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Ulvirich posted:Make a morph ball tech, but make it turn you into a skull instead of a ball and have a fading bone trail particle effect when moving. Then you can roll them bones all proper like. WOW yes do that
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# ? Feb 25, 2014 17:09 |
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# ? May 28, 2024 23:11 |
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So, as someone who hasn't played since the first week of beta, how much has the game changed since?
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# ? Feb 25, 2014 23:20 |
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I ran a new character from naked all the way to Tier 10 armor, and I have to say that the front end experience is 99% the same now as it was during the first week of beta. There are some cool behind the scenes improvements but from a "playing the game" perspective where you're not analyzing biomes, save data, or mods, it's pretty similar in my opinion. No new bosses, progression is the same, but damage and combat values were tweaked, some quality of life improvements, and many other things I have surely forgotten.
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# ? Feb 25, 2014 23:28 |
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mune posted:So, as someone who hasn't played since the first week of beta, how much has the game changed since? It's a better with certain mods, such as the mod that adds more guns (IE tons of cool rocket launchers), the mech mod, and the aforementioned mod that lets you build your own space ship as big and beautiful as you want.
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# ? Feb 25, 2014 23:47 |
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So this is my first game of this particular type... and how the gently caress am I supposed to deal with Meteor Storms? I know there's probably some sort of building material that is resistant to them later on, but it's kind of a bummer when a lot of my hard work is reduced to rubble because the gods have decided I must be bombarded with flaming lumps of rock. I'm half-tempted to live out the rest of my days in some subterranean hidey-hole and never seeing the light of day again.
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# ? Feb 25, 2014 23:53 |
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Thanks guys!
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# ? Feb 25, 2014 23:55 |
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Ddraig posted:So this is my first game of this particular type... and how the gently caress am I supposed to deal with Meteor Storms? I know there's probably some sort of building material that is resistant to them later on, but it's kind of a bummer when a lot of my hard work is reduced to rubble because the gods have decided I must be bombarded with flaming lumps of rock. I'd say forget building anything on that particular world. Store whatever you need to onboard your ship, make a base on a nicer world once you've got enough fuel to warp out.
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# ? Feb 26, 2014 00:06 |
Ddraig posted:So this is my first game of this particular type... and how the gently caress am I supposed to deal with Meteor Storms? I know there's probably some sort of building material that is resistant to them later on, but it's kind of a bummer when a lot of my hard work is reduced to rubble because the gods have decided I must be bombarded with flaming lumps of rock. At the moment - build some shields around your stuff with other blocks, build underground, or build on another planet. The upside - Meteor storms will be toned down at some point
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# ? Feb 26, 2014 01:33 |
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I found a hostile Glitch castle today and mid-way through slaughtering the populous, a meteor smashed through the center of the castle. It was kind of fortuitous since it didn't touch me at all and killed a lot of their soldiers.
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# ? Feb 26, 2014 05:32 |
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Eonwe posted:Meteor storms will be toned down at some point This would make me really unhappy. There's billions of planets without 'em if you don't like 'em, go live on one of those.
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# ? Feb 26, 2014 05:51 |
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Make meteor storms rarer and tone them up. Way up. Massive hails of fiery spacerock annihilating kilometres of planetary surface at a time. Absolute destruction. Absolute terror. Absolute death.
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# ? Feb 26, 2014 05:58 |
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I can't figure out if it would be awesome or terrible to have potentially catastrophic but incredibly rare asteroid impacts like that. Like, it'd be neat, but if you've built a home somewhere thinking it didn't have any nasty weather, and then BAM there goes everything, I might be pissed.
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# ? Feb 26, 2014 06:27 |
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bobtheconqueror posted:I can't figure out if it would be awesome or terrible to have potentially catastrophic but incredibly rare asteroid impacts like that. Like, it'd be neat, but if you've built a home somewhere thinking it didn't have any nasty weather, and then BAM there goes everything, I might be pissed. Maybe make it so that they only appear in advanced planets that you can only access after you can make [thing that tells you a planet's weather conditions]. So if you set up a huge intricate megafortress on the planet before checking the weather first it's your own drat fault when an asteroid the size of Russia falls from the sky and makes a Yucatan crater out of your home.
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# ? Feb 26, 2014 06:30 |
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Angry Diplomat posted:Make meteor storms rarer and tone them up. Way up. Massive hails of fiery spacerock annihilating kilometres of planetary surface at a time. Absolute destruction. Absolute terror. Absolute death. Already happens. I recently saw an entire glitch town reduced to a massive crater by a giant meteor, it was incredible and horrifying.
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# ? Feb 26, 2014 06:33 |
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The planet starts off pretty peaceful. Trees grow, houses are built, people make a life for themselves. All of a sudden some random dickhead dressed as a pirate wearing a cowboy hat and rainbow cape beams down, and all of a sudden huge gently caress-off meteors are raining from the sky destroying everything and reducing the planet to a cratered hellhole. I wonder if they're ever going to address the mystery of why the loving meteors only show up when YOU'RE there.
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# ? Feb 26, 2014 07:16 |
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You can't get Shadowplay on a notebook Nvidia card, right? I want to be ready to catch it on film if something like that happens
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# ? Feb 26, 2014 07:23 |
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Pretzel Rod Stewart posted:You can't get Shadowplay on a notebook Nvidia card, right? I want to be ready to catch it on film if something like that happens Shadowplay doesn't work for Starbound anyways. I think it's because Starbound doesn't use proper fullscreen, though I could be wrong.
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# ? Feb 26, 2014 08:04 |
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Dag. Is there something similar that sort of half-rear end records stuff in the background until I tell it to have full-rear end recorded it?
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# ? Feb 26, 2014 09:25 |
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MrGreenShirt posted:The planet starts off pretty peaceful. Trees grow, houses are built, people make a life for themselves. All of a sudden some random dickhead dressed as a pirate wearing a cowboy hat and rainbow cape beams down, and all of a sudden huge gently caress-off meteors are raining from the sky destroying everything and reducing the planet to a cratered hellhole. And exactly where you are. If they had pre-existing craters with meteor rock scattered around on planets that have the potential to spawn them, that would be cool.
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# ? Feb 26, 2014 14:04 |
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I think Anonspore's got it right. Make meteors and meteor-like events as devastating and hosed up as you want, just give us a way to know ahead of time, like on scanning the planet. Landing and making a small settlement because the meteors took their time showing up is no bueno.
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# ? Feb 26, 2014 16:22 |
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There's a mod for that™
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# ? Feb 26, 2014 16:46 |
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Vib Rib posted:I think Anonspore's got it right. Make meteors and meteor-like events as devastating and hosed up as you want, just give us a way to know ahead of time, like on scanning the planet. Landing and making a small settlement because the meteors took their time showing up is no bueno. Planets with meteors have gigantic craters in the background. Building on meteor planets is already limited only to the naive and the reckless.
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# ? Feb 26, 2014 19:28 |
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To be fair, if there existed a real planet that got meteorite impacts as severe/frequent as even the minor ones in StarBound, it would probably be easily detectible from orbit. Conversely, any planet should be able to get hit by a gigantic, infrequent, random meteorite at any time. Aesthetically I agree with the subtle approach they've already got, though.
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# ? Feb 26, 2014 19:44 |
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If you want to stop meteors spawning, build a lot of back walls, too. This prevents weather in general from happening (it thinks you are underground).
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# ? Feb 26, 2014 21:16 |
New update from Kyren on the future of patches for beta. http://playstarbound.com/nother-update-new-unstable-branch-on-steam/ Kyren posted:So there will be a new update coming down the pipe soon, and there’s a couple of bits here that need explaining. If you need help opting into the 'Unstable' branch, just right click on Starbound on Steam, click properties, and use the dropdown menu on the 'Betas' tab.
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# ? Feb 27, 2014 02:29 |
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Opted in. Let's crash some poo poo.
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# ? Feb 27, 2014 03:24 |
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Ddraig posted:So this is my first game of this particular type... and how the gently caress am I supposed to deal with Meteor Storms? I know there's probably some sort of building material that is resistant to them later on, but it's kind of a bummer when a lot of my hard work is reduced to rubble because the gods have decided I must be bombarded with flaming lumps of rock. Build a really thick roof which extends beyond your walls in order to give them some protection, or if you want to save on blocks, make your roof a bunch of thin layers with a lot of space in between the layers. Meteors explode as soon as they hit a surface, so a 1-tile-thick roof is enough to block a single meteor, you just have to have a few more below it (far enough from the first that they won't be damaged in the explosion) to catch any meteors that fall through the hole the first one made. Or you could just pack up and move to another planet, but doing that is for quitters and wusses.
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# ? Feb 27, 2014 04:21 |
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http://community.playstarbound.com/index.php?threads/logopolooza-draw-a-forum-logo.73537/ If anyone wants to make some banners/logos for the Chucklefish forums, .
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# ? Feb 27, 2014 04:24 |
So I have not touched Starbound in months, not since Angry Koala. I changed the modinfo files for my mods to Enraged Koala but only one of them seems to be working. My custom crafting station/recipes are not showing up even with a new character. I noticed there is really nothing in the base assets folder either, just a bunch of empty folders with no objects or recipes or anything. Did something change?
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# ? Feb 27, 2014 04:38 |
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Machai posted:So I have not touched Starbound in months, not since Angry Koala. I changed the modinfo files for my mods to Enraged Koala but only one of them seems to be working. My custom crafting station/recipes are not showing up even with a new character. I noticed there is really nothing in the base assets folder either, just a bunch of empty folders with no objects or recipes or anything. Did something change? Yeah, they've changed the directory structure a fair bit since then.
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# ? Feb 27, 2014 06:13 |
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How many mods would it take to create a robust enough system to have a Starbound SS13? I was just reading about the chemistry mods and really wish that there was a 2-D SS13 clone whose server didn't run like such garbage. Imagine a server hosted entirely for SS13... limited number of randomly generated planets for mining, selective weapon spawns, computers repurposed into cloning and robotics labs, medbays, monkeys, buttebot. I should just play SS13
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# ? Feb 27, 2014 06:33 |
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Jeff Goldblum posted:I should just play SS13 Pretty much.
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# ? Feb 27, 2014 10:07 |
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Squeegy posted:Pretty much. Maybe it won't lag and suck one day
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# ? Feb 27, 2014 15:41 |
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The remake is at least another year off.
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# ? Feb 27, 2014 15:42 |
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http://community.playstarbound.com/index.php?resources/skellies.994/updates I did it! And it took me all morning!
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# ? Feb 27, 2014 15:43 |
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Shoehead posted:
Adorable!
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# ? Feb 27, 2014 16:50 |
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Babyface Mingo posted:http://community.playstarbound.com/index.php?threads/logopolooza-draw-a-forum-logo.73537/
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# ? Feb 28, 2014 09:03 |
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First release of the Peglaci! Huge giant mod page!
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# ? Mar 1, 2014 06:50 |
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dog kisser posted:First release of the Peglaci! Huge giant mod page! Gonna try these when I get home.
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# ? Mar 1, 2014 11:43 |
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# ? May 28, 2024 23:11 |
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dog kisser posted:First release of the Peglaci! Huge giant mod page! Are these anime goats or anthropomorphic tauntauns? I mean, it seems really loving complete as far as beta mods go, don't mind me crackin' wise; I just have no idea what I'm looking at besides "humanoid".
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# ? Mar 1, 2014 12:10 |