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Sefer posted:Since the tiers aren't limited, it could have been good if hitting the point where the next level of stretch goals started moved a bunch of people to the next level, but it could likewise have been bad if people start dropping out of the high tiers near the end so that stretch goals become relocked and more people drop down. I'm pretty sure something like that happened to Damage Report, which also had higher levels that originally weren't any different than lower levels until stretch goals were unlocked. They eventually ended up changing that- something along the lines of "if this reward isn't unlocked, you get this instead, and if this one isn't unlocked you still get it, just later than you get it if the goal is met." For me, having multiple tiers of stretch reward at all is hugely offputting, especially if I can't justify backing at the levels that get all the stuff (which I certainly can't here. Putting down over $300 on an untested boardgame from a brand new company? Even if I had the cash to spare, that'd be nuts.). A big part of the reason to back boardgame kickstarters is to get the Kickstarter bonuses - you're not generally saving money.
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# ? Feb 2, 2014 07:43 |
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# ? Jun 1, 2024 05:11 |
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GrandpaPants posted:As neat as this game looks, I have no idea why your friend (or whoever set up the KS) set up the shipping the way they have. People in the US aren't really used to "adding $5 for shipping," since a lot of people assume that it would be included in the cost of their tier, whereas I assume the rest of the world cares because it tends to be an issue. That is to say, by not putting the early bird tier as $25 instead of $20, Americans may not realize that they need to pony up more for shipping, or else your friend is going to get a lot of people NOT paying for shipping and be in the hole. I actually said the same thing to him. Apparently pretty much everybody but the guy who actually set up the kickstarter (not him) were against setting it up that way, but that one guy is convinced that this is way better. I'm actually pretty curious to see if Americans are actually going to be good about putting down the extra money or not, and how dealing with the people who didn't is going to work for them.
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# ? Feb 2, 2014 08:28 |
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So after grousing about Fireteam Zero, I encountered Whiskey Foxtrot Tango $130 for the game. Have a look at that video.
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# ? Feb 2, 2014 20:16 |
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https://www.kickstarter.com/projects/1637945166/scarlet-heroes-rpg looks like a cool little project. Yet another throw-back old-school style game, but the big sell for me here so far is that it's supposed to let you use existing modules to play with one or two characters rather than a full party. I haven't had a look at the rules yet, but once you pledge you get access to the quickstart rules. Same guy who did Spears of the Dawn and Stars Without Number. Looks like the book is text-complete and just needs funding for finishing the art.
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# ? Feb 2, 2014 22:28 |
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Spears of the Dawn is fantastic and was a really well run KS.
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# ? Feb 2, 2014 23:04 |
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outlier posted:So after grousing about Fireteam Zero, I encountered Whiskey Foxtrot Tango That was the best video ever.
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# ? Feb 2, 2014 23:06 |
I stumbled on Lagoon: Land of Druids. Looks like an interesting game with some colorful artwork, and the Kickstarter itself doesn't seem to have anything overtly wrong with it aside from the endorsements from the standard stable of reviewers who get paid for their praise. The game even has a (draft) rulebook and print and play options to try out yourself. The other rules quirk is that the game comes with 4 players worth of tokens, but the Kickstarter itself explicitly says that 4 players doesn't really work, which is strange to me. Doubly so since they're adding a fifth player as a stretch goal? Anyone heard anything about this?
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# ? Feb 3, 2014 00:47 |
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outlier posted:So after grousing about Fireteam Zero, I encountered Whiskey Foxtrot Tango It's actually $150 for the game. But what if that's too rich for your blood? Well check out some of the less expensive reward tiers. quote:Pledge $25 or more That's right, just $25 gets you your very own collection of .jpgs. Order now!
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# ? Feb 3, 2014 00:58 |
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Accursed posted:https://www.kickstarter.com/projects/1637945166/scarlet-heroes-rpg looks like a cool little project. Yet another throw-back old-school style game, but the big sell for me here so far is that it's supposed to let you use existing modules to play with one or two characters rather than a full party. I haven't had a look at the rules yet, but once you pledge you get access to the quickstart rules. They are pretty awesome. The system is an expanded, stand-alone version of this supplement, if you want an idea of what your money gets.
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# ? Feb 3, 2014 04:42 |
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NuclearPotato posted:They are pretty awesome. The system is an expanded, stand-alone version of this supplement, if you want an idea of what your money gets. Looks/sounds like a back for me, then. Thanks!
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# ? Feb 3, 2014 06:20 |
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For $22 (well $27) I may just jump aboard for Nika. I usually prefer my boardgames to be cluttered and obnoxiously overcomplicated ameritrash but hey I dig the hoplite theme.
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# ? Feb 3, 2014 06:22 |
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Accursed posted:https://www.kickstarter.com/projects/1637945166/scarlet-heroes-rpg looks like a cool little project. Yet another throw-back old-school style game, but the big sell for me here so far is that it's supposed to let you use existing modules to play with one or two characters rather than a full party. I haven't had a look at the rules yet, but once you pledge you get access to the quickstart rules. The quickstart was a stretch goal and isn't done yet. What you get for pledging is the full game with about half the final art, and it's really good stuff. Link's in the first update.
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# ? Feb 3, 2014 06:33 |
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chrisoya posted:The quickstart was a stretch goal and isn't done yet. What you get for pledging is the full game with about half the final art, and it's really good stuff. Link's in the first update. Sorry, I meant to say the beta, not the quickstart.
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# ? Feb 3, 2014 17:46 |
OtspIII posted:I actually said the same thing to him. Apparently pretty much everybody but the guy who actually set up the kickstarter (not him) were against setting it up that way, but that one guy is convinced that this is way better. I'm actually pretty curious to see if Americans are actually going to be good about putting down the extra money or not, and how dealing with the people who didn't is going to work for them. You might want to somehow convince him because I don't imagine this ending up well for him. It's basically the same principle as a mail in rebate, in that people are supposed to do additional work to get the benefit, except in reverse, in that he'll be the one getting screwed instead of the customers. I mean, there's really no good scenario here. Either he's short $5 per order, which is about 20% of the total, or he's going to stiff a bunch of people who didn't pony up the $5 for shipping, which is going to result in a sizeable backlash. Maybe this is just my pessimism speaking, but not everyone is going to see this, no matter how many times he indicates that shipping costs extra. Hell, I almost missed it myself and the reason I pulled out of a pledge is because this simple thing gives me the impression he has no idea what he's doing on the business side of things. When shipping is like the #1 reason most Kickstarters see a surprising loss of money (in that they fail to properly account for it), making shipping even more complicated sounds like a stupid, stupid idea.
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# ? Feb 3, 2014 17:48 |
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GrandpaPants posted:I stumbled on Lagoon: Land of Druids. Looks like an interesting game with some colorful artwork, and the Kickstarter itself doesn't seem to have anything overtly wrong with it aside from the endorsements from the standard stable of reviewers who get paid for their praise. The game even has a (draft) rulebook and print and play options to try out yourself. The other rules quirk is that the game comes with 4 players worth of tokens, but the Kickstarter itself explicitly says that 4 players doesn't really work, which is strange to me. Doubly so since they're adding a fifth player as a stretch goal? Fifth player is already unlocked, but where does it say 4 players doesn't work well? I see near the beginning that it says a 4-player game is played in two teams, but that's it. quote:Lagoon: Land of Druids supports 2-4 players. Most games are completed in 60 minutes or less. A game with 4 is a team game. "The team actually works really well," says UndeadViking in his video review below ("What People Are Saying" section). Emphasis mine. Did you mis-read this sentence? I'm pretty tempted, this looks like a nice game and $35 is a reasonable price point.
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# ? Feb 3, 2014 17:53 |
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Leperflesh posted:Fifth player is already unlocked, but where does it say 4 players doesn't work well? I see near the beginning that it says a 4-player game is played in two teams, but that's it. I think he misread the bit later about how a four player free-for-all game doesn't work well.
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# ? Feb 3, 2014 18:10 |
Maybe "not works well" is a misphrasing, but it was based on the note on the fifth player tokens:quote:Please note, however, that the addition of these tokens does not allow Lagoon to support 5 players. The balance of Lagoon's game dynamics is excellent with 2 and 3 players, but it does not scale well to 4 or 5 individual players. This is why the 4 player game is played with teams, which feels different but truly makes for a very fun, balanced experience. I missed the "individual" after 4 or 5, so I guess what I meant is that past 3 it just becomes a team game, which is sort of eh to me. I mean, it's not like there's a dearth of games that work well at 4 or 5 players, so I'm content to keeping it to a 3 player affair, which is actually surprisingly hard to find good games for, but it still makes for a weird stretch goal, especially since I assume one dude is just by himself. Still, the game looks nice and sounds interesting, so I'm keeping an eye on the Kickstarter. I just wanted to share an interesting find, with perhaps the ulterior motive of someone else trying to assess risk factors in case I missed anything.
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# ? Feb 3, 2014 18:13 |
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Oh, yeah I missed that part. It is weird to have a fifth player as a stretch for a game that's optimally 2-3.
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# ? Feb 3, 2014 18:22 |
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GrandpaPants posted:Maybe "not works well" is a misphrasing, but it was based on the note on the fifth player tokens: Leperflesh posted:Oh, yeah I missed that part. It is weird to have a fifth player as a stretch for a game that's optimally 2-3. That stretch goal does note that it's to give a fifth option for token choice rather than enable a fifth player, though.
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# ? Feb 3, 2014 18:26 |
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Thanks guys for bringing up Lagoon: Land of Druids multiple times guys. I actually decided to take a look after the last link and fell in love with the theme (and the gameplay itself sounds cool as well, always a plus in a game I suppose). Now pledging of course.
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# ? Feb 3, 2014 18:34 |
This may have been mentioned previously, and I really need to stop browsing board game Kickstarters, but Fief - France 1429 is on its last week and it's doing FANTASTICALLY. They have a bunch of stretch goals unlocked, which are mostly pretty substantive, so things like expansions and extra options and whatnot. So much so that a "stretch goal bundle" to be released after the KS will cost $65, which is the cost of the game itself. I obviously haven't played it, but it seems like the game is probably the closest thing you'll get Paradox's Crusader Kings in board game form, which is an interesting concept at the very least. Throw in the fact that this company has had numerous other successful Kickstarters, and I had no hesitation throwing money at this.
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# ? Feb 4, 2014 05:39 |
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GrandpaPants posted:This may have been mentioned previously, and I really need to stop browsing board game Kickstarters, but Fief - France 1429 is on its last week and it's doing FANTASTICALLY. They have a bunch of stretch goals unlocked, which are mostly pretty substantive, so things like expansions and extra options and whatnot. So much so that a "stretch goal bundle" to be released after the KS will cost $65, which is the cost of the game itself. Yeah, Fief looks great. I'm trying so hard to cut back on these, but this is too good to pass up.
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# ? Feb 4, 2014 06:44 |
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This just in: a kickstarter for Matching Manatees. Given how much we play Matching Lions (lots and lots), I'm definitely getting this one.
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# ? Feb 4, 2014 20:10 |
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I don't know if you guys have seen it yet, but Scoville looks really awesome. Due to lack of momentum and some grousing, TMG chose to eliminate the stretch goals and simply integrate materials for 6 players into the game, despite the cost to them. The game still has some time to hit its goal, but I'd recommend checking it out.
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# ? Feb 4, 2014 20:58 |
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atholbrose posted:This just in: a kickstarter for Matching Manatees. Given how much we play Matching Lions (lots and lots), I'm definitely getting this one. Oh god it's about manatees being run over by boats It's still adorable
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# ? Feb 4, 2014 22:38 |
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Yeah I backed the hell out of that, this is what Kickstarter is all about.
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# ? Feb 4, 2014 23:22 |
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GrandpaPants posted:This may have been mentioned previously, and I really need to stop browsing board game Kickstarters, but Fief - France 1429 is on its last week and it's doing FANTASTICALLY. They have a bunch of stretch goals unlocked, which are mostly pretty substantive, so things like expansions and extra options and whatnot. So much so that a "stretch goal bundle" to be released after the KS will cost $65, which is the cost of the game itself. If it could play two payer I would be all over it. It is a fantastic looking game and I hope it plays as well as it looks.
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# ? Feb 5, 2014 03:30 |
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Ropes4u posted:If it could play two payer I would be all over it. It is a fantastic looking game and I hope it plays as well as it looks. That's what's holding me back as well. I was wondering if you could somehow rig it to play with just two players (like, each person takes two families, but you can't make alliances between your two families, or something), but maybe that just defeats the purpose of the game entirely.
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# ? Feb 5, 2014 03:39 |
Ropes4u posted:If it could play two payer I would be all over it. It is a fantastic looking game and I hope it plays as well as it looks. The comments suggest that the guy is working on 2p rules, but even so, I very much doubt it would be optimized for that considering how much of the game seems to involve making deals and being diplomatic.
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# ? Feb 5, 2014 04:35 |
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Fat Dragon Games is doing a new fantasy village. It looks pretty neat but I honestly can't tell if it's a good deal for what it is. It seems like a lot for PDFs, but then you can print out fantasy Manhattan. Plus this guy obviously puts a lot of work into his stuff and it's nice to see him finally get paid up front instead of whatever he makes off Drivethru. Is this is an improvement over his existing Dragonshire stuff?
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# ? Feb 5, 2014 15:32 |
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Tiny Epic Kingdoms is in its final 48 hours. It has blown past the $200k stretch goal, and the next stretch goal at $250k just makes some background stories on the different factions available for download, so what you see at this point is probably what you'll get. On the other hand, if it can hit $275k, you get the tokens and stuff for a fifth player, so that's a very significant target folks will be shooting for (although the rules for 5th player are already part of the Print and Play tier). I'm in for the $24 level, which really seems to be a very good value, and so far this has been a very well-run campaign. The game looks to be pretty fun, too, and as a guy with a really full game shelf, I like the idea of a decent game that comes in a very small box.
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# ? Feb 7, 2014 02:27 |
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Leperflesh posted:Tiny Epic Kingdoms is in its final 48 hours. It has blown past the $200k stretch goal, and the next stretch goal at $250k just makes some background stories on the different factions available for download, so what you see at this point is probably what you'll get. On the other hand, if it can hit $275k, you get the tokens and stuff for a fifth player, so that's a very significant target folks will be shooting for (although the rules for 5th player are already part of the Print and Play tier). This game is setting the bar for me and kickstarter, it's the first game I have backed.
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# ? Feb 7, 2014 02:36 |
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Is the $8 tier the only one with PnP? I'm reading some contradictory stuff on the page.
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# ? Feb 7, 2014 03:03 |
Fief just updated with a new add-on that sounds cool as poo poo: Metal coins based on actual medieval coins. I am tempted to use for everything because goddamn, metal coins.
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# ? Feb 7, 2014 06:39 |
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GrandpaPants posted:Fief just updated with a new add-on that sounds cool as poo poo: Metal coins based on actual medieval coins. I am tempted to use for everything because goddamn, metal coins. So would it be a dick move to back for 2 bucks and throw in 20 extra for the coins? Because I have waaaay more interest in that item than the game itself.
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# ? Feb 7, 2014 06:57 |
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Some Numbers posted:Is the $8 tier the only one with PnP? I'm reading some contradictory stuff on the page. It looks like any Deluxe pledge also includes the PnP, but the images seem to indicate that all non-Deluxe pledges do not.
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# ? Feb 7, 2014 07:02 |
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Some Numbers posted:Is the $8 tier the only one with PnP? I'm reading some contradictory stuff on the page. I'm not seeing contradictory. The PnP comes in the PnP only tier as well as any of the Deluxe tiers.
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# ? Feb 7, 2014 07:02 |
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My Futuristic Metal Coins just arrived (I'm in the UK):
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# ? Feb 7, 2014 13:43 |
Carteret posted:So would it be a dick move to back for 2 bucks and throw in 20 extra for the coins? Because I have waaaay more interest in that item than the game itself. "You rear end in a top hat, stop giving me money!" - Something said by no one, ever. But you might want to shoot an email or something to see if that's a viable route. They may have fulfillment issues that prevents them from just having metal coins or whatever.
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# ? Feb 7, 2014 16:49 |
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# ? Jun 1, 2024 05:11 |
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Carteret posted:So would it be a dick move to back for 2 bucks and throw in 20 extra for the coins? Because I have waaaay more interest in that item than the game itself. The problem may be that the $2 pledge doesn't have any shipping associated with it so you may not be able to do that.
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# ? Feb 7, 2014 17:00 |