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a cat on an apple posted:I figured it was radians. I don't remember how but every time radians came up in school I missed school somehow so I never actually learned how to handle them, so I find it incredibly confusing and unintuitive. Imagine four balls at the edge of a cliff.
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# ? May 11, 2014 19:24 |
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# ? Jun 8, 2024 23:39 |
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straw man posted:How does the name pre-registration work if I order this through GMG? They gave me a key right away and on NCSoft's account page it lists the key type as "deluxe" (I ordered deluxe) instead of Beta so I think you just get the full retail key when you order. There's been a few other MMOs where GMG/Amazon/etc. just give a pre-order key for betas and stuff, but this seems to be the retail key.
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# ? May 11, 2014 19:38 |
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poptart_fairy posted:Yeah, they really should flipped the level 1 and level 11 Esper abilities around. It's a fantastic class now I'm higher level, but the static nature of its basic attack really threatened my interest. I think the issue with this is that Espers get most of their damage from throwing mind birds and the two builders achieve said throwing very differently. Spectral Frenzy builds points faster but needs some backup skills to offset the fact that you're a cloth class that has to stay in melee range, while Telekinetic Strike lets you build charges from a safe distance meaning more skill slots can be dedicated to builders. I think the later play style doesn't work as well early on since the skill slots you get to play with are very limited. Edit: vvv iirc the first battleground opens at level 6 vvv Arzachel fucked around with this message at 19:47 on May 11, 2014 |
# ? May 11, 2014 19:44 |
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How early can I access PvP matches after downloading the open beta? That's really the only thing I'm interested in with this game to determine whether or not I buy it. I don't really want to waste my time on trying the beta if I won't get to try out the one thing I'm concerned about.
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# ? May 11, 2014 19:46 |
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Is it just me or does it seem like being small is an advantage in pvp?
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# ? May 11, 2014 19:51 |
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Can anyone confirm if a US code gained through GMG can be used on an EU NCSoft account? I've heard conflicting remarks about the NCSoft account, rather than the game code, being key. Haven't used anything with the company for about six years.Arzachel posted:Esper talk yeah, it'll be interesting to see how the class develops during retail. I love the look and feel now I understand it better - has a fantastic blend of a decent skill ceiling and risk/reward. Here's hoping it stays that way.
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# ? May 11, 2014 19:56 |
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Rylek posted:http://www.curse.com/ws-addons/wildstar/220093-steer Nice! Now I just have to figure out how to install addons.
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# ? May 11, 2014 19:59 |
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Iron Tusk posted:Is it just me or does it seem like being small is an advantage in pvp? Everyone has the same hitbox so I think its just you.
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# ? May 11, 2014 20:04 |
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WarLocke posted:Nice! Now I just have to figure out how to install addons. https://dl.dropboxusercontent.com/u/1126110/WildStar/MissionControl-0.13a.zip Use this tool! Just open the .exe, and drag the addon .zip onto the program, and it installs it for you.
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# ? May 11, 2014 20:06 |
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vanbags posted:How early can I access PvP matches after downloading the open beta? That's really the only thing I'm interested in with this game to determine whether or not I buy it. Level six, it'll take you one or two hours depending which side you pick and how fast you push through the tutorial clickquests. Iron Tusk posted:Is it just me or does it seem like being small is an advantage in pvp? Phrasing posted:Everyone has the same hitbox so I think its just you. There is a psychological advantage, you come off as less of a threat.
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# ? May 11, 2014 20:09 |
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I actually nixed the Mordesh dude because evil empire gremlin supremacy. Can someone in Bad Rats invite my medic/scientist chua (Ryllynyth) to the guild?
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# ? May 11, 2014 20:11 |
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straw man posted:Level six, it'll take you one or two hours depending which side you pick and how fast you push through the tutorial clickquests.
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# ? May 11, 2014 20:19 |
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vanbags posted:Sweet, thanks. Is there any type of bolster system to level the playing field or should I expect to get slaughtered at level 6? There are reasonable ranges, so you won't get slaughtered, per se, but you definitely won't have as easy a time.
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# ? May 11, 2014 20:21 |
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vanbags posted:Sweet, thanks. Is there any type of bolster system to level the playing field or should I expect to get slaughtered at level 6? Everybody gets boosted to level 14 in the intial BG, but you'll still have the worst gear and fewest skills. It's not an enormous power differential, but you'll get the best results if you're a little cautious as you get comfortable with your skills, survivability, etc. Oh - if your PC isn't just barely managing to run the game, get BijiPlates. The default nameplates are super unreliable. BijiPlates is a big performance drain but very effective. straw man fucked around with this message at 20:27 on May 11, 2014 |
# ? May 11, 2014 20:22 |
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So what does everybody think of the healers in this game? I don't think I'll have enough time personally to level them up to a sufficient level during Open Beta, and frankly the levelling seems slow enough that it will be a bit of a pain to level them all on Live as well. For reference, I play a Mistweaver Monk in WoW - I like the mobility and flexible damage options the class offers. But really I'm open to whichever one is the most Fun. I'd love to play an Aurin, but they can't be my first 3 class choices And Spellslinger doesn't really seem like a healing style I'm all about. EDIT: I should also say that so far I'm not too keen on the Medic's damaging spells. Flavor just isn't right for me, I guess.
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# ? May 11, 2014 20:27 |
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vanbags posted:Sweet, thanks. Is there any type of bolster system to level the playing field or should I expect to get slaughtered at level 6? You'll get scaled up to the max level of the battleground bracket (14 at that level) but you'll only have what abilities you've unlocked in PvE. Why did they go with moodie masks?
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# ? May 11, 2014 20:29 |
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So how the hell do you get this fatty down from the cage? According to my research he should drop an item that starts a quest but hell if I could figure this out.
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# ? May 11, 2014 20:32 |
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So far I'm having trouble reading quest text because it's so scattered around the screen. Floating above some guy's head near the top left of the screen in 8 point font with my responses being on the bottom right. Is there any mod to make talking to NPCs not terrible?
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# ? May 11, 2014 20:33 |
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Adventures are outrageously good experience if the first one is anything to go by, so once you hit 15 you can just queue up as a healer and board the express train to 50. We're talking like gaining like 1-2 levels per run.
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# ? May 11, 2014 20:35 |
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Syrek posted:So how the hell do you get this fatty down from the cage? When I was there he was flying around in circles and you could just hit the ground under him to pull him down.
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# ? May 11, 2014 20:36 |
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Cerevisiae posted:So far I'm having trouble reading quest text because it's so scattered around the screen. Floating above some guy's head near the top left of the screen in 8 point font with my responses being on the bottom right. Is there any mod to make talking to NPCs not terrible? Anybody else have addon settings reset sometimes? I'm turning off friendly npc nameplates in bijiplates and there is a high chance I'll have to turn them off again with the next login.
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# ? May 11, 2014 20:45 |
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Poultron posted:So what does everybody think of the healers in this game? I don't think I'll have enough time personally to level them up to a sufficient level during Open Beta, and frankly the levelling seems slow enough that it will be a bit of a pain to level them all on Live as well. For reference, I play a Mistweaver Monk in WoW - I like the mobility and flexible damage options the class offers. I'm having the same issue since the healing stuff comes so much later on in each class's skill development that initial impressions don't work. From what I can tell though: Esper is smart heals, Spellslinger is targeted burst heals, and Medic has close ranged aoe/shield heals. I think I might end up going with Esper since they seem to have the most leeway when it comes to loving up.
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# ? May 11, 2014 20:48 |
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tjume posted:I'm turning off friendly npc nameplates in bijiplates and there is a high chance I'll have to turn them off again with the next login. Yup. Stock UI components, too, I have to reset my bags to show prestige every time I log in. I hope they're getting bug reports about their unreliable UI configuration persistence. Poultron posted:So what does everybody think of the healers in this game? I don't think I'll have enough time personally to level them up to a sufficient level during Open Beta, and frankly the levelling seems slow enough that it will be a bit of a pain to level them all on Live as well. For reference, I play a Mistweaver Monk in WoW - I like the mobility and flexible damage options the class offers. I'm also coming from a Mistweaver, and yeah, I think the class to be here is Medic. I wasn't too pleased with the Medic's flavor initially either, but it starts to mesh with the way the class plays. Mobile as can be - two blinks, most heals seem to be A-OK on the move. I think it'll be easy to work a couple DPS skills into the rotation once I have more skill slots open. Fair warning though - I haven't tried the Esper nor Spellslinger yet. Dosvidanya posted:From what I can tell though: Esper is smart heals, Spellslinger is targeted burst heals, and Medic has close ranged aoe/shield heals. Yeah, this too, Medic's generally close-range and in the melee. It bears some resemblance to fistweaving.
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# ? May 11, 2014 20:54 |
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I'm having a really tough time choosing between Spellslinger and Esper for launch. I want to primarily raid at endgame and maybe do some light PvP Spellslingers have some insane mobility and damage but I love the way 90% of the esper abilities work/look
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# ? May 11, 2014 21:12 |
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straw man posted:I'm also coming from a Mistweaver, and yeah, I think the class to be here is Medic. I wasn't too pleased with the Medic's flavor initially either, but it starts to mesh with the way the class plays. Mobile as can be - two blinks, most heals seem to be A-OK on the move. I think it'll be easy to work a couple DPS skills into the rotation once I have more skill slots open. Medic's generally close-range and in the melee. It bears some resemblance to fistweaving. Sounds great, I'll try at least hitting 15 and doing some Adventures. Now I have to decide if I can stomach the comically evil Dominion or if I just have to give up playing something cute and go with Exiles. Poultron fucked around with this message at 21:33 on May 11, 2014 |
# ? May 11, 2014 21:15 |
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Does anybody know the option/addon that puts orange markers with distances over party members' heads? I was watching a tanking video and noticed that the person playing had this set up. I couldn't find an in-game option or a curse add-on that seemed to fit the description. Found it: GroupRadar Thanatos Mazus fucked around with this message at 22:05 on May 11, 2014 |
# ? May 11, 2014 21:33 |
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Speeding through Celestion at 300% propelled by invisible flags and leaping for miles when you hit a trampoline mushroom. Explorer is the best path.
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# ? May 11, 2014 21:33 |
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Mechari males have the worst running animation :/ Sucks because I would really love to play a Mechari, but I can't get over how horrible it looks when I move. Guess it's Chua for me.
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# ? May 11, 2014 21:38 |
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Doublestep posted:I'm having a really tough time choosing between Spellslinger and Esper for launch. Spellslingers have dual pistols and a cowboy hat.
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# ? May 11, 2014 21:39 |
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jabro posted:Spellslingers have dual pistols and a cowboy hat. This is pretty much all anyone should need.
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# ? May 11, 2014 21:43 |
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straw man posted:Imagine four balls at the edge of a cliff. Use the proper graphic, showing 2*pi radians in a circle.
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# ? May 11, 2014 21:46 |
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I like Medic, but Medic seems to be one of the most popular classes by far and that irks my unique snowflake.
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# ? May 11, 2014 21:53 |
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Phrasing posted:I like Medic, but Medic seems to be one of the most popular classes by far and that irks my unique snowflake. I, too, am this goony. But not goony enough to give up my fun.
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# ? May 11, 2014 21:58 |
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Thanatos Mazus posted:Does anybody know the option/addon that puts orange markers with distances over party members' heads? I was watching a tanking video and noticed that the person playing had this set up. I couldn't find an in-game option or a curse add-on that seemed to fit the description. I have a surprisingly hard time of keeping track of party members in this game (and the default nameplate configuration doesn't help). The Steer-Addon is very nearly great, but I'd love an option where LMB and RMB are only changed to your primary / secondary abilities when free look is on.
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# ? May 11, 2014 22:07 |
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Thanatos Mazus posted:Does anybody know the option/addon that puts orange markers with distances over party members' heads? I was watching a tanking video and noticed that the person playing had this set up. I couldn't find an in-game option or a curse add-on that seemed to fit the description.
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# ? May 11, 2014 22:08 |
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Adam Bowen posted:Use the proper graphic, showing 2*pi radians in a circle. More instructive, but less meme-compatible.
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# ? May 11, 2014 22:09 |
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By the way, are there any Exile goons left on the Nexus server? OP seems to think it's dead, but I'd love to talk to some goons in game during Open Beta.
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# ? May 11, 2014 22:10 |
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Poultron posted:By the way, are there any Exile goons left on the Nexus server? OP seems to think it's dead, but I'd love to talk to some goons in game during Open Beta. I am since I'm going Dominion for release. Character names are DeadChick and LukeDuke.
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# ? May 11, 2014 22:15 |
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Doublestep posted:I'm having a really tough time choosing between Spellslinger and Esper for launch. - Two of the major, must-have AMPs (Trigger Fingers and Power Surge) are extremely hard to get. - The current iteration of Spell Surge is really clunky and un-fun (in my opinion) but it's already been changed so many times that I doubt we'll see further revision before launch. - SS DPS is currently parsing at or near the bottom in raids. All of that is of course fixable (I'm least concerned about DPS issues as I'm sure the devs will be keeping a close watch on it), but it feels like a big risk to count on them revising Spell Surge again. On the other hand, Esper does have some mobility issues, which may be a hassle if you look at how raids are being designed. Medic still seems to be considered a ranged class by Carbine, but recent changes make it play more like a melee class. I just started leveling an Esper so I'll probably get that up to 25 or so and see which class feels more fun. Carbine is promising constant class revision, so if they hold their word on that then any decisions made based on beta probably won't wind up mattering anyway.
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# ? May 11, 2014 22:17 |
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# ? Jun 8, 2024 23:39 |
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Anyone in the bad rats guild on that can invite "Chupathingie" edit: Never mind. I Enjoyed my time in the closed beta, but after taking a step back, this really is just an unfun grind. Maybe it's the game's fault, maybe I just don't like MMOs anymore. Wet Fifty fucked around with this message at 22:57 on May 11, 2014 |
# ? May 11, 2014 22:19 |