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I don't see anything about boss toughness ... but maybe I missed it? I could beat the hard bosses when it released, but it took forever (I actually gave up beating one of them because I was whittling him down soooo slowly I could tell it was going to take me over an hour to kill it). Basically it felt like these bosses were within my beatable level range, but just took too long to kill them. Was I alone with this issue?
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# ? Jan 13, 2014 17:14 |
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# ? Jun 8, 2024 15:28 |
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meatsaw posted:I don't see anything about boss toughness ... but maybe I missed it? I could beat the hard bosses when it released, but it took forever (I actually gave up beating one of them because I was whittling him down soooo slowly I could tell it was going to take me over an hour to kill it). Basically it felt like these bosses were within my beatable level range, but just took too long to kill them. Was I alone with this issue? Were you playing solo?
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# ? Jan 13, 2014 23:37 |
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Yes soloing bosses is very slow and unfun a lot of the time. Combat isn't really balanced around it so much at the moment.
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# ? Jan 14, 2014 01:02 |
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ToastyPotato posted:Yes soloing bosses is very slow and unfun a lot of the time. Combat isn't really balanced around it so much at the moment. Warrior soloing is pretty fun though. Matoi Ryuko fucked around with this message at 08:09 on Feb 20, 2014 |
# ? Jan 14, 2014 02:29 |
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Matoi Ryuko posted:Warrior soloing is pretty fun though. Did warrior DPS or survivability get pumped up any? I played quite a while ago and soloing as a warrior got kinda hard (as opposed to say the water mage that just kinda plowed through anything).
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# ? Jan 14, 2014 02:44 |
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Is this game still dead?
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# ? Feb 20, 2014 06:19 |
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PerrineClostermann posted:Is this game still dead? Cube World Launcher posted:Welcome to the Cube World Alpha! Looks like that :/ Somehow I feel scammed
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# ? Feb 20, 2014 06:58 |
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For all intents and purposes we kind of have been scammed. Like pre-orders, you shouldn't trust early access games.
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# ? Feb 20, 2014 07:44 |
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nutranurse posted:For all intents and purposes we kind of have been scammed. Like pre-orders, you shouldn't trust early access games. Early access games are an investment, like any investment they carry an element of risk.
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# ? Feb 20, 2014 07:49 |
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nutranurse posted:For all intents and purposes we kind of have been scammed. Like pre-orders, you shouldn't trust early access games. What's the rate of failure for early access games? I wasn't aware that early access games just vanishing and never being completed was a thing. Every single early access game I've gotten seems to be on the up and up. Towns is the only other one I can think off that fell off the face of the Earth, but I also haven't paid any mind to it so I don't know if it is still updating or if it is considered "done". Same with Gnomoria I suppose.
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# ? Feb 20, 2014 08:51 |
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ToastyPotato posted:What's the rate of failure for early access games? I wasn't aware that early access games just vanishing and never being completed was a thing. Every single early access game I've gotten seems to be on the up and up. Towns is the only other one I can think off that fell off the face of the Earth, but I also haven't paid any mind to it so I don't know if it is still updating or if it is considered "done". Same with Gnomoria I suppose. More fail than succeed. If all the early access games you've gotten paid through then you either picked your devs very very carefully, got extremely lucky or didn't buy many early access games.
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# ? Feb 20, 2014 08:55 |
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It's been 21 days since wollay's last tweet, is it time to meltdown yet?
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# ? Feb 20, 2014 09:03 |
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Matoi Ryuko posted:It's been 21 days since wollay's last tweet, is it time to meltdown yet? It's never too early to melt down about an early access game that the dev only made available under massive fan pressure and with the explicit disclaimer that he would continue to develop at his notoriously glacial place. Outrage cannons primed and ready, cap'n!
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# ? Feb 20, 2014 09:07 |
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The very fact that this thread had over a month of inactivity before someone finally piped up with the fact that maybe nothing is happening with this game may be a bit of an indicator that the time for meltdown passed ages ago and we have reached that stage of grief where we are just accepting that it is a lost cause and we should just move on. Or something. I don't care, I haven't even played this game since last September!
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# ? Feb 20, 2014 09:10 |
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Heavy Lobster posted:It's never too early to melt down about an early access game that the dev only made available under massive fan pressure and with the explicit disclaimer that he would continue to develop at his notoriously glacial place. Outrage cannons primed and ready, cap'n! FIRE AT WILL!!
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# ? Feb 20, 2014 09:12 |
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MyFaceBeHi posted:The very fact that this thread had over a month of inactivity before someone finally piped up with the fact that maybe nothing is happening with this game may be a bit of an indicator that the time for meltdown passed ages ago and we have reached that stage of grief where we are just accepting that it is a lost cause and we should just move on. Heavy Lobster really put it succinctly.
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# ? Feb 20, 2014 09:12 |
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Minecraft, Mount & Blade, and ARMA 3 are the only early access games that I've felt happy to have purchased, both at the time of purchase and in hindsight considering the current/finished product. Not sure if ARMA 3 even counts as the developer had a decent track record. Mount & Blade and Minecraft at least had playable demos. My friends and I now have a collective moratorium on buying early access games. I was suckered into Rust recently, though. That was the last straw. Early Access is a bad trend and is being abused. I'm declaring it: RIP CubeWorld. You were OK for $20 babies havin rabies fucked around with this message at 16:05 on Feb 20, 2014 |
# ? Feb 20, 2014 16:02 |
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Ladies and gentlemen, behold the reason why this thread's rating is veering sharply into brown town. I don't know this Wollay person and seeing him unfairly impugned only causes me a faint, mild sense of irritation, but god drat if it isn't exasperating to see endless streams of outrage, bold declarations, and general shitposting by people who can't be bothered to read. What I'm trying to say is, if you came here to post 'RIP Cube World', then please do us all a favor: shut the gently caress up, go read Heavy Lobster's post, and just think about it for a while until you get it. Anyway, relevant content: Wollay posts updates about the game on his twitter. There was a steady stream of small posts about what's in the next update around the end of 2013 and into January of this year, with the latest one dating from Jan. 20th. You can read all about it on the previous page of this thread- highlights include smaller biomes, a flatter leveling curve, enemies being labeled with their numeric level, areas having their own static enemy level rather than scaling to yours, a new dynamic quest system with a lot more things to do, and so on. Basically, he's addressing all of my biggest complaints about the game, so I'm pretty excited for the next update.
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# ? Feb 20, 2014 16:50 |
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Cathair posted:Ladies and gentlemen, behold the reason why this thread's rating is veering sharply into brown town. The truth is he has never delivered on his grand promises, he can tweet all he wants, but until he pushes something live it's all vapor ware.
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# ? Feb 20, 2014 17:06 |
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Also, no matter how explicit a creator might be about their shortcomings, that doesn't absolve them from criticism and disappointment when they take money in exchange for a product.
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# ? Feb 20, 2014 17:12 |
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It does, however, make you an idiot if you're caught by surprise by said shortcomings. You've been told up front what to expect, so expecting anything else is...
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# ? Feb 20, 2014 17:14 |
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Wollay is clearly pretty inexperienced on how to handle game development. I still think cubeworld was alright for the 20 dollars, however. I can't complain too loudly.
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# ? Feb 20, 2014 17:15 |
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It could be worse. It could be Darkout.
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# ? Feb 20, 2014 17:21 |
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I'm gonna post RIP Cube World not because I honestly care about this game anymore but I find people who bitch about bitching more annoying so I'll bitch about bitching about bitching. RIP Cube World. Not the wisest $20 dollars I spent but eh, I've done worse.
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# ? Feb 20, 2014 17:26 |
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Yeah RIP
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# ? Feb 20, 2014 18:21 |
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RIP Cubeworld
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# ? Feb 20, 2014 18:55 |
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Neruz posted:More fail than succeed. If all the early access games you've gotten paid through then you either picked your devs very very carefully, got extremely lucky or didn't buy many early access games. Mount and Blade, Minecraft, Towns, Gnomoria, Prison Architect, Starbound, Cube World, Next Car Game, BeamNG Drive, and I can't remember if Terraria was initially early access or not, or if it was just a cheap game. I never got around to getting Kerbal Space Program either, though I played it when it was free. I mean, I'm sure there are others that have failed miserably, but I sure as hell haven't heard of them and haven't seen anyone ever bring them up as goto examples of why Early Access is a bad thing. It sounds to me like people are stupid and giving their money to any random person who says "I have some ideas give me some money!" That isn't Early Access being bad, that is consumers being stupid. Don't give your money to something that doesn't have anything substantial to show for it. Cube World was the first time I went in and bought Early Access on video trailers alone and I probably got burned. Lesson learned! Every other Early Access game I've bought has either had a demo, or extensive videos of gameplay or something along those lines. And even then, there were Youtubers playing Cube World, and the initial release is playable. Most people had no reason to suspect the project would never be updated again. Of all the high profile Early Access games I have ever heard of, Cube World is the first time I can think of that this has happened. ToastyPotato fucked around with this message at 19:05 on Feb 20, 2014 |
# ? Feb 20, 2014 19:03 |
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Did they ever promise rapid updates or something? I remember him saying basically that they were putting out a playable version because people were begging for it then they were going to go back to their usual development, which is glacial.
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# ? Feb 20, 2014 21:03 |
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Just say RIP Cube World and move on, man.
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# ? Feb 20, 2014 21:09 |
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Yeah, rip
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# ? Feb 20, 2014 21:14 |
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Wee Tinkle Wand posted:Did they ever promise rapid updates or something? I remember him saying basically that they were putting out a playable version because people were begging for it then they were going to go back to their usual development, which is glacial. I've seen a lot of people claim that he's said development would be slow, or infer that everyone should have guessed that development would be slower than usual from his prior tweets or something, even though this is his first game, but I have never seen any official statements linked that specifically state that updates would be rare.
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# ? Feb 20, 2014 21:33 |
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ToastyPotato posted:I've seen a lot of people claim that he's said development would be slow, or infer that everyone should have guessed that development would be slower than usual from his prior tweets or something, even though this is his first game, but I have never seen any official statements linked that specifically state that updates would be rare. I know, right? What clearer sign could there be that he's taken our money and run to Switzerland? RIP Cube World 2013-2013
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# ? Feb 20, 2014 21:51 |
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ToastyPotato posted:I've seen a lot of people claim that he's said development would be slow, or infer that everyone should have guessed that development would be slower than usual from his prior tweets or something, even though this is his first game, but I have never seen any official statements linked that specifically state that updates would be rare. Okay, RIP then.
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# ? Feb 20, 2014 21:54 |
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Cathair posted:Ladies and gentlemen, behold the reason why this thread's rating is veering sharply into brown town. Yes, about a weekend's worth of programming for the kids college tuitions he's banked.
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# ? Feb 21, 2014 04:54 |
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The game is DOA. At the pace he is going the date for a completed game would be twenty years from now. He's moving at 10xDice rate. Chances are he got bored with it, cashed out, got uneasy with the uproar and made a half assed attempt to get back into it. Now that the uproar is over he'll probably just let it die.
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# ? Feb 21, 2014 11:18 |
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R.I.P. Cube World you were fun for maybe 20 hours R.I.P. Cube World Thread you were poo poo for 55 pages
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# ? Feb 21, 2014 14:23 |
amusinginquiry posted:R.I.P. Cube World Thread I didn't even buy the game. Was keeping an eye on the thread to see how the game was going. Just pops up on my feed everytime goons start complaining. I am the biggest loser in all of this.
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# ? Feb 21, 2014 15:11 |
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R.I.P. Cube World, you weren't particularly good.
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# ? Feb 21, 2014 16:26 |
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RIP Cubeworld, please sell your assets to the guys making Starbound.
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# ? Feb 21, 2014 16:32 |
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# ? Jun 8, 2024 15:28 |
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ToastyPotato posted:Mount and Blade, Minecraft, Towns, Gnomoria, Prison Architect, Starbound, Cube World, Next Car Game, BeamNG Drive, and I can't remember if Terraria was initially early access or not, or if it was just a cheap game. I never got around to getting Kerbal Space Program either, though I played it when it was free. Towns actually was released before the Early Access thing came out...
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# ? Feb 21, 2014 17:16 |