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TheChirurgeon posted:It doesn't work for the Youtube app, champ Sorry, CHAMP, I guess use a computer or something
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# ? Jun 23, 2014 00:39 |
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# ? Jun 10, 2024 06:05 |
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evil spiff posted:Sorry, CHAMP, I guess use a computer or something Thanks, BUDDY. While I appreciate advice I also prefer it when the person giving it knows what they're talking about. Weird, I know
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# ? Jun 23, 2014 01:28 |
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TheChirurgeon posted:Thanks, BUDDY. While I appreciate advice I also prefer it when the person giving it knows what they're talking about. Weird, I know No problem, GUY, then don't ask the internet next time.
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# ? Jun 23, 2014 02:13 |
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evil spiff posted:No problem, GUY, then don't ask the internet next time. Thanks for the advice, CHIEF. Lesson learned.
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# ? Jun 23, 2014 02:17 |
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Funkmaster General posted:There aren't any! Full QWERTY keyboard onscreen is the best-feeling option, but it's horribly slow. Then you've got Sony's old-school cell phone keyboard, which sucks, and the weird keyboard wheel thing, which also sucks. There's the one-line keyboard the youtube and twitch apps use which manages to somehow be slower than a full keyboard, and... what else? Some kind of Kinect thing? Predictive text or something? PS4 has a system with a pointer and you move around the cursor with the controller using the gyros. It works reasonably well, though you're maybe only 10-20% faster than typing with the controller normally.
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# ? Jun 23, 2014 02:27 |
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The Steam radial menu is pretty fast once you get good. It's like T9 sorta.
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# ? Jun 23, 2014 03:36 |
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You can buy the Killer Instinct sabre character for 99 cents at the moment through deals with gold, I had some money left over and couldn't see a reason not to. I imagine I'll buy the full thing once season two comes out. I can beat the arcade version on easy, the last couple of fights are the absolute limit of my ability. I'm tempted to buy that 60 second shooter game. Game with gold July prediction: yolocycle.
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# ? Jun 23, 2014 04:27 |
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No posts about the Beyond Good & Evil on-screen keyboard, shameful gamers itt
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# ? Jun 23, 2014 04:30 |
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Theres a good b-roll video of forza horizon 2 here at 1080p, http://news.xbox.com/api/mediacart/download/8202a5a333ff46c59c6e3ac08098b499 Some chat about the dynamic in game world http://ca.ign.com/videos/2014/06/25/exploring-forza-horizon-2s-dynamic-world-ign-first Looks absolutely awesome. Four new indie games this week. http://news.xbox.com/2014/06/games-four-new-idxbox-games-launching?utm_source=dlvr.it&utm_medium=twitter Contrast joins Outlast from last week in the growing list of titles announced which ignore the parity clause. Seems like that's done with then!
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# ? Jun 26, 2014 04:49 |
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You'd think one more public 180 wouldn't mean much to them, but I guess this is probably the single shittiest policy of this whole thing and they don't want to highlight it.
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# ? Jun 26, 2014 07:18 |
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Fergus Mac Roich posted:You'd think one more public 180 wouldn't mean much to them, but I guess this is probably the single shittiest policy of this whole thing and they don't want to highlight it. It makes sense why they'd do it, even if it's not a good idea. They wanted exclusives or at least first stab. We saw what, 5-6 actual console exclusives between both Sony and Microsoft at this past E3? Also, I doubt most gamers know or care about the indie clause. It's a little too much in the "how the sausage is made" part of games.
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# ? Jun 26, 2014 11:53 |
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Think I saw that ryse was on the games with gold sale. Still about £35 though so not cheap enough to tempt me. Had there been any news on what the free games for next month will be?
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# ? Jun 26, 2014 12:06 |
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I got some of the Polk 4Shot headphones cheap (60% off for the tan/blue colorway) and they arent that fantastic sounding. OK for a spare set but my friends cheap Turtle Beach headphones sound better.
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# ? Jun 26, 2014 12:48 |
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Fake Name posted:Think I saw that ryse was on the games with gold sale. Still about £35 though so not cheap enough to tempt me. Yeah, I was hoping that Ryse would be a free game in the next few months with the GWG program, but yeah I guess not. That game is pretty fun and not at all worth 50 bucks. I was loving shocked that they were still charging that much. I feel like you could get it used for like 40. Edit - its 27 used on Amazon Edit 2 - has anyone played that RBI Baseball game? I could go for an arcadey baseball game Edit 3 - gently caress, apparently RBI came out a few months ago on last gen systems and was terrible \/\/\/\/ Well there will be 2 games. I kinda want to play Lococycle just to see how bad it is. They will also release that horrible Kinect fighting game at some point and I am also looking forward to that travesty WinnebagoWarrior fucked around with this message at 14:49 on Jun 26, 2014 |
# ? Jun 26, 2014 13:34 |
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Fake Name posted:Had there been any news on what the free games for next month will be? Best answer would be Super Time Force. Most likely answer is LocoCycle.
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# ? Jun 26, 2014 14:46 |
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WinnebagoWarrior posted:Yeah, I was hoping that Ryse would be a free game in the next few months with the GWG program, but yeah I guess not. That game is pretty fun and not at all worth 50 bucks. I was loving shocked that they were still charging that much. I feel like you could get it used for like 40. $27 is a little over what I'd pay for Ryse, to be honest. It looks beautiful and all, but from what I hear it's a fairly short button masher with repetitive gameplay. Sounds like a rental I'd play with a friend and a case of beer one Friday night, not something I'd play around with for a couple weeks straight. $19.99, tops. Are they still offering two games? Someone said they were going down to one a month. Maybe that 1001 Spikes will be one of the Gold deals. I'm kind of interested in playing it, but not $15 interested.
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# ? Jun 26, 2014 15:22 |
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mysterious frankie posted:$27 is a little over what I'd pay for Ryse, to be honest. It looks beautiful and all, but from what I hear it's a fairly short button masher with repetitive gameplay. Sounds like a rental I'd play with a friend and a case of beer one Friday night, not something I'd play around with for a couple weeks straight. $19.99, tops. As far as I know, they are sticking with 2 games per month. But I dont know that for sure I guess. Edit - googling suggests that the 1 game per month thing is just a rumor and is entirely unconfirmed either way. I guess we will find out in a few days. And you are correct about the price of Ryse. I found it to be really fun, but its not worth anywhere near 60. Some people might get $30-$40 worth of fun out of it if they enjoy multiplayer. The single player is 5ish hours so 20 or 25 seems fair. It has a tech demo feel to it. Its a fantastic looking game but the depth is minimal. They should have put more effort into the multiplayer but its pretty thin too. You can get 10 hours of fun out of the whole game pretty easily but thats about it. So whatever 10 total hours is worth to you, thats the price you should feel comfortable paying WinnebagoWarrior fucked around with this message at 15:34 on Jun 26, 2014 |
# ? Jun 26, 2014 15:31 |
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The XBone Games With Gold for July are Max and the Curse of Brotherhood (still) and Guacamelee. Straight to free with that one. The 360's games are Gotham City Impostors and Battle Block Theatre. BBT is pretty good, comes with a level creator and such. http://majornelson.com/2014/06/26/xbox-live-games-with-gold-for-july-2014/
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# ? Jun 26, 2014 20:57 |
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CAPT. Rainbowbeard posted:The XBone Games With Gold for July are Max and the Curse of Brotherhood (still) and Guacamelee. Straight to free with that one. Guacamelee is a really great game to get free.
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# ? Jun 26, 2014 21:06 |
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Laserface posted:I got some of the Polk 4Shot headphones cheap (60% off for the tan/blue colorway) and they arent that fantastic sounding. OK for a spare set but my friends cheap Turtle Beach headphones sound better. Yeah not surprised they were heavily discounted after that mic fiasco. I got the official MS ones for $50 from Best Buy recently. The deal through Newegg where you used google wallet and iOS app to purchase for $36 seems like a no brainer if y'all haven't bought the stereo adapter yet
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# ? Jun 26, 2014 21:12 |
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CAPT. Rainbowbeard posted:The XBone Games With Gold for July are Max and the Curse of Brotherhood (still) and Guacamelee. Straight to free with that one. That's pretty uninspiring, though admittedly I'd be excited about Guacamelee if I didn't have it on pc already. I guess I can get a precious achievement for starting it up, walking three feet, then turning it back off.
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# ? Jun 26, 2014 21:44 |
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CAPT. Rainbowbeard posted:The XBone Games With Gold for July are Max and the Curse of Brotherhood (still) and Guacamelee. Straight to free with that one. Well, hopefully the "let's swap out one game a month" thing isn't the norm for Xbone.
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# ? Jun 26, 2014 22:00 |
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They need to get emulation working, because then they could just hand out free 360 games every month, which would make me happy, but probably annoy a lot of people who owned a 360 already, but I don't care, because I am ultimately a very selfish person.
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# ? Jun 26, 2014 22:03 |
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mysterious frankie posted:They need to get emulation working, because then they could just hand out free 360 games every month, which would make me happy, but probably annoy a lot of people who owned a 360 already, but I don't care, because I am ultimately a very selfish person. Given one of their cornerstone releases for the year is a re-master of Halo 2 and re-release of Halos 1-4, I would not expect backwards compatibility anytime soon.
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# ? Jun 27, 2014 02:01 |
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Both of those 360 games are fantastic. Well worth full price for either, though Imposters probably doesn't have too much of a playerbase left (it will now, though!). I'm not pleased with the precedent being set with a second month of Max, but given the relative lack of options, I can understand it. Especially when the other option is a brand new release for the console and a pretty good game besides. I hope this becomes a trend, sinmilarly to how PS+ has been giving away free indie games at launch.
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# ? Jun 27, 2014 02:54 |
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WinnebagoWarrior posted:Yeah, I was hoping that Ryse would be a free game in the next few months with the GWG program, but yeah I guess not. That game is pretty fun and not at all worth 50 bucks. I was loving shocked that they were still charging that much. I feel like you could get it used for like 40. Ok they really need to reconsider their deals if you can buy the game cheaper from Amazon when it's not on sale there. It kind of defeats the aim of the games for gold thing which should reward you for subscribing
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# ? Jun 27, 2014 07:11 |
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MrBond posted:Given one of their cornerstone releases for the year is a re-master of Halo 2 and re-release of Halos 1-4, I would not expect backwards compatibility anytime soon. Supposedly, 360 emulation is one project they're actively working on, but yeah, it'll be awhile before they figure out how to make it functional.
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# ? Jun 27, 2014 15:01 |
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mysterious frankie posted:Supposedly, 360 emulation is one project they're actively working on, but yeah, it'll be awhile before they figure out how to make it functional. I wouldn't hold my breath; the fact that the current-gen consoles have a significantly slower clock speed may make this completely impossible. Maybe they could get it working for a few specific games, depending on how they're programmed, but it's likely easier to just make an HD remake of most games, barring circumstances like "we lost the source code" or something like that.
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# ? Jun 27, 2014 15:17 |
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univbee posted:I wouldn't hold my breath; the fact that the current-gen consoles have a significantly slower clock speed may make this completely impossible. Maybe they could get it working for a few specific games, depending on how they're programmed, but it's likely easier to just make an HD remake of most games, barring circumstances like "we lost the source code" or something like that. I get what you mean with this but it's kind of silly to call remakes of last gen's games, which are already in HD, "HD remakes" but it's gonna happen anyways
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# ? Jun 27, 2014 15:32 |
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Many of those games are sub 720p and therefore not really HD. A 1080p rerelease of Halo 3 for instance is an actual HD update.
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# ? Jun 27, 2014 15:53 |
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Fergus Mac Roich posted:Many of those games are sub 720p and therefore not really HD. A 1080p rerelease of Halo 3 for instance is an actual HD update. oh the humanity
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# ? Jun 27, 2014 16:21 |
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Fergus Mac Roich posted:Many of those games are sub 720p and therefore not really HD. A 1080p rerelease of Halo 3 for instance is an actual HD update. No you see the upscaler makes it 1080p to my TV. Every game is 1080p
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# ? Jun 27, 2014 16:40 |
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I exist in 1080p.
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# ? Jun 27, 2014 16:41 |
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TheChirurgeon posted:oh the humanity I'm not sure what this reaction is about.
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# ? Jun 27, 2014 16:52 |
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It is mildly amusing though. The Xbox 360 and PS3 are credited as ushering in the HD era, but if you want to be technical about it, the only thing HD about them are their menu screens.
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# ? Jun 27, 2014 17:03 |
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univbee posted:I wouldn't hold my breath; the fact that the current-gen consoles have a significantly slower clock speed may make this completely impossible. Maybe they could get it working for a few specific games, depending on how they're programmed, but it's likely easier to just make an HD remake of most games, barring circumstances like "we lost the source code" or something like that. In theory they cooooould make a 360 vm, but who even knows at this point.
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# ? Jun 27, 2014 17:11 |
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mysterious frankie posted:In theory they cooooould make a 360 vm, but who even knows at this point. I could believe it for a 2016 or 2017 feature when 360 sales are basically nil but for now it doesn't seem like a thing they'd be in a big hurry to accomplish.
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# ? Jun 27, 2014 18:01 |
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mysterious frankie posted:In theory they cooooould make a 360 vm, but who even knows at this point. They can't even really do that, though, and not just because a VM requires the same sort of processor (for a more recent example, you can hack together a "hackintosh" VM unofficially, but only if you have an Intel processor; you're generally SOL if you have an AMD, and those have more in common than the 360 and One processors). The Xbox One has a 1.75 GHz clock after the various boosts they did while the 360 does 3.2 GHz when it's not multithreaded (half that when it is). This is a problem if something is clock speed dependent, for example some linear instructions don't benefit from multiple cores because each instruction has to be be completed in order; you can't have 4 steps done by 4 cores if step 1 has to be finished before step 2 even starts, which has to finish before step 3 etc. For a long time even some software like AutoCAD would similarly not benefit from multicore systems and you were better off getting a fast single core for those (not sure if this is still the case). If you set out to make an Xbox 360 game and an Xbox One game, the latter will always be better, but largely because you're coding it completely differently to cater to its strengths (multiple cores) and bypass its weaknesses (slower per-core than the old console). The Last Of Us devs talked at length about the crazy stuff they had to do to get the game working at all on PS4 since everything was coded specifically to PS3; even getting a low framerate sequence with no effects that crashed after 30 seconds was a positive sign for a long time. And that's assuming you get the full speed in emulation relative to the host, which never happens. The Xbox 360's 3.2 GHz couldn't quite do the full performance of the original Xbox's 733 MHz processor; a few games experience varying degrees of slowdown compared to the original console. The PS2, similarly, isn't even 300 MHz, but its software-emulated library on PS3 is very tiny, largely because Sony flat-out can't get a lot of games working acceptably. And, ultimately, this is to deal with a problem you can more cost-effectively solve as a consumer by getting a cheap 360 (haven't some stores fire saled Arcade units for under $60 you could plug a $10 16 gig USB key into?) Sony has the same problem right now, maybe there'll be an expanded download-only PS2 library on PS4 at some point; they have an interesting solution for PS3 games via the streaming service although the prices on it are pretty poo poo right now. If that doesn't improve when the service properly goes live I suspect the service will be DOA.
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# ? Jun 27, 2014 18:31 |
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univbee posted:They can't even really do that, though, and not just because a VM requires the same sort of processor (for a more recent example, you can hack together a "hackintosh" VM unofficially, but only if you have an Intel processor; you're generally SOL if you have an AMD, and those have more in common than the 360 and One processors). The Xbox One has a 1.75 GHz clock after the various boosts they did while the 360 does 3.2 GHz when it's not multithreaded (half that when it is). This is a problem if something is clock speed dependent, for example some linear instructions don't benefit from multiple cores because each instruction has to be be completed in order; you can't have 4 steps done by 4 cores if step 1 has to be finished before step 2 even starts, which has to finish before step 3 etc. For a long time even some software like AutoCAD would similarly not benefit from multicore systems and you were better off getting a fast single core for those (not sure if this is still the case). If you set out to make an Xbox 360 game and an Xbox One game, the latter will always be better, but largely because you're coding it completely differently to cater to its strengths (multiple cores) and bypass its weaknesses (slower per-core than the old console). The Last Of Us devs talked at length about the crazy stuff they had to do to get the game working at all on PS4 since everything was coded specifically to PS3; even getting a low framerate sequence with no effects that crashed after 30 seconds was a positive sign for a long time. Yeah, I kind of realized how stupid my post was after hitting submit, but left it. Ninja edits are the coward's way out.
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# ? Jun 27, 2014 18:44 |
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# ? Jun 10, 2024 06:05 |
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univbee posted:They can't even really do that, though, and not just because a VM requires the same sort of processor (for a more recent example, you can hack together a "hackintosh" VM unofficially, but only if you have an Intel processor; you're generally SOL if you have an AMD, and those have more in common than the 360 and One processors). The Xbox One has a 1.75 GHz clock after the various boosts they did while the 360 does 3.2 GHz when it's not multithreaded (half that when it is). This is a problem if something is clock speed dependent, for example some linear instructions don't benefit from multiple cores because each instruction has to be be completed in order; you can't have 4 steps done by 4 cores if step 1 has to be finished before step 2 even starts, which has to finish before step 3 etc. For a long time even some software like AutoCAD would similarly not benefit from multicore systems and you were better off getting a fast single core for those (not sure if this is still the case). If you set out to make an Xbox 360 game and an Xbox One game, the latter will always be better, but largely because you're coding it completely differently to cater to its strengths (multiple cores) and bypass its weaknesses (slower per-core than the old console). The Last Of Us devs talked at length about the crazy stuff they had to do to get the game working at all on PS4 since everything was coded specifically to PS3; even getting a low framerate sequence with no effects that crashed after 30 seconds was a positive sign for a long time. This is an outstanding post.
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# ? Jun 27, 2014 19:49 |