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kazil posted:Surely there is some middle ground between "git gud son" and "it's ok you died 100 times on the tutorial you're a fantastic person and I will always love you forever son" I literally did die over 30 times on the tutorial . And I'm still not as bad as bloodstains of people dying to the really obvious ambush enemies in Forest of Fallen Giants.
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# ? May 26, 2014 02:08 |
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# ? May 16, 2024 19:11 |
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Man, I never died in a zone in a Souls game as much as I do in Iron Keep. Seriously, forget Tower of Latria, Valley of Defilement, New Londo Ruins or Anor Londo, I will always do the most idiotic things and die lots and lots of times in every single character in that place. And it's not even that difficult.
Mystic Stylez fucked around with this message at 16:33 on May 27, 2014 |
# ? May 26, 2014 02:11 |
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Did you know you could attack while on a ladder?
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# ? May 26, 2014 02:12 |
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kazil posted:I'll take the run to Undead Purgatory over the run to Smelter Demon any day. The varied experiences and (totally legitimate) frustrations associated with individual areas are nothing short of facinating.
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# ? May 26, 2014 02:12 |
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Whichever one of you is THE MONARCH and is protecting those bells, you're doing god's work.
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# ? May 26, 2014 02:12 |
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powerful weedlock posted:I literally did die over 30 times on the tutorial .
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# ? May 26, 2014 02:13 |
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CJacobs posted:If it was difficult for a good reason and not "these enemies' weapons glow black so they do 3x the damage" I wouldn't be complaining. But I can see that you're one of those "lol git gud scrub " people so I won't bother arguing the point any further. I am loving awful at this game and I had no trouble with that lead-up and it takes like 5 minutes killing everything. They're just bad guys, either hollows or dudes with really slow attacks. The whip guys can move and attack pretty quickly but they do no damage and aren't exactly tough. This is really the thing in the game you're going to call "bullshit" on? Really? EDIT: I mean, some tree you could knock over or something to shortcut back to the Bridge Approach bonfire would be nice, but it's not exactly the trail of tears. Inspector_666 fucked around with this message at 02:20 on May 26, 2014 |
# ? May 26, 2014 02:15 |
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neetengie posted:How? Simple mistakes or what? This is my first Souls game, I'm not using a controller, and I never played a third person brawler. I'm finally more than half way through the game after about 5 characters making it to ~SL60 before learning how magic and melee work for the most part.
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# ? May 26, 2014 02:17 |
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WatchTHIS posted:Whichever one of you is THE MONARCH and is protecting those bells, you're doing god's work. You're welcome. Sadly i'm probably gonna have to move onto ng+, the invasions and bells aren't ringing as much as I'd like and I killed a few hackers today that boosted up my SM by almost half a mil. Harry Joe fucked around with this message at 02:25 on May 26, 2014 |
# ? May 26, 2014 02:18 |
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CJacobs posted:Whoever designed the lead-up to the chariot fight should be tied down and forced to play it until their fingers fall off. I just want a loving lance in the early game, is that so much to ask? Why even put lances in the game if you're going to gate most of them until near the end??? I don't know how much worse it is in NG+ but on the normal enemies at least, if you have a bow or binoculars + a ranged spell you should be able to attract just 1 at a time. I thought that run was really annoying but it's kind of just part of a larger problem I have with all 3 souls games, which is the decision to waste your time for no reason if you die on a boss. Owl Inspector fucked around with this message at 02:22 on May 26, 2014 |
# ? May 26, 2014 02:19 |
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Gestalt Intellect posted:I don't know how much worse it is in NG+ but on the normal enemies at least, if you have a bow or binoculars + a ranged spell you should be able to attract just 1 at a time. It's a lot worse on ng+, you WILL fight them all at once.
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# ? May 26, 2014 02:20 |
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Harry Joe posted:It's a lot worse on ng+, you WILL fight them all at once.
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# ? May 26, 2014 02:21 |
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Gestalt Intellect posted:I don't know how much worse it is in NG+ but on the normal enemies at least, if you have a bow or binoculars + a ranged spell you should be able to attract just 1 at a time. Are you talking about the guys on the poles? Are the aggro ranges just multiple times larger in NG and up? Because those guys were painfully easy to fight one at a time assuming you didn't just run into the middle of it. The only "troublesome" part is right after the little footbridge where you have to fight two hollows and one of the big halberd guys, and even that is...not that hard. Grey Fox posted:Plus a heavy armor red phantom at the fog gate! Fun. That guy is there even before NG, and you only have to kill him once.
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# ? May 26, 2014 02:22 |
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Iron Keep was probably the hardest area for me as well. I died a ton in that huge furnace room and hated it so much, and its entirely because of those archers. I never had problems with archers in Dark Souls but my first playthrough of DS 2 had me getting wrecked by archers. Maybe its just because I was out of the groove, but I couldn't shale off the arrows. I was really frustrated going through FoFG because all the archers kept pinning me from across the map. It was getting pretty annoying. Fast forward to Iron Keep and it goes from annoying to lethal. I hate those loving archers. People say there are safe spots but I can never seem to find them. Every area I think is safe I get shot in. I get shot in the back. I get shot into lava. I get shot trying to open a door. It was just miserable. Now I can speedrun that area pretty easily and avoid the archers pretty well, but gently caress that first time through them was miserable.
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# ? May 26, 2014 02:23 |
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Nahxela posted:Clear out the enemies and have some fun (it helps to be naked). also, take your character's armor off Bogart posted:Did you know you could attack while on a ladder? I. don't think I ever tried, actually. huh.
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# ? May 26, 2014 02:23 |
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Inspector_666 posted:Are you talking about the guys on the poles? Are the aggro ranges just multiple times larger in NG and up? Because those guys were painfully easy to fight one at a time assuming you didn't just run into the middle of it.
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# ? May 26, 2014 02:24 |
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Gestalt Intellect posted:I don't know how much worse it is in NG+ but on the normal enemies at least, if you have a bow or binoculars + a ranged spell you should be able to attract just 1 at a time. You don't need any ranged weapons. You can literally body pull them all one at a time.
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# ? May 26, 2014 02:25 |
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Cardboard Box posted:I. don't think I ever tried, actually. huh. Yeah. You can punch up with right-weapon and kick down with left-weapon. Weird.
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# ? May 26, 2014 02:25 |
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Inspector_666 posted:That guy is there even before NG, and you only have to kill him once.
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# ? May 26, 2014 02:26 |
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Grey Fox posted:Plus a heavy armor red phantom at the fog gate! Fun. The red phantom seems to be basically the same in NG+, or at least I didn't notice much of a difference, but the executioners are definitely way worse. They'll come down one by one in NG if you just approach slowly; in NG+ you really need arrows to avoid aggroing all of them.
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# ? May 26, 2014 02:26 |
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Grey Fox posted:Ok? He respawns on NG+. Or at least when I used the asthetic. Well, if you're burning aesthetics I think you kind of lose the right to say "This is too hard!"
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# ? May 26, 2014 02:27 |
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Inspector_666 posted:Well, if you're burning aesthetics I think you kind of lose the right to say "This is too hard!"
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# ? May 26, 2014 02:29 |
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For the love of god someone explain to me how there are so many blood stains in the steel cage room right before the last IK bonfire. I've gotten used to seeing completely random stains, but what the gently caress.
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# ? May 26, 2014 02:29 |
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I think people like to PvP there.
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# ? May 26, 2014 02:30 |
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Nalesh posted:I just had the best blue invasion ever, I get summoned to belfry sol and there's two grey spirits and the host. they're feeling each other with a few pokes. Are you a cop IRL? I don't get the hex hate. I don't see how it's that different from pyromancy or sorcery. I mean it's not exactly the same, only the same general concept. The only reason it's better is because you can plop on a ring that boosts it's damage by 20%, and all you have to do to get it is talk to a guy. But that blatant oversight never gets brought up for some reason.
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# ? May 26, 2014 02:31 |
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You can also drink estus on ladders!Internet Kraken posted:Iron Keep was probably the hardest area for me as well. I died a ton in that huge furnace room and hated it so much, and its entirely because of those archers. I never had problems with archers in Dark Souls but my first playthrough of DS 2 had me getting wrecked by archers. Maybe its just because I was out of the groove, but I couldn't shale off the arrows. I was really frustrated going through FoFG because all the archers kept pinning me from across the map. It was getting pretty annoying. Archers are a plague in DS2 because they lead you, their shots travel way faster than in earlier games, and they sometimes shoot twice in a row without reloading when the feeling takes them. If you have a bow you can use poison arrows on that area, it's the only way I got through it without pulling my hair out (you could just shoot the archers a billion times with normal arrows but that takes way longer). Iron Keep was a pain for me because I didn't know there would be a bonfire after Smelter Demon, so I was like gently caress this I'm sick of "big guy who swings a weapon around that you have to invincibility-frame-roll past" bosses and skipped him. Which meant going through the entire area with no bonfires until the end. That area pretty much taught me that poison is the best thing ever on big enemies and you should use it anytime you can.
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# ? May 26, 2014 02:31 |
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Speaking of pvp areas, the best thing is when you see a ghost or whatever they are when you see other people playing the game, and then they get parried. Just a sudden, loud bwaaaaa sound out of nowhere. Blood stains do this too.
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# ? May 26, 2014 02:33 |
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Cardboard Box posted:also, take your character's armor off
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# ? May 26, 2014 02:35 |
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Safety Scissors posted:Are you a cop IRL? Because I see it twice as often as sorcery and I see sorcery 5 times more often then I do pyromancy. Even if it wasn't the basic cookie cutter poo poo every unoriginal rear end who wants to one shot people uses, the fact that your success against it depends highly on the presence of lag is enough to make me hate it. With miracles, some badly timed lag will only make me lose 80%hp, sorcery maybe 60% while a half decently built hex user will one shot me. I'm sure it's awesome on their end because it probably looked like I didn't dodge it, but on my end it really sucks to be one shot by something that flew by 15 feet beside me.
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# ? May 26, 2014 02:35 |
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Nalesh posted:I just had the best blue invasion ever, I get summoned to belfry sol and there's two grey spirits and the host. they're feeling each other with a few pokes. I am so proud of you, fellow proponent of police brutality
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# ? May 26, 2014 02:36 |
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Control Volume posted:Speaking of pvp areas, the best thing is when you see a ghost or whatever they are when you see other people playing the game, and then they get parried. Just a sudden, loud bwaaaaa sound out of nowhere. Blood stains do this too. Ahahaha I've heard it happen to bloodstains but not normal player ghosts. I hope they never patch this or Looking Glass Knight's turbo sonic boom. Nahxela posted:Y-you quoted me saying being naked helps What if you were naked but still had your armor on
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# ? May 26, 2014 02:36 |
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Is there any kind of character viewer available? I'm not looking for something to edit characters, just something that can show me how many kills I have for a covenent and any other hidden stats.
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# ? May 26, 2014 02:36 |
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Gestalt Intellect posted:Ahahaha I've heard it happen to bloodstains but not normal player ghosts. I hope they never patch this or Looking Glass Knight's turbo sonic boom. It's only happened to me once and it scared the poo poo out of me when it did.
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# ? May 26, 2014 02:37 |
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Safety Scissors posted:I don't get the hex hate. I don't see how it's that different from pyromancy or sorcery. I mean it's not exactly the same, only the same general concept. The only reason it's better is because you can plop on a ring that boosts it's damage by 20%, and all you have to do to get it is talk to a guy. But that blatant oversight never gets brought up for some reason. This post is a good example of Poe's Law.
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# ? May 26, 2014 02:38 |
kater posted:For the love of god someone explain to me how there are so many blood stains in the steel cage room right before the last IK bonfire. I've gotten used to seeing completely random stains, but what the gently caress. There's a thing there on NG+ that could kill a dude. A bunch of my NG+ deaths came from blundering into places that I was sure were safe but now there's two black phantom Allone captains hanging out.
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# ? May 26, 2014 02:39 |
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kater posted:For the love of god someone explain to me how there are so many blood stains in the steel cage room right before the last IK bonfire. I've gotten used to seeing completely random stains, but what the gently caress. If you invade in that area, 90% of the time you end up fighting inside the cage. Hosts are usually hiding up there, or will retreat up the ladder as soon as you show up. Safety Scissors posted:Are you a cop IRL? I hate hexers because they are all boring and terrible. All they do is spam grs. Some of them pull out a bat staff for dark fog. None of them ever do anything remotely interesting. Also, they all wear that horrible dishrag hood which is a crime against fashion. I mean to hex well you need to invest in both int and faith. You have a huge amount of access to a ton of spells. And yet, hexers always use nothing but grs. Just spam that poo poo all day.
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# ? May 26, 2014 02:40 |
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kater posted:For the love of god someone explain to me how there are so many blood stains in the steel cage room right before the last IK bonfire. I've gotten used to seeing completely random stains, but what the gently caress. There's a dark spirit NPC in NG+ there, if we're thinking of the same spot. He's a tough cookie. Same goes for that room at the top of the elevator in Drangleic. He's also a motherfucker.
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# ? May 26, 2014 02:48 |
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I noticed something a bit odd about online play. When someone enters my world, or I enter there world for PvP or Co-Op play, any music I am playing is muted. I don't know why it is happening, but I like it. I will put up my summon sign somewhere, switch over browse the internet. Then, when Metallica's volume goes way down, I know I am being summon or invaded. My music is muted before the message "***bag invades your world" shows up. On an unrelated topic, are there any awesome weapons that do lots of damage with low stats. I like low stat weapons, so I can pour my stat points into vitality, endurance, and vigor. The best weapon I have found for me so far is the lightning imbued malformed skull.
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# ? May 26, 2014 02:49 |
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Deadly Ham Sandwich posted:I noticed something a bit odd about online play. When someone enters my world, or I enter there world for PvP or Co-Op play, any music I am playing is muted. I don't know why it is happening, but I like it. I will put up my summon sign somewhere, switch over browse the internet. Then, when Metallica's volume goes way down, I know I am being summon or invaded. My music is muted before the message "***bag invades your world" shows up. This has been covered repeatedly: Invasions count as "communications activity" for some reason.
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# ? May 26, 2014 02:50 |
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# ? May 16, 2024 19:11 |
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That's awesome. I didn't even know windows does that.
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# ? May 26, 2014 02:50 |