|
Danny Glands posted:I think after Bronzestabbed ends, I'm gonna do a vanilla DF LP that's not going to be a succession, since I kinda had a problem getting new overseers into my last succession RP. I would thoroughly appreciate this! I can't stand the succession LPs anymore as they devolve into fanfictions and "HOW WACKY IS THIS!!" circles, so it would be nice to have an actual playthrough of it made.
|
# ? May 19, 2014 20:00 |
|
|
# ? May 13, 2024 09:38 |
|
Jazzimus Prime posted:It isn't on the official LP Archive, but Bad Munki archived it here: http://gemclod.goondorfs.net/ I'm pretty sure someone made a music pack for LNP with songs about gemclod. It was pretty hilarious to (if repetitive) to play. I just remember when migrants came with that sound pack a dwarf would say I hope they bring cats I love cats mmmmmm cats!
|
# ? May 20, 2014 00:32 |
|
Jazzimus Prime posted:It isn't on the official LP Archive, but Bad Munki archived it here: http://gemclod.goondorfs.net/ So far this is a decent read. Thanks!
|
# ? May 20, 2014 00:54 |
TOOT BOOT posted:Apparently the guy that does Masterwork doesn't play Dwarf Fortress. Somehow that explains a lot. Wait. What? Seriously?
|
|
# ? May 20, 2014 01:06 |
|
Diogines posted:Wait. What? Seriously? Next you'll be surprised that Notch doesn't play Minecraft.
|
# ? May 20, 2014 02:31 |
|
Leperflesh posted:You don't need to wait for Bronzestabbed to end (bronzestabbed is never going to end ) - there's hundreds of goons interested in DF LPs. You'll be guaranteed an audience unless your writing is terrible. Mm. Probably true with that. I can't wait to see what curveballs Armok will throw me, so best to wait then.
|
# ? May 20, 2014 06:12 |
Diogines posted:Wait. What? Seriously? poo poo, I haven't played an earnest, full lifespan of a fort for a long time now. Burned out on all the stuff that felt wrong and needed to be fixed first. I'm sure the new version will give me a good kick in the pants, though.
|
|
# ? May 20, 2014 07:25 |
|
Toady doesn't really play fortress mode either. I mean he'll apparently start a fort just to test a thing or two, but he clearly doesn't play multi-year forts.
|
# ? May 20, 2014 07:28 |
Notch not really playing Minecraft and Toady not really playing Dwarf Fortress both make sense, though. Usually, hardcore modders actually play the games they mod, though.
|
|
# ? May 20, 2014 08:36 |
honk fartToady One posted:We've returned from the event. There might even be audio of it in podcast form at some point, but that's not entirely decided. In any case, back to the dwarves! The main thing I worked on today was more cultural identity tracking during world gen, since the final communities at the end of world gen were having too much of their information washed out. Things are generally moving forward at a wholesome speed as the two year release anniversary creeps closer.
|
|
# ? May 20, 2014 23:57 |
|
Generally moving forward at a wholesome speed could mean anything though.
|
# ? May 21, 2014 00:09 |
|
What could be more important than the continuity of communities you'll never interact with? Next on the development plan: Dwarven children now adopt pets whether you want them to or not. Earthquakes! watch out for random cave and passage collapses. More deadly snowballs for adventure mode. Titans and night horrors get likes and dislikes.
|
# ? May 21, 2014 07:21 |
|
What was the basic story and outcome of Gemclod again? All I can remember is that the dwarves were pissed that goblins had integrated too much into society.
|
# ? May 21, 2014 15:55 |
|
TremendousMajestic posted:What was the basic story and outcome of Gemclod again? All I can remember is that the dwarves were pissed that goblins had integrated too much into society. That's Bronzestabbed, which is still going. Gemclod was 'last stand of the Dwarves' because he filthy high elves had driven them to near extinction.
|
# ? May 21, 2014 16:05 |
Hey look @ this fuckin thingquote:[OS X Only] This could be big. It warrants keeping an eye on, I think.
|
|
# ? May 22, 2014 11:30 |
|
scamtank posted:Hey look @ this fuckin thing The holy grail has been found!
|
# ? May 22, 2014 12:16 |
No joke I'm more looking forward to this than the update.
|
|
# ? May 22, 2014 12:20 |
I tried to find some way to wrangle this into a Windows release, but I'm in over my head. The plugin itself seems to be written in C like all the others, but the compiling conventions are different and I have no idea how to reconcile them. We'll have to wait for someone to beat it into shape.
|
|
# ? May 22, 2014 12:46 |
Oh hell here's a devlog tooToady One posted:It's a continuing process as usual... more climbing tweaks, culminating with the new debug button to place all of the dwarves in the fortress up in the tree tops and see if they can make their way down. That all seemed to work, so hopefully there won't be too much stranding upon the release. Finished a portion of the XML that was missing... cleaned up some busted banter... I ended up needing a preliminary conflict state "encounter" to handle some wilderness animal interruption issues. It doesn't do much at the moment aside from manage job cancellation issues, but I imagine it'll be the foundation for things like threat displays etc. later.
|
|
# ? May 22, 2014 12:48 |
|
vaporware fortress
|
# ? May 22, 2014 12:54 |
|
scamtank posted:Hey look @ this fuckin thing Any 3rd party confirmation it works?
|
# ? May 22, 2014 13:51 |
Nowhere that I can see. I'm personally just waiting for Bad Munki to stumble in and take notice.
|
|
# ? May 22, 2014 14:25 |
|
Baloogan posted:vaporware fortress It's been so long since I saw the screenshots of multi-tile trees that I feel like I've actually played that version.
|
# ? May 22, 2014 15:32 |
scamtank posted:Nowhere that I can see. I'm personally just waiting for Bad Munki to stumble in and take notice. Fuuuuuuuuuck I got called out. Trip report thus far: this plugin crashes DF. I should probably make sure I'm running the latest dfhack LNP MCP FBI ABC and possibly try compiling it on my system. I'm running 10.9, and I've seen problems crop up with that. Bad Munki fucked around with this message at 16:56 on May 22, 2014 |
|
# ? May 22, 2014 16:45 |
|
Only 40 Z levels until I am pumping lava wherever I want. Life is good. This makes up for noticing a much, much higher magma source in a cavern lava tube. Plus I just had a dwarven prodigy become a legendary engraver. I'd prefer an artifact of some utility, but I'll settle for just throwing this amulet on the pile with the rest.
|
# ? May 22, 2014 17:01 |
scamtank posted:Hey look @ this fuckin thing Looks like he uploaded a windows version as well, tho I seem entirely too retarded to figure out how to apply it. I'm guessing extract everything to the dfhack/plugins, include the ascii tileset in art/graphics, change the graphics_fullfont to point to that, and something about OpenGL/no TTF (stuck in this part). canepazzo fucked around with this message at 06:55 on May 23, 2014 |
|
# ? May 23, 2014 06:50 |
I'd already started compiling a new batch of r4 from the raw .cpp in there before I'd noticed there's a ready-made .dll in the mix. Oops. It demands an r3 build of DFHack and I still can't get the raw file to compile, but here it is. This is Phoebus 16x16 smooshed with a tiny Taffer 10x10 ASCII thing. It sorta works, but Bronzestabbed crashes immediately when I unpause. I wonder if neatly scaling proportions (8x8, 12x12, 16x16) would make that fuzzy anti-aliasing go away. canepazzo posted:Looks like he uploaded a windows version as well, tho I seem entirely too retarded to figure out how to apply it. I'm guessing extract everything to the dfhack/plugins, include the ascii tileset in art/graphics, change the graphics_fullfont to point to that, and something about OpenGL/no TTF (stuck in this part). The ASCII font is there only if you can't be arsed to find anything yourself. You just need to use some ordinary ASCII tileset for FONT/FULLFONT, the fancy tileset for GRAPHICS_FONT/GRAPHICS_FULLFONT and make sure the PRINTMODE is something OpenGL can understand, such as STANDARD. GRAPHICS:YES might also be needed.
|
|
# ? May 23, 2014 09:31 |
|
Suicide Sam E. posted:Only 40 Z levels until I am pumping lava wherever I want. Life is good. Please don't underestimate engravers. They are my best friend, and I love them to pieces because they make the most misstreated dwarves ecstatic - purely out of the fact that he has a 2x2 bedroom with some pictures in it.
|
# ? May 23, 2014 09:38 |
scamtank posted:The ASCII font is there only if you can't be arsed to find anything yourself. You just need to use some ordinary ASCII tileset for FONT/FULLFONT, the fancy tileset for GRAPHICS_FONT/GRAPHICS_FULLFONT and make sure the PRINTMODE is something OpenGL can understand, such as STANDARD. GRAPHICS:YES might also be needed. This worked perfectly, no crashes on unpause on a new game. I'm assuming it's only working on fullscreen?
|
|
# ? May 23, 2014 09:58 |
The effect should be immediately obvious when the main menu font suddenly changes shape. If not, something's up. This thing seems to specifically require the r3 build of DFHack. Did you get a red error message in the console window?
|
|
# ? May 23, 2014 10:11 |
scamtank posted:The effect should be immediately obvious when the main menu font suddenly changes shape. If not, something's up. Yeah, using r3. No error messages that I can see. Tried multiple graphics (Ironhand, Spacefox, Phoebus), multiple fonts (CLA, default ascii, a few others from the repository). Only had crashes on quit a couple of times, but gameplay was working fine. The way the script seems to run is launching the game with the font from the graphic set, it stays a couple seconds up, then the script runs and leaves your DF minimized. When you maximise DF again, the font have been applied and all's good.
|
|
# ? May 23, 2014 10:19 |
|
Michaellaneous posted:Please don't underestimate engravers. They are my best friend, and I love them to pieces because they make the most misstreated dwarves ecstatic - purely out of the fact that he has a 2x2 bedroom with some pictures in it. I already have 2 or 3 legendary engravers. Also, a lot of my common areas are already engraved with exceptional and masterful pictures mostly the "giant jaguar kills someone" motif, but finally my dwarves have begun acknowledging the accomplishments of our fortress in the past decade or so. Finally some engravings of people who are not the mayor or broker! A new section of giant jaguar history is still revealed now and then. Maybe my dwarves are like the Aztec or something? I opt for the 3x2 bedroom for undistinguished dwarves. I have not gotten around to fitting a table and chair in each as my plan calls for, but there is space. 3x2 bedrooms in 5x5 blocks of rooms. Do you engrave walls also? I have been avoiding it because of the extra difficulty it would add in distinguishing the rooms from each other (as they are already crowded and cluttered.
|
# ? May 23, 2014 11:34 |
|
Suicide Sam E. posted:I opt for the 3x2 bedroom for undistinguished dwarves. I have not gotten around to fitting a table and chair in each as my plan calls for, but there is space. Table and chair is a bad idea. If a dwarf owns a chair he'll sit in it to eat his meals instead of the lavish public dining hall. I usually give them a chest/coffer and a cabinet. The'll occasionally admire the furniture, it makes the room nicer. And they'll store their old clothes in the cabinet rather than leaving them littering the halls. They used to keep coins in bedroom coffer/chests, I think the only thing that can go in them now are owned meals. If a military dwarf claims a food item and stores it in his backpack and then for some reason stops wearing the backpack, the meal will fall out of the backpack onto the floor. Nobody will put it in a stockpile because it is an owned item, so it just sits there and rots. If the owner also owns a chest he will eventually collect the meal and put it in a chest. I'm pretty sure it still rots, but at least it only stinks up his own bedroom. Of course the more sensible solution is just to not allow military dwarfs to carry food.
|
# ? May 23, 2014 11:50 |
If there's some weird circumstance where an immigrant hunter festooned with trophy items for his kills feels the need to switch uniform, the earrings and bracelets also go in the chest.
|
|
# ? May 23, 2014 13:01 |
|
Angela Christine posted:Table and chair is a bad idea. If a dwarf owns a chair he'll sit in it to eat his meals instead of the lavish public dining hall. I usually give them a chest/coffer and a cabinet. The'll occasionally admire the furniture, it makes the room nicer. And they'll store their old clothes in the cabinet rather than leaving them littering the halls. This is why you can't have nice things, URIST!
|
# ? May 24, 2014 11:04 |
|
In my experience only cheese things rot in coffers. And I don't deal in cheese because of how frequently it spoils and makes possible for any food containing it to spoil quickly. I recall having a bunch of dwarves contented with their mini-fridges. Now I just have to test this out again.
|
# ? May 24, 2014 11:53 |
|
Having some dwarves stash away rotting food in their chests sounds like a feature to me. Very realistic.
|
# ? May 25, 2014 00:23 |
Tonight, on Tales of Bug Fixing:Toady One posted:The highlight of the last few bug-fixer sessions was definitely yesterday, when the king of my dwarves appointed a visiting merchant's yak as the general of the army while I was trading. I was working at the time on liaison issues -- the long-standing bug that fired the liaison when they left the map is handled, so you should get the same one every time now if something tragic doesn't happen to them, and I reconfirmed that if something bad does happen, you do get a new one. I guess I just need to make sure the new liaison doesn't end up being a work animal sometimes, which appears to be considered an option.
|
|
# ? May 25, 2014 04:58 |
|
|
# ? May 13, 2024 09:38 |
|
Suicide Sam E. posted:In my experience only cheese things rot in coffers. And I don't deal in cheese because of how frequently it spoils and makes possible for any food containing it to spoil quickly. Hmm, that could have been the problem. I deal in a lot of cheese. Come on, you can order milk for 1 dwarfbux, and with a single easy reaction it becomes worth 5! Roast it into a high quality meal and you're buying out caravans with leftovers.
|
# ? May 25, 2014 05:27 |