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Rashomon
Jun 21, 2006

This machine kills fascists

FLEXBONER posted:

I often adopt Tengriism and call it "gently caress Yeah, Birds"

I enjoy doing this, as well as calling Catholicism "Addition" because of the icon, and Taoism I like to call "Bad Tattoos".

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MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill
Whenever I'm America I rename Protestantism to Exceptionalism.

I don't play America much, though, because their soundtrack is awful. Their UA and UU's are too, but I can at least mod those.

Speedball
Apr 15, 2008

nutranurse posted:

Whenever I'm America I rename Protestantism to Exceptionalism.

I don't play America much, though, because their soundtrack is awful. Their UA and UU's are too, but I can at least mod those.

Play as World Marshall! Colorado takes over the world!

Stallion Cabana
Feb 14, 2012
1; Get into Grad School

2; Become better at playing Tabletop, both as a player and as a GM/ST/W/E

3; Get rid of this goddamn avatar.
what are even the rest of World Marshall's cities? I've never settled one, ever.

Speedball
Apr 15, 2008

Stallion Cabana posted:

what are even the rest of World Marshall's cities? I've never settled one, ever.

Other cities in Colorado.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

nutranurse posted:

Whenever I'm America I rename Protestantism to Exceptionalism.

I don't play America much, though, because their soundtrack is awful. Their UA and UU's are too, but I can at least mod those.

America's war theme is pretty good.

Poil
Mar 17, 2007

The AI doesn't understand the concept of friends or allies. It can get as close as an enemy not yet denounced or declared on. All of them would be like Monty if they had the balls to be as honest and reliable.

The Human Crouton
Sep 20, 2002

I've been playing Deity recently, and have been doing well enough until a couple of days ago. For the last couple of days, I've been getting things like the screenshot below happening to me every single game. I'm playing on continents so there should be more room than this, but every AI is choosing to move their second starting settler right toward me every time.

Look at this. 7 cities in 54 turns.

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

Xmas Pterodactyl posted:

Can anyone tell me how to make friends in this game? The links in the first post on diplomacy no longer work for me (no archive access). What do you do to make other Civs like you? Are there any decent strategies to make friends?

Thing is, I've been playing fairly well. Just won my first Deity level game the other day, playing another now and score-wise I'm at a good level with the other Civs. My main strategy is 4 city tradition opener, then go tall and usually get a science win (or diplomacy, if that happens to be going well). I usually end up good buds with my neighbours, but it's always them that offer the first declaration of friendship. Every time I try to friendship someone first, they always refuse! I know to denounce people they don't like, but recently in games I've found quite a few Civs manage to go a long time without denouncing anybody. In my current game I'm sandwiched between Japan and the Inca, so I could really use being friends with the Inca..

I'm not sure if it matters, but I've usually a fairly weak army, relative to the other Civs. I tend to build enough units to be capable of defending myself, but looking at the army stats I'm often below average. Hence I rely on being friends with neighbours then using defensive pacts. But would this stop them being friends in the first place?

If you can compete on Deity you're probably beyond most advice, really. It sounds like you're doing about all that can be done; if you're playing on a standard size map it's often tough to get 4 good city spots without stepping on people's toes and you might make more friends if you limit yourself to 3 initial cities or accept subpar city placement, but I doubt it's worth it. If you're hitting city-states for free workers early on that's going to put a damper on your foreign relations but again, doing without may not be feasible. (For reference, I play on Immortal and often stop at 3 core cities and frequently lovefest my way through the game right up until everyone gets polarized by ideologies, but I've never managed to adapt this up to Deity.)

Poil
Mar 17, 2007

The Human Crouton posted:

I've been playing Deity recently, and have been doing well enough until a couple of days ago. For the last couple of days, I've been getting things like the screenshot below happening to me every single game. I'm playing on continents so there should be more room than this, but every AI is choosing to move their second starting settler right toward me every time.

Look at this. 7 cities in 54 turns.


It's your own fault for settling land he wants. What were you thinking?

Hahaha, both his cities are on hills too. Wonderful. :allears:

Doltos
Dec 28, 2005

🤌🤌🤌

Fojar38 posted:

America's war theme is pretty good.

I'm kinda pissed at the war theme. America didn't get really good at wars until the 1940s. Until then we were defending home turf, fighting each other, and fighting brown people in Mexico and Cuba, all with military that was on par or below other standing armies. They really should have made Washington a governmental themed civ.

Peas and Rice
Jul 14, 2004

Honor and profit.

Doltos posted:

I'm kinda pissed at the war theme. America didn't get really good at wars until the 1940s. Until then we were defending home turf, fighting each other, and fighting brown people in Mexico and Cuba, all with military that was on par or below other standing armies. They really should have made Washington a governmental themed civ.

What are you, a commie muslim or something? :911:

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
Look son, we didn't sail across the Atlantic and force Parliament to give us our independence at gunpoint just so some limp-wristed liebral could tell us we didn't have the biggest drat army on God's green earth. I suppose if you had your way we'd give participation trophies to all the countries whose asses we kicked so that their feelings don't get hurt, too.

Putin It In Mah ASS
Nov 12, 2003

Omni-gel superlube is great stuff!

Doltos posted:

I'm kinda pissed at the war theme. America didn't get really good at wars until the 1940s. Until then we were defending home turf, fighting each other, and fighting brown people in Mexico and Cuba, all with military that was on par or below other standing armies. They really should have made Washington a governmental themed civ.

Not to be all jingoistic but I think America won the Spanish-American war and was on the winning side, nominally, of the Great War. I don't know if you can say there was a winner in the Civil War but the Union ultimately prevailed.

America has always been pretty good at having really big military hardware and thwacking people with it. Not something I'm necessarily proud of, mind.

The Human Crouton posted:

Look at this. 7 cities in 54 turns.



When do you usually start a settler? Did you scout? I think when you find yourself boxed in a corner like that, with an AI blocking expansion avenues, a 2nd city early becomes pretty important. After that, the question is whether you're going to try to kill him or just expand around him. In this case you pretty obviously should kill him. Expensive though it'll be he probably has 1-2 cities that'll be worth keeping and you probably can do it before anyone else finds you. Might be too late now though.

Also note: I firmly believe not every game on Deity is winnable. That's a lovely start no matter how you slice it.

Putin It In Mah ASS fucked around with this message at 15:43 on Mar 14, 2014

Doltos
Dec 28, 2005

🤌🤌🤌

Putin It In Mah rear end posted:

Not to be all jingoistic but I think America won the Spanish-American war and was on the winning side, nominally, of the Great War. I don't know if you can say there was a winner in the Civil War but the Union ultimately prevailed.

America has always been pretty good at having really big military hardware and thwacking people with it. Not something I'm necessarily proud of, mind.

Well instead of saying that they weren't good at wars let me correct that by saying that America growing up was no different than any other country. You expand and beat up your neighbors until boundary lines are drawn.

America was a country that was built on government first and foremost, immigration second, wars third. Feels like the America Civ should have something to do with court houses, citizen/food gains, and a military unit like Minute Men.

Bogart
Apr 12, 2010

by VideoGames
I think an okay UA for America would be a bonus to growth per city based on how many trade routes to other Civilizations you have. Immigrants!

Putin It In Mah rear end posted:

Not to be all jingoistic but I think America won the Spanish-American war and was on the winning side, nominally, of the Great War. I don't know if you can say there was a winner in the Civil War but the Union ultimately prevailed.

The best part of the Civil War is that no matter who had won, America would have won. But on the other hand, no matter who you back, you're also anti-American. So I guess we have to consider it a wash. :v: Also, to the Egypt game up there, you need some military units right now. They are ready for war.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
I'm not really sure what I'm doing wrong (or, well, I guess right in this case) but in my last four or so games on emperor difficulty nobody has declared war on me. The worst thing that has happened to me was being denounced by a nation on the other continent with no follow up.

While I'm not really complaining about the lack of war as it always allows me to jump ahead of the other civs, it's kinda boring going through with no real threat of attack. It's not even like I'm in an out of the way area, I'm sharing borders with three nations, all of which have made multiple DoF with me and my other neighbors.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Bogart posted:

Also, to the Egypt game up there, you need some military units right now. They are ready for war.

If I were in that position I'd build a settler and leg it around the coast looking for an island to escape to :stare:

Doltos
Dec 28, 2005

🤌🤌🤌

moosecow333 posted:

I'm not really sure what I'm doing wrong (or, well, I guess right in this case) but in my last four or so games on emperor difficulty nobody has declared war on me. The worst thing that has happened to me was being denounced by a nation on the other continent with no follow up.

While I'm not really complaining about the lack of war as it always allows me to jump ahead of the other civs, it's kinda boring going through with no real threat of attack. It's not even like I'm in an out of the way area, I'm sharing borders with three nations, all of which have made multiple DoF with me and my other neighbors.

Same things happening to me. I was playing my Japan save last night and I got like 3 cities from 3 different Civs right next to my borders and no one is declaring war on anyone. I got on to the other continent with my scouts and saw that Shaka is in a 4 way rumble with Catherina, Maria Theresa, and Atilla. I got Alexander, Dido, and Suleiman and none of them are doing poo poo. I at least expected Alexander to do something.

twoot
Oct 29, 2012

The Human Crouton posted:

I've been playing Deity recently, and have been doing well enough until a couple of days ago. For the last couple of days, I've been getting things like the screenshot below happening to me every single game. I'm playing on continents so there should be more room than this, but every AI is choosing to move their second starting settler right toward me every time.

Look at this. 7 cities in 54 turns.



I suppose that being that close it might not matter, but did you trade embassies?

I've found that trading embassies before they scout you manually is the quickest way to have a expansive dick bolt half way across a continent and settle on worthless tundra just to gently caress with me.

Bremen
Jul 20, 2006

Our God..... is an awesome God

Bogart posted:

I think an okay UA for America would be a bonus to growth per city based on how many trade routes to other Civilizations you have. Immigrants!

I would think a bonus to settling new cities rather than building up old ones would probably fit better. Maybe something like Manifest Destiny: Half unhappiness from number of cities, Settlers build 20% faster.

And yeah, I'm aware that's a bonus for a playstyle that's very bad mechanically. But imagine what facing an AI America would be like on high difficulty!

moosecow333
Mar 15, 2007

Super-Duper Supermen!
To make things even stranger, no one is at war with anyone else. Germany got pissy at Venice for a turn or so, but other than that it's a peaceful world. 300 plus turns in and the only people that have really died are barbarians.

Doltos
Dec 28, 2005

🤌🤌🤌

Bremen posted:

I would think a bonus to settling new cities rather than building up old ones would probably fit better. Maybe something like Manifest Destiny: Half unhappiness from number of cities, Settlers build 20% faster.

And yeah, I'm aware that's a bonus for a playstyle that's very bad mechanically. But imagine what facing an AI America would be like on high difficulty!

That would be pretty cool. The reform to rule gives liberty a policy that gives you an extra citizen whenever you found a new city. That plus your manifest destiny would make them a realistic wide civ.

SkySteak
Sep 9, 2010
So I wanted an interesting game so I set Raging Barbarians on, Resources to Sparse, the Ice Age map and a very old Earth. I was expecting to have to deal with a a lot of problems. I wonder how my start will be?



:stare:

Peas and Rice
Jul 14, 2004

Honor and profit.
I would play the gently caress out of that game.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Doltos posted:

America was a country that was built on government first and foremost, immigration second, wars third. Feels like the America Civ should have something to do with court houses, citizen/food gains, and a military unit like Minute Men.
Oh man, a Courthouse UB would be pretty mean to stick players with. I mean, I would probably love it and play as America all the time... but then, Courthouse is still a warmonger building. I'd probably give them a UB similar to the Celts or the Austrians, something that produces extra happiness (and earlier in the tech tree than the Opera House), maybe even a Colosseum with an extra 1 or 2 :) with no maintenance. I'd probably make their UA related to getting happiness from National Wonders, and that UU would just be the thread-proposed Settler that moves like a Scout and fights like a Warrior but can't attack. A happiness-oriented expansionist civ, basically the wide version of India.

Fur20 fucked around with this message at 19:38 on Mar 14, 2014

Doltos
Dec 28, 2005

🤌🤌🤌
Hmm that would be odd balancing a wide with a national wonders bonus, wouldn't it? Or would it give flavor in the sense that America players would focus on one building type and pump it all out at once to give them their UA?

Eschers Basement
Sep 13, 2007

by exmarx
So, for all the people who liked Fall From Heaven/Fall From Heaven 2 - what do you think of the Faerun mod for Civ V?

I've been playing it a little bit and it seems pretty good, though I probably haven't touched two-thirds of the new mechanics and changes yet.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
+ to food/growth/happiness(?) for each City connected to your Capital? Not necessarily America's cities? Bonus increases with Railroads. Possibly adds + to Influence with City-States. +Tourism/Culture to other civs? Maybe it gives something to the other civ?

Bloodly fucked around with this message at 19:50 on Mar 14, 2014

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Doltos posted:

Hmm that would be odd balancing a wide with a national wonders bonus, wouldn't it? Or would it give flavor in the sense that America players would focus on one building type and pump it all out at once to give them their UA?
You're right; I was thinking more about how the US has some weird nationalism over their monuments. I mean, it's like the only country that gets a hard-on about having the largest dinner fork in the world.

Something involving immigration would definitely be much better.

Speedball
Apr 15, 2008

Most of the stuff I associate with modern America is already covered by a lot of stuff referenced in Freedom anyway. It's better that they are themed around their early days.

Doltos
Dec 28, 2005

🤌🤌🤌

The White Dragon posted:

You're right; I was thinking more about how the US has some weird nationalism over their monuments. I mean, it's like the only country that gets a hard-on about having the largest dinner fork in the world.

Something involving immigration would definitely be much better.

I was thinking that the US doesn't really have a lot of national icons compared to other countries. Like what's our National College? William and Mary? We don't have coliseums so there's no hippodrome, no national epic. Maybe great person generation would be better for America.

Speedball posted:

Most of the stuff I associate with modern America is already covered by a lot of stuff referenced in Freedom anyway. It's better that they are themed around their early days.

That's true. Their early days would easily be covered by Minute Men. The only issue is that they'd have to be a seafaring Civ as almost every major city in America is a port city. America was pretty much built on commerce as well. Hell the only reason the war of 1812 happened was because we were trading too much and the British didn't like that so they started shanghaiing our sailors.

I'm also proud that none of you have made the joke to give their UA a bonus in fighting in enemy territory that has an oil improvement.

Dr. Video Games 0031
Jul 17, 2004

The Human Crouton posted:

I've been playing Deity recently, and have been doing well enough until a couple of days ago. For the last couple of days, I've been getting things like the screenshot below happening to me every single game. I'm playing on continents so there should be more room than this, but every AI is choosing to move their second starting settler right toward me every time.

Look at this. 7 cities in 54 turns.



I think if you see Monty sending a settler so close to your capital that early in the game, you should declare war immediately and take the drat thing before he can settle it.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Doltos posted:

I was thinking that the US doesn't really have a lot of national icons compared to other countries. Like what's our National College? William and Mary? We don't have coliseums so there's no hippodrome, no national epic. Maybe great person generation would be better for America.
UB: MEGACHURCH, replaces Temple :v:

Echo Chamber
Oct 16, 2008

best username/post combo
From a thematic standpoint, I find America's 19th century dickishness as a good way to design its civ in the game. I thought the leader choices in Civ4 played up WWII and the 20th century too much. Too bad Civ5 America is simply not balanced, though.

Funny how it seems like a lot of the people on Civfanatics crying that "America is not a real civilization" dropped their flags once Brazil was brought into the fold. (As I said before, I want more American post-colonial states represented as civs. It's a better way to represent the modern world than all the WWII leaders.)

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
I miss the Mall.

Doltos
Dec 28, 2005

🤌🤌🤌

Echo Chamber posted:

From a thematic standpoint, I find America's 19th century dickishness as a good way to design its civ in the game. I thought the leader choices in Civ4 played up WWII and the 20th century too much. Too bad Civ5 America is simply not balanced, though.

Do you mean like Tammany Hall and the Gilded Age or something? Because I would totally be down for a There Will Be Blood era American Civ that strip mines land and employees Chinese laborers for everything.

Luceo
Apr 29, 2003

As predicted in the Bible. :cheers:



Dr. Video Games 0031 posted:

I think if you see Monty sending a settler so close to your capital that early in the game, you should declare war immediately and take the drat thing before he can settle it.

poo poo like this is why I'm enjoying upping the map size to large but keeping the standard number of players. It spreads the capitals out a bit and spares the AI civs from getting themselves killed by putting that stupid city right where my pretty borders should go.

way to go steve
Jan 1, 2010

The Human Crouton posted:

I've been playing Deity recently, and have been doing well enough until a couple of days ago. For the last couple of days, I've been getting things like the screenshot below happening to me every single game. I'm playing on continents so there should be more room than this, but every AI is choosing to move their second starting settler right toward me every time.

Look at this. 7 cities in 54 turns.



This is pretty cheesy, but on Deity I find it's a good idea to have your units hang around the places you're wanting to settle. Then you can use them to body block incoming settlers (similar to missionaries) to buy a little time. It's also not unusual to start building a settler at 3 pop, or as soon as you can work your higher production tiles. I've never seen an AI with seven cities that early, but good spots are usually all taken by turn 80 at the latest.

I don't think there's much you could do with a start like that anyway. Maybe if you could have bought that hill to the SE earlier, to get more early hammers.

I really hope you got that pantheon from city-state faith or a ruin, I couldn't justify building a shrine there.

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Bashez
Jul 19, 2004

:10bux:

Dr. Video Games 0031 posted:

I think if you see Monty sending a settler so close to your capital that early in the game, you should declare war immediately and take the drat thing before he can settle it.

On Deity that's just going to pump up his culture and give you one less capital.

To be honest I'd probably just reroll that start, a good half your tiles are useless.

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