commented digit on one version and the generator is otherwise identical.

Blhue
Apr 22, 2008

Fallen Rib
There are heat generating furniture you could use. The space heaters you can find in marine bases actually do what they say, they're not just decorative. People could (if they haven't already) mod the heating effect onto other tiny things you could strew about too.

Motherfucker
Jul 16, 2011

I certainly dont have deep-seated issues involving birthdays.
Yeah just embedd some space heaters behind the walls. They heat a big ol' radius.

or use a higher density of torches.

fuepi
Feb 6, 2011

by FactsAreUseless
Use the microstoves you can make with the pixel printer, huge radius of good heat while being compact, plus you can make spares whenever.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Angry Diplomat posted:

You can get a shitload of those in a Floran prison as well, so keep an eye out for those.

Haha, I think I literally just fell into one after reading this post after wondering why the ground was so flat all the sudden:

Thief fucked around with this message at 23:38 on Jan 31, 2014

Motherfucker
Jul 16, 2011

I certainly dont have deep-seated issues involving birthdays.

dog kisser posted:

Thanks for the praise, guys - I'm up to Tier 6 now. Getting hard to figure out how I want to make the last few look!




Making a new race - the Peglaci. Adapted to icy planets, all their armors will have increasingly high cold resistance and things like their food and decorations will require ice or snow. Cold planets don't get enough love, y'know?

They're awesome, Although you should cut some wedges out of the helmet sprites so that it looks like the horns or whatever are actually supposed to poke out.

Also give teir two a white and gold scarf over the brown armor... that'd look cool probably and break up the brown, bonus points if it is all flappy when you move like coats or capes.

Also the boss teir armor needs to be an incredibly pimp impervium black and white fur coat. Come on.

Motherfucker fucked around with this message at 23:48 on Jan 31, 2014

Main Paineframe
Oct 27, 2010
Roofs need to be automatically adjusted somehow to suit the weather of the planet they're on. It's just cosmetic for most weather types, but when it comes to the meteor showers, alien buildings always seem to have perfect roofs when I first arrive and be completely chewed up by the time I leave.

Lallander
Sep 11, 2001

When a problem comes along,
you must whip it.

Splizwarf posted:

Fixed that for you, as the cause for this discussion is that the Mac and Windows clients are doing everything exactly the same (star charts and system maps, enemies on the planet, biomes, horizon images, even identical trees) except for the actual layout of the terrain itself. This suggests to me that there's probably something hilariously simple like a commented digit on one version and the generator is otherwise identical.

How many people are noticing this? If it is just the one it is possible that one of them traveled to a planet pre update and one post update.

Ferrous
Feb 28, 2010
Look how happy these guys are. :3:

Nighthand
Nov 4, 2009

what horror the gas

I see your happy creatures and raise you these rad as hell dudes:

im a girl btw
Jan 15, 2004

Sorry if this is a well known thing that gets talked about often, but does iron get really rare?
I'm in delta sector and still find tons of copper, but in this and the last sector I've found a total of 12 iron ore while I've found 1000+ titanium, gold and silver and a bunch of platinum and diamonds too.

Magmarashi
May 20, 2009





Lallander posted:

How many people are noticing this? If it is just the one it is possible that one of them traveled to a planet pre update and one post update.

Seeing as how the last update was a full ship, player, AND universe wipe...

The simplest solution is that something is slightly buggered with regards to the different OS versions. The fact that it isn't supposed to work that way just makes it a bug, it doesn't have to just be some weirdly coincidental mass user error.

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fuepi
Feb 6, 2011

by FactsAreUseless

im a girl btw posted:

Sorry if this is a well known thing that gets talked about often, but does iron get really rare?
I'm in delta sector and still find tons of copper, but in this and the last sector I've found a total of 12 iron ore while I've found 1000+ titanium, gold and silver and a bunch of platinum and diamonds too.

Iron is a tier ore and only appears in alpha/beta sectors.

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