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Baron Bifford posted:I don't like how bland the defeat dialogues of the leaders sound. You'd think I had just beaten them at backgammon, not war. Ramkhamhaeng could be interpreted as kind of...dark "Although I've lost, my honor shall forever endure. I have no other choice; I wish you good luck."
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# ? Apr 29, 2014 20:30 |
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# ? May 30, 2024 10:30 |
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Boudicca's slumping shoulders and defeated "sword into wood" animation will never not be the most adorable thing ever.
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# ? Apr 29, 2014 20:37 |
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The White Dragon posted:This is dependent on your game speed since culture prices don't scale up nicely. Your culture per turn remains constant across game speeds, but the culture prices skyrocket on Epic and Marathon. That +3000 culture is tasty on Normal and Quick, but on Epic and Marathon, it's like "poo poo I still need 15,000 more to get another policy." It's like they forgot to scale certain values on different speeds; Science and Barbarian Encampments are scaled perfectly, but goody hut gold and stuff like Great Writer culture don't seem to have been modified properly. I once got 6 policies over 3 turns after expending about 4 great writers after a golden-age world's fair win. I think I got over 100,000 culture points. TBF I was pulling in ridiculous culture but it was all made possible by desert folklore, truly the greatest of pantheon gifts.
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# ? Apr 29, 2014 20:39 |
Meanwhile, in a polar ice cap near you! It's poo poo like that which makes me want to never not use the fix Krakatoa mod.
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# ? Apr 29, 2014 20:40 |
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Ulvirich posted:Meanwhile, in a polar ice cap near you! Does that fix mod actually spawn Krakatoa near land at all? I don't think I've ever been able to control a Krakatoa.
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# ? Apr 29, 2014 20:44 |
Well for me, given the relatively small sample size of krakatoa being present on a map after using the mod, it's never not been in the middle of the ocean. Doesn't necessarily mean it'll be in a GOOD location, but at least you could place a city that can work it.
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# ? Apr 29, 2014 20:59 |
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Christo posted:Catherine's is particularly... Uhh... I still chuckle about the fact that Catherine's UA gives her more horses.
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# ? Apr 29, 2014 21:09 |
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Genghis Khan's defeat is pretty nice. He leans forward and puts his arms behind his back so you can cuff him, and he says that now with his defeat, nothing stands in your way and you can conquer the whole world.
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# ? Apr 29, 2014 21:19 |
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Speedball posted:Genghis Khan's defeat is pretty nice. He leans forward and puts his arms behind his back so you can cuff him, and he says that now with his defeat, nothing stands in your way and you can conquer the whole world. According to what I've read, he's saying in Mongolian "I await my execution."
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# ? Apr 29, 2014 21:46 |
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The Mongolian method for execution for nobles was to tie the victims hands to a pole and break his back (somehow).
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# ? Apr 29, 2014 22:35 |
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Celery Face posted:I love how the leaders have the same reaction to being defeated as they do for having a spy killed (its hilarious when it happens to the Viking dude). Some of them will drop whatever they're carrying, get on their knees and lament their destruction just because one of their spies got caught. I like to think the spy was their close personal friend or something. Shaka is the saddest man in the world when it happens, I can't help but forgive him.
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# ? Apr 29, 2014 22:41 |
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Baron Bifford posted:The Mongolian method for execution for nobles was to tie the victims hands to a pole and break his back (somehow). I thought it was to build a big stage and crush people under it. Maybe they had a few variations. They had a lot of practice, after all. I've just picked up Civilization: Revolution for the Xbox, and lo-and-behold, it's actually a really fun game. It even has some stuff that all civ games could benefit from, like ships coming with a free low-powered land scout unit so you can explore ruins you spot from the sea. I can't believe how much I've missed advisors whose clothes change from era to era, as well. Gort fucked around with this message at 23:15 on Apr 29, 2014 |
# ? Apr 29, 2014 23:04 |
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Gort posted:I can't believe how much I've missed advisors whose clothes change from era to era, as well. Civ 5's advisors do this too, but nobody ever looks at or listens to them
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# ? Apr 29, 2014 23:08 |
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I just wish it had hotseat multiplayer. Needing two Xboxes and two TVs to play is a bit of a bridge too far.
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# ? Apr 29, 2014 23:15 |
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I always liked the ability in Revolutions to in game assign names to various geographical features. Made it feel more immersive.
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# ? Apr 29, 2014 23:23 |
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Soylent Pudding posted:I always liked the ability in Revolutions to in game assign names to various geographical features. Made it feel more immersive. Yeah, nothing quite like finding a river near Washington and naming it something like 'Eat poo poo Abe!' I do really have a soft spot for Civ: Rev. I like their design decision of making everybody's UA's super powerful, but in a way which they were all pretty balanced (except for Rome, holy poo poo was Rome broken)
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# ? Apr 29, 2014 23:48 |
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https://www.youtube.com/watch?v=IPh1gjuQw7k Love Harald's ragequit. Screw this game. HARALD OUT.
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# ? Apr 30, 2014 00:30 |
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I liked how in Civ 3 the leaders changed based on the era they were in. Modern Joan of Arc with her buzz cut and Army Tshirt made her pretty scary. And who could forget civ 2 and its video advisors?
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# ? Apr 30, 2014 00:36 |
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Doltos posted:Does that fix mod actually spawn Krakatoa near land at all? Yes, it works very well. I've never found Krakatoa in the middle of an ocean since I started using it.
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# ? Apr 30, 2014 01:32 |
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twistedmentat posted:I liked how in Civ 3 the leaders changed based on the era they were in. Modern Joan of Arc with her buzz cut and Army Tshirt made her pretty scary. This was my ~most favorite~ Civ feature, which will never come again due the cost of asset creation.
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# ? Apr 30, 2014 01:43 |
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Fintilgin posted:This was my ~most favorite~ Civ feature, which will never come again due the cost of asset creation. I'd rather it come back than having FULLY ANIMATED LEADERS that take a minute to load. (Not really, but they do take a long time to load for me. The game is 2 years older than my current computer, but it takes forever to do anything)
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# ? Apr 30, 2014 02:28 |
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canyoneer posted:https://www.youtube.com/watch?v=IPh1gjuQw7k https://www.youtube.com/watch?v=vRFXG-mdeGU https://www.youtube.com/watch?v=vy5rCQw5ibw https://www.youtube.com/watch?v=STbcToC3sho Harald may be kind of a dick but you gotta love him. ".....Too bad that I'll probably have to kill you."
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# ? Apr 30, 2014 02:43 |
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twistedmentat posted:I'd rather it come back than having FULLY ANIMATED LEADERS that take a minute to load. I just switch the leaderhead settings to minimal, giving an unanimated CG image. gently caress having my computer chug for multiple seconds every time I want to weigh diplomacy with multiple leaders. Plus, it reduces the annoyance of being hassled by other leaders during the interturn. Which is the slowest part of the game anyway.
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# ? Apr 30, 2014 02:50 |
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Phobophilia posted:I just switch the leaderhead settings to minimal, giving an unanimated CG image. gently caress having my computer chug for multiple seconds every time I want to weigh diplomacy with multiple leaders. Plus, it reduces the annoyance of being hassled by other leaders during the interturn. Which is the slowest part of the game anyway. Exactly. It takes forever when you have 12 civs, and each one just has to tell you how much they like your proposal.
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# ? Apr 30, 2014 02:57 |
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Celery Face posted:Harald may be kind of a dick but you gotta love him. I pretty much give into Harald whenever he makes requests and poo poo, he's so awesome Whoever animated and voiced him deserve awards, I say.
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# ? Apr 30, 2014 04:00 |
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Huh, when Venice takes over CS you can't free them? That's annoying.
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# ? Apr 30, 2014 04:50 |
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Nope. Austrian Diplomatic Marriages and Venetian Merchants remove city state "status" from city states.
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# ? Apr 30, 2014 04:56 |
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Phobophilia posted:Nope. Austrian Diplomatic Marriages and Venetian Merchants remove city state "status" from city states. It's hard to "liberate" a CS that willingly absorbed itself into an empire. I forget, can you burn them down?
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# ? Apr 30, 2014 05:12 |
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I think you can!
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# ? Apr 30, 2014 05:35 |
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Ugh because Venice had pretty much absorbed every CS on the map. There were maybe 6 that they had not absorbed. And they kept grabbing them after i pumped 1k into them to ally with them. So I started out a new game. Wow, great start location 4 Salts, a dye and ivory all within the capitals range. Only bad thing is that I'm on a narrow piece of land with a land bridge on one side and mountains with another pass. Luckily with all these resources I have something like 15 happiness, so i pump out a settler. Get another good location that gives me furs and truffles. Then in the time I took me to build a second settler, Hiawatha sets a city right by the way out through the mountains. Okay, you can have that, its near your capital anyways. My scouts show you have some space you can expand, but you have Rome and the Huns to worry about. So I send the second settler across the land bridge, and there is another Iroquois city right there. How the hell did they get that through my territory without me noticing? So i say "gently caress you, Manifest destiny bitch!" and march my army to their land bridge city, only to be greeted by 2x as many troops as I sent, who completely destroy my army or composite bowmen, spearmen and catapults. Hiawatha managed to do this while being at war with Rome and the Huns too, who he was beating because I got the message Rome lost its capital.
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# ? Apr 30, 2014 06:19 |
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twistedmentat posted:I liked how in Civ 3 the leaders changed based on the era they were in. Modern Joan of Arc with her buzz cut and Army Tshirt made her pretty scary.
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# ? Apr 30, 2014 11:18 |
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Pvt.Scott posted:It's hard to "liberate" a CS that willingly absorbed itself into an empire. I forget, can you burn them down? You can burn them down. I had a war with Venice in one game where he absorbed a CS that was right near my capital and eventually gave it up as part of a peace treaty. You better believe I razed that sucker immediately.
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# ? Apr 30, 2014 11:27 |
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Celery Face posted:I was pretty happy when I found some videos of the leader's dialogue with the translations of what they're actually saying. Maria Teresa burps up a seagull upon defeat.
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# ? Apr 30, 2014 12:04 |
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What are the benefits of playing epic/marathon?
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# ? Apr 30, 2014 12:25 |
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You get more time to be finicky and tactical with units relative to the total game span, and leads you build up in things like production can be more substantive (due to the higher turn granularity, a hammer or two can actually be a turn or two). It also lets you do things like farm barbarians easier. Overall it probably benefits you more than the AI. It also takes a lot longer to beat. I've recently been trying different settings and I think I go 1-2 hours for quick, 3-4 for standard, and marathon is like 10-12+.
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# ? Apr 30, 2014 12:59 |
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Khagan posted:What are the benefits of playing epic/marathon? The AI gets even worse at the game since military action becomes a larger part of it. You also have a lot more time to get gamebreaking promotions on your units. It's a bit like dropping the difficulty a few notches.
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# ? Apr 30, 2014 13:07 |
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I'd love to play epic or marathon just to really get deeply into micromanaging and barb farming but my computer is so old and creaky that by the medieval era just ending a turn can take over 5 minutes.
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# ? Apr 30, 2014 13:12 |
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Sarah Bellum posted:Maria Teresa burps up a seagull upon defeat.
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# ? Apr 30, 2014 15:24 |
René: Look, Willem. Everything the light touches is our kingdom. Willem: Wow. René: A king's time as ruler rises and falls like the sun. One day, Willem, the sun will set on my time here, and will rise with you as the new king. Willem: And this'll all be mine? René: Everything. Willem: Everything the light touches...
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# ? Apr 30, 2014 16:11 |
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# ? May 30, 2024 10:30 |
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Well, at least little Willem can lay down plenty of polders.
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# ? Apr 30, 2014 16:30 |