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  • Locked thread
The Human Crouton
Sep 20, 2002

Golden Lumber posted:

What do you do with capitals as a warmonger civ?

I annex my first few depending on location. I want my best cities to be under my control.

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snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.
Can someone explain how Augustus Caesar managed to end my game with the highest GNP despite both a Roman and city-state embargo? I had the second highest GNP as Venice. Despite 16 cargo ship trade routes and other investments he was still about 100 GNP ahead of me.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

snoremac posted:

Can someone explain how Augustus Caesar managed to end my game with the highest GNP despite both a Roman and city-state embargo? I had the second highest GNP as Venice. Despite 16 cargo ship trade routes and other investments he was still about 100 GNP ahead of me.

Caesar is a city-shitter, so if he had a large number of cities they he probably had a very substantial amount of income being internally generated.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Golden Lumber posted:

What do you do with capitals as a warmonger civ?

KILL EVERYONE.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Jedit posted:

KILL EVERYONE.

Sadly the Geneva convention forbids burning capitals.

Doltos
Dec 28, 2005

🤌🤌🤌

a!n posted:

America is one of my favourite warmonger civs, don't see anything wrong with them.

Never said anything was wrong with them. It's just that since most Civs are represented by their golden ages, Americas should be more focused on government and immigration, something that truly defined this country more than the wars it fought.

JayMax
Jun 14, 2007

Hard-nosed gentleman

Doltos posted:

It's just that since most Civs are represented by their golden ages, Americas should be more focused on government and immigration, something that truly defined this country more than the wars it fought.

Sure thing, buddy.

Pollyanna
Mar 5, 2005

Milk's on them.


Do tile improvements like quarries and mines do anything if they're too far away to be worked by a citizen?

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

RagnarokAngel posted:

Sadly the Geneva convention forbids burning capitals.

:eng101: but it doesn't forbid starving the natives through genius domestic policies like the "All The Farmers Go In The Mines Act" of 1894



Oh and can we please not have a debate about America's reputation in this thread thanks in advance

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

Pollyanna posted:

Do tile improvements like quarries and mines do anything if they're too far away to be worked by a citizen?

If you're improving a luxury/strategic resource (marble, iron, gold etc.) then you will get those resources. You won't add any gold/production to the city since it can't be worked, though.

MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill

Doltos posted:

Never said anything was wrong with them. It's just that since most Civs are represented by their golden ages, Americas should be more focused on government and immigration, something that truly defined this country more than the wars it fought.

TBH if we're going by golden ages then America's was, what, the 40's and 50's when it was basically an apartheid state? I mean, I get that immigration's a huge thing about America's history, but I think that's largely in spite of how Americans actually treat(ed/s) immigrants.

One mod I found gives America +1 culture in each city till industrialization—I don't understand the rationalization for it. Another mod makes their UA "Pax Americana" which basically gives Greece's UA to America. Which I can kind of understand, I guess, but not really.

That one poster was right, +1 sight is really nice.


edit: Ohh, wait, I'd actually love to see a Civ-America that's all about the Gilded Age and gives us Robber Barons as a unique replacement for Great Merchants.
edit2: Like make it so that the robber baron could set up 'sweatshops' as a unique improvement and instead of generating gold when visiting other cities they steal the gold from that faction

MLKQUOTEMACHINE fucked around with this message at 17:35 on Mar 16, 2014

Pollyanna
Mar 5, 2005

Milk's on them.


Gabriel Pope posted:

If you're improving a luxury/strategic resource (marble, iron, gold etc.) then you will get those resources. You won't add any gold/production to the city since it can't be worked, though.

So might as well, then. Okay, thanks!

Count Mippipopolous
Apr 10, 2008

Manifest Destiny is fine, just a little bland. It should really double the territory seized with citadels. Now that would be :getin:

Star Platinum
May 5, 2010
:downs: Well I've got 158(+6) faith and there are still 3 religions up for grabs, shouldn't be a prob...



:supaburn:

Speedball
Apr 15, 2008

Star Platinum posted:

:downs: Well I've got 158(+6) faith and there are still 3 religions up for grabs, shouldn't be a prob...



:supaburn:

drat, son, that sucks. I'm guessing someone popped Hagia Sofia too?

Lord Justice
Jul 24, 2012

"This god whom I created was human-made and madness, like all gods! Woman she was, and only a poor specimen of woman and ego. But I overcame myself, the sufferer; I carried my own ashes to the mountains; I invented a brighter flame for myself. And behold, then this god fled from me!"
So I've spent the last few days trying to get into and learning the game and having a hell of a time with it. I don't know what it is about the game, but it's really difficult for me to figure out what it's doing and why. I don't want to spam this thread with a bunch of dumb newbie questions, is there some sort of IRC chat or whatever for the game?

Slim Jim Pickens
Jan 16, 2012

Lord Justice posted:

So I've spent the last few days trying to get into and learning the game and having a hell of a time with it. I don't know what it is about the game, but it's really difficult for me to figure out what it's doing and why. I don't want to spam this thread with a bunch of dumb newbie questions, is there some sort of IRC chat or whatever for the game?

Have you played on a lower difficulty? It's really hard to gently caress up on Settler difficulty. Really hard.

Lord Justice
Jul 24, 2012

"This god whom I created was human-made and madness, like all gods! Woman she was, and only a poor specimen of woman and ego. But I overcame myself, the sufferer; I carried my own ashes to the mountains; I invented a brighter flame for myself. And behold, then this god fled from me!"

Slim Jim Pickens posted:

Have you played on a lower difficulty? It's really hard to gently caress up on Settler difficulty. Really hard.

It's not really about winning against the AI, it's learning the intricacies of the game and the math behind it that I can't seem to get. Playing isn't really helping as I find the UI to not be terribly informative.

Putin It In Mah ASS
Nov 12, 2003

Omni-gel superlube is great stuff!
So I'll probably do a more involved write up of my approach later, but the GoonCiv MP game ended with DragonGem the victor. It came down to a war between Venice and the remnant of Brazil on the one side and Austria/Poland on the other. I was holding alright until I learned you can't citadel bomb on top of another citadel :supaburn: but what really did it in was Venice's gimmick preventing me from completing the Manhattan Project since I needed to continuously pump out units to keep alive, not that I had any Uranium anyhow.

In retrospect, my fatal error was jumping into the info age too early (before anyone else was in atomic), painting a huuuuge target on my back. I'd mostly survived up to that point by maintaining a low profile. If I'd gone about it slightly differently, I might not have gotten ganged up on like I did (America and Assyria being on the other end of my territory waiting for an opportune moment to jump in).

The other mistake I made probably was in not intervening more proactively to help defend Brazil when she came under attack. It might have been a different game if Brazil had still been a player. I blame Squidgeny for not making more units :P

Congrats, Dragongem.

By the by, I'm probably going to do a low production value twitch stream of the next game for people interested. It'll just be a feed of my game with maybe some commentary and also probably my dogs barking. There's going be a little break between this game and the next, but I'd like to try to get a full 8 players into the next one if at all possible.

Phobophilia
Apr 26, 2008

by Hand Knit
You actually can build a citadel on top of an old citadel and push your borders out again, as long as you own that tile you want to GG bomb. Use your worker to put a turn into a new improvement on top of the citadel you want to rebomb, then the next turn build a citadel with your GG.

You were probably screwed with Venice, because diplomatic isolation is death for Venice, and that's what you get if you rush for space.

I'd be down to watch you stream your next game.

Bremen
Jul 20, 2006

Our God..... is an awesome God

Putin It In Mah rear end posted:

So I'll probably do a more involved write up of my approach later, but the GoonCiv MP game ended with DragonGem the victor. It came down to a war between Venice and the remnant of Brazil on the one side and Austria/Poland on the other. I was holding alright until I learned you can't citadel bomb on top of another citadel :supaburn: but what really did it in was Venice's gimmick preventing me from completing the Manhattan Project since I needed to continuously pump out units to keep alive, not that I had any Uranium anyhow.

In retrospect, my fatal error was jumping into the info age too early (before anyone else was in atomic), painting a huuuuge target on my back. I'd mostly survived up to that point by maintaining a low profile. If I'd gone about it slightly differently, I might not have gotten ganged up on like I did (America and Assyria being on the other end of my territory waiting for an opportune moment to jump in).

The other mistake I made probably was in not intervening more proactively to help defend Brazil when she came under attack. It might have been a different game if Brazil had still been a player. I blame Squidgeny for not making more units :P

Congrats, Dragongem.

By the by, I'm probably going to do a low production value twitch stream of the next game for people interested. It'll just be a feed of my game with maybe some commentary and also probably my dogs barking. There's going be a little break between this game and the next, but I'd like to try to get a full 8 players into the next one if at all possible.

The funny thing? At first I didn't have any intention to attack you, I just wanted to build up out of third place while you and Austria slugged it out. But I asked America if they needed any support and they asked me to look threatening, so I lined my army up on your border.

Then Poland and Austria started sounding like the war was lost, and my army started seeing tanks and later modern armor and jet fighters (I didn't even have machine guns!) and I really started to believe you were running away with the game. I hadn't unfogged the far side of the continent so I couldn't see if your cities were losing health. That was when I started pressing America to join in on the dogpile, but he wanted to build some B-17s first (against jet fighters, which even he admitted wouldn't fair so well).

Then Austria completed the Manhattan project (mine was 9 turns out) and I guess even your massive tech lead couldn't make up for Venice's production problems. A very well fought game.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


Putin It In Mah rear end posted:

So I'll probably do a more involved write up of my approach later, but the GoonCiv MP game ended with DragonGem the victor. It came down to a war between Venice and the remnant of Brazil on the one side and Austria/Poland on the other. I was holding alright until I learned you can't citadel bomb on top of another citadel :supaburn: but what really did it in was Venice's gimmick preventing me from completing the Manhattan Project since I needed to continuously pump out units to keep alive, not that I had any Uranium anyhow.

In retrospect, my fatal error was jumping into the info age too early (before anyone else was in atomic), painting a huuuuge target on my back. I'd mostly survived up to that point by maintaining a low profile. If I'd gone about it slightly differently, I might not have gotten ganged up on like I did (America and Assyria being on the other end of my territory waiting for an opportune moment to jump in).

The other mistake I made probably was in not intervening more proactively to help defend Brazil when she came under attack. It might have been a different game if Brazil had still been a player. I blame Squidgeny for not making more units :P

Congrats, Dragongem.

By the by, I'm probably going to do a low production value twitch stream of the next game for people interested. It'll just be a feed of my game with maybe some commentary and also probably my dogs barking. There's going be a little break between this game and the next, but I'd like to try to get a full 8 players into the next one if at all possible.
Before I hit the end of your post I was going to ask if you would be willing to do a stream of the next game. Count me as "interested."

JerikTelorian
Jan 19, 2007



Gabriel Pope posted:

If you're improving a luxury/strategic resource (marble, iron, gold etc.) then you will get those resources. You won't add any gold/production to the city since it can't be worked, though.

Despite knowing this, I don't know how many late games have included me creating a city just so I can "get" a resource that is already in my borders. I am a silly goose.

Doltos
Dec 28, 2005

🤌🤌🤌

nutranurse posted:

TBH if we're going by golden ages then America's was, what, the 40's and 50's when it was basically an apartheid state? I mean, I get that immigration's a huge thing about America's history, but I think that's largely in spite of how Americans actually treat(ed/s) immigrants.

One mod I found gives America +1 culture in each city till industrialization—I don't understand the rationalization for it. Another mod makes their UA "Pax Americana" which basically gives Greece's UA to America. Which I can kind of understand, I guess, but not really.

That one poster was right, +1 sight is really nice.


edit: Ohh, wait, I'd actually love to see a Civ-America that's all about the Gilded Age and gives us Robber Barons as a unique replacement for Great Merchants.
edit2: Like make it so that the robber baron could set up 'sweatshops' as a unique improvement and instead of generating gold when visiting other cities they steal the gold from that faction

You can point at a variety of times and say "that was the Golden Age of America".

I would kill for a gilded age Tammany Hall era America Civ, though. Boss Tweed instead of Washington, robber barons and carpet baggers instead of great merchants, a UI of sweat shops and strip mines. You could make their ability rig world elections by giving you extra voters based on how many citizens you have. Like if America has 15 civilians then you get 22 votes because America cheated.

dayman
Mar 12, 2009

Is it a yes, or...

Antares posted:

But look at China, Mongolia, Zulu, anyone that a player would clean up with the AI struggles because it can't put the military advantage to good use. Every time I see Atilla he ends up with one city, every tile on fire and filled with his own outdated units. Polynesia doesn't use free embarkation to aggressively expand overseas. It just doesn't do well with anything conceptual or combat-oriented.

This is a lot of words to say just pick anything you like the look of because the AI is a bit busted no matter what.

China and the Mongols aren't nearly as warlike in AI as they should be. If Genghis get's boxed in early, he'll be a pussy cat for the rest of the game.

I don't know why you lumped the Zulu in this list. They are consistently #1 in every Immortal and Deity game I play. It could be them putting the bonus military units to good use but they're clearly dominant. In my current game they're like some kind of half-wild guard tiger. They protect me from my would-be aggressors; the price is that I have to constantly feed them other civs lest they turn on me in their hunger for conquest.

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
I see the Zulu peter out pretty frequently. They have the potential to be one of the most terrifying AIs but they usually manage to squander it and get stuck in the rear end end of nowhere.

Bogart
Apr 12, 2010

by VideoGames
There's a Churchill mod in the Workshop that I'm trying out in a game. He's pretty cool - like a naval-focused America. All naval units get +2 to Movement, which I thought was pretty good, because until Navigation, I don't like fighting a naval war. But then, I realized that all embarked units get +2 to Movement. It's not really balanced too well - Churchill with the Great Lighthouse and Exploration opened can see just about forever and zip around a sixth of the map in a turn. Britain The United Kingdom of Great Britain and Northern Ireland's got two UU's - one is a battleship that comes with Replaceable parts, is real fuckin' strong, and costs another GPT to maintain. Their other UU is a Redcoat, which is essentially just America's Minuteman wearing red. :v:

Oh, and he has twice as long sea trade routes. A little broken, but the Rapture / Geth bloc in the west is threatening to pull away. And I think Andrew Ryan may have bribed Attila to go to war with me. Pope Pius in the East has been asking me to go to war with Holland for quite a while now. Gandhi's been my best trade partner for a while, but I have been considering bringing Western Imperialism to those godless natives.

Doltos
Dec 28, 2005

🤌🤌🤌

dayman posted:

China and the Mongols aren't nearly as warlike in AI as they should be. If Genghis get's boxed in early, he'll be a pussy cat for the rest of the game.

I don't know why you lumped the Zulu in this list. They are consistently #1 in every Immortal and Deity game I play. It could be them putting the bonus military units to good use but they're clearly dominant. In my current game they're like some kind of half-wild guard tiger. They protect me from my would-be aggressors; the price is that I have to constantly feed them other civs lest they turn on me in their hunger for conquest.

I've had a thing with the Zulus going in my Ramses game where I agree to go to war with them every single time then backout. Shaka, for whatever reason, keeps trusting me to go to war and it never happens. He owns half the map.

I decided to do a wide game as Atilla one time by being a super warmonger and everyone on Emperor just rolled over and died. They'd hit me back and capture some of my lovely 2 pop cities but the AI just never seemed to care to go after Atilla's Court or to keep any of the cities they captured.

MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill

dayman posted:

China and the Mongols aren't nearly as warlike in AI as they should be. If Genghis get's boxed in early, he'll be a pussy cat for the rest of the game.

I don't know why you lumped the Zulu in this list. They are consistently #1 in every Immortal and Deity game I play. It could be them putting the bonus military units to good use but they're clearly dominant. In my current game they're like some kind of half-wild guard tiger. They protect me from my would-be aggressors; the price is that I have to constantly feed them other civs lest they turn on me in their hunger for conquest.

There's a mod out that gives Genghis' land units +1 movement till industrialization and after trying it out last night that seems to fix the whole "Genghis pusses out" problem. :v:


:negative:


I need to start taking more screenshots of my games to show y'all the lovely situations I get myself in routinely. I'm really bad at CiV, and modding it to hell and back doesn't help!

dayman
Mar 12, 2009

Is it a yes, or...

Gabriel Pope posted:

I see the Zulu peter out pretty frequently. They have the potential to be one of the most terrifying AIs but they usually manage to squander it and get stuck in the rear end end of nowhere.

I think it's highly dependent on starting location. If Shaka starts next to another civ, it might as well mean he starts with two extra cities.

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
I had a game yesterday as the Inca where I started on a continent with Sejong and Napoleon. Napoleon was isolated on this crappy little isthmus, but somehow was still ninjaing all the wonders despite having poo poo for hammers (in particular, he took Notre Dame, which I really needed because my happiness was in the toilet). So I decided to take him out. He only had two cities, but there was no way to get to Paris without going through Orleans, so I torched Orleans (and then later settled New Orleans on its ruins :v:). Naturally right before I captured Paris, my explorers made contact with every other civ in the game. One turn after Napoleon gets ejected? Five denunciations.

Everyone hated my guts all game, but they never declared war, even when my military was ranked 5th and #6 was China with zero (Shaka had her really pinned down; near the end I had literally twice as many techs unlocked as she did). Granted Sejong wasn't doing so hot either, and the only other civ on our continent was a crappy little city that Shaka had laid down. But all game the other civs' attitudes were like "Hostile, Hostile, Guarded, Hostile, Neutral".

Ended up winning a diplo victory a bit before 1920 by bribing literally every single city-state, which got me exactly enough votes.

bef
Mar 2, 2010

by Nyc_Tattoo

Putin It In Mah rear end posted:

So I'll probably do a more involved write up of my approach later, but the GoonCiv MP game ended with DragonGem the victor. It came down to a war between Venice and the remnant of Brazil on the one side and Austria/Poland on the other. I was holding alright until I learned you can't citadel bomb on top of another citadel :supaburn: but what really did it in was Venice's gimmick preventing me from completing the Manhattan Project since I needed to continuously pump out units to keep alive, not that I had any Uranium anyhow.

In retrospect, my fatal error was jumping into the info age too early (before anyone else was in atomic), painting a huuuuge target on my back. I'd mostly survived up to that point by maintaining a low profile. If I'd gone about it slightly differently, I might not have gotten ganged up on like I did (America and Assyria being on the other end of my territory waiting for an opportune moment to jump in).

The other mistake I made probably was in not intervening more proactively to help defend Brazil when she came under attack. It might have been a different game if Brazil had still been a player. I blame Squidgeny for not making more units :P

Congrats, Dragongem.

By the by, I'm probably going to do a low production value twitch stream of the next game for people interested. It'll just be a feed of my game with maybe some commentary and also probably my dogs barking. There's going be a little break between this game and the next, but I'd like to try to get a full 8 players into the next one if at all possible.

Getting the nukes out was really the only way we were going take you down. I don't even want to know how many troops/artillery I threw at you just to make the turns pass by. By the end I had a few foreign legions along with a couple infantry pitted against your modern armor. You got scary real fast. Also you had a +50% defense bonus for most of the time :wtc:

That was really fun though and I don't think I can go back to playing AI Civ anymore

Putin It In Mah ASS
Nov 12, 2003

Omni-gel superlube is great stuff!
Yeah if it wasn't for nukes I was prepared to fall back and abandon that city and still be OK. I ended up bulbing a ton of GS to try to get more advanced units to fight with. Even Valetta I probably would have kept if I had known you couldn't citadel bomb on top of an existing citadel. That was basically the nail in the coffin.

But I maintain my error was more strategic in making myself into a target like that. If I'd kept my head low people would have just ganged up on Austria instead. Welp.

Dragongem
Nov 9, 2009

Heroes of the Storm
Goon Tournament Champion
Thanks! I'll effortpost my strategy as Austria later (spoiler: I wanted to buy city states, and I don't ever stick to a plan very long).

It came down to hitting that information age when most of us hadn't even hit Atomic yet. I was actually going Penicllin/Ecology to try and build a pretty solid culture/tourism base, but when you hit that it triggered the RED ALERT sign that I had to move now, or you were going to get Spaceships and buy all the parts within 5 turns since I knew you had the "Buy SS parts with Gold" tenet and enough money to wrest city states from me. I then had to beeline for nukes and it was basically a race against time between your tech and my sheer production.

Really the big play was finding the right time to hit Brazil/squidgeny. He played the war itself extremely well, but I hit him when I had Artillery and a sizable force where he had a force lacking Artillery. He just couldn't hold out.

My biggest mistakes were going Liberty, attacking Bremen, and probably not grabbing Rationalism instead of going for more tenets.

-Liberty was a dumb idea for obvious reasons but I wanted that Great Engineer, man.
-Attacking Bremen was really dumb. I felt bad for it because he's a cool guy and was super friendly, but strategically it was silly too. I would've had to commit super hard to do any realistic damage, which would've left me wide open for a Brazil stab.
- I should've gotten rationalism late. i knew Venice was ahead in tech for awhile, so I should've tried to equalize sooner. I also got a little too sporadic in my tech since I swapped several times. Wasted turns, etc.

Always keep your troops strong- I learned that the hard way in my first few MP games. I'm hoping we can do another one soon! Maybe once a week though is better. Sundays are best for me.

I will say this now that you have seen me in action- I'm a good friend to have but I am always wary of my opponents backstabbing me. I also tend to feel like my opponents are way farther ahead than they might be. Always paranoid!

Dragongem fucked around with this message at 19:07 on Mar 17, 2014

Doltos
Dec 28, 2005

🤌🤌🤌
I was playing my Ramses game last night. I focused on grabbing every single Wonder I can think of and focused on wonder modifications for religion to help me win a cultural victory. The wonder play got me a ton of science early on and let me send a few Caravels to discover other city-states way before anyone else. Second world congress comes up and I have Forbidden Palace plus a ton of city-states friendly with me, so I decide to go for an early world religion vote to get Beef Sausage selected.

I felt like I was lacking votes because Dido had 6 at the last conference. Shaka went so nuts that pretty much every other Civ only has 1 vote due to dead city-states/small territories. I decided to burn 2k gold bribing all the city-states a turn before the conference.

I lost by one vote.

Napoleon voted against me despite all his cities following Beef Sausage.

I am rage.

Gort
Aug 18, 2003

Good day what ho cup of tea

Doltos posted:

I was playing my Ramses game last night. I focused on grabbing every single Wonder I can think of and focused on wonder modifications for religion to help me win a cultural victory. The wonder play got me a ton of science early on and let me send a few Caravels to discover other city-states way before anyone else. Second world congress comes up and I have Forbidden Palace plus a ton of city-states friendly with me, so I decide to go for an early world religion vote to get Beef Sausage selected.

I felt like I was lacking votes because Dido had 6 at the last conference. Shaka went so nuts that pretty much every other Civ only has 1 vote due to dead city-states/small territories. I decided to burn 2k gold bribing all the city-states a turn before the conference.

I lost by one vote.

Napoleon voted against me despite all his cities following Beef Sausage.

I am rage.

It makes sense to vote against you for that, though, since you get a lot more out of owning the Holy City for the religion than he does.

Doltos
Dec 28, 2005

🤌🤌🤌

Gort posted:

It makes sense to vote against you for that, though, since you get a lot more out of owning the Holy City for the religion than he does.

It's ok, I ended last night's session burning Orleans to the ground with Paris next.

Enkor
Dec 17, 2005
That is not it at all.

Dragongem posted:

-Attacking Bremen was really dumb.

This is somehow always the case, I've found.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Dragongem posted:

Really the big play was finding the right time to hit Brazil/squidgeny. He played the war itself extremely well, but I hit him when I had Artillery and a sizable force where he had a force lacking Artillery. He just couldn't hold out.

Yeah, I really dropped the ball at that stage in the game. For most of the game I considered us both to be impenetrable fortresses (you with your mountains, me with my Great Wall and swathes of jungle), and I never left that mindset, thus leaving myself wide open. I deliberately avoided artillery to keep my Great Wall bonus, which was a terrible idea because you had enough great generals to just cut a path to Rio regardless. It also didn't help that I sent most of my troops to beat up a city state, which was your ally at the time, so you could see my army was busying itself miles away :doh:

Letting you get into a position to stab me was just the start of my mistakes though. Fart was vying to send in troops to help (and only a few would have done, even if they just stood in the way to frustrate your melee), but I didn't believe him, and thought it was a cunning ruse to get open borders so he would get a tourism boost over me while I flailed about trying to waft away your sea of artillery. All game I thought he was being super paranoid about me, but at the 11th hour it was me, I was the paranoid one.

Part of the reason why I managed to fight you off so effectively is that you were totally misusing your promotions :P There was this one moment where you had two melee fortified outside Rio - one had Shock III and was on a hill, and the other had Drill II and was on a flat. That's some 30% combat bonus or so wasted there - if only you had switched them around! You also didn't pillage any of my improvements even when your troops were about to die.

I don't know if you were aware of my UU in the tech tree, but you stabbed me just before I unlocked it. If you'd waited, I would have been spitting out loads of them (as was my plan) and would have been far better defended.

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Edit: really enjoyed the game, wish I could play more, but it's a terrible timeslot for me being in the UK (midnight start on work nights). GMR for me! (unless we get those 3-hour-earlier Euro sessions going again)

Microplastics fucked around with this message at 21:22 on Mar 17, 2014

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fantastic in plastic
Jun 15, 2007

The Socialist Workers Party's newspaper proved to be a tough sell to downtown businessmen.

Enkor posted:

This is somehow always the case, I've found.

Bremen, the graveyard of empires.

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