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Okay I finally submitted Jon Jones. Yeah that system is weird but once you get the hang of it it isn't so bad. They should still totally redesign that for the next game.
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# ? Jun 4, 2014 23:02 |
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# ? Jun 10, 2024 04:55 |
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KidDynamite posted:Yeah I tried to leg kick Jones to death and it didn't work at all. Also stoppage by cuts is impossible to achieve. That's pretty backwards, I mean wasn't it Undisputed 2 or 3 that bragged about how you can finally leg kick a dude to victory? Kind of whack EA would release a demo that didn't demonstrate how the retail game will play in that respect.
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# ? Jun 5, 2014 00:03 |
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Bubba Smith posted:Okay I finally submitted Jon Jones. Yeah that system is weird but once you get the hang of it it isn't so bad. They should still totally redesign that for the next game. I think the submissions are easier than they have ever been, other than I guess the Mario Party brute force submission system. I messed up my first one really badly but then I realized that when you sub someone you're really the one defending until your button prompt comes up to advance. I think subbing actual players is going to be hard but it seems like getting the AI won't be too bad with this new method. I don't like how the striking feels like it has no weight to it, especially the ground and pound. Knees from side control feel so weak I don't even do them.
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# ? Jun 5, 2014 01:01 |
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Game is wonky but it's kinda fun. The ground strikes look pretty shoddy and yet I just TKOed Bones with light taps from side mount. He was geysering blood all over the place. Ridiculous.
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# ? Jun 5, 2014 01:21 |
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The worst thing about the game is that the controls are similar to Undisputed 3 but just different enough that I'm constantly trying to block high with R1 or grapple block without R2. Also there is a little bit of carryover damage in between rounds, but most of it heals pretty quickly. It does seem like a better system than Undisputed's race to 100% head damage.
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# ? Jun 5, 2014 01:51 |
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As Gustaffson I just won 5 times in less than a minute (ok one was like 1:06) with 3 inside 20 seconds. Why am I reading about the guys having too good of chins? Edit: Now 7 times. Good thing this is on the easiest difficulty. Fork of Unknown Origins fucked around with this message at 02:31 on Jun 5, 2014 |
# ? Jun 5, 2014 02:28 |
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I tried the demo and was kind of disappointed because I enjoyed the THQ ones. On the plus side, I feel like they aren't THAT far off, but it still needs some polish. Unless the final game turns out to be different than the demo, I will probably hold off until the sequel.
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# ? Jun 5, 2014 02:55 |
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Yeah compared to the THQ games (which I loved) the controls feel floaty. Ground controls will probably just require some getting used to but don't seem bad. Stand up feels like a downgrade though.
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# ? Jun 5, 2014 03:10 |
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This thread has caused me to reminisce about the second UFC Undisputed game. I preordered and on the day it launched I played some online matches against the actual real Jon Jones. The online was so broken, that was the only way I could get in a fight - inviting Jon Jones (he had tweeted his PSN name) and getting lucky enough to have him accept. This was back when he was still just a crazy young youtube striker/german suplexer. He was terrible at the game too. One time I armbarred him from the bottom with Mark Coleman and I could hear him protesting over the lovely indistinct voice chat. Needless to say he picked Jon Jones every time. Overall that game sucked pretty bad but god there was some good griefing to be had. I was a big fan of wearing down an opponent to the point where their attacks were toothless and they got rocked basically any time a body shot landed. Then I would just run in, hit the body, and back away as that goofy gong sounded and everything went slomo. I would do it over and over again. People would lose their loving minds and I would cackle like a madman every time I heard that GONG followed by the sound of poorly digitized rage from far away. If I got an opponent who was terrible at the ground game I would offer a rematch and pick someone like Royce Gracie or Dustin Hazelett, then not throw a single strike the entire fight. Just pull guard, sweep, and transition around until I felt like submitting them.
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# ? Jun 5, 2014 03:26 |
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Can anyone offer up some tips for how to make a fight last longer than 2 minutes? Every time I try to play defensively I get caught by a hard punch that rocks me and can't protect myself. I'm going to love this game I just need some advice on getting to the second round.
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# ? Jun 5, 2014 16:13 |
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Thermos H Christ posted:This thread has caused me to reminisce about the second UFC Undisputed game. I preordered and on the day it launched I played some online matches against the actual real Jon Jones. One time I armbarred him from the bottom with Mark Coleman and I could hear him protesting over the lovely indistinct voice chat. Needless to say he picked Jon Jones every time. This is great.
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# ? Jun 5, 2014 16:32 |
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I've seen at least 3 different accounts now of people playing Undisputed against Jones and every one of them said he picked himself in every match.
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# ? Jun 5, 2014 17:01 |
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If I was a character in a UFC game I'd pick myself every time too, even in single player.
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# ? Jun 5, 2014 17:40 |
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https://www.youtube.com/watch?v=uPFqvU2J9xQ Played a few matches and got tapped a few times before this happened. I like it enough that I'll buy it when it comes out but I definitely miss the polish of Undisputed 3.
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# ? Jun 5, 2014 20:33 |
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Biodome posted:https://www.youtube.com/watch?v=uPFqvU2J9xQ That was so close to a Shonie Carter-reff'd moment
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# ? Jun 5, 2014 20:41 |
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My buddy texted me as he was trying this demo, he managed to lose 12 in a row before finally winning one.
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# ? Jun 5, 2014 20:46 |
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That's not surprising. This game does a horrible job of telling you how to actually fight. The tutorial is "hey press these buttons to do stuff!" instead of "here's how to set these strikes up and how to deal with your stamina"
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# ? Jun 5, 2014 21:00 |
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Bubba Smith posted:That's not surprising. This game does a horrible job of telling you how to actually fight. The tutorial is "hey press these buttons to do stuff!" instead of "here's how to set these strikes up and how to deal with your stamina" yeah, once I figured out that blocking does nothing for stamina recovery, I stopped trying to stand in the pocket and trade. The striking mechanics are way more primitive than Undisputed. Which is way loving weird considering the people responsible for Fight Night are in on this.
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# ? Jun 5, 2014 21:13 |
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To be fair, I'm not so certain that's something that can be taught very well. It's a stretch to expect everyone who tries the game to know about MMA and enjoy watching it, but knowing how to set up your strikes comes at least partly from enjoying combat sports in real life and knowing from that what may work in the game, and managing your stamina is part common sense and part from playing the game. When I was a kid playing boxing games back on the Mega Drive and PS1, I was clueless. When I got into boxing later on, I played some PS2 Boxing games and did much better at those because I actually knew about boxing.
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# ? Jun 5, 2014 21:14 |
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The tutorial couldn't teach striking completely unless it was a 6 hour tutorial, but I'm just saying they could have done better than what they did which is just to show you what each button does on the controller and then they put you in a fight. A few simple tutorials of "move away from the cage, stay out of reach" "vary your head shots with body shots to keep the opponent guessing" etc. would have helped most newbies picking up the game and getting wrecked on easy. Maybe the full game's tutorial is different and more elaborate.
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# ? Jun 5, 2014 21:35 |
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That NeoGAF thread linked last page has some gems.
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# ? Jun 6, 2014 01:32 |
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okay, game of the year.
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# ? Jun 6, 2014 01:37 |
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beggar posted:That NeoGAF thread linked last page has some gems. hell yea.
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# ? Jun 6, 2014 01:46 |
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I bet there's enough to loop that middle part
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# ? Jun 6, 2014 02:18 |
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Intel&Sebastian posted:I bet there's enough to loop that middle part First ever Reverse Giant Swing.
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# ? Jun 6, 2014 02:20 |
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http://a.pomf.se/mfpnli.webm
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# ? Jun 6, 2014 02:21 |
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Has anyone not played as Gus.
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# ? Jun 6, 2014 02:56 |
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Lloyd Boner posted:Has anyone not played as Gus. Jon Jones.
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# ? Jun 6, 2014 03:00 |
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Lloyd Boner posted:Has anyone not played as Gus. I've tried but I can't. I'm not even joking it just feels so dirty to select Jon Jones as a playable character, especially when Gustafsson is right there. Maybe if the choices were Jones and Belfort I would take Jones some of the time.
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# ? Jun 6, 2014 03:03 |
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So if I kinda liked Undisputed but am really just a casual MMA fan (I know both the dudes in the demo though so hey at least I feel smarter than usual!) is this the kinda game for me? Like, it doesn't have to be 100% simmy but I like a little meat between face punching and arm hugging, you know? I had fun loving around in the demo but there's not a ton to go on for the proper game experience beyond 'yea kicking this Swedish dude in the face feels good.'
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# ? Jun 6, 2014 03:26 |
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Tatum Girlparts posted:So if I kinda liked Undisputed but am really just a casual MMA fan (I know both the dudes in the demo though so hey at least I feel smarter than usual!) is this the kinda game for me? Like, it doesn't have to be 100% simmy but I like a little meat between face punching and arm hugging, you know? Wait for reviews and see how meaty career mode is, and how well the online plays, I suppose. The core game-play will never be a lot more than what the demo is offering you. And play as Gus, don't be Jon Jones, that's just uncool.
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# ? Jun 6, 2014 07:29 |
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So a developer on the game recently went to reddit and fielded some questions. Here are the important bits I summarized without changing any of the responses for your reading pleasure:Some dude who worked on the game posted:Will there be any noticeable changes from the demo gameplay to the actual gameplay, given the short period until its full release? So it sounds like the full version will feel and look a bit better but the core mechanics of what we played in the demo won't change a whole hell of a lot. That sounds good enough for me, but it's a bummer that there won't be much in the way of tweaking simulation. Honest answers to questions like the lack of standing submissions might mean they'll appear in the next installment.
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# ? Jun 6, 2014 08:22 |
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I kinda love a dev being all "yea you can make the game look real dumb, hope you don't!"
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# ? Jun 6, 2014 08:26 |
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Those are the kinds of answers you want to see from a dev, I suppose. I don't agree with the moveset answer. Just because Gus could throw some flying spinning poo poo physically doesn't mean that he would ever try it in a fight. We've seen video of JDS doing the Showtime kick in training, but he'd never do it in a fight, and they absolutely should allow Big Country to do a showtime.
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# ? Jun 6, 2014 08:51 |
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https://www.youtube.com/watch?v=Yty9Zcb90c0
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# ? Jun 6, 2014 09:48 |
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It just reminds me of Rampage bitching about his character in the UFC games not being able to throw headkicks and Nevin Dravinski replying "well, you haven't actually thrown any and we want to be realistic" Which, y'know, seems like a much better choice than Gus throwing jumping 540 kicks.
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# ? Jun 6, 2014 09:49 |
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I hope they don't fix any of the physics/animation glitches because those have been the best part of the demo footage by far. The inverted giant swing kick counter has me wanting the game more than anything else so far.
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# ? Jun 6, 2014 11:37 |
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Seymour Buttz posted:I hope they don't fix any of the physics/animation glitches because those have been the best part of the demo footage by far. The inverted giant swing kick counter has me wanting the game more than anything else so far. In shocking reverse of Brock Lesnar in WWE games, Antonio Cesaro as bonus fighter in EA UFC confirmed! Complete with crowd that can't count properly!
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# ? Jun 6, 2014 12:56 |
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Gaz-L posted:In shocking reverse of Brock Lesnar in WWE games, Antonio Cesaro as bonus fighter in EA UFC confirmed! Complete with crowd that can't count properly! Just put Genki Sudo in the drat game
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# ? Jun 6, 2014 13:48 |
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# ? Jun 10, 2024 04:55 |
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CarlCX posted:It just reminds me of Rampage bitching about his character in the UFC games not being able to throw headkicks and Nevin Dravinski replying "well, you haven't actually thrown any and we want to be realistic" I hope that when the final game comes out the best strategy for every single fighter is to constantly throw the stupidest, flashiest techniques without regard to how they actually fight in reality. Online multiplayer just a whirlwind of stupid bullshit, with Johny Hendricks flying off the cage into a showtime kick only to be smacked out of the air by Nick Diaz's trademark au batido capoeira handstand kick.
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# ? Jun 6, 2014 14:12 |