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Mindblast
Jun 28, 2006

Moving at the speed of death.


Rookersh posted:

Also we never see her in the Asylum. The Oliwa family only every celebrates as dad/mother/daughter/inmates in the opening bit.

Another thing I wonder about is at the very beginning of that chapter. someone (anya?) whispers something like "I waited for you for a long time". In hindsight this sounds kinda... eerie.

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Vadoc
Dec 31, 2007

Guess who made waffles...


The scene with Engel talking/spitting through a half-crushed, mutilated face is one of the most hosed up things I've ever seen in a game. Very well done, and apparently as hard to kill as BJ, for an old bird.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

your evil twin posted:

I heard that when you use the scope you can press and hold the fire button and it will charge up a super-powerful shot.

Just hold the scope over a target, and the LKW will automagically begin to charge up, filling the little squares on the bottom of the reticule. Press fire when they're full and you can take down Ubersoldaten in a single blast.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

Mindblast posted:

Another thing I wonder about is at the very beginning of that chapter. someone (anya?) whispers something like "I waited for you for a long time". In hindsight this sounds kinda... eerie.

Well later in the game, At the end of the final diary entry, she outright states that she missed you long before she met you. It would seem Anya was waiting for someone like BJ to come along, who could kill nazis by the truckload and change things, instead of just being a serial killer like she was.

e: gently caress, double post. My bad!

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



blackguy32 posted:

I just want them to get away from B.J. now. His story is done. I honestly think he is a dull character and I would like someone else to take the spotlight.
Heresy, it's not a Wolfenstein game without BJ.

your evil twin
Aug 23, 2010

"What we're dealing with...
is us! Those things look just like us!"

"Speak for yourself, I couldn't look that bad on a bet."
I've discovered that the laserkraftwerk has a hidden stealthy silent kill function!

https://www.youtube.com/watch?v=g-ar9hPMkuI

Geight posted:

Just hold the scope over a target, and the LKW will automagically begin to charge up, filling the little squares on the bottom of the reticule. Press fire when they're full and you can take down Ubersoldaten in a single blast.

Nice! I'm not that far into the game yet, only just got the laserkraftwerk. (I was responding to Triggsz's comments that the lasercraftwerk seemed weak throughout the game.)

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
Oh man, I know what I'm doing when I get the LKW again in my second playthrough. :fap:

Also I gotta say, you're the first person outside of a gameplay trailer I've seen that actually uses the cutting feature to create firing holes in cover. Good on you!

Mindblast
Jun 28, 2006

Moving at the speed of death.


Geight posted:

Well later in the game, At the end of the final diary entry, she outright states that she missed you long before she met you. It would seem Anya was waiting for someone like BJ to come along, who could kill nazis by the truckload and change things, instead of just being a serial killer like she was.

e: gently caress, double post. My bad!

Thing is he rolled in there like a vegetable and there was no reason to believe that that would change at that point. That is what makes it so weird to hear.

Dj Meow Mix
Jan 27, 2009

corgicorgicorgicorgi
rockin everywhere


Mindblast posted:

Thing is he rolled in there like a vegetable and there was no reason to believe that that would change at that point. That is what makes it so weird to hear.

If you saw a man sit in a chair for that long and not suffer from muscle atrophy, you might think he's some sort of murder messiah too.

Rookersh
Aug 19, 2010
Going through the game again, during the recordings, the person states that she stole medicine from HER MOTHERS cabinet to abort the child. Anya's mother would have been Romana's Aunt, not mother. That combined with the talk of being an student before the war before that part as well makes me wonder if any part of the book actually belonged to a Romana.

Zzulu
May 15, 2009

(▰˘v˘▰)
I haven't finished it yet, just dropping in to say this is easily the best FPS I've played in many years

Amebx
Aug 6, 2007

i'm a shark!!! i'm a SHAAAARK!! suck my diick!! I'M A SHAAARK!!

your evil twin posted:

I've discovered that the laserkraftwerk has a hidden stealthy silent kill function!

https://www.youtube.com/watch?v=g-ar9hPMkuI


Would you say though, that it's as satisfying to use as the particle/tesla from Wolf09, or the venom/flamethrower from RTCW? That's kinda my argument against it. You find it in a test lab and spend the game putting all sorts of upgrades on it, but it doesn't end up feeling like a ridiculous superweapon that can vaporize an entire room when it's fully pimped out.

I mostly bring it out when i have to trade bullets with an übersoldat or a heavy soldier. Not as a big celebration of pure destruction like earlier mentions. As soon as i kill them it's depleted and i don't feel any particular payoff.

I might be alone in this. But when the AR and Shotguns are so satisfying to unleash, i expected the crown jewel of the arsenal to be more over-the-top.

The fight against the London Monitor and Mecha-Deathshead gave alot of reasons to use the LKW and they would feel alot more powerful if you needed your own doomsday-launcher to beat them. The London Monitor managed to pacify an entire city but seemed like an easily toppled waste of time when you shot your dinky lasers at it.

If i'm too annoying i'll stop ranting about the LKW. But i hope my arguments make some sense atleast.

Humerus
Jul 7, 2009

Rule of acquisition #111:
Treat people in your debt like family...exploit them.


I don't like the LKW either. You can use the scope, let it charge, unleash the full power, and the dude you were targeting is still walking around. It runs out of ammo way too fast, then you jog over to a recharge station and calmly let it recharge while flak is flying all around you. I think it would be cool if the cutting mode didn't use charge at all, but that's more of a minor annoyance than anything else. And not using the scope and letting it charge it feels weaker than the regular AR.

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde
Hey, if it was possible to suggest it at this point, id say the LKW should have gotten some kind of "pulls from nearby power supplies when fully depleted" upgrade. Would have made it beefier.

But no, i disagree. I really liked the LKW and the absence of a ridiculous "super-prototype" weapon was something i liked. It was nice that every weapon felt like a tool on the belt, and it was upto me to decide how to use them.

Sloober
Apr 1, 2011

Thyrork posted:

Hey, if it was possible to suggest it at this point, id say the LKW should have gotten some kind of "pulls from nearby power supplies when fully depleted" upgrade. Would have made it beefier.

But no, i disagree. I really liked the LKW and the absence of a ridiculous "super-prototype" weapon was something i liked. It was nice that every weapon felt like a tool on the belt, and it was upto me to decide how to use them.

Only thing I disliked about the LKW was it felt like about the only thing that effectively dealt with armor for a large part of the game.

Mcqueen
Feb 26, 2007

'HEY MOM, I'M DONE WITH MY SEGMENT!'


Soiled Meat

Thyrork posted:

Hey, if it was possible to suggest it at this point, id say the LKW should have gotten some kind of "pulls from nearby power supplies when fully depleted" upgrade. Would have made it beefier.

But no, i disagree. I really liked the LKW and the absence of a ridiculous "super-prototype" weapon was something i liked. It was nice that every weapon felt like a tool on the belt, and it was upto me to decide how to use them.

I like the weapon balance in this game a lot. Most games I just tap fire whatever decent AR is around corners until the game is over. This game really makes you use the shotgun a lot and the LKW turns into the gun I use to take down or nullify the heavy in a nazi swarm. I just wish they could have included the silenced pistol earlier in the game, the enemies are mostly just weak fodder so semi-sneaking around plugging them all as fast as possible is really fun.

I'm really enjoying this game a lot. I love the worldbuilding and most of the characters are interesting enough as to where I'd like to know more about them. It feels like a healthy start to a longer series of Wolf games. Kinda want to buy that Art of Wolfenstein book and have panick sign the heck outta it.

Mcqueen fucked around with this message at 18:43 on May 30, 2014

SLOSifl
Aug 10, 2002


Thyrork posted:

But no, i disagree. I really liked the LKW and the absence of a ridiculous "super-prototype" weapon was something i liked.
Don't forget that you steal their advanced, silent helicopters and sub which are mentioned elsewhere in the plot as obstacles for the opposition. Also the spinny thing and nukes.

They just played more of a cut-scene role. But you do for sure take a ton of Nazi poo poo and make some powerful tools.

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde

SLOSifl posted:

Don't forget that you steal their advanced, silent helicopters and sub which are mentioned elsewhere in the plot as obstacles for the opposition. Also the spinny thing and nukes.

They just played more of a cut-scene role. But you do for sure take a ton of Nazi poo poo and make some powerful tools.

Which i liked also. Heck isn't the LCW a "super-prototype"?

I'm more refering to the idea of a BFG with whatever handwave explains why you have one and no one else does.

Donovan Trip
Jan 6, 2007
There's an automatic regeneration upgrade for the LKW, as well.

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

The LKW ran out of ammo too fast for my liking, I wish the shooting sound was meatier instead of the pew pew because every other gun sounded meaty as gently caress.

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde

Jerkface posted:

The LKW ran out of ammo too fast for my liking, I wish the shooting sound was meatier instead of the pew pew because every other gun sounded meaty as gently caress.

Dont agree, thought the LKW sounded great. :haw:

echronorian posted:

There's an automatic regeneration upgrade for the LKW, as well.

Huh, i knew it could regen a small amount, was there an upgrade to regenerate a significant amount of energy?

Sakurazuka
Jan 24, 2004

NANI?

Thyrork posted:

Huh, i knew it could regen a small amount, was there an upgrade to regenerate a significant amount of energy?

Yeah, I think you got it from the optional puzzle in the final room of the Jewish super-technology ruins, it regenerates the energy up to full automatically, but it's really too slow to be that useful in a fight.

champagne posting
Apr 5, 2006

YOU ARE A BRAIN
IN A BUNKER

Mcqueen posted:

I like the weapon balance in this game a lot. Most games I just tap fire whatever decent AR is around corners until the game is over. This game really makes you use the shotgun a lot and the LKW turns into the gun I use to take down or nullify the heavy in a nazi swarm. I just wish they could have included the silenced pistol earlier in the game, the enemies are mostly just weak fodder so semi-sneaking around plugging them all as fast as possible is really fun.

I'm really enjoying this game a lot. I love the worldbuilding and most of the characters are interesting enough as to where I'd like to know more about them. It feels like a healthy start to a longer series of Wolf games. Kinda want to buy that Art of Wolfenstein book and have panick sign the heck outta it.

Don't you have a silence pistol the moment you pick up one in the nazi future of 1960?

Mcqueen
Feb 26, 2007

'HEY MOM, I'M DONE WITH MY SEGMENT!'


Soiled Meat

Boiled Water posted:

Don't you have a silence pistol the moment you pick up one in the nazi future of 1960?

I'm thinking about the white one.

Maybe I'm just confused?

Sakurazuka
Jan 24, 2004

NANI?

Boiled Water posted:

Don't you have a silence pistol the moment you pick up one in the nazi future of 1960?

The earliest silenced pistol you can get is from the levers secret room in 1946, like halfway through chapter 1.

Amebx
Aug 6, 2007

i'm a shark!!! i'm a SHAAAARK!! suck my diick!! I'M A SHAAARK!!

Mcqueen posted:

I'm thinking about the white one.

Maybe I'm just confused?

The secondary ability on the reguar 1960-pistol attaches a silencer. It's identical to the white one. You have it from the very start.

(Either that or you find a silenced version in the basement of the first building on the car-escort mission)

Amebx fucked around with this message at 19:35 on May 30, 2014

your evil twin
Aug 23, 2010

"What we're dealing with...
is us! Those things look just like us!"

"Speak for yourself, I couldn't look that bad on a bet."

Mcqueen posted:

I'm thinking about the white one.

Maybe I'm just confused?

The first pistol silencer is in the secret lever room in 1946; if you miss that I think there is another one lying on a table/desk in the castle. I think that the 1960s pistol gets a silencer right away. You have to press the change weapon mode button to equip it.

EDIT: Beaten!

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde

Sakurazuka posted:

Yeah, I think you got it from the optional puzzle in the final room of the Jewish super-technology ruins, it regenerates the energy up to full automatically, but it's really too slow to be that useful in a fight.

Ah, i hosed that up. :haw:

Amebx
Aug 6, 2007

i'm a shark!!! i'm a SHAAAARK!! suck my diick!! I'M A SHAAARK!!
I know i said the Laser-MG didn't feel as satisfying to use as i wanted it to (compared to the 1946 version i should add), but on the other hand it does leave some meaty results:



I was scrounging for ammo after the first big battle in the London Nautica on my Über run and found this aired-out fellow lying around :haw:

Amebx fucked around with this message at 20:54 on May 30, 2014

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I'm pretty sure the 1960 pistol counts as a different weapon than the 1946 in terms of attaching a silencer to it, but I could be wrong. You can get a silenced 1960 in Chapter 2 right off the bat though, by taking the underground route.

girth brooks part 2
Sep 6, 2011

Bush did 911
Fun Shoe

Triggsz posted:

I know i said the Laser-MG didn't feel as satisfying to use as i wanted it to (compared to the 1946 version i should add), but on the other hand it does leave some meaty results:



I was scrounging for ammo after the first big battle in the London Nautica on my Über run and found this aired-out fellow lying around :haw:

The shotgun is capable of doing that also, I think. They have the sickest animation when you do that to them. Their top half just goes limp and kind of flops around while their legs slowly collapse.

OhGreatAGinger
Oct 10, 2012
Was anybody else disappointed by the lack of enemy variation?

Despite all the varying uniforms displayed by mooks, there were all just copy-paste versions of each other. This was especially disappointing when you read their little descriptions and read all this "ONLY THE BEST OF THE BEST OF THE UBERBEST NEED APPLY!" stuff only to find yourself fighting another dumb grunt with the same assault rifle.

I noticed this the most with the moonbase troopers being decribed as, of course, hand-picked hardened war-vets, I thought I might run into something like the black guard from RTCW or at least the SS from wolf09, but nope, just another hand full of sacrifices for the vengeful god that is BJ's knife.

Don't get me wrong, it's an awesome game, and the first FPS since half-life I've replayed after beating it once, I guess I just kinda miss a feeling of the Nazis being progressively more sick of my poo poo.

Isaacs Alter Ego
Sep 18, 2007


I want a Wolfenstein that features timetravel, but not to go back to WW2; I want to see the Nazis using time travel to expand into the past and take over history, so you get to fight Cowboy Nazis, Roman Nazis, and 1930's Gangster Nazis.

your evil twin
Aug 23, 2010

"What we're dealing with...
is us! Those things look just like us!"

"Speak for yourself, I couldn't look that bad on a bet."
There was an awesome series of mods for Half-Life 1 called "Timeline" involving Nazis and time travel.

The first one was simply called Timeline. It turns out that a couple of the government soldiers sent to clean up the Black Mesa facility were actually neo-nazis, and when they come across a portal machine that can be used for time travel they take the opportunity to change history. You end up going to Ancient Egypt, Rome, the American Civil War, an alternate present where the Nazis have conquered the world, and World War 2. It's pretty cool that the modder didn't just use the time travel thing as an excuse for fighting Nazis, and included a bunch of period settings that most people would think would be too hard to do in the Half-Life engine.

The second mod was called Timeline II: Iced Earth. In it the G-man sends you to a parallel universe whose version of Gordon Freeman was killed; the G-man foresees that the Xen aliens will take over this alternate Earth and then may travel across to our universe, so you need to take over the role of your alternate reality double. The alternate history in this parallel universe includes the world being in an ice age (hence the title Iced Earth) so you get a snowy version of Black Mesa. Also America is still part of the British Empire! From Black Mesa you go to a space station in orbit and then head back down to London complete with land marks like Tower Bridge (the famous bridge that opens) and the Tower of London. You go to the Royal Institute, which in this reality is like a British equivalent of Black Mesa, and you then take the eurotunnel and go to CERN in France/Switzerland. And then... PLOT TWIST... Nazis! You screwed up their plans in the previous mod, but some survived and escaped by using their time machine to travel to parallel universes. They have set up a Xen-base! Yep, not Moon Nazis... Xen Nazis! The mod concludes with you back on Earth, fighting the Nazis in a castle in the mountains, complete with Wolfenstein banners.

The third mod was called Timeline III: Heart of Darkness. There has been more Nazis time-fuckery, and so you end up going to the home of HG Wells in Victorian London, and then into the far future from the book The Time Machine, including the big Sphinx head from the old 50s Time Machine movie. You also go into the distant future where the sun has swelled into a red giant that fills the sky (awesome custom skybox) and there's lava everywhere. You also go to some icy moon, and a few other locations on Earth. Also there is a bit where you get captured and you can choose the means of your death - you go through a portal and up either in the middle of gas attack in WW1, a passenger on the Titanic, or in the twin towers during 9/11.

catlord
Mar 22, 2009

What's on your mind, Axa?
I should grab Timeline again, I played a bit of it but never got very far.

your evil twin
Aug 23, 2010

"What we're dealing with...
is us! Those things look just like us!"

"Speak for yourself, I couldn't look that bad on a bet."
The levels in the first Timeline mod were a bit crude-looking and could put a lot of people off. The second one (Iced Earth) was a huge step-up and the third one (Heart of Darkness) was amazing. I only found out about them due to reviews of the third; I'm not sure I would have bothered playing through the first if not for the fact that I wanted to properly play through the whole series in order.

You can find downloads and walkthroughs for all three mods here:
http://www.planetphillip.com/posts/timeline-half-life/
http://www.planetphillip.com/posts/timeline-2-iced-earth-half-life/
http://www.planetphillip.com/posts/timeline-3-heart-of-darkness-half-life/

The walkthroughs for the first two mods were actually written by the mod creator. I recommend using the walkthroughs to save a lot of time and frustration trying to solve puzzles. (I remember getting really stuck due to not realising I was supposed to interact with a control panel that seemingly didn't have any usable buttons.) The walkthrough also gives you nice tidbits of information that helps to fill in the story.

Also, someone on youtube has done a complete playthrough of all three timeline mods so that's also an option for the lazy. Half-Life, Wolfenstein, and time travel/alternate reality shenanigans. If you like at least 2 out of 3 of those things, it's worth checking out, either by actually playing the mods or simply by watching the videos.

Amebx
Aug 6, 2007

i'm a shark!!! i'm a SHAAAARK!! suck my diick!! I'M A SHAAARK!!
Mechs are way too easy to kill. Chuck a grenade at them then run up behind and unload. Dead in 5 seconds.

A loving SS soldier is more of a threat than they are.

girth brooks part 2
Sep 6, 2011

Bush did 911
Fun Shoe

Triggsz posted:

Mechs are way too easy to kill. Chuck a grenade at them then run up behind and unload. Dead in 5 seconds.

A loving SS soldier is more of a threat than they are.

This even works on the giant multi-story mech you fight in the helicopter hangar.

You can also kill one of the first two mechs you ecounter without firing a single shot if you hop into the back of the truck it came out of and smack the big red self destruct button.

Ravenfood
Nov 4, 2011

girth brooks part 2 posted:

You can also kill one of the first two mechs you ecounter without firing a single shot if you hop into the back of the truck it came out of and smack the big red self destruct button.
This is loving awesome.

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Lazer Monkey
Jan 15, 2005

What magic is this??

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