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ImpAtom posted:One of the gameplay mechanics is literally "moe fetish." That is the actual loving mechanic name. I'm hesitant to, but CS Lewis' monologue on men and curiosity and a spiral of self-destruction and all that, so I'm gonna have to ask you to elaborate.
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# ? May 21, 2014 08:02 |
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# ? May 21, 2024 13:52 |
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One of the first image searches is CGs of the girls covered in a substance that is in no way meant to resemble semen. Game looks cool as hell and I've changed my mind. Preordered.
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# ? May 21, 2014 08:03 |
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The White Dragon posted:
No comment
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# ? May 21, 2014 08:05 |
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The White Dragon posted:
Oh loving hell. Here goes. So one of the core mechanics in the game is "Captivate." Every enemy has a "moe" which represents a 'personality type' they like, such as sadist, masochist, bipolar, ditz, ect. You appeal to their moe by selecting a personality type (which changes your character's clothing and dialogue lines) and then selecting fetishes that appeal to that personality trait. Again, this is all literal descriptions of the mechanics. They are called "moe" and "fetish." It also means that you quite literally spend most of your time in the game making a creepy anime girl beg monsters to do "wh.. whatever they want to me" in a 'seductive' voice for power-ups. Also you do all this so you can power up your giant robot with the eventual end goal of sticking underage anime girls in a coffin that tentacle-molests them because this is loving Japan. ImpAtom fucked around with this message at 08:25 on May 21, 2014 |
# ? May 21, 2014 08:21 |
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ImpAtom posted:Oh loving hell. Here goes. The witch has been roused, I guess
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# ? May 21, 2014 08:30 |
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Not sure whether that gif or Imp's description is creepier.
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# ? May 21, 2014 08:33 |
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Rinkles posted:
I'm so glad that Japan is making full use of the Vita's features.
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# ? May 21, 2014 09:03 |
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ImpAtom posted:Also you do all this so you can power up your giant robot with the eventual end goal of sticking underage anime girls in a coffin that tentacle-molests them because this is loving Japan. I'm sorry, what
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# ? May 21, 2014 09:12 |
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kirbysuperstar posted:I'm sorry, what I swear not a word of that is made up.
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# ? May 21, 2014 09:17 |
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Rinkles posted:
When is the oculus rift support?
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# ? May 21, 2014 09:27 |
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I'm gonna make my first post on SA in about a year to cry about my first experience with an older JRPG. A couple days ago, I picked up Final Fantasy 6. I got through a decent chunk of it over a couple days, eventually getting to Zozo. I played poorly in Zozo, nearly wiping on the area boss. I made it through, however, and sat through the long cinematic sequence. Then, I wandered in Zozo a bit, looking for a heal, I think. (I didn't know that KOed characters get revived to 1 HP after that fight.) A couple encounters later, I just leave Zozo, with only a couple characters alive and no Phoenix Downs. No problem, I figure, the next town is just a couple screens away. I forgot to save as soon as I got to the world map, (obviously) wiped after a couple random encounters, and got stuck with a save right outside of Zozo. An hour or two of progress lost. The worst part is, I'm sure most actual RPG fans did this sort of thing a few times - when they were twelve. Oh, uh - wonderful game, other than that. I'm actually beginning to like the idea of ATB, as opposed to the strict turn-based I've experienced with Pokemon and the CTB of FFX/LOTR:TTA (which I loved, although I guess one tends to love what they are exposed to first).
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# ? May 21, 2014 10:00 |
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Zozo was a loving nightmare when I was a teenager and FF6 was the first JRPG I'd ever played. I was pretty dumb and didn't realise the game actually expected you to waste a turn using your healing spells, though.
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# ? May 21, 2014 12:38 |
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I died to the loving whelk of all things, but then again I was like, 9? Never played a turn-based RPG (or well, ATB) at that point. "Why can't my robots move, what's that stupid bar mean?!"
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# ? May 21, 2014 14:58 |
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I would sacrifice any number of you strangers for a remake of Ogre Battle: March of the Black Queen. Even just a port to Steam.
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# ? May 21, 2014 17:41 |
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Final fantasy six is an ok game.
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# ? May 21, 2014 19:09 |
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V-Men posted:I would sacrifice any number of you strangers for a remake of Ogre Battle: March of the Black Queen. Even just a port to Steam. Yes, but only if it gets similar treatment to Tactics Ore on the PSP. That's how you do a remake.
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# ? May 21, 2014 19:34 |
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V-Men posted:I would sacrifice any number of you strangers for a remake of Ogre Battle: March of the Black Queen. Even just a port to Steam.
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# ? May 21, 2014 20:12 |
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Elminage Gothic is coming to Steam (!) this Summer. http://blog.ghostlight.uk.com/post/ghostlight-descends-into-the-dungeons-of-tsun-kurn-to-bring-elminage-gothic-to-pc quote:When we first spoke about bringing JRPGs to Steam, one of the things we were excited about was that if JRPGs were successful for us, we might get the opportunity to bring over games that had never been released outside of Japan before. Well, I’m pleased to say that we’re now starting to make good on that opportunity. Here's an old trailer for the 3DS version. https://www.youtube.com/watch?v=P7jFo9-zPww&hd=1
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# ? May 22, 2014 16:51 |
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Are Ghostlight a lovely developer in general or was it just the one Devil Survivor that they royally hosed up?
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# ? May 22, 2014 17:11 |
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They're kind of lacklustre. Mostly, they're okay as long as they're not using in-house translations, which are the worst I've ever seen.
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# ? May 22, 2014 17:20 |
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Stelas posted:They're kind of lacklustre. Mostly, they're okay as long as they're not using in-house translations, which are the worst I've ever seen.
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# ? May 22, 2014 17:23 |
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Endorph posted:How bad are their in-house translations? Notably, the retail Record of Agarest War PS3 version in the UK was missing punctuation, capital letters and any sense of grammar for about 40% of the game. Seeing dialogue lines like '...... im okay' in a full-price product was surreal as hell. Guess they didn't expect anyone to bother to stick with it. After that, they started purchasing the right to use XSeed localizations.
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# ? May 22, 2014 17:26 |
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So what improvements does Gothic have over Original? Will we still be able to do face or music load?
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# ? May 22, 2014 17:28 |
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Stelas posted:Notably, the retail Record of Agarest War PS3 version in the UK was missing punctuation, capital letters and any sense of grammar for about 40% of the game. Seeing dialogue lines like '...... im okay' in a full-price product was surreal as hell. Guess they didn't expect anyone to bother to stick with it. I think my favorite example will always be that they, somehow, managed to translate "Fourth Generation" in a series of five generations as "Force Generation".
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# ? May 22, 2014 17:33 |
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Levantine posted:So what improvements does Gothic have over Original? Will we still be able to do face or music load? I sure hope so. Trying to get Face/Music Load to work for Original on Vita was a pain.
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# ? May 22, 2014 17:34 |
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Endorph posted:"Gentlemen don't like violence but love the violence of words. Prepare for word torture! I'm full of dangerous phrases that should be censored!" Lines like this are literally why I like fifth-gen JRPGs.
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# ? May 22, 2014 19:44 |
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Endorph posted:How bad are their in-house translations? Stiff and awkward bad or "Gentlemen don't like violence but love the violence of words. Prepare for word torture! I'm full of dangerous phrases that should be censored!" bad? Liz and Ard's translation is fantastic, and I will hear nothing to the contrary.
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# ? May 22, 2014 20:21 |
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BloodWulfe posted:Liz and Ard's translation is fantastic, and I will hear nothing to the contrary.
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# ? May 22, 2014 20:25 |
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Levantine posted:Yes, but only if it gets similar treatment to Tactics Ore on the PSP. That's how you do a remake. I think 75-95% of the changes they made in updating LUCT for PSP was great, but things like failure chances in making items and how leveling and grinding skills worked was so loving tedious it made me stop the game altogther. Agreed that an update to Black Queen would rock my world. gently caress, I'd take an Ogre Battle styled spiritual successor kickstarter at this point.
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# ? May 22, 2014 20:27 |
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Is there anything in particular I should spend my BP on in Parasite Eve?
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# ? May 24, 2014 21:55 |
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Endorph posted:It is kind of fantastic how the entire game descends into nonsense every time they're on screen. The bold absurdity that comes from directly translating Japanese puns is enlightening, really.
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# ? May 24, 2014 22:15 |
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Ibram Gaunt posted:Is there anything in particular I should spend my BP on in Parasite Eve? Damage on your main weapon. Which you really want to be a machine gun because they're the fastest guns.
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# ? May 24, 2014 22:58 |
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Ibram Gaunt posted:Is there anything in particular I should spend my BP on in Parasite Eve? Weapon damage is the most useful. Item space isn't very useful because of the game length, but if you're just playing through it casually for the first time then it's nice to not always juggle your inventory. It's worth noting (because the game doesn't explain it) that more shots are not straight up x2/x3/etc your base damage. One shot weapons are full damage, but it breaks down from there: 2x is 60% per shot 3x is 42% 5x is 25% 7x is 18% 10x is 13% So while it may seem like more shots are a good investment they really aren't beyond 3x. In fact, 5x is actually 1% less total damage than 3x, and 7x is the same total damage as 3x. Going 10x is technically the most damage at 130%, but it's super slow and you'll be vulnerable for a long time.
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# ? May 24, 2014 23:10 |
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I see. Thanks, is ATB worth upgrading or does it scale horribly?
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# ? May 25, 2014 05:31 |
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Ibram Gaunt posted:I see. Thanks, is ATB worth upgrading or does it scale horribly? ATB and item capacity don't carry over to NG+, your best weapon and armor do. Also the base weapon type you're using has a greater effect on how fast your bar fills than the stat.
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# ? May 25, 2014 05:33 |
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Ibram Gaunt posted:I see. Thanks, is ATB worth upgrading or does it scale horribly? Covered above, but even disregarding the NG+ carryover the ATB boosts aren't very significant relative to the investment. I'm still of the opinion that item capacity is nice if you're just playing through for fun and not looking to minmax your NG+ stuff. You'll get a lot of stuff that eats up inventory space quickly. Each weapon has four different speed values, but the short version is that it goes machine guns > handguns > rifles > shotguns in terms of speed. I can break down all of the mechanics if you want but maybe that's not super fun for a first/returning playthrough.
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# ? May 25, 2014 05:50 |
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And let's not forget the terrible grenade launchers that I recall being even slower than shotguns.
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# ? May 25, 2014 05:52 |
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Is NG+ actually worth doing? I was mostly just going to jump to PE2 when I was finished unless NG+ adds something substantial.
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# ? May 25, 2014 06:02 |
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They're sooo slow! You have to fire six shots to beat the shotgun by 0.1 seconds, and at that point you're already doing things wrong. It you find a grenade launcher with an effect you want it's always better to copy it over rather than, y'know, launch grenades. Parasite Eve is an awesome game with some wonky mechanics.
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# ? May 25, 2014 06:03 |
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# ? May 21, 2024 13:52 |
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Ibram Gaunt posted:Is NG+ actually worth doing? I was mostly just going to jump to PE2 when I was finished unless NG+ adds something substantial. New Game + features a new optional 100 floor dungeon with a bunch of new equipment, some new monsters, and a new ending which is the canonical one for Parasite Eve 2. You can look up the last online if you really don't want to do the dungeon but it is fairly substantial in terms of extra content.
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# ? May 25, 2014 06:08 |