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Cephid posted:I apologize in advance if this has been asked; I skimmed the last 12~ or so pages as this thread was moving decently over the weekend and I slacked on keeping up. Libertine posted:The Commodities Exchange house seems really loving buggy and weird. Someone else posted I think that it was showing incorrect bid amounts for them and I had a few issues trying to sell my unwanted gathering stuff as well, I kept having to basically manually set sell price on everything after checking via the buy window because the sell window wasn't actually showing the correct market rates for the things. Compare this to GW2 where you can see every price a commodity is being sold/bought, the total number at each price point, and the total number of items being sold/bought. When you buy or sell it shows you exactly what price points you're hitting. For example, let's say there are 10 cloth being sold for 1 silver and 10 cloth being sold for 99 copper and you want to sell 20 cloth. You open the trading post, pick the item from the inventory, choose 20 to sell, it picks the best price first, and when that runs out it picks the next best price automatically. You instantly see that you'll be buying at 1 silver and also at 99 copper, and you'll see exactly how much you'll be making on the sale minus fees. The worst part of the UI is how you type in gold amounts. I may make myself look like an idiot, maybe there's a way to do this, but I can't find a way to just type into the gold/silver field. Instead, you start at copper and work your way up. Want to set your buy/sell order to 1 gold? You'll be typing in 10000 or some such instead of just selecting the gold field and typing in 1. It took me a few minutes to figure out how to type in 1 gold 5 silver because it always ended up being 1 gold 50 silver. Turns out I had to type 10500 or something like that to get the price I wanted.
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# ? Jun 2, 2014 22:04 |
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# ? Jun 7, 2024 19:25 |
Aphrodite posted:That's what Scientists get on their path? That sounds horrible. Science is all about floating down the river with the current, waving at the mutant alligators while your drone rushes from shore to shore scanning the flora. Science is about launching a taunting hologram of yourself to distract monkeys while you shove scanning probes in places they won't appreciate in the morning, while hologrammed up in a snazzy bio/space suit. Science is about repeatedly sending your drone flunky in to trigger spiky cacti and exploding barrels just in case something different will happen the 20th time. !
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# ? Jun 2, 2014 22:04 |
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Yaos posted:The worst part of the UI is how you type in gold amounts. I may make myself look like an idiot, maybe there's a way to do this, but I can't find a way to just type into the gold/silver field. Instead, you start at copper and work your way up. Want to set your buy/sell order to 1 gold? You'll be typing in 10000 or some such instead of just selecting the gold field and typing in 1. It took me a few minutes to figure out how to type in 1 gold 5 silver because it always ended up being 1 gold 50 silver. Turns out I had to type 10500 or something like that to get the price I wanted.
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# ? Jun 2, 2014 22:08 |
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bagrada posted:Science is all about floating down the river with the current, waving at the mutant alligators while your drone rushes from shore to shore scanning the flora. Science is about launching a taunting hologram of yourself to distract monkeys while you shove scanning probes in places they won't appreciate in the morning, while hologrammed up in a snazzy bio/space suit. Science is about repeatedly sending your drone flunky in to trigger spiky cacti and exploding barrels just in case something different will happen the 20th time. ! See this is what I want! I got all worried about missing out on jumping puzzles and had this strange idea that the transponder was some sort of god-ability. I now see that being a mad scientist who can summon a horde of goons at will to destroy any exiles who step to me is the True Path.
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# ? Jun 2, 2014 22:10 |
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I seem to have arrived at my level of incompetence quite early in this game. Through level 9 I seldom died. Now at level 10 (Exile Engineer) it is not an exaggeration to say I seldom go 10 minutes without dying. It is almost always adds which were not visible at the start or else this swarm of insects attack which has me dead before I can dodge out of it. The generous scattering of elites, the ones with the two horns on their icons, throughout the open areas doesn't help either. Someone please tell me 10 is a weak level for engineers and it will get better!
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# ? Jun 2, 2014 22:11 |
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WarLocke posted:In fact I'm kind of impressed at how it seems like (so far at least) there's really no way to 'miss' things or lock yourself out of completing something. As long as you keep plugging away at SOMETHING you can eventually get that zone completion number to 100%, and this makes my inner achievement babby happy. There are some missable things; at least the Exile starting zone had a "Get hit by falling snow"-achievement, and there's a quest to turn off a tower causing the blizzard in the area. I turned the blizzard off and noticed the achievement after that; can't get it anymore, since I don't get the avalanches anymore.
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# ? Jun 2, 2014 22:12 |
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How do people like their chosen Paths? I'm playing Settler which I enjoy but I don't want to do the same Path on all my alts. I've helped out in a in a few Soldier waves, and those seem pretty cool. I like the idea of a Scientist Engineer because you get the scanner bot following you around and I love a pet harem. But I'm not sure how fun being a Scientist is. It seems like a lot of scanning and reading lore.
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# ? Jun 2, 2014 22:12 |
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Nakar posted:The fee also doesn't scale down at all, to the point where it seems like you can get in a situation where the listing fee is higher than what you can expect to be paid for the item. So... why would you ever list it? edit: This seems to confirm your findings: https://forums.wildstar-online.com/forums/index.php?/topic/59577-commodities-exchange-issues/ CrashCat fucked around with this message at 22:23 on Jun 2, 2014 |
# ? Jun 2, 2014 22:18 |
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Tokaii posted:I seem to have arrived at my level of incompetence quite early in this game. Through level 9 I seldom died. Now at level 10 (Exile Engineer) it is not an exaggeration to say I seldom go 10 minutes without dying. It is almost always adds which were not visible at the start or else this swarm of insects attack which has me dead before I can dodge out of it. The generous scattering of elites, the ones with the two horns on their icons, throughout the open areas doesn't help either. I played an engineer to 12 for fun and I felt they were really powerful the whole time. You do absurd amounts of AoE damage and can press button to poo poo out lots of damage for 10 seconds. You also get a pet with a taunt that lets you dps unmolested for 4 seconds and then can stun them to continue DPSing them.
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# ? Jun 2, 2014 22:20 |
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Koth posted:How do people like their chosen Paths? I'm playing Settler which I enjoy but I don't want to do the same Path on all my alts. I'm playing as a scientist engineer and it's a blast. I'm only a few hours into the game but I was able to unlock a secret area for my path and it was a cool little detour. The scanner bot looks neat, too.
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# ? Jun 2, 2014 22:22 |
Koth posted:How do people like their chosen Paths? I'm playing Settler which I enjoy but I don't want to do the same Path on all my alts. It’s not as fun as I made it sound but it is still pretty good so far. The skills are pretty good. The taunting hologram distraction when landed on a mob means you can walk right up to it. I’ve used it for safe scanning as intended (they otherwise aggro), for walking past monsters in a tight area, for mining/relics or using a clicky quest item right next to one, and so on. I need to test it more on higher level monsters and elites, but it is pretty useful and on a relatively short cooldown. The science quests in Deradune include: find every datacube, scan lots of four or five subsets of plants (easy but tedious), scan a couple of types of animals like the monkeys (alive or dead), and scan a bunch of machines to see if they are working. All in quest areas you are passing through anyway. The lore bit afterwards is a notation in your journal saying stuff like “The machines broke down, need to call in a maintenance team.” Though I think there’s one bit where you get some eldan holograms to pop up and give some lore speeches; that may have been a normal quest though. I have a followup now that I finished all the plant scans in the zone to go somewhere to do testing on plant parts, haven’t tried that yet. You get a whopping 1 point of path xp for scanning the data cubes with your bot rather than clicking on them (and thus can activate them from range). You can customize your bot which I just unlocked, but haven’t found any parts to do so. Other perks include activating a short duration healing dome in places inside some eldan ruins, and giving yourself temporary buffs after checking out crystals in a mine or those tornado lifts (slow fall and high jump for 20 seconds) in birdpeople country. Lots of little stuff that makes it neat. I haven’t seen much as explorer yet (the explorer's auran shrine info seemed more lore nerdy than the science stuff so far), and haven’t tried the other 2, but I’ve convinced two of my friends who were avoiding it to try it out. I'm hoping the other 3 are as detailed.
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# ? Jun 2, 2014 22:34 |
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Koth posted:How do people like their chosen Paths? My first was a Settler/Engineer, and while Engineer was going okay by level 15 and mostly through Deradune I had deeply regretted picking Settler. Towns are suddenly full of little right click icons to "repair" things, which is kinda nifty except they turn back into a junk pile relatively quickly. So every time you come back to said town shits broken again, and my desire to right click on it for +5 rep evaporated quickly. The "building" mechanic is also pretty lame: the overworld has a bunch of resource nodes you have to run up on and wait for a 1-1.5s gathering bar to fill, then later you can spend those at a terminal to put up a 10% HP buff station for 10 minutes. It was extraordinarily tedious, and even my plan of copious cannabis consumption plan did little to stave off boredom. Pointless proletariat path, F-. Started up a Soldier/Warrior, and got exactly what I expected: missions where you have to kill mans. Sometimes in waves, sometimes they give you stuff to kill mans with, sometimes you find some random item sitting around in a chest you can use to kill more mans. Maybe you wanna go kill one specific man. You can kill all the mans on the way to him, we're not very picky about all the killing. Seems like the easy path to pick on alts when you really just want to get them to 50. I haven't put in enough effort to Explorer and Scientist to get a good handle on them yet, though I find it funny that while I avoided Scientist at first thinking it would just be a lot of "oh hey there's something I can right click on, I'ma do that" Settler was by far the worse "right click 9000 things and wait between each one" class. Fake edit: I would love for people who are enjoying Settler to tell me what they like about it. I thought the building would be neat but with how ephemeral everything is with it I was underwhelmed to the max. Max Peck posted:Ignore the nodes, you can get all the settler materials you need from just killing poo poo. Except for stuff for the big projects, but I'm mostly ignoring those anyway. I am bad at ignoring gathering things. I recognize this is a personal failing, but if I'm already gathering SOME resources I feel compelled to click them all. That I couldn't even vendor the extra ones later was the real slap in the face of it all. GaylordButts fucked around with this message at 22:52 on Jun 2, 2014 |
# ? Jun 2, 2014 22:38 |
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Unlucky7 posted:So do I need to worry about role players in Evindra? I would like to chill too. There's no RPing in zone chat. I have as of yet seen exactly 0 RP anywhere.
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# ? Jun 2, 2014 22:39 |
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GaylordButts posted:Fake edit: I would love for people who are enjoying Settler to tell me what they like about it. I thought the building would be neat but with how ephemeral everything is with it I was underwhelmed to the max. The free mailbox is also pretty nice. EDIT: Also Dominion Settlers get the title "Erector." Hee hee.
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# ? Jun 2, 2014 22:41 |
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Unlucky7 posted:So do I need to worry about role players in Evindra? I would like to chill too. Let's not foster some ridiculous concept that ignorable RP is somehow more oppressive than actual PvP that can prevent you from progressing through quest hubs (which isn't even that big of a problem anyway). I'm sorry if playing an mmo somehow reveals to you the depths of the depravity of the populace that plays the game but being concerned about it to an extent where it actively destroys your experience seems absurd to me. Is it awful that ERPers exist? Yes. Do they actively do anything that prevents you from enjoying the game barring you take a physical or mental step to block their actions from your notice? No. Unless their presence somehow bothers you, but like, that seems like a personal problem at that level.
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# ? Jun 2, 2014 22:44 |
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GaylordButts posted:the overworld has a bunch of resource nodes you have to run up on and wait for a 1-1.5s gathering bar to fill Ignore the nodes, you can get all the settler materials you need from just killing poo poo. Except for stuff for the big projects, but I'm mostly ignoring those anyway.
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# ? Jun 2, 2014 22:45 |
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Zoness posted:Let's not foster some ridiculous concept that ignorable RP is somehow more oppressive than actual PvP that can prevent you from progressing through quest hubs (which isn't even that big of a problem anyway). I'm sorry if playing an mmo somehow reveals to you the depths of the depravity of the populace that plays the game but being concerned about it to an extent where it actively destroys your experience seems absurd to me. I just wanted to know that if me not wanting to RP will be disruptive to other players and vice versa. That is it... Edit: I mean up until now I avoided RP servers because I did not have an interest in RP. Therefore I play somewhere else. Nothing against those who did. To me it is like that part in Rejected where a guy walks into a Silly Hats party. Unlucky7 fucked around with this message at 23:00 on Jun 2, 2014 |
# ? Jun 2, 2014 22:51 |
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Unlucky7 posted:I just wanted to know that if me not wanting to RP will be disruptive to other players and vice versa. That is it... Yeah after making that post I remembered there being RP rules for some shards in Rift that prevented players/guilds having certain names which was the only time i've seen being an RP server be relevant. I certainly haven't read up on whether or not there are RP realm rules for Wildstar, but I can't imagine them being anything more than name restrictions. But then someone posted this: quote:(5:49:50 PM) Gr3y_Woik: BelZoness: we have a duder named Taxiderminator. You be the judge So yeah, I think you're fine.
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# ? Jun 2, 2014 22:52 |
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cathead posted:Yes I can confirm being aggressively ERP'd at basically every turn. If it's not one Granok asking me if I'd like to scale his pillar or another asking me what I think of her boulders, it's some Mordesh wanting to play "doctor" or do "experiments". It goes so far as to make it difficult for my character to even move around as I constantly have a train of amorous Aurin latched on to me. Everyone is too busy enjoying the game from what i've seen. It's when a month or so goes by that the malaise with the gameplay sets in and people start concocting horrifying scenarios to roleplay out. That's when you have to start ignoring people who send you disturbing messages out of the blue. Also, I noticed some sort of chat option about roleplaying and ignoring it. Makes me curious if they segmented roleplaying off to an entirely different channel of chat or not. Edit: The real question is, what's going to be this game's goldshire? We need to know so the place can be preemptively quarantined. Archonex fucked around with this message at 22:56 on Jun 2, 2014 |
# ? Jun 2, 2014 22:53 |
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Koth posted:How do people like their chosen Paths? I'm playing Settler which I enjoy but I don't want to do the same Path on all my alts. I'm enjoying Explorer. Most missions have you go to some random scenic place, climb something tall, solve a jumping puzzle or open and explore some random side caves. You also get "scavenger hunt" missions where you play a hot and cold minigame guided by a vague hint, which tend to all be some level of terrible. Explorers come across more or less path-specific Challenges that basically go "Congratulations! You climbed the thing! Now jump down and hit this large X!", or race from your newly placed explorer beacon somewhere, and so on. This is less of a thing for most other paths I believe. It is (intentionally) the path that involves going the most out of your way to complete and the abilities you get are mostly good for the profession itself. The first two path abilities are different versions of Good At Falling and teleport beacon to anywhere is useful but situational and I'd rather have port-a-party or capital visit. I like climbing on top of things for no particular reason at the best of times so for me the path overall is great, but mileage definitely varies.
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# ? Jun 2, 2014 22:55 |
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bagrada posted:The taunting hologram distraction when landed on a mob means you can walk right up to it. I’ve used it for safe scanning as intended (they otherwise aggro), Unlucky7 posted:I just wanted to know that if me not wanting to RP will be disruptive to other players and vice versa. That is it... Max Peck posted:Ignore the nodes, you can get all the settler materials you need from just killing poo poo. Except for stuff for the big projects, but I'm mostly ignoring those anyway.
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# ? Jun 2, 2014 22:57 |
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Hot update straight off the livestream: they're getting transfers out as fast as possible, and to facilitate that as fast as possible they are disabling faction-uniqueness on PVP servers (the whole issue is that they want to avoid problems with trying to transfer to a server where you have opposite faction) This means that server transfers will apparently be live in 24-48 hours. Not coming tonight but coming super duper soon, they do want to get pressure off of Pergo and Hazak.
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# ? Jun 2, 2014 23:00 |
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Xerophyte posted:I'm enjoying Explorer. Most missions have you go to some random scenic place, climb something tall, solve a jumping puzzle or open and explore some random side caves. You also get "scavenger hunt" missions where you play a hot and cold minigame guided by a vague hint, which tend to all be some level of terrible. Explorers come across more or less path-specific Challenges that basically go "Congratulations! You climbed the thing! Now jump down and hit this large X!", or race from your newly placed explorer beacon somewhere, and so on. This is less of a thing for most other paths I believe. I agree with everything you said. I am also Explorer and I picked it specifically because I loved GW2 Vistas and I've always been the kind of dude who finds out all the hills I can climb in the Barrens and poo poo. If that's you, you'll love Explorer for the same reasons. I really like the Path skill Air Brakes, it pretty much allows you to jump off a mountain and pause gravity right before landing on the ground without death. That in itself is probably the single most valuable skill you can have in an MMO if you are like me and sometimes just casually walk off cliffs when trying to explore anyways.
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# ? Jun 2, 2014 23:04 |
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Unlucky7 posted:I just wanted to know that if me not wanting to RP will be disruptive to other players and vice versa. That is it... If it's anything like WoW nobody will expect you to RP when you're off questing or doing profession stuff, and the auction houses will be all out of character anyway. And even the hardest-of-hardcore RPers think RPing when you're running a dungeon is stupid so that's not a problem. The most people will expect is to not disrupt other people if you're not RPing yourself and to use /say for in character stuff.
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# ? Jun 2, 2014 23:04 |
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Once I'm out of this queue I'll be streaming some mid 20s leveling. http://www.twitch.tv/lemon_king e: This is going to be a long queue, dropping the steam for now. Lemon King fucked around with this message at 23:09 on Jun 2, 2014 |
# ? Jun 2, 2014 23:05 |
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Libertine posted:I agree with everything you said. Air Brakes is a huge advantage when you get to Farside and start doing sick max air jumps and overshoot your objectives.
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# ? Jun 2, 2014 23:10 |
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I think Lockdown is definitely the best RMB lock addon. Not having to switch it on and off during quest accepts and whatnot is great.
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# ? Jun 2, 2014 23:16 |
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Warriors who have tanked some instances: is Jolt useful at all? It seems like it does horrible damage with only slightly increased threat generation to make up for it, and if I want to grab a dude at range I can either yank him or taunt instead.
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# ? Jun 2, 2014 23:18 |
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GaylordButts posted:
The hat. I like the hat Edit: Also I guess later on the summonable mailboxes and vendor are pretty need for an old WoW engineer like me. I guess.
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# ? Jun 2, 2014 23:24 |
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GaylordButts posted:
Campfire (basically free drinks when you walk next to it / interact with it), stations at certain nodes on the map that gives stat buffs / speed buffs / exp buffs. Really nice if another settler hasn't gone through the area recently.
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# ? Jun 2, 2014 23:25 |
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And an adorable bakerboy hat
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# ? Jun 2, 2014 23:29 |
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So I have to admit, I really enjoy pvp in this game. I was questing in Wilderun when I got ambushed by 2 stalkers and an esper. I got away but they were refusing to let me continue questing that zone, so I asked for help in zone chat and teamed up with a warrior to fight them back. Totally annihilated them 2v3, and even though they ended up getting another 2-3 People to come help them, I still really liked how the combat works in pvp. Also it's kind of crazy how good a hybrid medic is when teamed up with a warrior. We both did insane damage and never got below half HP.
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# ? Jun 2, 2014 23:29 |
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If you are avoiding the Medic class because the name "Medic" suggests it isn't fun, you are a maroon.
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# ? Jun 2, 2014 23:34 |
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a cock shaped fruit posted:If you are avoiding the Medic class because the name "Medic" suggests it isn't fun, you are a maroon. Medic = best class.
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# ? Jun 2, 2014 23:36 |
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Dumb question, how do I search for goon squad on the server to ask for an invite, I am all registered on goon auth.
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# ? Jun 2, 2014 23:44 |
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Poopsocks posted:Dumb question, how do I search for goon squad on the server to ask for an invite, I am all registered on goon auth. See the WildstarGoons forum.
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# ? Jun 2, 2014 23:45 |
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Brackhar posted:What is this build? I'm struggling a little bit with engineer right now. The major amp for it is the one that generates 8 volatility every second between 30/70, and then you want T4 bio shell that makes it instant cast between 30/70 vol, I believe. That's why it's a level 25~ish build.
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# ? Jun 2, 2014 23:46 |
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HFGoliath posted:So I have to admit, I really enjoy pvp in this game. I was questing in Wilderun when I got ambushed by 2 stalkers and an esper. I got away but they were refusing to let me continue questing that zone, so I asked for help in zone chat and teamed up with a warrior to fight them back. Totally annihilated them 2v3, and even though they ended up getting another 2-3 People to come help them, I still really liked how the combat works in pvp. Can you talk about how you're building your hybrid medic? I am enjoying the class a lot but am awful at videogames and sometimes I even die to mobs.
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# ? Jun 2, 2014 23:53 |
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Opened 2 new EU realms. French PVP realm named Gaius and German PVP named Deadstar. CS is totally slammed but have been working 24/7. Boomboxes have a 22 hour cooldown on purpose. It's not a bug. You can only open 1 per 22 hours. Optimization patch coming out tonight. Includes fixes for Win7 and a 5-10% FPS increase expected. AFK fixes were included last night. There was a bug where getting friend invites would reset the activity timers, this has been fixed. There will be downtime tonight. Store page will be updated and the game will be down at the same time as the website. Realm transfers are being worked on. There are still some configuration problems; that means no transfers right now. Once that is worked out, the pay/fee rules for transfers will be worked out. Paid and free will go live at the same time. Some people are getting stuck on the loading screen. There is a fix coming for this. If you get this you can exit and immeditely restart and not lose your place in the queue. More FPS! Hooray!
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# ? Jun 2, 2014 23:54 |
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# ? Jun 7, 2024 19:25 |
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I found it weird that while sitting in Thayd, I would be getting like 30 FPS, but checking my MSI Afterburner and CPU utilization graph the game wasn't even maxing it out. So it seems like it's not even coded to use all the computer's resources correctly. And I have a pretty decent computer too, 2500k @ 4.3ghz, 8GB ram, GTX 770, and the game is installed on my SSD.
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# ? Jun 3, 2014 00:00 |