|
Archonex posted:I really need to play this more often. The computer I had my install on had a hard drive crash and I never got around to reinstalling it. Which I guess is a bit lovely of me since I made the OP and got a fair number of people interested in it. Ahh yes, I remember this pubbie swarm. There were so many of those idiots just running in trying to dig under the walls and get to our weapons that they lagged the server pretty hard. There was only like 3 or 4 of us but we must have held them off for a good while before they had sapped the entire base and I had to grab our weapon caches and hide it deep underground in our secret grave tunnels. I quit after the hacking got so bad that I couldn't build or grief on our server because a hacker would come on and lag the whole game by spawning a magnum pistol that shot out 300 blocks of terrain every shot. Maybe it's time to reinstall though, there were so many ways to have fun creating pubbie tears.
|
# ? Jul 26, 2014 03:05 |
|
|
# ? May 28, 2024 01:35 |
|
-Zydeco- posted:Server came back up. I really wish I still had time to play PC games. That's just fantastic.
|
# ? Jul 26, 2014 03:36 |
|
Inkel posted:Ahh yes, I remember this pubbie swarm. There were so many of those idiots just running in trying to dig under the walls and get to our weapons that they lagged the server pretty hard. There was only like 3 or 4 of us but we must have held them off for a good while before they had sapped the entire base and I had to grab our weapon caches and hide it deep underground in our secret grave tunnels. I quit after the hacking got so bad that I couldn't build or grief on our server because a hacker would come on and lag the whole game by spawning a magnum pistol that shot out 300 blocks of terrain every shot. Maybe it's time to reinstall though, there were so many ways to have fun creating pubbie tears. That entire siege was pretty ridiculous given how many of them lost their poo poo and just rushed the place all at once. I don't think i've ever seen so many people simultaneously get so angry over griefing a game before. They were outright throwing themselves onto landmines (Which always kill just as many careless goons in every incarnation of Murderchurch as they do pubbies.) and spike traps to get at us. I think that one goon who was sniping racked up like 30 or 40 kills due to their enraged persistence and numbers by just standing on the roof as a lookout. To elaborate on them sapping us, at one point they had literally undermined and clawed their way underneath the church to try and get at us. We ended up discovering that when a goon stopped shooting long enough for him to literally hear the sound of them scrabbling at the blocks underneath the floor like some sort of horror movie monster. It turned out there was a whole team of them down there trying to cause the church to collapse in some sort of suicidal (and futile, we had moved the loot) bid to ensure we all suffered together. The good news is that the hacking is mostly fixed now. Pretty sure the servers are VAC protected and they've done some work to deal with the Minecraft rejects who kept doing unfunny griefing like that. So if you gently caress around with hacks on the game you stand the risk of getting VAC banned off of Steam. Which from what I was told has cut down on the number of people doing that immensely. Archonex fucked around with this message at 08:29 on Jul 26, 2014 |
# ? Jul 26, 2014 05:12 |
|
Archonex posted:That the entire siege was pretty ridiculous given how many of them lost their poo poo and just rushed the place all at once. I don't think i've ever seen so many people simultaneously get so angry over griefing a game before. well "vac banned off steam" isn't really correct, you'd be just get banned from 7d2d, and that's only if they're actually running vac. A lot of games say they are but don't
|
# ? Jul 26, 2014 08:06 |
|
The new steam game Velvet Sundown is OK. You're all on a boat, either a thief or an oil consultant. You're seeking info on rival oil companies and can pay top dollar for the info. It's free and it looks nice. The griefable bits: Each round lasts 34 minutes, even if the win conditions are met. The voice to text. "Hey, how are you" subsides within minutes to "596736423511 semi colon semi colon". You can't interact with someone who isn't online and get their files. Ergo, if you log on, get the data always in an open dresser downstairs, 15 seconds from any spawn, and log out (or simply refuse to chat with anyone), you've rendered the game unwinnable. For half an hour.
|
# ? Jul 27, 2014 18:47 |
|
The best part is the people playing the game can't actually quit that match. If they log off or quit out of the client and try to get back in, they will be in the same match until it ends. So it takes about 15 seconds of work to gently caress people for 30 mins.
|
# ? Jul 30, 2014 13:39 |
|
To cut down on the end-of-round accusation circuses in TTT a lot of servers have a mod that lets players report their aggressors, who in turn get a chance to give their side of the story so an admin can make an informed decision. In practice everyone is too mad to do this, so at the end of a round spent griefing you invariably are flooded with an inbox of confusion and rage:
|
# ? Aug 4, 2014 02:11 |
|
TTT confuses me to no end. If everyone bitches about Random Deathmatching then how can the actual traitors do their job if nobody wants to accept dying? Same thing with all roleplayers never wanting their characters to die except in this game there is no customization or attachment.
|
# ? Aug 4, 2014 02:18 |
|
Lunethex posted:TTT confuses me to no end. If everyone bitches about Random Deathmatching then how can the actual traitors do their job if nobody wants to accept dying? Same thing with all roleplayers never wanting their characters to die except in this game there is no customization or attachment. I assume it's somehow connected to that other Half-Life mod where guards try to find excuses to shoot prisoners and if the prisoners manage to somehow fight back, the guards call for them to be banned.
|
# ? Aug 4, 2014 02:23 |
|
The biggest flaw with TTT is that being innocent is pretty boring. You are basically waiting around to get ambushed. When you finally roll traitor you get to manipulate, stealthily kill, etc. The fun parts. This is why it's so easy to get great reactions from people in ttt. When you've been waiting for twenty minutes for your 'turn' and someone then immediately murders you with a banana, it is upsetting. Amusing for everyone else though!
|
# ? Aug 4, 2014 02:39 |
Dramicus posted:I assume it's somehow connected to that other Half-Life mod where guards try to find excuses to shoot prisoners and if the prisoners manage to somehow fight back, the guards call for them to be banned. God, playing that Gmod map is just griefing yourself. It always ends up being some 12 year old kid giving orders over VOIP and shooting anyone that tries to do anything interesting. Why are those servers populated? I have no idea.
|
|
# ? Aug 4, 2014 03:37 |
|
DreamShipWrecked posted:God, playing that Gmod map is just griefing yourself. It always ends up being some 12 year old kid giving orders over VOIP and shooting anyone that tries to do anything interesting. S&M fantasies?
|
# ? Aug 4, 2014 03:39 |
|
People play it because it's free with Garry's Mod and because they are hoping for their own chance at being the king retard.
|
# ? Aug 4, 2014 03:41 |
|
Spaced God posted:S&M fantasies? My time cruising and griefing Blockland taught me the reason is "to feel like the guy at the top of the scoreboards" and maybe be seen as a good enough player to win the server host's approval and thus become the fabled rank of Admin.
|
# ? Aug 4, 2014 03:42 |
|
https://soundcloud.com/stephanosrex/honk-honk-butt I found this gem. I don't know where it came from. I'm dying over here.
|
# ? Aug 5, 2014 17:54 |
|
Butt plans.
|
# ? Aug 5, 2014 17:54 |
|
Cannon_Fodder posted:https://soundcloud.com/stephanosrex/honk-honk-butt It's from the Space Station 13 thread, which is a treasure trove of stories of goofy hijinks even if you don't play SS13. After a while (or if you ask questions) you get the hang of the lingo and can understand all the stories. Random one: dogstile posted:Ah well, I had a cool round after that. I was a changeling and I accidentally spat on the HOS while trying to examine him. I shook him awake and apologized for my breath being so pungent while promising that i'd brush my teeth later. He let me go without any warnings. Changelings are an antagonist role (think like traitor in TTT except a morphing, carnivorous alien that wants to eat you and suck the fluids out of your dead body) that gets a really nasty acid spit. Head of Security, or HOS, is a job that you have to get added to a whitelist of 'non-poo poo players' to play, and anyone cool will let you go if you bullshit your way out of a situation. So if you accidentally changeling acid spit in the HOS's face, just start talking and making poo poo up and you can probably get away with it.
|
# ? Aug 5, 2014 18:00 |
|
The story in question can be found right in this very thread! Another quick SS13 anecdote: Don't play Russian Roulette with The Devil A little while back, I logged in as a Security officer named The Devil after not playing for some time, and I guess one of the admins recognized me because I immediately sprouted horns and started to glow ominously. I then abruptly caught fire and began to die. After a brief, confused exchange with one of the admins, it was determined that he was trying to make me burn eternally without, you know, burning to death, but the vagaries of SS13's code meant that there was no way to achieve this without making me completely invincible. So he I wandered into the Bar and began eating and drinking everything in sight. This made me stupendously drunk and caused an impressive amount of involuntary farting, vomiting, and twitching, but left me otherwise unscathed. Emboldened by my fortitude, a nearby Assistant devoured two slices of cake, farted and screamed continuously for about a minute, and promptly died in a puddle of his own vomit. This is unsurprising, since the Bartender is notorious for brewing up hellpotions and the Chef is even more notorious for deep-frying things in weaponized kuru and baking them into cakes frosted with angry ants, but it's usually safe to partake if you watch someone else do so without serious consequence. Unless that person is an invulnerable everburning fiend from the depths of Hell. I gave the Assistant's corpse a ticket for littering in the Bar. During this, the Chaplain began beating me with his Bible and screaming. I smashed a plate over his head and stole the Bible. Then someone murdered him. I gave the Chaplain's corpse a ticket for littering in the Bar. The Bartender then placed his Russian Revolver on the bar. It's basically what it sounds like - you can't shoot people with it, but you can use it to play Russian Roulette. A couple of guys played with it until one of them blew his own head off. I gave his corpse a ticket for littering in the Bar. Then I picked up the revolver and tested the limits of my invincibility. After a full minute of watching me repeatedly and continuously blow my own brains out several times per second with no apparent ill effects, one of the other patrons became convinced that it was a clever trick and told me to give him the revolver. I quite honestly told him that he was going to kill himself, but I handed it to him anyway, because I do not understand the concept of responsibility. He laughed, said, "yeah, right," and immediately put a bullet through his skull. I gave his corpse a ticket for littering in the Bar. Angry Diplomat fucked around with this message at 19:00 on Aug 5, 2014 |
# ? Aug 5, 2014 18:56 |
|
Space Station 13 continues to be the best game I will never play. Thanks for the stories!
|
# ? Aug 5, 2014 20:04 |
|
Klungar posted:Space Station 13 continues to be the best game I will never play. Thanks for the stories! If it's any consolation, these stories come with about a million rounds where nothing interesting or funny (no matter how hilarious some admins think they are) happens.
|
# ? Aug 5, 2014 20:10 |
|
SpazmasterX posted:If it's any consolation, these stories come with about a million rounds where nothing interesting or funny (no matter how hilarious some admins think they are) happens. Much like EvE Online stories.
|
# ? Aug 5, 2014 20:19 |
|
SpazmasterX posted:If it's any consolation, these stories come with about a million rounds where nothing interesting or funny (no matter how hilarious some admins think they are) happens. I don't know, every round i'm a traitor I try to do some new gimmick. Recently i've been setting plagues of guardbuddies on the station, letting them taze and handcuff everyone in sight. Filling rooms with plasma, etc. Why, only a few days ago I was tied to a chair, left some wirecutters in a room with bomb. The guy who caught me told me I could try and escape if I liked, letting me try my absolute hardest to save my life. SS13 is what you make it.
|
# ? Aug 5, 2014 20:58 |
|
I had a round happen in SS13 where someone called me to the mail chute near botany because he was going to load several hundred potatoes into it and fire them out the other end to test their physical force. I pulled the lever on the other end and...the server slowed to a halt. Choice quotes from chat:quote:Colten Miller [145.9] says, "turn it on and shoot"
|
# ? Aug 5, 2014 21:13 |
|
Zeether posted:I had a round happen in SS13 where someone called me to the mail chute near botany because he was going to load several hundred potatoes into it and fire them out the other end to test their physical force. I pulled the lever on the other end and...the server slowed to a halt. Choice quotes from chat: Reminds me of that EVE Online story where someone loaded up freighters with wads of paper, went to a crowded hub and told everyone to gather round for free loot. I'm pretty sure they managed to crash the server, or come very close, but I can't find the story right now.
|
# ? Aug 6, 2014 00:18 |
|
Shooting Blanks posted:Reminds me of that EVE Online story where someone loaded up freighters with wads of paper, went to a crowded hub and told everyone to gather round for free loot. I'm pretty sure they managed to crash the server, or come very close, but I can't find the story right now. How does that work, exactly?
|
# ? Aug 6, 2014 00:46 |
|
Pope Guilty posted:How does that work, exactly? Object overload I'm sure. The "wads of paper" is probably literal. "Paper" is in fact an in game item, and its weight and value is so low that it may as well not have either. So it would be both extremely cheap to purchase and extremely easy to fill millions of them inside a freighter. So now you have hundreds of pubbies (in addition to the usual high population of a market hub) lured by the promise of loot, and then an increasingly large of cloud of canisters floating around with a single scrap of paper in each. Eventually the combined amount of players and objects grows too great and the server collapses.
|
# ? Aug 6, 2014 00:59 |
|
Chomp8645 posted:Object overload I'm sure. The "wads of paper" is probably literal. "Paper" is in fact an in game item, and its weight and value is so low that it may as well not have either. So it would be both extremely cheap to purchase and extremely easy to fill millions of them inside a freighter. If the last big war didn't crash a server, I doubt paper will.
|
# ? Aug 6, 2014 01:02 |
|
Chomp8645 posted:Object overload I'm sure. The "wads of paper" is probably literal. "Paper" is in fact an in game item, and its weight and value is so low that it may as well not have either. So it would be both extremely cheap to purchase and extremely easy to fill millions of them inside a freighter. Ahhh, I was not clear on the "millions of individual pieces of paper" bit. That's great.
|
# ? Aug 6, 2014 01:02 |
|
Thumbtacks posted:If the last big war didn't crash a server, I doubt paper will. Well the last war was after years and years of server improvement and, more importantly, the addition of Tidi. Tidi is really the big thing keeping EVE servers online during stress. If this stunt was pulled before Tidi was implemented I could easily the node crashing. Edit: I'll explain Tidi since the fact that it's necessary is so funny it's basically a grief against gaming. Tidi is short for "Time Dilation". You see, the fact of the matter is that EVE nodes cannot stay online with hundreds or thousands of players battling it out. Or rather, they cannot stay online with a normal flow of time. When an EVE node gets overloaded then the region goes into Tidi, which means that everything there is actually moving slower than the pace of normal time. If Tidi is at 50% then everything is slowed to half speed. One second in the world is only half a second in the game. The lowest possible Tidi before a crash is 10% (or is it five!?). This means that yes, those battles you read about on Destructoid or Kotaku or wherever when some huge thing goes down involve a bunch of spaceships nerds staring at their screen for 10 hours to watch a one hour battle play out at an agonizing pace. Meme Poker Party fucked around with this message at 01:11 on Aug 6, 2014 |
# ? Aug 6, 2014 01:04 |
|
I remember that story. They were ordered to change their name because an IRA or something had taken a similar acronym or whatever, and they objected and decided to go out with a bang. "The server crapped itself, fell over, burst into flames and died" is how I remember it. CCP changed how crates and items were organized after that.
|
# ? Aug 6, 2014 01:08 |
|
Pubbies in Eve Online are so broken that groups of them will purchase huge freighters (which cost the equivalent of $20 in real life dollars, if you purchase PLEX in bundles) and fly them into Jita during Burn Jita. We fly cheap, high damage ships and suicide into these freighters. They claim victory because the freighters are empty when we destroy them, whereas most of our victims contain tons of high-value loot (which we promptly destroy before anyone can loot the wreckage) They get so mad at us that they'll hire mercenaries to kill our cheap sacrificial ships during Burn Jita. This doesn't stop us from destroying any freighters, but the mercs are happy to oblige. Most of the time they wait until right after we've blown up a freighter, when the NPC police are about to come and kill us anyway.
|
# ? Aug 6, 2014 08:20 |
|
QuarkJets posted:Pubbies in Eve Online are so broken that groups of them will purchase huge freighters (which cost the equivalent of $20 in real life dollars, if you purchase PLEX in bundles) and fly them into Jita during Burn Jita. We fly cheap, high damage ships and suicide into these freighters. They claim victory because the freighters are empty when we destroy them, whereas most of our victims contain tons of high-value loot (which we promptly destroy before anyone can loot the wreckage) It could only get better if the mercenaries were also secret goon alts, charging way more than the target ship's replacement cost and paying for his buddy to get blown up.
|
# ? Aug 6, 2014 10:08 |
|
Slime posted:It could only get better if the mercenaries were also secret goon alts, charging way more than the target ship's replacement cost and paying for his buddy to get blown up. This actually was the case I believe, a few people who weren't a part of goonfleet but were still very much goons took some money to take out other goons. One of the guys I used to go to college with did it and charged an absurd amount to "escort" the pubbies.
|
# ? Aug 6, 2014 12:13 |
|
Honestly, given the ethos of goonfleet, I'd think they'd be all for griefing the pubbies from both ends.
|
# ? Aug 6, 2014 15:01 |
|
new business proposal: during burn jita, get a gang together and claim that for a sum of money, you will escort a group of pubbies through the system. Arrange to meet just outside the system in question. Then, when they are all ready to go, kill them all and take their stuff. I don't play eve, so doable/not doable/worth getting into eve for?
|
# ? Aug 6, 2014 15:24 |
|
I've never played EVE, but my limited understanding is two things: 1. No matter how hare-brained the scam, there will be schmucks who fall for it. 2. Nothing is worth getting into EVE for.
|
# ? Aug 6, 2014 15:28 |
|
Heffer posted:Honestly, given the ethos of goonfleet, I'd think they'd be all for griefing the pubbies from both ends. One of my favorite EvE stories was when the Goons started a resource war to drive up prices and then made money hand over fist by selling said resources to their enemies.
|
# ? Aug 6, 2014 15:29 |
|
Dramicus posted:One of my favorite EvE stories was when the Goons started a resource war to drive up prices and then made money hand over fist by selling said resources to their enemies. Isn't that what the whole "Hulkageddon" event was/is? I've never played EVE, but it's my understanding that at some point goons put a large bounty on some sort of large, expensive freighters that pubbies love. Lots of freighters get blown up, some people get rich shooting things, and lots of pubbies cry. On top of getting their ships destroyed, goons have a monopoly over the supply of a mineral that is required to produce the freighters and they actually make a profit while paying out bounties because people have to pay goons to replace their ships.
|
# ? Aug 6, 2014 15:39 |
Wild T posted:I've never played EVE, but my limited understanding is two things: The only goon I know to talk to who was into it for a while spent a lot of the time tabbed out playing unreal tournament.
|
|
# ? Aug 6, 2014 15:59 |
|
|
# ? May 28, 2024 01:35 |
|
Sammus posted:Isn't that what the whole "Hulkageddon" event was/is? I've never played EVE, but it's my understanding that at some point goons put a large bounty on some sort of large, expensive freighters that pubbies love. Lots of freighters get blown up, some people get rich shooting things, and lots of pubbies cry. On top of getting their ships destroyed, goons have a monopoly over the supply of a mineral that is required to produce the freighters and they actually make a profit while paying out bounties because people have to pay goons to replace their ships. Yeah, that was it. The story is even better now that I remember all the info. Goons had a monopoly over the resources to build the freighters and I think they had a huge portion of the actual freighter production facilities and just made a financial killing for very little work on their part. The bounties they paid to the pubbie mercs were a pittence compared to how much money they made in the process of constructing and selling a new freighter.
|
# ? Aug 6, 2014 16:08 |