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The Nastier Nate posted:If you Turn / Humble / Ovinize an animated mutavault - does it still have a creature type? I believe yes, as it is a characteristic setting. I'm not sure, because Mutavault doesn't actually have changeling, but in the case of Changeling, if you Turn it, it has every creature type but does not have the changeling ability. (It applies in layer 1 or 2, I forget, and THEN the ability is removed.) As I said, mutavault is a bit more of a problem, but I believe it's the same.
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# ? May 6, 2014 13:32 |
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# ? Jun 7, 2024 19:04 |
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The Nastier Nate posted:If you Turn / Humble / Ovinize an animated mutavault - does it still have a creature type? These are different cases. Turn: "Turn will cause the creature lose all other colors and creature types, but it will retain any other card types (such as artifact) it may have." Humble: Just becomes a 0/1, does not affect typing. See Ovinize details for more info on weird interactions. Ovinize: "If Ovinize affects Mistform Ultimus, the Ultimus will lose its ability that says "Mistform Ultimus is every creature type," but it will still *be* all creature types. The way continuous effects work, Mistform Ultimus's type-changing ability is applied before Ovinize's ability removes it." Basically, same thing for Mutavault, it loses that ability but keeps the types, so I suppose if you cast something after the fact to set its creature type, it will become that type but then not regain all others (e.g. you Turn an Ovinized Mutavault, it's a Weird until EOT, then it has no type after that since it no longer has the ability to gain all creature types). Also relevant, "Animated lands will also lose the ability to tap for mana."
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# ? May 6, 2014 13:54 |
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mehall posted:I believe yes, as it is a characteristic setting. In odd situations (I don't know when it would be relevant), the active player gets to choose which effect resolves first at the end of turn, though: Mutavault becoming a 2/2 again or Mutavault losing its creature typing. Edit: I stand corrected. VVVVVVVVVVVVV AlternateNu fucked around with this message at 14:13 on May 6, 2014 |
# ? May 6, 2014 13:55 |
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AlternateNu posted:In odd situations (I don't know when it would be relevant), the active player gets to choose which effect resolves first at the end of turn, though: Mutavault becoming a 2/2 again or Mutavault losing its creature typing. It's not a delayed trigger - the effect lasts until end of turn, which is very different to a trigger that fires at end of turn ( All effects that last until end of turn wear off simultaneously, at the same time as damage is removed from permanents.
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# ? May 6, 2014 14:12 |
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BizarroAzrael posted:I just realised, a bestow aura that becomes a creature doesn't get summoning sickness (so long as it's been a permanent since last turn), is that right? Yes. In the same way that you can animate a mutavault and attack with it the turn after you play it. The rule is that in order to attack with a creature, it: quote:...must either have haste or have been controlled by the active player continuously since the turn began.
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# ? May 6, 2014 15:10 |
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Dr. Stab posted:Yes. In the same way that you can animate a mutavault and attack with it the turn after you play it. The rule is that in order to attack with a creature, it: Otherwise the gods would kind of suck...it would give opposing players too much time to deal with devotion.
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# ? May 6, 2014 15:18 |
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# ? May 6, 2014 15:31 |
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Yes
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# ? May 6, 2014 15:33 |
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BaronVonVaderham posted:These are different cases. Note that Mutavault works differently from this. Mutavault doesn't have an ability that says "This is all creature types" when it's animated, its activated ability says it's all creature types." Unless an ability overwrites its typeline like Turn nothing takes away its creature types since there's no ability to remove. That's less important here since thanks to ~layers~ it works that way for all changelings, but it's important for other effects on manlands. While you can Turn a celestial colonnade to remove flying and vigilance, turning a creeping tar pit won't make it so it can be blocked.
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# ? May 6, 2014 15:35 |
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The Nastier Nate posted:If you Turn / Humble / Ovinize an animated mutavault - does it still have a creature type? Turn makes it lose all other creature types and become a Weird. Humble or Ovinize won't make it lose any creature types, it'll still be a Mutant Ninja Turtle Homarid Sheep Elk etc.
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# ? May 6, 2014 15:43 |
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Went 3-1 last night at my LGS with MonoU getting smashed in the face by Jeff Hugland's Junk Midrange list that the kid told me he didn't lose a game with all night. Is that a "Real Deck" now?
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# ? May 6, 2014 16:24 |
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I was looking to get into MTGO, just for the sake of Limited practice. Would the Prerelease weekend be a good time to join in so that I get some cards from Theros to start brewing with as well?
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# ? May 6, 2014 16:32 |
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sasquatch posted:So, I'm trying to learn affinity in modern. It doesn't happen. If you look at Modern daily results there's still mostly decks that don't run master in the top. The problem with master is that it doesn't really do anything for you (it's "just a dork" and doesn't really add resilience to your board except against electrolyze) and has a color cost requirement both of which are significant downsides. All your creatures already become big creatures with a Cranial plating or Steel Overseer and Master is basically a combination of these two cards that's way more vulnerable to removal while still not outcompeting Champion against most matchups for the 3-drop slot. Master is pretty nice against cards like Electrolyze as a 5th ravager/overseer and is your best guy postboard if you get a creature pathed / manland ghost quartered into an island and your opponent drops a Stony Silence. Of course, why an opponent with an active stony silence would path a dude that isn't Master is kind of a mystery in the first place, I guess if you had 4 blinkmoth nexus making an inkmoth a 5/5 and they had no fliers (i.e. this will never happen). I have no idea what metamox is but you should look here at some affinity lists. change my name posted:I'm guessing because with affinity, you can put down a ton of 1 or 0 converted drops beforehand, and then put down this giant creature for 1 (after Etherium Sculptors) that buffs everything else? Don't forget that it's ALL artifacts, including lands. Affinity does not play Etherium Sculptor and only rarely plays Master of Etherium. Zoness fucked around with this message at 16:39 on May 6, 2014 |
# ? May 6, 2014 16:36 |
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Zoness posted:It doesn't happen. If you look at Modern daily results there's still mostly decks that don't run master in the top. The problem with master is that it doesn't really do anything for you (it's "just a dork" and doesn't really add resilience to your board except against electrolyze) and has a color cost requirement both of which are significant downsides. All your creatures already become big creatures with a Cranial plating or Steel Overseer and Master is basically a combination of these two cards that's way more vulnerable to removal while still not outcompeting Champion against most matchups for the 3-drop slot. I think your a little critical of it. GP Richmond 2nd place did not play master. 3/4th played a split of 2 master 2 etched champion. It has its strengths and drawbacks. I like it because a t2 master into an equipped plating can often destroy even a speedy combo deck like storm and they must rely on an artifact removal. It is more or less immune to lightning bolt which is not insignificant in modern. If you want to know a good deal about modern Affinity, here are the two articles you should read. Alex Majlaton is regarded as one of the best affinity players in modern. http://www.starcitygames.com/article/28030_Affinity-Primer.html http://www.starcitygames.com/article/28051_Affinity-Matchup-Encyclopedia.html quote:Master of Etherium has been making a comeback lately. It's strange that it's not an auto-include in every Affinity deck since it's a creature that comes pre-equipped with Cranial Plating and doesn't usually die to a single Lightning Bolt. However, it's not always easy to cast since it's not trivial to assemble 2U, especially in the early turns. Master goes way up in value the more Lingering Souls, Spectral Procession, and Bitterblossom you expect to face. It goes down in value the more likely it is to get blocked, removed, or even worse traded off in a double block for a single Tarmogoyf or something. I personally like it vs. Boggles, which is on the rise. Throwing out an early fatty, then being able to give him a plating is often enough of a threat to stall boggles and finish in the air.
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# ? May 6, 2014 17:56 |
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Mexican Sandwich posted:I was looking to get into MTGO, just for the sake of Limited practice. Would the Prerelease weekend be a good time to join in so that I get some cards from Theros to start brewing with as well? Prerelease weekend itself is not the best possible time, as prerelease sealed events online are pretty terrible value unless you really want to play the new set right now. But after the prerelease weekend, once the two weeks of release events starts, you have very nice and good valua release sealed events to play which are perfect for both limited practice and getting cards.
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# ? May 6, 2014 17:57 |
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Actually, as of Theros, the release events are way worse EV than they used to be, and maybe even worse than daily events. http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/other/09162013
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# ? May 6, 2014 18:03 |
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PhyrexianLibrarian posted:Actually, as of Theros, the release events are way worse EV than they used to be, and maybe even worse than daily events. They already went back to almost the old release events prize / payout with the Born of the Gods release events. Clearly the changes didn't work out. For BNG release events and the upcoming JOU release events, 16 player release sealed is 26 tix to enter, 12-9-3 packs of prizes for 4-3-2 match wins. M14 release events (and the events for several years before it) were 24 tix to enter, 13-8-3 packs of prizes.
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# ? May 6, 2014 18:21 |
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Edit: Nevermind, totally wrong.
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# ? May 6, 2014 18:36 |
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mcmagic posted:Went 3-1 last night at my LGS with MonoU getting smashed in the face by Jeff Hugland's Junk Midrange list that the kid told me he didn't lose a game with all night. Is that a "Real Deck" now? I got my rear end kicked by one at the BNG GameDay so maybe? What were they running from JOU, if anything?
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# ? May 6, 2014 19:31 |
C-Euro posted:I got my rear end kicked by one at the BNG GameDay so maybe? What were they running from JOU, if anything? 2x Ajani, new o-ring, Temple of M'Lady, and 1 Mana Confluence http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=66903 Seems like the deck was just about there, it just needed the mana base. It was sick to watch in action at SCG, Advent of The Wurm is such a really awesome card.
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# ? May 6, 2014 19:38 |
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poo poo the bed, manaleak.com just send cards out wrapped up in the reciept, no card or toploader? I dodged a bullet getting my cards intact.
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# ? May 6, 2014 21:28 |
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BizarroAzrael posted:poo poo the bed, manaleak.com just send cards out wrapped up in the reciept, no card or toploader? I dodged a bullet getting my cards intact. Out of curiosity, what was in your order?
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# ? May 6, 2014 21:36 |
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ScarletBrother posted:Out of curiosity, what was in your order? 4 Mana Confluence, I got my order in at £8 a go before it went up to £20 the day it was spoilt.
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# ? May 6, 2014 21:40 |
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BizarroAzrael posted:4 Mana Confluence, I got my order in at £8 a go before it went up to £20 the day it was spoilt. Even if the cards weren't damaged, I would still send them a strongly worded email and leave negative feedback. There's no excuse for not using a toploader.
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# ? May 6, 2014 21:46 |
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BizarroAzrael posted:poo poo the bed, manaleak.com just send cards out wrapped up in the reciept, no card or toploader? I dodged a bullet getting my cards intact. Manaleak have been really scattershot for me, sometimes they'll package your order properly but most of the time they'll either just wrap them in the receipt like you got, or sandwich your order amongst dozens of junk commons they can't get rid of. Their customer service is decent at least, and that free rare offer sometimes lands you something cool.
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# ? May 6, 2014 21:47 |
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So my pick for sleeper rare of the set is Hypnotic Siren. MonoB is losing its draw engine, aggressive creature, undercosted fatty, and half of its removal. Azorius/esper control is losing its board wipe, its best removal spell, its draw engine and its win condition. GR monsters is faring better but is still losing Domri Rade which is a big deal, along with any bloodrush dudes they were running (basically just Rampager). MonoU is losing two two-drops that were decidedly mediocre but played only for their double-U mana costs, as well as Judge's Familiar/Cloudfin Raptor, which can be replaced directly by Siren. The fact that it's a fine turn 1-2 play and a backbreaker in the late-game means I think it's going to be a four-of in a lot of aggressive decks once the rotation hits.
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# ? May 6, 2014 21:55 |
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SteelMentor posted:sandwich your order amongst dozens of junk commons they can't get rid of. They always do this to me. I have to sometimes play "can you remember what you ordered when you were drunk".
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# ? May 6, 2014 22:01 |
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Loving Life Partner posted:2x Ajani, new o-ring, Temple of M'Lady, and 1 Mana Confluence Courser/Ooze-Archangel is a very very strong interaction...
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# ? May 6, 2014 22:08 |
I threw together an urzatron pauper deck on MTGO because I'm curious about the format and love the idea of playing something that swings with Annihilator. Any tips for how the deck functions? I don't really have much experience with the pieces or pauper in general, as I'm fairly new to Magic (just a yearish), but being able to try out a bunch of decks that do cool things for cheap is neat. Do you just try to cycle and draw and power through your deck as fast as possible? Is getting the Urza lands on line #1? I just didn't really understand when to evoke Mulldrifter or wait, or if I should sac an artifact to create a mana and draw a card even if I can't spend that mana profitably, etc. My first game was great, someone self milled and cycled creatures until he could make 22 black mana, then casted some creature that killed us both with an X damage modifier and resulted in a draw, This is the deck: http://www.mtggoldfish.com/archetype/10643
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# ? May 6, 2014 22:18 |
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Loving Life Partner posted:I threw together an urzatron pauper deck on MTGO because I'm curious about the format and love the idea of playing something that swings with Annihilator. Any tips for how the deck functions? I don't really have much experience with the pieces or pauper in general, as I'm fairly new to Magic (just a yearish), but being able to try out a bunch of decks that do cool things for cheap is neat. Your main priority should be to get Tron going ASAP, using your draw and filtering to do so, and dispensing burn-based removal to keep them from killing you. Then you have a live Tron and you cast something horrible, and they deal with it or die, repeat until game ends. Evoking Mulldrifter is a question of whether you can afford to wait or not, which has to do with calculating "turns until Tron" vs. "turns until they kill me". Popping a Chromatic for the draw is to be avoided except in desperate situations, i.e. cracking it for red and hoping for another burn spell. Remember than one of the horrible things you can cast converts Chromatics into huge wads of lifegain. Loving Life Partner posted:My first game was great, someone self milled and cycled creatures until he could make 22 black mana, then casted some creature that killed us both with an X damage modifier and resulted in a draw, It wasn't Tom the Scud, was it? That deck is his special flipper baby.
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# ? May 6, 2014 22:37 |
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Don't have much experience with receiving cards, but a card I bought on ebay was sent sandwiched between a island and Anthousa
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# ? May 6, 2014 22:43 |
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Loving Life Partner posted:My first game was great, someone self milled and cycled creatures until he could make 22 black mana, then casted some creature that killed us both with an X damage modifier and resulted in a draw, While Songs of the Damned + Crypt Rats isn't a very good deck, but he could have cast drain life or consume spirit instead. Just wait till you play against the Tortured Existence deck for maximum grindyness (also not a great deck). But you will probably face mono blue 50% of the time (half of which is control and half is delver), some white weenie, some mono black, some affinity (which could be beat down or combo), some mono green beatdown, and a rainbow of different color tron decks.
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# ? May 6, 2014 22:48 |
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I started working on an OP for a pauper thread like 2 years ago and never posted it - its out of date now though: https://docs.google.com/document/d/1TsMAQkrjmnLRFAZg0jvXhtnMyzfW7j_iOS8zZBWBNN0/edit Do you guys think a pauper only thread would get enough use? It's my favourite format, I'm sure the same goes for other people too. I think it's fair to say at the moment the top decks are mono-B, mono-U, affinity and UGR-tron. Infect/hexproof aggro and that weird freed from the real combo deck seem to be pretty common but not great unless they hit xmasland. Burn and goblins always seem to be about. Personally, I'm playing a 4 coloured brew and a bit of dead dog for old times sake. ^^ if I join another match with 1 hour clocks against that tortured existence deck....
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# ? May 6, 2014 23:01 |
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Big Nothing posted:Don't have much experience with receiving cards, but a card I bought on ebay was sent sandwiched between a island and Anthousa Sweet. Free island.
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# ? May 6, 2014 23:01 |
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Nehru the Damaja posted:Sweet. Free island. It's strictly the best card in Magic.
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# ? May 6, 2014 23:51 |
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Lots of bug fixes on Magic Online for the Journey into Nyx prerelease, and Tribal Wars is back on the format list. Magic Online Announcements May 6, 2014 WotC_ClaytonKroh posted:General
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# ? May 6, 2014 23:52 |
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Applebees posted:Fixed: Addressed an issue that caused numerous Draft events to fail after a recent downtime.
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# ? May 6, 2014 23:59 |
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quote:Added: A new Exile Zone (Can Be Played) for use with mechanics such as Suspend and many individual cards such as Daxos of Meletis or Psychic Intrusion to improve user interface for playing these cards.
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# ? May 6, 2014 23:59 |
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Retcon posted:Oh thank god. Now maybe it won't take 10 minutes to use those card's abilities. Note that the actual problem with these cards was trying to spend mana on the exiled card. Having them in a separate zone is great, but not at all related.
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# ? May 7, 2014 01:13 |
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# ? Jun 7, 2024 19:04 |
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Tharizdun posted:Prove it. They can't, its always in a period of recent downtime
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# ? May 7, 2014 01:19 |