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evilmiera posted:My favorite ending is the green ending because that's my favorite colour. https://www.youtube.com/watch?v=VJIQfmWx3dI No glands, replaced by tech. No digestive system, replaced by tech. No... souls, replaced by tech. THAT'S what synthesis is. I'll never forgive ME 3 for what they did with Mordin. Replacing the VA, and having him go on the 180, "oh yeah, genophage was bad, I regret it" after his loyalty mission was him specifically coming to terms with it and still saying he would have done it again.
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# ? Jul 27, 2014 19:29 |
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# ? May 29, 2024 15:40 |
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Zedd posted:In my eyes it really doesn't matter when they set it, as long as it's good. Hell you can set it during ME3 and just retcon the worst aspects of the ending's effects some more. But years of MP (poo poo, it has been years) has made me want to BE the Krogan. Renegade/Paragon choices are decided if you talk before headbutting or just get on with the headbutting. And I completely agree with you sentiment. I know it's kind of a low brow approach, but I just want the next game to be fun. They've gotten the combat mechanics really tight with ME3, especially with dynamics with different combinations of squadmates. Most sci-fi stories have enough holes in them to sink a ship, but as long as you're having fun, most of those holes get looked over.
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# ? Jul 27, 2014 19:32 |
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you people take videogamewriting/fiction far to seriously. Whatever happened earlier is irrelevant if you can write and change the story. If they're nice about it they can mention the earlier games' events in some in-game encyclopedia, but they don't have to. They can do whatever they want, really. Even in this thread already there are people that literally say "I didn't like what happened in the old games, but will buy the new one irregardless. I don't even know what it is about yet, but hey it's called Mass Effect" and seriously that's the only thing that matters.
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# ? Jul 27, 2014 19:40 |
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Aristobulus posted:I suppose that's possible, too. I mean, with Destroy you can say "everyone rebuilt, galactic society reformed" with Control you say "Shepard Reapers helped galactic society rebuild and then left" but that is why "in another galaxy" works well, you big ole goof. Anywhere in the Milky Way would have been hit by the space-magic wavefront, which is presented as a galaxy-wide thing. Setting it outside the Milky Way lets you skip all of that. Just say somebody during the war discovered some kinda super-relay that can punt a ship to Andromeda or something. It'll be fine. I for one am ready for Mass Effect: Universe Voyager. PupsOfWar fucked around with this message at 19:53 on Jul 27, 2014 |
# ? Jul 27, 2014 19:51 |
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Kaizer88 posted:https://www.youtube.com/watch?v=VJIQfmWx3dI
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# ? Jul 27, 2014 20:02 |
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I'm not too miffed about a potential new galaxy, because other scifi series did it well before, like Stargate Atlantis that was mentioned earlier.
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# ? Jul 27, 2014 20:10 |
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Nihilarian posted:Mordin's death scene was fantastic, and one of the best parts of the series for me. This, dude had a great character arc. There don't need to be always happy endings.
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# ? Jul 27, 2014 20:20 |
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Mordin's character-arc was good, except for the crucial part of it where he became anti-genophage apparently happening offscreen and remaining unexplained. like much of ME3, his presence in that game ignored a ton of previous characterization and development in order to tug at your heartstrings harder. PupsOfWar fucked around with this message at 20:26 on Jul 27, 2014 |
# ? Jul 27, 2014 20:24 |
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Mordin is always questioning himself about if he really did the right thing with the genophage. His ME2 loyalty mission is all about that.
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# ? Jul 27, 2014 20:29 |
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he questions it, but he ultimately never backs down from his position that it was the lesser of the available evils. He just becomes open to the idea that one day it might not be necessary. There needs to have been something that pushed him over that line before he could go all "yes, undoing this wrong is my ultimate purpose and is highly fulfilling!" imo the overall krogan arc would have been more interesting if Mordin had been more openly "The krogan aren't ready! gat dam reaper invasion forcing me to do this thing I think is a bad idea!" and he'd died with some unresolved doubts on the issue that are ultimately proven wrong (if wrex is king) or right (if wreav is king).
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# ? Jul 27, 2014 20:39 |
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The fact that you can convince him not to cure the genophage if both Wrex and Eve is significant. He basically sees these two (or at least one of them) as enough of a long term stable influence that they can be trusted with leading the Krogan into a new, genophage-free age.
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# ? Jul 27, 2014 21:00 |
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PupsOfWar posted:There needs to have been something that pushed him over that line before he could go all "yes, undoing this wrong is my ultimate purpose and is highly fulfilling!" Eve is supposed to be that catalyst. They drive it home quite often during that arc.
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# ? Jul 27, 2014 21:09 |
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tribbledirigible posted:But years of MP (poo poo, it has been years) has made me want to BE the Krogan. Renegade/Paragon choices are decided if you talk before headbutting or just get on with the headbutting. I have to agree with that. I would totally love a full fledged multiplayer focused game like the MP of ME3 except...even more to do. Maybe even lobbies to run around or something. I don't know I would love an ME MMO that let you BE the alien races like the multiplayer did. ME3's mp was great for what it was but to me it just feels like a demo, a trial of what could be with a game that's ABOUT the multiplayer rather than it tacked on.
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# ? Jul 27, 2014 21:19 |
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Doesn't Mordin recommend keeping the data at the end of 2, in case it's needed? His arc felt logical and natural to me. Now, not being able to influence his decision is a legitamte complaint, but the story is well done so I'm willing to forgive it. And the alternative paths help, since you can convince him the Krogans aren't ready. And if you want to play a bastard Shepard, nothing makes you feel more like a bastard than shooting him in the back.
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# ? Jul 27, 2014 21:26 |
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Aristobulus posted:I have to agree with that. I would totally love a full fledged multiplayer focused game like the MP of ME3 except...even more to do. Maybe even lobbies to run around or something. I'd be satisfied with PVP (even if I have no idea how to balance the powers since a good half lead the target helpless) or co-op campaigns. Anything other than just horde mode.
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# ? Jul 27, 2014 23:48 |
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Geostomp posted:I'd be satisfied with PVP (even if I have no idea how to balance the powers since a good half lead the target helpless) or co-op campaigns. Anything other than just horde mode. I know, right? Like, you could have all that if they just straight made a game devoted to the multiplayer. You could have multiple maps, multiple modes, multiple characters and things to do and just oh god ungh I want THAT game. Horde mode really does get stale but I love the character/class building and customization of the mp, collecting guns and items and just the chance to play as the alien races. God. I really just want PSO except with ME lore.
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# ? Jul 27, 2014 23:53 |
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A little co-op campaign sounds cool, but no MMO please.
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# ? Jul 28, 2014 00:00 |
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They should steal a bit of game-play from the SNES Star Trek Next Generation game and let you choose your whole squad for away missions, so you can leave the commander on ship. Fake Edit: On non story missions.
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# ? Jul 28, 2014 00:48 |
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... Mass Effect: Peacewalker. Man, if they went in that direction when it came to missions and crew management, goodbye everything else in life!
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# ? Jul 28, 2014 00:54 |
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remusclaw posted:They should steal a bit of game-play from the SNES Star Trek Next Generation game and let you choose your whole squad for away missions, so you can leave the commander on ship. It always seemed weird that most of the crew was forced to sit around for even the simplest missions. Maybe you could have a pool of potential away team commanders like Garrus or Miranda who could take anyone else with them to handle the basic "kill them" or "retrieve this" missions instead of the player character hogging all the action.
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# ? Jul 28, 2014 01:00 |
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Geostomp posted:It always seemed weird that most of the crew was forced to sit around for even the simplest missions. Maybe you could have a pool of potential away team commanders like Garrus or Miranda who could take anyone else with them to handle the basic "kill them" or "retrieve this" missions instead of the player character hogging all the action. This was a reason Citadel DLC was good, by the way. It was nice to have the rest of the crew actually doing something other than playing cards back on the ship while Shep + 2 friends do everything. More missions should've been like that and involved the rest of the crew in some way. Come to think of it, Suicide Mission in ME2 did that also.
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# ? Jul 28, 2014 01:10 |
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I really can't believe anyone in this thread can hear the possibility of Mass Effect: Atlantis and think "no thanks, here are a bunch of reasons why that is silly." If they go back to ME1 style exploration but do away with the procedurally generated planet hellscapes and cookie cutter missions it could be the greatest sci-fi game ever made. At least we have Destiny and No Man's Sky in the meantime.
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# ? Jul 28, 2014 05:42 |
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DrNutt posted:I really can't believe anyone in this thread can hear the possibility of Mass Effect: Atlantis and think "no thanks, here are a bunch of reasons why that is silly." If they go back to ME1 style exploration but do away with the procedurally generated planet hellscapes and cookie cutter missions it could be the greatest sci-fi game ever made. At least we have Destiny and No Man's Sky in the meantime. I dislike every idea that has the game taking place in the Milky Way, past, present or future. So this rumor sounds okay to me, I'm certain I won't be pre-ordering or anything like that but I'll pay attention to the reception the game gets.
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# ? Jul 28, 2014 06:03 |
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Lycus posted:I dislike every idea that has the game taking place in the Milky Way, past, present or future. So this rumor sounds okay to me, I'm certain I won't be pre-ordering or anything like that but I'll pay attention to the reception the game gets. You don't want it to take place in the galaxy you actually know? What?
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# ? Jul 28, 2014 06:18 |
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Aristobulus posted:You don't want it to take place in the galaxy you actually know? What? I can't imagine why people would like to explore strange new worlds, seek out new life, and new civilizations. Boldly going where no man, no one, has gone before?
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# ? Jul 28, 2014 06:24 |
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Aristobulus posted:You don't want it to take place in the galaxy you actually know? What? To some people, the Milky Way in Mass Effect has gotten very silly to the point that a new setting is preferable
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# ? Jul 28, 2014 06:26 |
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DrNutt posted:I can't imagine why people would like to explore strange new worlds, seek out new life, and new civilizations. Boldly going where no man, no one, has gone before? plenty of which are still available in our own galaxy, even in this fantastical setting? e: provided this is actually set in a new galaxy (which is still totally attributed to 2 guys on the internet), how does that not come off as "we don't want to try to deal with the way the last series ended". That's what's unimpressive about this, not the possibility of a new setting which essentially resets expectations to "boy ME1 sure looks exciting!" along with the lessons learned from such a series existing already. Some people may be (rightfully) upset that an existing and still very rich setting is being set aside (if that is, indeed, what is happening). JawKnee fucked around with this message at 06:31 on Jul 28, 2014 |
# ? Jul 28, 2014 06:27 |
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Aristobulus posted:You don't want it to take place in the galaxy you actually know? What? Yes, I'm done with the Reaper threat to the Milky Way, the Citadel, etc. and I definitely don't want a "canon ending". I liked the original trilogy, but I'm done with it. JawKnee posted:
I don't want them to deal with that. That's part of what makes this sound okay to me. Lycus fucked around with this message at 06:33 on Jul 28, 2014 |
# ? Jul 28, 2014 06:31 |
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why?
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# ? Jul 28, 2014 06:33 |
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I want a time travel game where we fly back and shoot dinosaur men and actually go to ATLANTIS.
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# ? Jul 28, 2014 06:38 |
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Lycus posted:Yes, I'm done with the Reaper threat to the Milky Way, the Citadel, etc. and I definitely don't want a "canon ending". I liked the original trilogy, but I'm done with it. So what do you want that would still be a game that feels like Mass Effect? quote:I can't imagine why people would like to explore strange new worlds, seek out new life, and new civilizations. Boldly going where no man, no one, has gone before? Well, of course. Of course I understand that, it's one of the main reasons I liked ME1 in the first place. What I mean is, even in the ME trilogy we have only seen a fraction of the Milky Way galaxy. There are plenty of places to go that have not been gone to before. Hell, even in the places we have been...for example, Illium is an entire planet, and you see just one city. Just one tiny PART of that city, even. I'm not saying I want the game to not explore places we haven't seen, I'm saying I want to be doing it as the races I already know and not leave everything that makes ME feel like ME, behind. If you abandon the alien races and the Citadel and all the homeworlds, how is it still Mass Effect?
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# ? Jul 28, 2014 06:41 |
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JawKnee posted:why? Doesn't sound like fun. I'm done with Reaper story, either during or aftermath and I'm fine with leaving the aftermath to your imagination depending on what you did. Pioneering in a new galaxy sounds like it's more fun. Aristobulus posted:So what do you want that would still be a game that feels like Mass Effect? Lycus fucked around with this message at 06:46 on Jul 28, 2014 |
# ? Jul 28, 2014 06:43 |
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Aristobulus posted:Illium is an entire planet No it isn't.
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# ? Jul 28, 2014 06:48 |
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Lycus posted:Familiar turian/salarian/asari/etc. faces on your ship and biotics and poo poo. Everything else new. That sounds alright to me. But...you can have that even if it still takes place in the Milky Way? I do agree I don't want a story about the Reapers and that war anymore though. I just think you can have a story not about the Reapers and still be in the Milky Way. quote:No it isn't. Ah - I need to double check that then - is Illium the city? I thought it was Illium planet Nos Astra city? Do I have it backwards or is it completely different? E - Thanks for posting that wiki link below. Felt kinda awkward for a moment. Aristobulus fucked around with this message at 07:17 on Jul 28, 2014 |
# ? Jul 28, 2014 07:14 |
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Lt. Danger posted:No it isn't. Yes it is. Nos Astra is the city you visit in the second game.
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# ? Jul 28, 2014 07:14 |
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etjester posted:Yes it is. Nos Astra is the city you visit in the second game. I don't think he meant literally!
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# ? Jul 28, 2014 07:21 |
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Aristobulus posted:But...you can have that even if it still takes place in the Milky Way?
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# ? Jul 28, 2014 07:29 |
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It's not real. It's a fiction! It exists to convey concepts, emotions and ideas! There is no 'more' to be seen!
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# ? Jul 28, 2014 07:33 |
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Lt. Danger posted:It's not real. It's a fiction! It exists to convey concepts, emotions and ideas! neither is any other potential fictional setting so I guess they shouldn't bother trying to make another game?
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# ? Jul 28, 2014 07:34 |
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# ? May 29, 2024 15:40 |
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Illium is the Blade Runner planet where Shepard can have adventures that involve corruption and the false veneer of civilisation. We have seen Illium. There is no need to see 'the rest' because it - the planet, the whole setting - is a facade. If we did see more, it would just be more facade. I think Aristobulus should just be honest about his asari fetish.
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# ? Jul 28, 2014 07:49 |