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Ularg
Mar 2, 2010

Just tell me I'm exotic.
The moon level could have done with more views of the outside. I got a major Alien vibe from it but they could have done a lot with window views of lunar landscape. Even if they couldn't implement a way to shoot windows out, suck nazi's out into space and then close the emergency shutters or something like Dead Space 2.

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Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
You can use low-gravity to rocket/grenade-jump, but there's no real point for it. :sigh:

PAnick
Aug 6, 2006

Build:
- Polygons
- Muscle

czg posted:

Originally you were supposed to ride a moon rover between a few different moon bases and collect stuff, but getting vehicle physics working in low-G was Seriously Not Worth The Effort, so the whole level was collapsed into "one" area.

I can neither confirm or deny that we had big plans for the moon.
I actually worked pretty hard on rigging that rover. Me and a programmer sat for a long time trying to get the physics to work, but in the end we had a whole game to finish up.

kefkafloyd
Jun 8, 2006

What really knocked me out
Was her cheap sunglasses
Give us Moon/Iron Sky DLC and all will be forgiven.

Ularg
Mar 2, 2010

Just tell me I'm exotic.
The last bastion of the Third Reich remains on the moon. Fora hundred years they've been developing technology to make their return to Earth. Intel from alliance spies indicate that the remaining Nazi's are working on a robotic reincarnation of their fuhrer.

To add BJ back into the DLC just turn him into a Deus Ex type cyborg with Da'at Yichud tech.

Do it. Laser beams, space ships and star fighters. And lots of cyborgs and nazi robots.

Hell, I would take any Nazi themed Wolfenstein. Da'at Yichud time machine to go back and fight Nazi's in medieval Europe.

Donovan Trip
Jan 6, 2007

PAnick posted:

I can neither confirm or deny that we had big plans for the moon.
I actually worked pretty hard on rigging that rover. Me and a programmer sat for a long time trying to get the physics to work, but in the end we had a whole game to finish up.

Without being too specific, can you say whether the game has been a success for machinegames? It seems like it was from an outside perspective, I just want to wildly speculate there will be more Wolfenstein from you guys. I haven't enjoyed or replayed a shooter this much since half life.

EDIT: I've been doing an Uber playthrough that's about 90% knife kills, heres a video I made of some sick knife killz https://www.youtube.com/watch?v=RKvGiGaublQ

Donovan Trip fucked around with this message at 22:57 on Jun 30, 2014

Marshal Radisic
Oct 9, 2012


PAnick, I don't know if you have it at hand, but do you have any concept art/renders/whatever of the desktop PCs the Nazis were using? I really liked that '60s style design. (I also wouldn't mind finding out what the hell sort of keyboard layout that was supposed to be.)

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



How long does the tunnel glider area last? I can't even explain why but it annoys the hell out of me to use that, literally just quit the game after about 30 seconds of it, hope that's a one off and that's it.

VAGENDA OF MANOCIDE
Aug 1, 2004

whoa, what just happened here?







College Slice

Shooting Blanks posted:

How long does the tunnel glider area last? I can't even explain why but it annoys the hell out of me to use that, literally just quit the game after about 30 seconds of it, hope that's a one off and that's it.

A lot longer than you hope but a lot shorter than you think. The mission culminates in a very satisfying shoot-out setpiece.

Werix
Sep 13, 2012

#acolyte GM of 2013
There, finally beat the game at exactly 20 hours. The gameplay was tight and spot on. The characters were well written too (Wyatt playthrough, not sure how much a Fergus one makes besides Hendrix)

The only problem is they don't do enough to develop Deathshead as villain a in the game itself. Having played RtCW and Wolf09 I hated the fucker, but as a self contained game they do more to make Frau Engel a more hated enemy and not being able to kill that bitch is the game's biggest let down.

Donovan Trip
Jan 6, 2007
They use the Fergus and Wyatt decision as the main drive for why you hate deathshead. But I agree it didn't work well enough as the driving force of the antagonist. Honestly when Fergus brought it back up in the middle somewhere I immediately thought "who? Oh. The NPC at the beginning, I think."

I really wanted to kill Engle.

Donovan Trip fucked around with this message at 05:00 on Jul 2, 2014

Vadoc
Dec 31, 2007

Guess who made waffles...


Engle will likely be the new person to kill in the next game.

OhFunny
Jun 26, 2013

EXTREMELY PISSED AT THE DNC
Finished up the game and had a blast though the whole thing. Really loved gameplay and the story and characters were actually pretty good!

The only annoyance was even though I had the 14.4 drivers and clean installed the 14.6 beta drivers. I'm only hitting mid-30s FPS at Medium with an i5-3330, 8GB RAM, and a 7870.

VAGENDA OF MANOCIDE
Aug 1, 2004

whoa, what just happened here?







College Slice

Werix posted:

There, finally beat the game at exactly 20 hours. The gameplay was tight and spot on. The characters were well written too (Wyatt playthrough, not sure how much a Fergus one makes besides Hendrix)

The only problem is they don't do enough to develop Deathshead as villain a in the game itself. Having played RtCW and Wolf09 I hated the fucker, but as a self contained game they do more to make Frau Engel a more hated enemy and not being able to kill that bitch is the game's biggest let down.


echronorian posted:

They use the Fergus and Wyatt decision as the main drive for why you hate deathshead. But I agree it didn't work well enough as the driving force of the antagonist. Honestly when Fergus brought it back up in the middle somewhere I immediately thought "who? Oh. The NPC at the beginning, I think."

I really wanted to kill Engle.

I feel quite the opposite. Engel is a tough old bitch and definitely deserves killing, DLC or sequel, but we do do a lot of damage by blowing up her personal concentration camp, wrecking her face, and killing her boytoy on camera for her.

Deathshead is just always with you through the game. It's his personal fortress you fail to take in the beginning. He makes you choose between Wyatt and Fergus. He runs the asylum and harvests people from it. His voice is heard through most of the game via the various recorded messages at the Nazi monument sites, reminding you of your failure and his triumph. Etc. Plus his characterization (new for this game) as a jolly racist grandpa monster alone makes you want to punch his face in.

I think the Deathshead-as-nemesis arc is very expertly handled.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?
I think the way Deathshead says "Then we'll be here ALL DAY!" sounds funny.

Donovan Trip
Jan 6, 2007
I know all that, it just didn't affect me as much as Engel. Pulling the screaming baby from the parents as they're filed off the train into prison seriously disturbed me. Obviously she'll be on the next game.

Donovan Trip fucked around with this message at 07:13 on Jul 2, 2014

Simiain
Dec 13, 2005

"BAM! The ole fork in the eye!!"

Prenton posted:

Speaking of bits of music that aren't on the soundtrack, there's a synth-y bit when you're skulking around in vents on the moon that reminds me of the ending to UFO of all things.

Just finished the moon section and I remember hearing that music and being taken back to the ambient brilliance of the PSX port of Doom.

Dewgy
Nov 10, 2005

~🚚special delivery~📦

echronorian posted:

They use the Fergus and Wyatt decision as the main drive for why you hate deathshead. But I agree it didn't work well enough as the driving force of the antagonist. Honestly when Fergus brought it back up in the middle somewhere I immediately thought "who? Oh. The NPC at the beginning, I think."

I really wanted to kill Engle.

So did I, but she's set up as a great villain for a sequel or DLC as it is. Shanking Bubi and her getting her face ripped half off was enough for me, plus you have a villain who's going to be a bit more personally involved with Blazko in the next one.

If you think he dead you're a fool.

Vadoc
Dec 31, 2007

Guess who made waffles...


I also want a return of Mecha-Fuhrer.

charismaslover
Dec 3, 2006

Too stylish for this world...
I love 999 mode. Nothing more satisfying than duel wielding shotguns tearing through everything :getin:

Ravenfood
Nov 4, 2011

echronorian posted:

They use the Fergus and Wyatt decision as the main drive for why you hate deathshead. But I agree it didn't work well enough as the driving force of the antagonist. Honestly when Fergus brought it back up in the middle somewhere I immediately thought "who? Oh. The NPC at the beginning, I think."

I really wanted to kill Engle.
I think the Wyatt playthrough handles this better, honestly.

Werix
Sep 13, 2012

#acolyte GM of 2013

Ravenfood posted:

I think the Wyatt playthrough handles this better, honestly.

You mean by Wyatt being a whiny bitch about saving him and kicking you out of his room like a mad sibling?

I'm half joking, I did like the reluctant hero they were going for, but his reaction was just so childish.

Icesler
Jul 7, 2005

Werix posted:

You mean by Wyatt being a whiny bitch about saving him and kicking you out of his room like a mad sibling?

I'm half joking, I did like the reluctant hero they were going for, but his reaction was just so childish.

I saved Wyatt and I had a blast escaping from the prison. Just something about Wyatt cheering you on the whole way was great. "WOO!! YEA CAPTAIN!! YEA! LETS DO THIS!!"

Donovan Trip
Jan 6, 2007
Both characters have an interchangeable scene where they cry about how it should've been the other guy.

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

echronorian posted:

Both characters have an interchangeable scene where they cry about how it should've been the other guy.

Fergus' makes sense though, feeling that Blasko abandoned a young man and forced an old warhorse to fight long past his prime and desire to do so.

MrJacobs
Sep 15, 2008

WoodrowSkillson posted:

Fergus' makes sense though, feeling that Blasko abandoned a young man and forced an old warhorse to fight long past his prime and desire to do so.

Wyatt's play through worked better since hotwiring wasn't as available and useful as lockpicking. But Fergus was much more entertaining as a character. Wyatt tells you that he looks up to you, while Fergus says you were born to kill Nazi's.

Prenton
Feb 17, 2011

Ner nerr-nerrr ner
Wyatt's flat-out not that interesting compared to Fergus, although his One Big Swear moment is funny.

It doesn't help that the main characters all look in pretty good nick for their ages considering what they've been through, which blunts Wyatt's "sending a boy to do a man's job" spiel.

Werix
Sep 13, 2012

#acolyte GM of 2013

Prenton posted:

It doesn't help that the main characters all look in pretty good nick for their ages considering what they've been through, which blunts Wyatt's "sending a boy to do a man's job" spiel.

That was kind of jarring for me too. 14 years passed and the characters barely changed. Can't speak for Fergus yet (though im likely to jump right into playthrough two right away) by Wyatt has a scar and that's about it. Deathshead looks barely aged, not to mention B.J. He barely looks different. Like I get the 14 year coma thing was contrived so that way they could go, "woah, look at this Nazi future that you didn't see happen!" But after 14 years in a wheel chair he'd look more like Stephen Hawking and less like At-His-Peak Schwarzenegger.

They should have done something like B.J. getting stuck in some Nazi cryo storage trying to valliantly help someone escape, only to get thawed out while being transported to some new fancy lab of Deathshead's or something.

Okay I'm done with that. Game really was amazing, as were the character, despite their age defying appearances.

ThePhenomenalBaby
May 3, 2011
I dunno man did you see what Anya was feeding him? P sure i saw a bit of steak and a full sausage on that plate + veggies in the hospital. That'll probably keep those big muscles from atrophying just on its own!!!!!!

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Werix posted:

That was kind of jarring for me too. 14 years passed and the characters barely changed. Can't speak for Fergus yet (though im likely to jump right into playthrough two right away) by Wyatt has a scar and that's about it. Deathshead looks barely aged, not to mention B.J. He barely looks different. Like I get the 14 year coma thing was contrived so that way they could go, "woah, look at this Nazi future that you didn't see happen!" But after 14 years in a wheel chair he'd look more like Stephen Hawking and less like At-His-Peak Schwarzenegger.

They should have done something like B.J. getting stuck in some Nazi cryo storage trying to valliantly help someone escape, only to get thawed out while being transported to some new fancy lab of Deathshead's or something.

Okay I'm done with that. Game really was amazing, as were the character, despite their age defying appearances.

Lol, this sounds like Futurama Wolfenstein. But I kind of wish they would dump B.J's character. By the way, from working on a neuro floor, it is best not to read into it. If you are in bed or in a chair for that long, you would look terrible. You wouldn't even be able to eat your food normally.

blackguy32 fucked around with this message at 01:11 on Jul 3, 2014

DStecks
Feb 6, 2012

I just mentally filed BJ staying jacked for 14 years of coma under "This game is going for a tone of dumb action schlock, this would not have been out of place in a 70's exploitation flick."

(As a brief aside, I feel like I should note that this game, while exploitation-schlocky, does not in any way resemble Nazisploitation, even though many people seem to think that Nazisploitation was this. It wasn't; Nazisploitation was essentially a genre of porn.)

Stevefin
Sep 30, 2013

blackguy32 posted:

Lol, this sounds like Futurama Wolfenstein. But I kind of wish they would dump B.J's character. By the way, from working on a neuro floor, it is best not to read into it. If you are in bed or in a chair for that long, you would look terrible. You wouldn't even be able to eat your food normally.

yeah but the Nazi killing adventures of 14 years of being a coach potato BJ would not have been as fun

catlord
Mar 22, 2009

What's on your mind, Axa?

DStecks posted:

(As a brief aside, I feel like I should note that this game, while exploitation-schlocky, does not in any way resemble Nazisploitation, even though many people seem to think that Nazisploitation was this. It wasn't; Nazisploitation was essentially a genre of porn.)

Very few Ilsa, She-Wolf of the SS vibes from the game.

Maybe a bit from Frau Engle. Ugh.

Werix
Sep 13, 2012

#acolyte GM of 2013

catlord posted:

Very few Ilsa, She-Wolf of the SS vibes from the game.

Maybe a bit from Frau Engle. Ugh.

More like from Bubi.

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde
Drawning a blank as to what you guys are talking about, should i remain blissful in ignorance or look it (Nazisploitation) up? :v:

Iacen
Mar 19, 2009

Si vis pacem, para bellum



blackguy32 posted:

Lol, this sounds like Futurama Wolfenstein. But I kind of wish they would dump B.J's character. By the way, from working on a neuro floor, it is best not to read into it. If you are in bed or in a chair for that long, you would look terrible. You wouldn't even be able to eat your food normally.

I think BJ operates solely on muscle memory. Killin' Nazis is as natural to BJ as breathing. His body has kept itself in shape, just to facilitate this.

Crabtree
Oct 17, 2012

ARRRGH! Get that wallet out!
Everybody: Lowtax in a Pickle!
Pickle! Pickle! Pickle! Pickle!

Dinosaur Gum
Even when the mind retreats into the self and ignores the struggle, the flesh remembers. Tempers the body in longing for the next Nazi to kill. :unsmigghh:

I hope they continue the aging man continuing his destiny of killing every Nazi, I'd love to see him in his fifties or Sixties just crawling out of bed, still buff as hell and slaughtering waves of young shitheads high off Hitler's mad dream. "Go to bed old ma- :commissar:"

Crabtree fucked around with this message at 11:56 on Jul 3, 2014

PAnick
Aug 6, 2006

Build:
- Polygons
- Muscle

echronorian posted:

Without being too specific, can you say whether the game has been a success for machinegames?

Sorry, I can't. Not even a little hint since game-journalists can spin that into anything. Same reason game developers can't really have personal opinions about other games. You know how it goes:
Me: "I didn't care so much for Mass Effect 2"
Kotaku: "Machinegames/Bethesda/Zenimax hates Bioware!"

(Disclaimer: This was a bad humorous example. This is not my or my company's opinion.) :)


Edit: This reminded me of something I have been wondering for a while and I'm interested in what you guys have to say.
It's been a while since release and something I often read on forums and game sites is:
Wolfenstein is better then expected
People are surprised TNO isn't a bad game. Is that because of the Wolfenstein name, or the marketing? :)


Marshal Radisic posted:

PAnick, I don't know if you have it at hand, but do you have any concept art/renders/whatever of the desktop PCs the Nazis were using? I really liked that '60s style design. (I also wouldn't mind finding out what the hell sort of keyboard layout that was supposed to be.)

These ones?


The guy who made them is away for a couple of weeks so I cant ask what kind of (weird) keyboard layout that is. Sorry.

PAnick fucked around with this message at 14:25 on Jul 3, 2014

Thyrork
Apr 21, 2010

"COME PLAY MECHS M'LANCER."

Or at least use Retrograde Mini's to make cool mechs and fantasy stuff.

:awesomelon:
Slippery Tilde
So i like killing/fighting giant robots like the ones in wolf, any other games like it you guy's/gal's would recommend? :haw:

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Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

PAnick posted:

Edit: This reminded me of something I have been wondering for a while and I'm interested in what you guys have to say.
It's been a while since release and something I often read on forums and game sites is:
Wolfenstein is better then expected
People are surprised TNO isn't a bad game. Is that because of the Wolfenstein name, or the marketing? :)

It's a First Person Shooter based off an existing franchise. Generally those turn out terribly. I didn't take any issue with the marketing, but I remember when they announced a new Wolfenstein game, my first reaction was more of a "here we go again" thing.

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