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i like good games, but somehow i completely missed this coming out, never hear about it. i got it recently, and am working on getting SS ranks on everything in the game, you run and jump, and smack enemies to replenish your double jump/air dash, and also running on a wall or ceiling will give you a burst of speed, so that you can always go fast, and keep going fast. it's sort of like what i always wanted a sonic game to be, and what they could have been, if there was ever a genuinely great sonic game i don't think of myself as a platformer fan or a speedrunner, but i like this one a lot, so maybe you will too, if you enjoy things that are good for reference i also liked: hotline miami, and riven: the sequel to myst
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# ? Jun 17, 2014 11:28 |
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# ? Jun 6, 2024 05:46 |
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Dust force can be pretty loving hard. But I enjoyed it while I was playing it.
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# ? Jun 17, 2014 11:31 |
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yeah prepare to have your poo poo pushed in by the levels behind those red key doors.
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# ? Jun 17, 2014 11:34 |
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here is a screenshot to flesh out the OP
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# ? Jun 17, 2014 11:36 |
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SeXReX posted:yeah prepare to have your poo poo pushed in by the levels behind those red key doors. i tried yotta and it feels like i just started the game again, by how bad i am at it did i really beat hideout, abyss, and core temple...to end up here....
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# ? Jun 17, 2014 11:38 |
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Tarranon posted:i tried yotta and it feels like i just started the game again, by how bad i am at it oh man abyss. I think I spent 3 straight hours trying to SS that. gently caress backup shift too
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# ? Jun 17, 2014 11:46 |
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if someone asked me "what are the 3 2d platformers that look the coolest when someone good is playing" the answer would be dustforce 3 times. people do SS all levels in a single segment. let that sink in.
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# ? Jun 17, 2014 11:49 |
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i love dustforce the best part is going back and wrecking the no key / silver levels after you know what the hell you're doing. and the soundtrack. the soundtrack is amazing. e: to gush a little more, dustforce is a game about getting good at video games. the difficulty progression and level design (easier levels teaching specific concepts about movement, harder levels fleshing out those concepts and chaining them into fully-formed experiences) is maybe the best i've ever seen. But Rocks Hurt Head fucked around with this message at 13:07 on Jun 17, 2014 |
# ? Jun 17, 2014 13:03 |
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here's the full soundtrack on youtube: https://www.youtube.com/watch?v=8_B8ekeZTCM here's the album which is honestly worth buying if you don't own it through a humble bundle or something: http://lifeformed.bandcamp.com/album/fastfall
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# ? Jun 17, 2014 13:04 |
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But Rocks Hurt Head posted:
Getting the timing right for the dashes onto and off of slopes on park felt so good. some of the people who stream it play their own music instead of the soundtrack and thats just wrong
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# ? Jun 17, 2014 13:36 |
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But Rocks Hurt Head posted:i love dustforce it is a weird comparison to make, but the level design and difficulty progression genuinely feels like learning an instrument. or, erm, learning rockband let's say especially because the difficulty and focus on getting SS rank actually makes you understand exactly why you're winning and losing, and the length of some of the levels ensures you've actually mastered the skills you need to move on, as opposed to other "hard" games where you can just keep trying and eventually get lucky and progress (like dark souls, to an extent, but that game is waaaay too slow for me to want it to be any different) so before you know it, if you play long enough, you're amazingly good at dustforce, because it teaches you so well. when i first ran into hideouts, it took me twenty minutes to just beat the level, and i thought that that was probably the level that i would just never SS because i don't have the patience to practice a level in a videogame for hour and hours so i did other levels, and those other levels, tho less difficult on their own, amounted to teaching me the stuff i needed to SS hideouts, and when i eventually got around to it, it was surprisingly easy. and then i polished off the entire mansion hub in like an hour or two, when the first hub i did took me like eight, and i felt like a super janitor doing it. so yeah, it's an incredibly smart game, which is why i made an unironic thread appreciating it in DDRD
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# ? Jun 17, 2014 17:41 |
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I am sure it is a good game, but like many good games that require you to learn them, i never had the patience too, so i ended up not liking it.
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# ? Jun 17, 2014 20:06 |
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did any of you guys ever get the cheevo? i'm shooting for it right now but i uhhh hahahaha can't do any of the difficults to save my life and just beating them is hard it sort of feels hopeless, which is a weird sensation to have, given that i just SS'd everything else. you'd think i'd be good at the game by now
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# ? Jun 17, 2014 21:38 |
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mabels big day posted:I am sure it is a good game, but like many good games that require you to learn them, i never had the patience too, so i ended up not liking it. That's the beauty of Dustforce though: you don't need to be great at it to love it, you can just play the easier levels and relax. Tarranon posted:did any of you guys ever get the cheevo? i'm shooting for it right now but i uhhh hahahaha can't do any of the difficults to save my life and just beating them is hard Yeah, I got it. It's doable, you only need to SS Giga Difficult, not every level of that set. The hardest bit of Giga is at the very end, unfortunately.
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# ? Jun 17, 2014 23:24 |
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Tarranon posted:so yeah, it's an incredibly smart game, which is why i made an unironic thread appreciating it in DDRD this was well said, ddrd does not hate all videogames and this thread is proof
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# ? Jun 18, 2014 00:15 |
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someone gift this game to me on stam , tia
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# ? Jun 18, 2014 00:27 |
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this game would be really well known if the difficulty curve was a bit kinder.
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# ? Jun 18, 2014 01:05 |
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Famous TV Dad posted:this game would be really well known if the difficulty curve was a bit kinder. also if it was on sale sometimes, this game is never on sale wtf. it should be as cheap as supergay meat boy
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# ? Jun 18, 2014 01:16 |
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Is it fascism yet posted:also if it was on sale sometimes, this game is never on sale wtf. it was in a humble bundle if it's cheap during this steam sale (lol right) i'll probably gift some out here because it's so good
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# ? Jun 18, 2014 01:33 |
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It was one of the flash sales on GOG this summer sale too. Anyway, here's an extra copy: https://www.humblebundle.com/gift?key=MWcrW2sha5hPasMN
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# ? Jun 18, 2014 01:42 |
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Falsum posted:It was one of the flash sales on GOG this summer sale too. whoa thank you. gonna play this and be extremely drustrated by the hard levels
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# ? Jun 18, 2014 01:48 |
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Famous TV Dad posted:this game would be really well known if the difficulty curve was a bit kinder. no one would ever confuse me for being good at videogames and i thought it was pretty good you just have to know when to give up on a level and come back to it later. if you insist on spending hours and hours doing the very mega tough level you come across yeah you'll get frustrated and quit
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# ? Jun 18, 2014 03:04 |
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The difficulty curve is fine, in my opinion. There are checkpoints pretty often, so you don't need to complete a difficult portion several times because you died at an easy jump right afterwards (with a few exceptions like Clocktower, which doesn't have any checkpoints but is also a 30-ish seconds level). You don't have to do the level well to complete it, either, and the game starts you off with levels that are very easy to SS even if you're new at the game. The later levels are really hard to SS, but that's perfectly fine too. Having a good difficulty curve doesn't require that every level be easy, just that the player is able to learn and master the mechanics they'll need in harder levels. But Rocks Hurt Head posted:this was well said, ddrd does not hate all videogames and this thread is proof I don't think anyone here hates videogames. Personally, I hate some of the recent trends in videogames (the rush after ~art~, immersion, accessibility over depth and gameplay, positive reinforcement of the player for completing menial tasks, etc.) Falsum fucked around with this message at 03:54 on Jun 18, 2014 |
# ? Jun 18, 2014 03:49 |
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Tarranon posted:no one would ever confuse me for being good at videogames and i thought it was pretty good Dustforce is really good, even if some of the later levels are total bullshit to SS. Also don't really like the arena levels that much, they're just all right.
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# ? Jun 18, 2014 05:16 |
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I was going to say reinstalling, but looks like I still have it installed, which is good now that I have a gamepad plugged in in.
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# ? Jun 18, 2014 06:06 |
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qnqnx posted:I was going to say reinstalling, but looks like I still have it installed, which is good now that I have a gamepad plugged in in. a word of advice old friend, make sure your gamepad has a really good dpad, otherwise you are better off sticking to the keyboard it's my one regret about this game
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# ? Jun 18, 2014 09:56 |
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Tarranon posted:a word of advice old friend, make sure your gamepad has a really good dpad, otherwise you are better off sticking to the keyboard
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# ? Jun 18, 2014 11:45 |
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qnqnx posted:PS3 pad, so it's going to be the left thumbstick despite usually pointing up+right instead of right good luck (you're going to need it) e. I've tried all kinds of button configs for controllers, for a while I even gave using the four face buttons as each direction a shot. That was kinda nice, reminded me of using an old ps1 d-pad. My conclusion though is anything short of an arcade stick isn't really going to do that much better. e.e. I also like keyboard more than any gamepad short of a stick for fighters and most people think that's insane (just no grapplers gently caress that) SeXReX fucked around with this message at 12:34 on Jun 18, 2014 |
# ? Jun 18, 2014 12:11 |
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i agree that this is a good game, but i'm a goon so here's my quibble: the mechanic where you mash dash to maintain your speed from a slope doesn't feel good. too mashy but regardless of that, platformer fans and speedrun fans should deffo play this
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# ? Jun 18, 2014 13:19 |
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SeXReX posted:good luck (you're going to need it) I don't remember which one, but one of the top speed runners uses a pad. I think it's Thor. Some sort of play station controller. Blows my mind
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# ? Jun 18, 2014 18:07 |
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Tarranon posted:I don't remember which one, but one of the top speed runners uses a pad. I think it's Thor. Some sort of play station controller. I've also heard one of them uses just the stick from a pad and then their keyboard for the buttons.
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# ? Jun 18, 2014 18:15 |
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https://www.youtube.com/watch?v=YtLaJeyV7gY this is now the feel good thread of the year
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# ? Jun 20, 2014 00:35 |
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Tarranon posted:https://www.youtube.com/watch?v=YtLaJeyV7gY this is now the feel good thread of the year
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# ? Jun 20, 2014 00:40 |
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Tarranon posted:https://www.youtube.com/watch?v=YtLaJeyV7gY this is now the feel good thread of the year nice
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# ? Jun 20, 2014 03:57 |
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Dustforce is on sale at GOG for 2$, for the next 2 hours: http://www.gog.com/
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# ? Jun 21, 2014 06:41 |
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Falsum posted:Dustforce is on sale at GOG for 2$, for the next 2 hours: http://www.gog.com/ i hope you all bought this product.
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# ? Jun 21, 2014 14:10 |
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Tarranon posted:https://www.youtube.com/watch?v=YtLaJeyV7gY this is now the feel good thread of the year the funky jams did it for ya
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# ? Jun 21, 2014 14:14 |
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I wish the framerate didn't crap out on Vita on some of the levels, Backup Shift (I think?) is basically unplayable.
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# ? Jun 21, 2014 17:32 |
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wow this game is fun and good but boy howdy am i terrible at it
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# ? Jun 22, 2014 05:55 |
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# ? Jun 6, 2024 05:46 |
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Dustforce seems like a game I'd really really like but for some reason I haven't bought it yet.
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# ? Jun 22, 2014 14:51 |