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Spiderdrake posted:That's irrelevant, but you are likely correct that it won't get reprinted, as it is sort of 'theme' card. But when do we get into the yaois between them?
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# ? Jul 17, 2014 00:47 |
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# ? Jun 7, 2024 18:38 |
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suicidesteve posted:I got 3 at prerelease. Believe me, it's a ridiculous card. One turn was me EOT Chord for the 6/5 regen ape for with only 3 lands untapped, then Restocking Triplicate Spirits and Chord and casting Triplicate Spirits with the 6 spirits I already had. I got 3-for-1'd with Cone of Flame on the next turn and it didn't matter at all. Especially considering I just Chorded out a Dong Wurm before my guys died. I was on the receiving end of a double Triplicate at my event, yes it hurts. Festergloom seems like the obvious counter. e: course, it would help if it was instant speed Rinkles fucked around with this message at 00:49 on Jul 17, 2014 |
# ? Jul 17, 2014 00:47 |
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Rinkles posted:I was on the receiving end of a double Triplicate at my event, yes it hurts. Its really the only answer that is not rare (aetherspouts), and/or costs 9 mana (in garruks wake)
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# ? Jul 17, 2014 00:51 |
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Mikujin posted:He's been cursed for several years already. Don't really think it's going away any time soon. Him being cured will result in the first 3 color walker that isn't Nicol Bolas. Just watch. Feel free to quote me when I'm wrong in 4 years.
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# ? Jul 17, 2014 00:51 |
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I'm glad to see Necropotence is still broken and tells the player what the cards are.
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# ? Jul 17, 2014 00:52 |
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Bugsy posted:Its really the only answer that is not rare (aetherspouts), and/or costs 9 mana (in garruks wake)
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# ? Jul 17, 2014 01:05 |
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If you count multiple cards, Ajani is RGW and Sarkhan is BRG? If you count canon, Tezzeret is WUB.
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# ? Jul 17, 2014 01:06 |
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Boco_T posted:There's also the red Enchantment that deals 1 to attacking creatures at uncommon, but yeah I had one of each at the prerelease and didn't draw either as I got blown out by Triplicate Spirits. Hehe "without flying"
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# ? Jul 17, 2014 01:08 |
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neetengie posted:Alright, who had the suggesstions for stress testing if I Blue Screen while the MODO Beta is logging me in? Happened again, and it's pissing me off.
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# ? Jul 17, 2014 01:17 |
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Rinkles posted:I was on the receiving end of a double Triplicate at my event, yes it hurts. Go ahead and ask me about the first game I lost at the prerelease. Go on! Ask how I got 5-for-1'd by a card I didn't even know existed.
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# ? Jul 17, 2014 01:33 |
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Rinkles posted:Hehe
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# ? Jul 17, 2014 01:36 |
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Gensuki posted:If you count multiple cards, Ajani is RGW and Sarkhan is BRG? I think Planeswalkers not showing up in three-colors is mostly a playability issue rather than a flavor one.
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# ? Jul 17, 2014 01:36 |
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Magnificent posted:It's middle click (aka push the scroll wheel in). Aka, I'm poo poo out of luck using my laptop without a mouse
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# ? Jul 17, 2014 01:56 |
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MiddleEastBeast posted:Aka, I'm poo poo out of luck using my laptop without a mouse Press Z.
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# ? Jul 17, 2014 01:57 |
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Count Bleck posted:Press Z. God bless your soul.
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# ? Jul 17, 2014 02:19 |
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A friend showed me this combo that's been floating around, holding it as an example of "Magic is a poo poo game with broken rules". Am I right in thinking that this is a piece of silly jank that would be hilarious but really unlikely to go off? Certainly looks like a prime target for Bile Blight or a D-Sphere.
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# ? Jul 17, 2014 02:32 |
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If you can get that combo off without something being removed, you deserve to win. Tell your friend to run some removal.
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# ? Jul 17, 2014 02:34 |
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SteelMentor posted:A friend showed me this combo that's been floating around, holding it as an example of "Magic is a poo poo game with broken rules". Dies to Pyroclasm
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# ? Jul 17, 2014 02:37 |
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SteelMentor posted:A friend showed me this combo that's been floating around, holding it as an example of "Magic is a poo poo game with broken rules". Looks like Standard has a new archetype! It reminds me of the old "Ashnod's Altar/Heartstone/Sliver Queen infinite mana/sliver tokens" combo in that it's stupid but funny. Mercury Crusader fucked around with this message at 02:52 on Jul 17, 2014 |
# ? Jul 17, 2014 02:45 |
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you can just use that to do inf. damage, instead of inf. tokens. and it's a 4 card combo that dies to any removal (even sorcery speed for that 2/3). It is really quite bad
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# ? Jul 17, 2014 02:46 |
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Mordieth posted:you can just use that to do inf. damage, instead of inf. tokens. and it's a 4 card combo that dies to any removal (even sorcery speed for that 2/3). It is really quite bad Not sure that it can do infinite damage as Midnight Guard needs to ping the Nest so it can untap. Doubtless this poo poo will become some kind of bogeyman at my local scene regardless, just like Sunbond did.
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# ? Jul 17, 2014 02:55 |
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SteelMentor posted:A friend showed me this combo that's been floating around, holding it as an example of "Magic is a poo poo game with broken rules". Your friend is dumb because Lightning Volley is a better enabler than Burning Anger since it is cheaper and allows you to do the whole thing at instant speed. Plus it gives you one free response to a kill spell since Nest can ping itself to untap Midnight. AlternateNu fucked around with this message at 02:58 on Jul 17, 2014 |
# ? Jul 17, 2014 02:55 |
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SteelMentor posted:Not sure that it can do infinite damage as Midnight Guard needs to ping the Nest so it can untap. Doubtless this poo poo will become some kind of bogeyman at my local scene regardless, just like Sunbond did. You get two untap triggers at a time (since two new creatures enter the battlefield), so you can use one of them to hit your opponent and the other one to continue the combo. It's still a four-card combo across three different colours that's vulnerable to all sorts of removal, putting it pretty firmly in magical Christmas land.
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# ? Jul 17, 2014 03:00 |
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SteelMentor posted:Not sure that it can do infinite damage as Midnight Guard needs to ping the Nest so it can untap. Doubtless this poo poo will become some kind of bogeyman at my local scene regardless, just like Sunbond did. Two creatures ETB, two untap triggers, use one and immediately tap again to ping opponent for 2, the other to untap and ping the nest for 2 and make two more hornets that ETB trigger repeat
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# ? Jul 17, 2014 03:00 |
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I would love to see someone pull that off in limited. You'd be stupid to attempt it in constructed, but they're all limited playable cards on their own.
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# ? Jul 17, 2014 03:05 |
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Jabor posted:You get two untap triggers at a time (since two new creatures enter the battlefield), so you can use one of them to hit your opponent and the other one to continue the combo. Archenteron posted:Two creatures ETB, two untap triggers, use one and immediately tap again to ping opponent for 2, the other to untap and ping the nest for 2 and make two more hornets that ETB trigger repeat Ah, my mistake. Shows how ready I am to become a judge.
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# ? Jul 17, 2014 03:05 |
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Jabor posted:It's still a four-card combo across three different colours that's vulnerable to all sorts of removal, putting it pretty firmly in magical Christmas land. As an aside combos like this are fine in magic where they're lovely in other games. In magic, you can interact. There is no flawless plan, there is always a way out. In the card pool, mind, not necessarily in your deck.
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# ? Jul 17, 2014 03:06 |
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Ableist Kinkshamer posted:I would love to see someone pull that off in limited. You'd be stupid to attempt it in constructed, but they're all limited playable cards on their own. I could see it being pretty fun in a deck that is just all mana dorks, 4 of each of the combo pieces, and 4 Chord of Calling. Flashing in the second creature at EOT with the two instants in your hand ready to untap the 6 mana needed to go off would be pretty good for a surprise. It'll never work outside of FNM though. Edit: poo poo. Ajani's Presence would be even better. So, you'd only need 5 mana to go off once both creatures are out. AlternateNu fucked around with this message at 03:15 on Jul 17, 2014 |
# ? Jul 17, 2014 03:10 |
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SteelMentor posted:A friend showed me this combo that's been floating around, holding it as an example of "Magic is a poo poo game with broken rules". Who cares about infinite fliers when you have infinite damage? Seriously though, it's a combo between 4 bad cards. Not particularly impressive.
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# ? Jul 17, 2014 03:11 |
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NovemberMike posted:Who cares about infinite fliers when you have infinite damage? Seriously though, it's a combo between 4 bad cards. Not particularly impressive. The only infinite damage you can get, from my reading, is to the Nest, not to anything else. That, however, gives you infinite fliers.
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# ? Jul 17, 2014 03:12 |
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Pyrolocutus posted:The only infinite damage you can get, from my reading, is to the Nest, not to anything else. That, however, gives you infinite fliers. Dealing 2 to the nest creates two hornets, which trigger Midnight Guard twice. First one can shock the opponent, then the second can shock the nest, creating two more hornets. The person who made the image is bad at infinite combos.
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# ? Jul 17, 2014 03:15 |
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SteelMentor posted:A friend showed me this combo that's been floating around, holding it as an example of "Magic is a poo poo game with broken rules". Why is he even bothering with 4-card combos when there's a number of different 3-card infinite combos in Standard that are much better than that one but still pretty much impossible to pull off. Off the top of my head: Sage of Hours + Vorel + Ajani, Mentor = Infinite turns Horizon Chimera + Fathom Mage + Archangel of Thune = Draw your whole deck, gain life and pump your guys equal to that amount Elite Archanist + Triton Tactics + Zhur-Taa Druid = Infinite Damage Kiora's Follower + Illusionist's Bracers + Land = Infinite Mana Chain Veil + Ral Zarek + Xenagos, Reveler/Nissa = Infinite turns or Infinite Hasted 2/2 creatures Edit: Also someone at an LGS once mentioned Aurelia + Fellhide Spiritbinder + 2 Sylvan Caryatid = Infinite attacks with Aurelia in a single turn, which I thought was funny. qbert fucked around with this message at 03:43 on Jul 17, 2014 |
# ? Jul 17, 2014 03:32 |
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qbert posted:Why is he even bothering with 4-card combos when there's a number of different 3-card infinite combos in Standard that are much better than that one but still pretty much impossible to pull off. Off the top of my head: I actually run this one and it's so fun. It's pretty cheap to build too. All 3 games are a toss-up but when it goes off it's so satisfying and that's all I really want in a game.
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# ? Jul 17, 2014 03:44 |
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qbert posted:Why is he even bothering with 4-card combos when there's a number of different 3-card infinite combos in Standard that are much better than that one but still pretty much impossible to pull off. Off the top of my head: Also a Boros Reckoner dealt damage with lifelink and indestructible.
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# ? Jul 17, 2014 04:33 |
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Eddie Whitson posted:Also a Boros Reckoner dealt damage with lifelink and indestructible. Yeah, and this lovely combo even has the advantage of Reckoner, Boros Charm and Azorius Charm all being constructed-playable cards.
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# ? Jul 17, 2014 04:41 |
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Alternatively, Dictate of the Twin Gods instead of lifelink in order to just win, which is in two colours and all of the cards already fit in a pretty strong deck (though Reckoner may be a little bit of a stretch).
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# ? Jul 17, 2014 05:35 |
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Maybe this is Stockholm Syndrome (or addiction) talking, but I feel the new client is working a lot better than it used to. It's still ugly, has too many windows popping up, is super-unintuitive, and makes a lot of poor design/functionality decisions, but it isn't as bad as I was expecting it to be. But, as someone who normally just drafts and plays jank in the casual room for fun, changing the default to matches instead of single games is taking getting used to. I might have to make sideboards that aren't 15 Forests. apistat fucked around with this message at 06:00 on Jul 17, 2014 |
# ? Jul 17, 2014 05:57 |
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Rinkles posted:The original Mirrodin block was probably a ton of fun in limited. A bunch of powerful commons, artifact ubiquity means you can play a lot of cards regardless of color, and some pretty good synergies between sets. I'm not an expert but I think MMD is supposed to be the sweet spot of mirrodin block drafts. Anyhow, iirc LSV is a fan of mirrodin drafts, and has some recordings of him playing some flashback ones on youtube, just search LSV MD5. It's probably a cool way to get a small glimpse into it.
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# ? Jul 17, 2014 05:59 |
Boxman posted:LSV ran his usual limited set review over at ChannelFireball, and Limited Resources did their ~4 hour long common/uncommon review. I think that's the best you'll find at the moment. Thanks, gonna check out at least the set review. SpiritOfLenin fucked around with this message at 06:09 on Jul 17, 2014 |
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# ? Jul 17, 2014 06:05 |
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# ? Jun 7, 2024 18:38 |
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Holy poo poo, I just realized I got an amazing deal at my LGS today. Nissa, worldwaker's in the 30s! I paid $19.99
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# ? Jul 17, 2014 06:27 |