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Tallgeese posted:I can answer that. That makes sense, but it seems like it may not be the "lesser of two evils" since they could simply boost the damage or something else of the Monastery sword while preserving the parry-friendliness of the other curved swords.
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# ? May 30, 2014 19:09 |
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# ? May 16, 2024 18:34 |
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This is so, but would improved damage really make up for the fact that the Monastery Scimitar is around half the length of the others? I'm not so sure. Giving the curved sword parry a guaranteed minimum delay (say, the minimum being the speed of the second or third-fastest curved sword) seems a better deal overall, but that's me.
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# ? May 30, 2014 19:12 |
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Tallgeese posted:This is so, but would improved damage really make up for the fact that the Monastery Scimitar is around half the length of the others? I'm not so sure. In this hypothetical instance I'd say that boosting the Monastery Sc-sc-scimitar's damage would be a sort of risk-reward/challenge deal, like with a dagger. You have to get right up in their face to do your damage and your ability to make use of your damage is limited by your range.
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# ? May 30, 2014 19:16 |
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I should learn how to parry, anybody got recommendations for the best guys to get killed by over and over?
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# ? May 30, 2014 19:17 |
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Vermain posted:I took it to be the Throne of Want. It's why you need the Giant Kinship to actually get to it: the Throne recognizes its own. The "prize" would logically be kept at the heart of the kingdom, and Drangleic Castle doesn't have anything else that seems related to the giants. Isn't the Throne of Want normal sized though? It doesn't seem like a Giant would be able to sit on it.
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# ? May 30, 2014 19:21 |
Syan swordsmen, hollow halberdiers and the Pursuer. Alonne knights are too fast, other hollows are too unpredictable and lion warriors don't seem to be parryable at all.
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# ? May 30, 2014 19:23 |
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scamtank posted:Syan swordsmen, hollow halberdiers and the Pursuer. I've actually done OK in parrying Alonne Knights. They are pretty fast though.
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# ? May 30, 2014 19:24 |
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Gotta say, some of the Black Phantoms in NG+ feel kind of overtuned. It's fine that they do poo poo loads of damage, but 4k health seems a little stupid. That's not even fun or interesting to fight it's just a brick wall of tedium.
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# ? May 30, 2014 19:26 |
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Colapops posted:In this hypothetical instance I'd say that boosting the Monastery Sc-sc-scimitar's damage would be a sort of risk-reward/challenge deal, like with a dagger. You have to get right up in their face to do your damage and your ability to make use of your damage is limited by your range. They'd have to make it very high to be worth it, since they'd also be reducing the speed of attack chains a bit.
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# ? May 30, 2014 19:28 |
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Speaking of phantoms has the red phantom at the bottom of Brightstone always been there in NG? Because I completely forgot, turned the corner, and jumped a little.
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# ? May 30, 2014 19:29 |
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Captain Oblivious posted:Gotta say, some of the Black Phantoms in NG+ feel kind of overtuned. It's fine that they do poo poo loads of damage, but 4k health seems a little stupid. That's not even fun or interesting to fight it's just a brick wall of tedium. There's something to be said for the Dark Spirits that invade you then immediately rush over to hang by other phantoms in your game.
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# ? May 30, 2014 19:30 |
RBA Starblade posted:Speaking of phantoms has the red phantom at the bottom of Brightstone always been there in NG? Because I completely forgot, turned the corner, and jumped a little. You mean the Porcine Peasant? He's a weird character, although I don't think I've ever run into the man.
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# ? May 30, 2014 19:30 |
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scamtank posted:You mean the Porcine Peasant? He's a weird character, although I don't think I've ever run into the man. Yeah I guess so. Didn't notice until I saw a video that he has the porcine shield. I don't think I've seen anyone use that! It doesn't make up for the boar helm.
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# ? May 30, 2014 19:32 |
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Haha i was invaded in the forest of the last giants by a dude who would take damage and then automatically heal himself one second later back to full health. I punched him into a corner and did the spin attack constantly until he died. Eat poo poo and die hackers
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# ? May 30, 2014 19:32 |
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Kaldaris posted:There's something to be said for the Dark Spirits that invade you then immediately rush over to hang by other phantoms in your game. I'm not sure I understand what you're referring to here
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# ? May 30, 2014 19:32 |
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RBA Starblade posted:Speaking of phantoms has the red phantom at the bottom of Brightstone always been there in NG? Because I completely forgot, turned the corner, and jumped a little. In the cove before the spider area? Yes, he's definitely there in NG, but he's not an invader and doesn't announce himself.
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# ? May 30, 2014 19:32 |
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animatorZed posted:In the cove before the spider area? Yes, he's definitely there in NG, but he's not an invader and doesn't announce himself. Wasn't sure if he's a random occurrence or not, thanks.
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# ? May 30, 2014 19:33 |
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oldpainless posted:Isn't the Throne of Want normal sized though? It doesn't seem like a Giant would be able to sit on it. I actually had my own thought about this when I realized the throne looked a little odd. Take a look at it: Normally a throne would have two surfaces, the seat and the armrests, right? But this one has that, plus another one higher up. I feel like originally, the area your character is resting their hands on was the seat of the throne, and the bits farther out are the armrests. The bit in the middle where you sit could have been carved out after it was taken from the Giants. On the other hand, by all appearances, Vendrick and Nashandra are both giant-sized. So who would have sat in the human-sized seat before you did?
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# ? May 30, 2014 19:43 |
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I have no idea what the story of DS1 or DS2 was. DS1 was something about chest, while DS2 was about but hole.
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# ? May 30, 2014 19:51 |
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White Phosphorus posted:I have no idea what the story of DS1 or DS2 was. DS1 was something about chest, while DS2 was about but hole. You pretty much got the important parts down.
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# ? May 30, 2014 19:52 |
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Nibble posted:I actually had my own thought about this when I realized the throne looked a little odd. Take a look at it: Vendrick has a normal-size throne in Amana where his souls is at. So he was human-sized at some point.
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# ? May 30, 2014 19:54 |
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White Phosphorus posted:I have no idea what the story of DS1 or DS2 was. DS1 was something about chest, while DS2 was about but hole. I found Gavlan in Harvest Valley, and noticed a message on the ground behind him. code:
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# ? May 30, 2014 19:54 |
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Nibble posted:I actually had my own thought about this when I realized the throne looked a little odd. Take a look at it: The true chosen one is a spider king obviously.
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# ? May 30, 2014 20:06 |
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oldpainless posted:Vendrick has a normal-size throne in Amana where his souls is at. So he was human-sized at some point. His armor is also normal sized.
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# ? May 30, 2014 20:37 |
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Manatee Cannon posted:His armor is also normal sized. The armor in the corner of his bossfight room is him-sized. It's probably a The Hulk's Stretchy Pants situation.
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# ? May 30, 2014 20:38 |
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Powerful souls change you over time, he's lucky he wasn't warped horribly after he went hollow.
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# ? May 30, 2014 20:40 |
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What's going to be better for my battlemage once I get back to Freja (ugh) on him in NG+, Moonlight or Crystal Soul Spear? It only has 4 shots or so doesn't it? Is it stronger than GRS?
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# ? May 30, 2014 20:41 |
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Manatee Cannon posted:His armor is also normal sized. I've seen this argument used before and I think it's more of a gameplay thing than a lore thing. How do you explain all the other armor that you can wear that is originally huge like Smough's or the Looking Glass Knight's?
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# ? May 30, 2014 20:42 |
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Hikaki posted:I've seen this argument used before and I think it's more of a gameplay thing than a lore thing. How do you explain all the other armor that you can wear that is originally huge like Smough's or the Looking Glass Knight's? People trying to use that stuff as any kind of lore anchor are basically just grasping. Some people need to be reminded that it's still a video game and it's cool in a video game to get cool armor off guys you beat.
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# ? May 30, 2014 20:43 |
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Hikaki posted:I've seen this argument used before and I think it's more of a gameplay thing than a lore thing. How do you explain all the other armor that you can wear that is originally huge like Smough's or the Looking Glass Knight's? Those aren't actually the bosses armor, you buy lookalike sets from the armor merchants. The bosses don't just drop their armor upon death.
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# ? May 30, 2014 20:44 |
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Manatee Cannon posted:Those aren't actually the bosses armor, you buy lookalike sets from the armor merchants. The big guys/bosses don't just drop their armor upon death. Right but that still doesn't account for sets like the King's set. Which as you may recall you get with his Soul. Soooooo Yeah it's just a game, is the answer.
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# ? May 30, 2014 20:45 |
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Obviously, when you become hollow, you just let yourself go. Feasting on all the souls you can get, becoming bloated and gigantic.
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# ? May 30, 2014 20:48 |
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Captain Oblivious posted:Right but that still doesn't account for sets like the King's set. Which as you may recall you get with his Soul. You get the king set in the world, in a hidden throne room with his soul. How is that not different from buying a silly hat from a merchant?
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# ? May 30, 2014 20:48 |
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Manatee Cannon posted:Those aren't actually the bosses armor, you buy lookalike sets from the armor merchants. The big guys/bosses don't just drop their armor upon death.
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# ? May 30, 2014 20:50 |
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Manatee Cannon posted:You get the king set in the world, in a hidden throne room with his soul. How is that not different from buying a silly hat from a merchant? It is different, that's kind of the point I'm making. You can hand wave it like you did with the sets from a merchant, but in this case you're getting a normal size duplicate set with his Soul while the man himself is just mysteriously gigantor with similarly gigantor properties on his own (discarded) armor. The answer is "gently caress it, because he's the King and it's a videogame that's why". See also: The reason why most things in Dark Souls are loving huge. There's no deep reason for it, huge enemies are just easier to appreciate aesthetically and more fun to fight.
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# ? May 30, 2014 20:50 |
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Captain Oblivious posted:It is different, that's kind of the point I'm making. You can hand wave it like you did with the sets from a merchant, but in this case you're getting a normal size duplicate set with his Soul while the man himself is just mysteriously gigantor with similarly gigantor properties on his own (discarded) armor. And it being different is why I'm saying it's his actual armor. He wasn't always 20 feet tall. Why would he be when his ghost buddy and the royal sorcerer aren't?
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# ? May 30, 2014 20:54 |
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Oh my god how is this stupid burnt effigy still going in Earthen Peak in NG+.
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# ? May 30, 2014 20:54 |
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oldpainless posted:Vendrick has a normal-size throne in Amana where his souls is at. So he was human-sized at some point. Relevant, and with spoilers: https://www.youtube.com/watch?v=VFDBnSzn3bo
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# ? May 30, 2014 20:57 |
Souls games have a lot of really stupid stretchy-pants breaches of conduct (giant sentinels drop halberds and shields that patently aren't the size of houses, you strip the stuff you wear right off Hawkeye Gough's 20-ton corpse), but the designers went out of their way on Vendrick. They could've just as easily had the King's soul and armor set be looted from the pile of stuff he has lying in the corner. Maybe the locked door that opens only when Vendrick is dead could've been at the back of his little jail cell, behind a hidden panel perhaps. No, the big clothes and the small clothes are both separate, permanent and distinct things in the world that don't depend on something like Ornstein absorbing Smough to change shape. They wanted to underline the disparity between the two. What I'm saying is that the above video makes an awful lot of sense.
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# ? May 30, 2014 21:06 |
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# ? May 16, 2024 18:34 |
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RBA Starblade posted:What's going to be better for my battlemage once I get back to Freja (ugh) on him in NG+, Moonlight or Crystal Soul Spear? It only has 4 shots or so doesn't it? Is it stronger than GRS? Crystal Soul Spear has 3 shots at 50 attunement, it probably gains a fourth at somewhat higher attunement, but I don't know what the breakpoint is. It only takes one spell slot, though, so I highly encourage you to run Freja multiple times via Ascetics for more copies, and might as well get an extra one for the MLGS while you're at it! Sure, spider-stomps will one-shot you almost for certain, but that's part of the fun!
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# ? May 30, 2014 21:23 |