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Make mine "They're not goats, darnit!"
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# ? May 13, 2014 19:50 |
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# ? May 28, 2024 09:47 |
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In an ideal world, the Skellies would be number one, and the Ponex mod would be forgotten. It's not an ideal world.
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# ? May 13, 2014 20:24 |
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Braww, Can you make mine "I sold my soul to The dark lorde lowtax and all i got was this crappy title"?
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# ? May 13, 2014 21:01 |
Babe Magnet posted:make shoehead's title "Master of Scaremonies" Will do dog kisser posted:Make mine "They're not goats, darnit!" Whats your username again? Richey posted:Braww, Can you make mine "I sold my soul to The dark lorde lowtax and all i got was this crappy title"? Too long, rip
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# ? May 13, 2014 21:11 |
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Eonwe posted:Too long, rip How about "I am become nerd"? Rrussom fucked around with this message at 21:24 on May 13, 2014 |
# ? May 13, 2014 21:21 |
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Eonwe posted:
Djinn
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# ? May 13, 2014 21:27 |
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Oh poo poo if you're actually doing that, can you change mine (UnsubRedun) to "Plebeian"
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# ? May 13, 2014 22:47 |
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ToastyPotato posted:I just want the persistent plant growth thing to be officially in the game. I assume it still isn't, because no one has mentioned it in a while, and I haven't played in like 2 months or more. Though then you see amazing things like "Master of Scaremonies" and everything is okay
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# ? May 13, 2014 23:11 |
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Do trees only grow off-screen? The ones I planted near my base are being unusually stubborn.
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# ? May 13, 2014 23:12 |
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ToastyPotato posted:I just want the persistent plant growth thing to be officially in the game. I assume it still isn't, because no one has mentioned it in a while, and I haven't played in like 2 months or more.
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# ? May 14, 2014 00:18 |
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Persistent Farmables plus-goddamn-one.
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# ? May 14, 2014 00:39 |
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It seems to me that some modders seem to think that modding is their way into the game development industry, when it really isn't. Sure, some modders get offered full time dev jobs (like the guy who did the Civ4 mod Fall from Heaven) but I don't think its common, and I'm pretty sure it'd help to put your mods on a CV and apply for jobs in the usual way, instead of just sitting around waiting for an offer.
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# ? May 14, 2014 01:57 |
Babe Magnet posted:Oh poo poo if you're actually doing that, can you change mine (UnsubRedun) to "Plebeian" Done dog kisser posted:Djinn Done Richey posted:yeah, rip. Sure. Username?
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# ? May 14, 2014 02:45 |
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Excellente! Now people will stop asking if they're goats and if I'm a goat furry (no they won't)
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# ? May 14, 2014 02:57 |
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Aww can I have "I LOVE IT!" Username: Arkitektbmw Arkitektbmw fucked around with this message at 03:20 on May 14, 2014 |
# ? May 14, 2014 03:17 |
Arkitektbmw posted:Aww can I have "I LOVE IT!" Yep, done!
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# ? May 14, 2014 03:35 |
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Can I be "The Baddest rear end"? Same username as here. Then I'll be Internet Cool! Also, I'll probably have to start posting more.
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# ? May 14, 2014 04:28 |
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Maximum Tomfoolery posted:Can I be "The Baddest rear end"? Same username as here. Not until you finish your donkey race mod.
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# ? May 14, 2014 04:34 |
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Eonwe posted:Yep, done! Can I be "The Raddest Dadaist"? Username is the same as on here.
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# ? May 14, 2014 04:43 |
Both of you are done, but I had to make it 'The Baddest Butt' Enjoy
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# ? May 14, 2014 05:11 |
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Make mine BAH GAWD failing that, 2Tricky Fourms name is the same
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# ? May 14, 2014 05:17 |
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Can I get "The Greenest Shirt in Town"? Forum name is the same as this name. I try to keep consistent! Edited: for Capitalization! MrGreenShirt fucked around with this message at 06:49 on May 14, 2014 |
# ? May 14, 2014 06:38 |
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Lobsterpillar posted:It seems to me that some modders seem to think that modding is their way into the game development industry, when it really isn't. Sure, some modders get offered full time dev jobs (like the guy who did the Civ4 mod Fall from Heaven) but I don't think its common, and I'm pretty sure it'd help to put your mods on a CV and apply for jobs in the usual way, instead of just sitting around waiting for an offer. Well, it's one thing for someone to think of their mods the same way they might think of artwork in their portfolio; to treat their mods as examples of their work which prospective clients could use to gauge whether or not they're interested in working with the person. The whole weird Nexus/'Craft 'em Up thing, where modders act like the work they put up on the internet for free is something that must provide them a living in and of itself while getting really catty any time they think someone or something is preventing it from doing that (like Arthmoor and OblivionGate) is just...I dunno' what a good equivalent situation even is here.
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# ? May 14, 2014 09:02 |
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Ernie Muppari posted:Well, it's one thing for someone to think of their mods the same way they might think of artwork in their portfolio; to treat their mods as examples of their work which prospective clients could use to gauge whether or not they're interested in working with the person. The whole weird Nexus/'Craft 'em Up thing, where modders act like the work they put up on the internet for free is something that must provide them a living in and of itself while getting really catty any time they think someone or something is preventing it from doing that (like Arthmoor and OblivionGate) is just...I dunno' what a good equivalent situation even is here. Like some guy who reckons that a great idea for a sitcom would be some guy telling his future children a long convoluted story about how he met their mother. And then tries to sue the writers/network for 'stealing his idea' when the full extent of his idea was 'I reckon that'd be funny'?
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# ? May 14, 2014 09:20 |
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Out of curiosity, has that guy who modded that awesome red mech made anything else?
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# ? May 14, 2014 14:00 |
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MadBimber posted:Out of curiosity, has that guy who modded that awesome red mech made anything else? http://community.playstarbound.com/index.php?resources/xs-corporation-mechs.1341/updates Three other mechs since then - smaller than the other one but still awesome.
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# ? May 14, 2014 14:19 |
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dog kisser posted:http://community.playstarbound.com/index.php?resources/xs-corporation-mechs.1341/updates I haven't been keeping up with Starbound lately, but holy poo poo.
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# ? May 14, 2014 14:21 |
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Jesus Christ. Speaking of mods that I hope are incorporated officially... that poo poo certainly outshines the vanilla-game mechs by a wide margin. Say what you will about Starbound but they sure as hell delivered on the "modding platform" promise. If this is what people are doing in this early beta stage, I can only imagine the kind of poo poo we'll get when the full game is done. If only every game was this malleable.
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# ? May 14, 2014 14:36 |
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dog kisser posted:http://community.playstarbound.com/index.php?resources/xs-corporation-mechs.1341/updates I've played commercial releases with less cool mechs
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# ? May 14, 2014 14:48 |
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Vib Rib posted:Jesus Christ. Speaking of mods that I hope are incorporated officially... that poo poo certainly outshines the vanilla-game mechs by a wide margin. USCM! USCM!
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# ? May 14, 2014 14:56 |
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Those mechs are so awesome As well as highlighting the ridiculous strength Completely Common Wildlife felt like they had when I was still playing. "Pink Antler thing in the middle of the day? Yeah that's gonna need a couple swings from the warmech plasma sword twice as big as it to deal with. Good thing it isn't a nocturnal animal, then I would have needed at least four swings." Does the Apex Impervium Broadsword still list 2k damage per swing? Whenever that combat overhaul hits the stable build is probably when I'll dust things off, and look up that Estus Mod so I'm not chomping down piles of bandages and as many banana breads/battered bananas my homeworld plantation and persistent farmables can churn out as my HP pool rises.
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# ? May 14, 2014 14:57 |
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If nothing else, once they release the 'lua scripts run on items' update, THAT's when you're going to start seeing crazy poo poo.
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# ? May 14, 2014 15:03 |
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After the game hits 1.0, I anticipate game-changing mods on a much more fundamental level. Maybe not total conversions, but if big name modpacks can do what they do for Minecraft, imagine what they could do for a game like this.
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# ? May 14, 2014 15:45 |
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Eonwe posted:Sure. Username? RRussom
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# ? May 14, 2014 17:33 |
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See what I meant about taking a break atm? All the skellies need atm are morw armors and blocks and those are booooring.
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# ? May 14, 2014 18:13 |
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Vib Rib posted:After the game hits 1.0, I anticipate game-changing mods on a much more fundamental level. Maybe not total conversions, but if big name modpacks can do what they do for Minecraft, imagine what they could do for a game like this. I can't wait for the mod packs you can run on your server, that's what has kept minecraft going so strong IMO. A new mod pack and the game is totally different and awesome in new ways. *note I hate minecraft and don't play it and stopped my kids from playing it anymore, we all play starbound together instead.
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# ? May 14, 2014 18:56 |
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Bitter Beard posted:I can't wait for the mod packs you can run on your server, that's what has kept minecraft going so strong IMO. A new mod pack and the game is totally different and awesome in new ways. *note I hate minecraft and don't play it and stopped my kids from playing it anymore, we all play starbound together instead. I don't understand this at all.
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# ? May 14, 2014 19:44 |
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Bitter Beard posted:minecraft...stopped my kids from playing it anymore... why?
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# ? May 14, 2014 19:49 |
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Kly posted:why? I was sort of wondering that too.
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# ? May 14, 2014 19:50 |
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# ? May 28, 2024 09:47 |
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this is what kids who play minecraft too much grow into https://www.youtube.com/watch?v=aRdcptG365I it's understandable!!
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# ? May 14, 2014 20:10 |