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CheeseFactory posted:
Enough that they put out an announcement about only having 50 left or some poo poo. Edit because sane people will have trouble with the above: Yes, they literally put out a warning that they were down to limited numbers of things that exist as nothing more than lines of loving code in a loving video game. Honestly just typing that makes me fear I'll contract cancer. Vorenus fucked around with this message at 05:12 on Aug 4, 2014 |
# ? Aug 4, 2014 05:08 |
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# ? Jun 4, 2024 18:30 |
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armchairyoda posted:robo-honoure. Best Honoure. e I did another duel private match and it was fun again. Still no dollars spent. TeeMerk fucked around with this message at 06:39 on Aug 4, 2014 |
# ? Aug 4, 2014 05:09 |
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They "sold out" on gold Timberwolves.
Anita Dickinme fucked around with this message at 06:44 on Aug 4, 2014 |
# ? Aug 4, 2014 06:41 |
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UoI posted:They "sold out" on gold Timberwolves. Digital goods only have so much shelf life.
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# ? Aug 4, 2014 06:56 |
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If I register here and don't pay a dime do these folks consider me retained?
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# ? Aug 4, 2014 07:16 |
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TeeMerk posted:If I register here and don't pay a dime do these folks consider me retained? CIG don't need to worry about retention rates as people have given them fifty million dollars already. And they gave most of that before there was anything playable.
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# ? Aug 4, 2014 07:51 |
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Raised by Hamsters posted:On Caustic Valley, the first alpha strike sets you to red, and, of course, the second explodes you. But! You can also explode yourself in about 3 seconds by firing a single Alpha strike, overriding the shutdown, and continuing to move forward. No need to fire the second volley. Incidentally after you fire that first alpha strike, if you let the Mech rest until it powers up on its own, it will take 31 seconds of downtime. I actually tested that twice, using a stopwatch, because I didn't believe the number I got the first time. To be totally fair, this pretty much mirrors tabletop as well. It's one of the few mechs that can self immolate (okay, really it would just probably shut you down, gently caress your targeting, and potentially kill the pilot in TT) pretty much instantly. The Nova was basically designed to have a redundant arm, you don't ever really want to fire more than 6-8 at a time. 31 seconds is hilarious, though, holy poo poo. That's dumb as gently caress, and they really need to rebalance the heatscale. Along with everything else.
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# ? Aug 4, 2014 15:36 |
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Reminder that one of the stated purposes of heat scale was to stop future clan mechs from being overpowered. Your nova is supposed to be broken. Hooray.
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# ? Aug 4, 2014 17:23 |
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Fil5000 posted:Reminder that one of the stated purposes of heat scale was to stop future clan mechs from being overpowered. Your nova is supposed to be broken. Hooray. Some days I feel like they need to just do something drastic to Gauss and then get rid of ghost heat and this upcoming desync thing entirely. They're never gonna be able to balance a gun that's high damage, travels fast, and generates no heat. Especially the lighter Clan versions.
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# ? Aug 4, 2014 17:36 |
They could just make it take ~10 seconds between shots.
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# ? Aug 4, 2014 17:44 |
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Raised by Hamsters posted:Well because you bastards had to go and bring this up again, I've made myself "retained". Still have some funbucks left from my Founders package, so I bought a Nova-Prime. I knew ghost heat would gently caress it over entirely, but I wanted to see how bad. Fil5000 has a video of one of the trial mechs on caustic where, if you shut down by the caldera on caustic valley, you would never start back up ever again.
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# ? Aug 4, 2014 17:46 |
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Aesis posted:Clan mediums: Bring lots of weapons and pew pew like they're heavies. Warhawk is pretty good afaik. The Warhawk is an Assault `Mech. If it looks like a medium to you, that tells me all I need to know about PGI's current level of competence. Chronojam posted:Fil5000 has a video of one of the trial mechs on caustic where, if you shut down by the caldera on caustic valley, you would never start back up ever again. Ahh, the stock Dragon. 60 tons, 10 single heat sinks. You will always be the worst machine of 3025.
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# ? Aug 4, 2014 17:56 |
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Those 5Ns were horrendous. 25 rounds of UAC ammo, 2 MLs and an LRM launcher and it was still too hot on caustic. I really hope the kerensky night stuff played some part in the move away from stock mechs as trials because gently caress 95% of stock mechs in mwo.
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# ? Aug 4, 2014 18:03 |
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The 5N was designed for Battletech players to gun down en masse while fighting Kurita. The fact that new players had to ride around in an undergunned, underarmored, undersinked deathtrap was terrible, but then again, .
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# ? Aug 4, 2014 18:10 |
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armchairyoda posted:Somebody took that seriously as a design write-up. Not to ruin the joke, but: http://www.snopes.com/humor/jokes/autos.asp
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# ? Aug 4, 2014 18:26 |
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From the thread I take it that the have no vision, otherwise they would have pulled an Earthsiege 2 and added $1000 aircraft ($1999.99 in gold) a long time ago. Just think of all the ghost heat magic and TT-true ammo count joy going on when you need rapid fire vs. fast movers. They're going to love balancing that while inventing ways to prevent the flyers from leaving the maps.
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# ? Aug 4, 2014 18:28 |
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SelenicMartian posted:From the thread I take it that the have no vision, otherwise they would have pulled an Earthsiege 2 and added $1000 aircraft ($1999.99 in gold) a long time ago. Just think of all the ghost heat magic and TT-true ammo count joy going on when you need rapid fire vs. fast movers. They're going to love balancing that while inventing ways to prevent the flyers from leaving the maps. That's easy just add a collider cube (I think even CryEngine has something like this) to the map. And make the plane do a 180 when it collides with the invisible walls. Just make sure to not comment this ingame or in your not existing manual.
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# ? Aug 4, 2014 18:37 |
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PoptartsNinja posted:The Warhawk is an Assault `Mech. If it looks like a medium to you, that tells me all I need to know about PGI's current level of competence. They're pretty massive, I don't think anyone paying attention would mistake it for a medium. It's almost as big as a Dire Wolf. Both are kinda squat looking because of the boxy design and width, but they're still huge machines.
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# ? Aug 4, 2014 18:54 |
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The Gate posted:Some days I feel like they need to just do something drastic to Gauss and then get rid of ghost heat and this upcoming desync thing entirely. They're never gonna be able to balance a gun that's high damage, travels fast, and generates no heat. Especially the lighter Clan versions. Ardlen posted:They could just make it take ~10 seconds between shots. There's nothing at all fancy or complicated about balancing sniper weapons. You just plain make them do less dps than short range weapons, usually by making them fire quite slowly to punish misses/emphasize skill. All this ghost heat and de-synchronized firing bullshit is because they're literally unable to comprehend this single fact. A weapon that does pinpoint long range damage must do (much) less dps than a short range or a rapid fire weapon. That is all.
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# ? Aug 4, 2014 18:55 |
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I'm sorry but the quake 3 railgun
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# ? Aug 4, 2014 19:00 |
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Yeah gwaihir you are out of line go sit in the corner (Paraphrasing actual PGI remarks)
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# ? Aug 4, 2014 19:49 |
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Oh god, this talk about Trial mech's reminds me when me and my team went all Trial Hunchback 4J's for funzies, that thing was a terrible build. A single ton of LRM ammo on a mech built on having two LRM-10's is not acceptable at all, I'm amazed we managed to win against a full team of not-HBK-4J's considering that the thing barely had any heatsinks for the lasers, thank god we were on the forest map with all that water.
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# ? Aug 4, 2014 20:18 |
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Koorisch posted:Oh god, this talk about Trial mech's reminds me when me and my team went all Trial Hunchback 4J's for funzies, that thing was a terrible build. God, I remember that round. We had no business winning anything in those things.
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# ? Aug 4, 2014 20:27 |
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Fil5000 posted:God, I remember that round. We had no business winning anything in those things. It's actually a bit sad in a way, the pubbies couldn't even win with those odds in their favor because those scrapheaps were absurdly bad.
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# ? Aug 4, 2014 22:11 |
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Koorisch posted:It's actually a bit sad in a way, the pubbies couldn't even win with those odds in their favor because those scrapheaps were absurdly bad. Teamwork has always ruined MWO.
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# ? Aug 4, 2014 22:15 |
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Galaga Galaxian posted:
A rare sighting of Mighty Dicktron with his original name intact.
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# ? Aug 4, 2014 22:30 |
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Heavy Gear Assault really is a thing guys. Don't be not excited, yet! Thanks for all who got me referrals. I now have two closed beta keys. If 11 more people get me a referral I will give the other three away. http://www.heavygear.com/register?ref=3ca731ae
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# ? Aug 4, 2014 23:14 |
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Isn't Heavy Gear Assault just an arena shooter?
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# ? Aug 5, 2014 00:11 |
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pixelbaron posted:Isn't Heavy Gear Assault just an arena shooter? Isn't MWO?
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# ? Aug 5, 2014 00:30 |
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Yeah, that's what I am saying. Do we really need another one
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# ? Aug 5, 2014 00:41 |
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pixelbaron posted:Yeah, that's what I am saying. Well, considering what a turd MWO has become maybe we do need another one. Although that depends on how smart the developers are and if they don't piss people off with dumb poo poo like :e although it is more like Armored Core or Hawken in it's style so it's not quite the same I guess, not as big and stompy robots. Koorisch fucked around with this message at 01:12 on Aug 5, 2014 |
# ? Aug 5, 2014 01:03 |
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pixelbaron posted:Yeah, that's what I am saying. From what they say the initial game mode will be arena deathmatch and they'll be making new modes as they go along. I have no faith anymore in big stompy robots. However, I want HGA to be good.
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# ? Aug 5, 2014 01:07 |
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I have no faith or hope or positive thoughts for robot games either after PGI.
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# ? Aug 5, 2014 01:13 |
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I'll probably try to play some HG2 online soon. I wish Exteel never went offline. I miss that game, too. gently caress me all robot games are DOOMED.
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# ? Aug 5, 2014 01:15 |
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Can I spend 500 USD on a gold heavy gear Y/N?
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# ? Aug 5, 2014 01:28 |
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BULBASAUR posted:Can I spend 500 USD on a gold heavy gear Y/N? Not yet. Just, uh, read this: What is the release plan for Heavy Gear Assault? The Heavy Gear Assault development team plans to release HGA in the form of modules. Heavy Gear Assault will release in a series of modules, culminating with the launch of the Heavy Gear persistent universe with episodic single player warfare. Anticipated release dates for these modules are currently being finalized. However, the first module to be released is the Battle Module, which is planned for release by Q2 2014. What does the Battle Module contain? First and foremost, the Battle Module consists of the core gameplay mechanic. All of the major systems and sub-systems will be introduced which are necessary for core gameplay such as the movement, inventory, damage, & weapons systems. Our Community Warfare tools will also be introduced such as our community lobby system, our basic match making system, and our dedicated server system all supporting a certain level of world persistence. The Battle Module will feature our first world codenamed “Hydro” as well as our finest selection of Gears and Striders available at the time of release. Our focus is not on content with this module but rather mechanic and balancing. What other Modules are planned? We have many modules planned before final release of the game. Descriptions of these modules will be updated here over time. Right now you can look forward to seeing the Black Market Module – this is where we plan to introduce various aspects of HGA’s meta-game including the Black Market, Economy System, Arena Clowns, various Game Types, and an integrated world persistence. The Gear Bay Module – this is where we introduce complete control over the look and feel of your Gears, Striders, and Pilots and yes even your very own corner of the Gear Bay. Want to make your Gear look like a sports car? No problem. Want to make your Gear look like a WWII tank? No problem. The Weapons & Equipment Module – this is where we introduce a plethora of weapons from all weapons classes and an assortment of equipment in the Heavy Gear universe. The Intelligence Module – this is where we introduce our Intelligence and CPU systems. The Corporate Module – this is where we plan to introduce the concept of corporate sponsors and why they are soooo important to your success as a player in HGA. Over the course of the development cycle we may decide to roll together or split apart modules depending on the amount of time spent on particular features.
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# ? Aug 5, 2014 01:36 |
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I don't know about you guys but I for one am really looking to forward to Arena Clowns. Other than that the above post basically convinced me to never bother looking into Heavy Gear.
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# ? Aug 5, 2014 01:42 |
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Kazvall posted:What is the release plan for Heavy Gear Assault? Literally shaking over here
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# ? Aug 5, 2014 01:43 |
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Whenever a developer uses "module" to describe a major part of the game, it's a shitshow.
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# ? Aug 5, 2014 01:53 |
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# ? Jun 4, 2024 18:30 |
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pixelbaron posted:Literally shaking over here yes, this is why I'll never spend money on this poo poo and will be convinced it's terrible until I eventually try it because I have some closed beta keys
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# ? Aug 5, 2014 02:27 |