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NihilCredo posted:Sunset Invasion II: A New Level of Betrayal Ethiser posted:The ancient Brazilian Rain Forest civilization has returned from space and is ready to reassert themselves as the rulers of the world. I would unironically pay for a DLC with some kind of newly risen Atlantis that has flying shark cavalry and laser muskets and whatever.
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# ? May 29, 2014 03:31 |
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# ? Jun 10, 2024 06:59 |
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Roadie posted:I would unironically pay for a DLC with some kind of newly risen Atlantis that has flying shark cavalry and laser muskets and whatever. I actually would seriously like it if they did (a few) more fantasy/fun DLC. I'd like one for CKII that added 'low' magic based off historical superstitions, like the old game Darklands. Hedge wizards, horrifying vampires, and creepy fae folk. Victoria could get steampunk weaponry, Cthulhu cults, and a literal Martian Tripod invasion modeled off the CKII Mongols, but appearing scattered around the globe.
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# ? May 29, 2014 04:07 |
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I just want Aztecs to be viable. BTW when is Wealth of Nations going to be released?
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# ? May 29, 2014 04:44 |
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Frijolero posted:I just want Aztecs to be viable. Tomorrow.
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# ? May 29, 2014 04:55 |
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Dibujante posted:Tomorrow. Midnight? What timezone? ANTICIPATION MAN.
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# ? May 29, 2014 06:08 |
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ShadowHawk posted:Midnight? What timezone? ANTICIPATION MAN. They don't do midnight releases. It will be about midday in the US.
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# ? May 29, 2014 06:41 |
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Indeed, Paradox releases tend to be early morning Sweden time, so that they're in the office to react if something catastrophic happens.
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# ? May 29, 2014 07:09 |
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Don't those afternoon release times have something to do with Valve being on the West Coast? Or am I horrendously misinformed?
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# ? May 29, 2014 07:59 |
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Haven't played EUIV since launch, there is a 2nd major content expansion? Is the first one worth it? Hell, is the new one coming out worth it?
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# ? May 29, 2014 08:33 |
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Rincewind posted:Don't those afternoon release times have something to do with Valve being on the West Coast? Or am I horrendously misinformed? Kinda wonder how Steam will handle this anyway since there's no preorder but it'll have to be on steam for the DLC to activate.
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# ? May 29, 2014 09:33 |
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GMG has the new DLC for sale and already sent out keys. If you buy only WoN you can't use the current 20% off voucher ZMMIEX-EW1476-0PNL11 since it's below the 10€ limit, but if you add one cosmetic DLC you can use it, basically getting you the cosmetic DLC for free. Ed: Patch notes are up, too big to paste here: http://forum.paradoxplaza.com/forum/showthread.php?778277-Patchnotes-1.6 Vodos fucked around with this message at 10:58 on May 29, 2014 |
# ? May 29, 2014 09:45 |
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Vodos posted:Ed: Patch notes are up, too big to paste here: http://forum.paradoxplaza.com/forum/showthread.php?778277-Patchnotes-1.6 World conquest by orthodox ottoman HRE emperor is nerfed quote:Ghazi is now 25% manpower recovery speed
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# ? May 29, 2014 11:15 |
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Lots of great stuff in the new patch, but: " Westernisation is now +10 RR instead of +5 RR. - Countries with high monthly income will be slower through westernisation. Maximum monthly power into westernisation is reduced by 1 for each multiple of income by 40."
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# ? May 29, 2014 11:57 |
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quote:- AE reduction for losing provinces, vassals etc is no longer global. JakeDDR's AE dump is gone quote:- You can no longer declare war on a country you have guaranteed. quote:- Removed the diplomatic idea revolution&counter-revolution, and added in "Benign Diplomats", which gives +25% better improve relations and imperial relations.
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# ? May 29, 2014 12:06 |
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Pyromancer posted:Probably Minghals too - forming Mughals, Manchu or Persia no longer changes government form. Urgggghhhhhhhh.
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# ? May 29, 2014 12:19 |
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The dumbest question: How do I redeem the Humble Store purchase of Wealth of Nations? I don't see the key available on the page.
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# ? May 29, 2014 12:36 |
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quote:- Privateers
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# ? May 29, 2014 12:42 |
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Patch Notes posted:- When a country switched away from Catholism, there votes are no longer around ghosted.
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# ? May 29, 2014 12:53 |
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Vodos posted:GMG has the new DLC for sale and already sent out keys. If you buy only WoN you can't use the current 20% off voucher ZMMIEX-EW1476-0PNL11 since it's below the 10€ limit, but if you add one cosmetic DLC you can use it, basically getting you the cosmetic DLC for free. This rules, thanks!
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# ? May 29, 2014 13:14 |
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With all the increases to AE, you're left wondering when they'll remove expansion mechanics entirely. They really seem to want you to stay in your corner of the map, with expansion through war getting the entire world up in arms against you and expansion through diplomacy costing an arm and a leg for integration/annexation or being an RNG-fueled crapshoot for getting and inheriting a PU.
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# ? May 29, 2014 13:18 |
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Jolan posted:With all the increases to AE, you're left wondering when they'll remove expansion mechanics entirely. They really seem to want you to stay in your corner of the map, with expansion through war getting the entire world up in arms against you and expansion through diplomacy costing an arm and a leg for integration/annexation or being an RNG-fueled crapshoot for getting and inheriting a PU. In my current 1.6 game as England, I have the entire British Isles, most of France and a budding colonial empire by the mid 1500s. In my previous game as Mewar I formed Hindustan within a century or starting. Don't let that get in the way of your hyperbole though.
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# ? May 29, 2014 13:32 |
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Just started a new game and thought I'd take a few screenshots of the new stuff, noticed that espionage and expansion have been switched in to different categories, didn't see that in the patchnotes.
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# ? May 29, 2014 13:41 |
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Is 1.6 savegame compatible with 1.5? I had a really fun game as Scandinavia going and I'd hate to restart but I really am sick of my allies turning on me despite being really nice to them and helping them annex half the HRE.
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# ? May 29, 2014 13:43 |
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axeil posted:Is 1.6 savegame compatible with 1.5? I had a really fun game as Scandinavia going and I'd hate to restart but I really am sick of my allies turning on me despite being really nice to them and helping them annex half the HRE. Yeah it seems to be, just loaded up my Great Britain game I was playing yesterday with the new stuff and it's all there, bonus picture of some of the new policy things.
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# ? May 29, 2014 13:46 |
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axeil posted:Is 1.6 savegame compatible with 1.5? I had a really fun game as Scandinavia going and I'd hate to restart but I really am sick of my allies turning on me despite being really nice to them and helping them annex half the HRE. Should be compatible.
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# ? May 29, 2014 13:51 |
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axeil posted:Is 1.6 savegame compatible with 1.5? I had a really fun game as Scandinavia going and I'd hate to restart but I really am sick of my allies turning on me despite being really nice to them and helping them annex half the HRE. I tested it with a GB save, got a few CTDs but that's because of some graphical mods that need to be updated. Otherwise it seems to work fine, which is great because I'm doing an MP game with some friends. Worst comes to worst you can roll back to the old version to finish your game.
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# ? May 29, 2014 13:58 |
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Oh great, more diplomatic options are now made useless:quote:AI no longer interested in taking loans from players
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# ? May 29, 2014 14:03 |
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Pyromancer posted:Oh great, more diplomatic options are now made useless: As opposed to being a completely free way to generate a CB? I am going to try and add proper logic for it when I have time, but I really don't think people are going to use it for its intended purpose pretty much ever.
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# ? May 29, 2014 14:04 |
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Wiz posted:As opposed to being a completely free way to generate a CB? I am going to try and add proper logic for it when I have time, but I really don't think people are going to use it for its intended purpose pretty much ever. Why not fix it so AI actually manages finances and returns the loans most of the time, rather then leaving in a diplomatic option that never works for anything. Another broken one is return unlawful territory - it's weighted so if AI is coring land it never returns it(no matter your military power and diplomatic reputation) and AI doesn't usually get territory it can't core. Pyromancer fucked around with this message at 14:15 on May 29, 2014 |
# ? May 29, 2014 14:11 |
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You could get the AI to accept loans before? They've never even considered allowing me to give them a loan, it war never an option.
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# ? May 29, 2014 14:11 |
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Is there a comprehensive list somewhere of which features are only available with the paid expansion? The free patch sounds great but I won't be able to buy the expansion for a while, so I'm interested to know what I'm missing out on until then.
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# ? May 29, 2014 14:18 |
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Pyromancer posted:Why not fix it so AI actually manages finances and returns the loans most of the time, rather then leaving in a diplomatic option that never works for anything. Another broken one is return unlawful territory - it's weighted so if AI is coring land it never returns it(no matter your military power and diplomatic reputation) and AI doesn't usually get territory it can't core. Sure, that's obviously the ideal, but considering how seldom I'd expect the feature to end up being used (given that it'd require a combination of the player being willing to loan money for a small profit and the AI needing a loan and expecting to be able to pay it back without having to incur bank loans) it just isn't a priority. Wiz fucked around with this message at 14:22 on May 29, 2014 |
# ? May 29, 2014 14:18 |
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WeaponGradeSadness posted:Is there a comprehensive list somewhere of which features are only available with the paid expansion? The free patch sounds great but I won't be able to buy the expansion for a while, so I'm interested to know what I'm missing out on until then. The "Wealth of Nations" part of the patch notes.
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# ? May 29, 2014 14:19 |
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Finally I don't have to immediately drop Catholicism as soon as the Reformation happens! (For me micromanaging cardinals was reason alone to go Protestant)
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# ? May 29, 2014 14:26 |
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Wiz posted:In my current 1.6 game as England, I have the entire British Isles, most of France and a budding colonial empire by the mid 1500s. In my previous game as Mewar I formed Hindustan within a century or starting. Don't let that get in the way of your hyperbole though. I'm just basing myself on the patch notes, I haven't played with 1.6 yet. Going for a realm like the ones you mention has always been easy if you're expanding slowly.
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# ? May 29, 2014 14:40 |
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Jolan posted:I'm just basing myself on the patch notes, I haven't played with 1.6 yet. Going for a realm like the ones you mention has always been easy if you're expanding slowly. Remember that Wiz's design philosophy is that World Conquests should be impossible in this time period. This is reflected in his Let's Plays as well.
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# ? May 29, 2014 14:42 |
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Jolan posted:I'm just basing myself on the patch notes, I haven't played with 1.6 yet. Going for a realm like the ones you mention has always been easy if you're expanding slowly. Yes, and there is a significant middle ground between "owns all of Europe 50 years into the game" and "no expansion whatsoever", thus the hyperbole. Cantorsdust posted:Remember that Wiz's design philosophy is that World Conquests should be impossible in this time period. This is reflected in his Let's Plays as well. It's really not about world conquests being possible or impossible, it's about the fact that the game shouldn't have a central mechanic of "expanding has a cost" and then offer ways to completely circumvent that cost. There's an argument to be made for the cost being too high/too low or even that you think it should be scrapped altogether, but what we've done this patch is mostly just to make the game consistent about expansion having a cost, which is a core design feature of EU4. Wiz fucked around with this message at 14:47 on May 29, 2014 |
# ? May 29, 2014 14:43 |
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I never seem to have any problems with AE except for the occasional world spanning coalition, which is always somewhat irritating, but I guess that's what you get when you try and expand in three directions on two different continents at the same time!
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# ? May 29, 2014 14:49 |
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El Pollo Blanco posted:I never seem to have any problems with AE except for the occasional world spanning coalition, which is always somewhat irritating, but I guess that's what you get when you try and expand in three directions on two different continents at the same time! Worth noting in that area is that warscore costs now scale for the entire coalition size when making peace with a coalition, so you'll be able to take more provinces when defeating a large coalition. Combined with Administrative Efficiency mechanics, it allows for some extremely fast blobbing towards the endgame.
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# ? May 29, 2014 14:50 |
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# ? Jun 10, 2024 06:59 |
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Vodos posted:Does that mean the "Change government" CB is gone now? From the diplo idea tree, yes. I think it still exists for switching Milan back from the Ambrosian Republic though.
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# ? May 29, 2014 14:58 |