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From the Bugship desperation announcement...quote:With the release of Star Trek Online: Delta Rising, owners of this starship (either from this run of the promotion or from previous runs) will be upgradeable to Tier 6 starship capabilities at no cost.
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# ? Aug 8, 2014 01:47 |
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# ? Jun 1, 2024 05:30 |
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Guess that answers the question of how lockbox ships will be handled then. I guess "upgradable for free" makes more sense than "automatically upgraded when the patch hits" like they did with them when fleet ships hit since you'd presumably still want to use them while leveling to 60.
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# ? Aug 8, 2014 01:53 |
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gently caress yeah, my Star Destroyer will still work.
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# ? Aug 8, 2014 02:06 |
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Welp! Now that I'm getting back into the habit of blowing up space badguys, who can I bug for a fleet invite?
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# ? Aug 8, 2014 03:18 |
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I have curiosity. Aux2Bat is no longer the pro PvE build, okay, that's cool. I have a Fed Tac Alien who's got a Galor and a Corvette sitting in her hangar, if Aux2Bat is basic poo poo nowadays then what's a fancy way to rig a Galor?
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# ? Aug 8, 2014 03:46 |
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kafziel posted:I have curiosity. Aux2Bat is no longer the pro PvE build, okay, that's cool. I have a Fed Tac Alien who's got a Galor and a Corvette sitting in her hangar, if Aux2Bat is basic poo poo nowadays then what's a fancy way to rig a Galor? Just keep aux2bat. It's still fine for now. It seems likely to get the nerf with the new season but we have no idea what else will get rebalanced with that yet.
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# ? Aug 8, 2014 04:04 |
Can I ask what the a2b build is?
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# ? Aug 8, 2014 04:22 |
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Find a ship with enough engineering slots to have A2B 1, preferably something with at least Lt.Com and Lt. engineering seats so you can have two copies and EPTS1/EPTW3/ET1 on top of it. Get two or three purple Technicians, specifically the ones that reduce all bridge officer cooldowns by 10% each when A2B is used. Put power levels at 100/15/15/75, and you basically have all non-Aux power levels at 90-100+ and all your other abilities at the global cooldown. Main downside is you have poo poo for Aux so most science and healing powers are useless; you'd need to use an Aux battery or wait for it to regen a bit between A2B uses in order to get the most out of Hazard Emitters or TSS or the like, and obviously you wind up with having one or two engineering powers dedicated to A2B. The main reason it got developed was so that the more tac-focused cruisers could basically double their tac power slots so you could keep FAW and APB rolling indefinitely even with just a single Lt.Com tac slot, and it's not like most of them had much in the way of science abilities to nerf. It's just that since the build came into vogue a lot of the science powers have been buffed, Aux power has been buffed indirectly in a few ways, and there's come up alternate ways of doing the same thing (such as the expensive as gently caress attack pattern cooldown reducing Conn Officers) that give you the upsides with none of the downsides.
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# ? Aug 8, 2014 04:40 |
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az posted:Can I ask what the a2b build is? Cryptic hates it because tech doffs always work and you can get multiple purple tech doffs by running a certain colonization doff mission chain. Cryptic really wants high-end builds to rely on doffs which have a random chance of working (this is really stupid), and doffs which are only available from the z-store.
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# ? Aug 8, 2014 04:41 |
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az posted:Can I ask what the a2b build is? Take one or two copies of the engineering power Auxiliary Power to Battery. Take 3 purple Technician doffs that reduce power cooldowns when you use Aux2Bat. Go into combat, use all your buffs, hit Aux2Bat, watch your cooldowns get significantly reduced and have fun. This allows cruisers with only one Tactical bridge officer to cycle through their tactical team, beam fire at will and attack pattern skills a lot faster than normal, as well as their heals and buffs from engineering and science, making them a lot nastier than normal. We used to run Aux2Bat Galor teams into PVP before everyone and their dog knew about Aux2Bat, people would get super angry and accuse us of hacking etc while we wiped the floor with them. Nowadays everyone knows about the build so you'll probably get a science captain hitting you with subnucleonic beam as soon as you hit aux2bat, as that's the fastest way to leave you dead in the water. Unless you've got debuff cleansing warpcore doffs and are an engineer, good luck tanking enemy players while you've got every power on a minute cooldown and no auxiliary power.
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# ? Aug 8, 2014 04:42 |
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g0del posted:Cryptic hates it because tech doffs always work and you can get multiple purple tech doffs by running a certain colonization doff mission chain. Cryptic really wants high-end builds to rely on doffs which have a random chance of working (this is really stupid), and doffs which are only available from the z-store. And the fact A2B is the only endgame build that can be gotten for "free" rather than from real money gamble boxes probably hasn't escaped their notice, no.
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# ? Aug 8, 2014 04:45 |
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Asimo posted:...is insane since it means they have to balance...
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# ? Aug 8, 2014 04:57 |
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"Let's add a power for tac officers that heals you when you crit! Also uh, let's add a big boost to crit chance so people get healed a lot while using it! Wait why is everyone critting a lot?"
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# ? Aug 8, 2014 05:03 |
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Asimo posted:"Let's add a power for tac officers that heals you when you crit! Also uh, let's add a big boost to crit chance so people get healed a lot while using it! Wait why is everyone critting a lot?" "Why do my actions have consequences?"
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# ? Aug 8, 2014 06:31 |
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Look at all these people coming out of the woodwork because of the excitement related to another 10 levels to grind. Anyway let me summarize all the pubbie feedback in the metagame feedback thread: http://sto-forum.perfectworld.com/showthread.php?t=1188601 It's like this. Every pubbie is loving amazing at video games and internet spaceships and knows best. Whenever they die to a poo poo tier NPC its because they weren't healed enough by their other team mates or because the tank didn't draw aggro and they died standing in fire. IN NO WAY did they die because they are, in fact, poo poo. How dare you even suggest such a thing! The nerve! Therefore, whatever shitbox they fly in game needs to be buffed, everything else needs a nerf and they are right and you are wrong because emotional language here. Don't even think of using maths to refute this because they alone know the TRUTH. Everything else is just a comical display of ignorance of how core game mechanics actually work. Also the holy trinity of WoW needs to apply to internet spaceships because reasons. Remember, if you disagree with any of this you are in fact a troll, cyber-bully, space-racist, noob or some classification of bounder and/or scallywag. A lot of this is ANGRY TRUTH AND JUSTICE because no matter what cryptic and/or PWE do regarding game balancing the simple fact is that pubbie immersion is still ruined because they can't be the one true Kirk flying the original Enterprise. Alone of course because other players in an MMO ruin the experience. :ralp:
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# ? Aug 8, 2014 08:10 |
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Skimming over some of the good posts in that thread it seems to me that the game is in need of massive sweeping changes to make it anything near balanced or at the least flat out better (more variety is useful abilities.) In the old days this would be totally doable, even when it was for the worse or killed games like Star Wars Galaxies, there was always the nuclear option of just ripping the old busted up patchwork system out and replacing it with something more modern. In a game like this however, so many people, myself included have invested a lot of money into what they currently have, even if I didn't pay for the zen that bought all my stuff myself, someone paid money for that somewhere along the line and it feels like in this kind of environment, massive sweeping changes would just murder the game dead. (Which I guess it did in other examples too, nevermind.)
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# ? Aug 8, 2014 08:43 |
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Cyberball 2072 posted:Skimming over some of the good posts in that thread it seems to me that the game is in need of massive sweeping changes to make it anything near balanced or at the least flat out better (more variety is useful abilities.) In the old days this would be totally doable, even when it was for the worse or killed games like Star Wars Galaxies, there was always the nuclear option of just ripping the old busted up patchwork system out and replacing it with something more modern. In a game like this however, so many people, myself included have invested a lot of money into what they currently have, even if I didn't pay for the zen that bought all my stuff myself, someone paid money for that somewhere along the line and it feels like in this kind of environment, massive sweeping changes would just murder the game dead. (Which I guess it did in other examples too, nevermind.) Well yes, game balance is utterly broken and that's the simple truth. The real question is: "Was there ever balance to begin with?" No. It doesn't actually matter what they do because the fanbase is inherently and eternally unable to be pleased. Besides which its the same mob that travel to Las Vegas conventions regularly for a convention about a dead low-budget TV show. PWE can pretty much do what they want and they'll still fork out cash hand over fist. It's kind of like Games Workshop fans only the business model actually works for the digital age. The whole metagame feedback thread is just a trap or a holding pen to contain the pubbie until it spills over again, as it inevitably will. They don't give two fucks about what's going on in there but so long as the pubbies are sissy slap fighting each other about spaceships it gives the illusion of listening to the fans. gently caress the fans, they're terrible and deserve what they get DancingShade fucked around with this message at 08:57 on Aug 8, 2014 |
# ? Aug 8, 2014 08:54 |
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DancingShade posted:The whole metagame feedback thread is just a trap or a holding pen to contain the pubbie until it spills over again, as it inevitably will. They don't give two fucks about what's going on in there but so long as the pubbies are sissy slap fighting each other about spaceships it gives the illusion of listening to the fans. gently caress the fans, they're terrible and deserve what they get Up until I got to this part I kept thinking "but all the totally useless Boff powers..." Except yea, they ain't listening, enjoy your next lockbox suckers.
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# ? Aug 8, 2014 09:24 |
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BombermanX posted:A heavy, loud sigh through the nose- only because I'm frowning. I'm really frowning. "I have no name. Except Jack. Jack is my name."
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# ? Aug 8, 2014 09:53 |
I registered on the wiki as Brownview and am in-game as Brownview@blzybub1 (or @blzybub, I don't know how this works!).
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# ? Aug 8, 2014 10:10 |
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Can I use a text file to bind poo poo to mouse4? I'd like to use that as my spamkey but can't get it to work. If I bind to it ingame, it shows as Mouse Button 4, but that won't work in the text file. As in, the text file starts with: Mouse Button 4 "GenSendMessage HUD_Root etc... etc...
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# ? Aug 8, 2014 14:29 |
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railrokh and I honeypotted a spacepoor yesterday. My connection dropped halfway through and I cut out most of the gooneration stuff, but here's most of the conversation log. http://pastebin.com/RBw4Qx0H Enjoy!
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# ? Aug 8, 2014 15:47 |
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Violent Kitten posted:railrokh and I honeypotted a spacepoor yesterday. My connection dropped halfway through and I cut out most of the gooneration stuff, but here's most of the conversation log. Keep in mind that this is the second time in two days he has been honeypotted by Rail, and sixth overall, I believe. He literally has no idea that he can just beam off a bridge at any time.
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# ? Aug 8, 2014 16:05 |
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quote:Zazra@railrokh: I think he might be gay... This is beautiful
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# ? Aug 8, 2014 16:06 |
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Question regarding http://wiki.wesleyguide.com/front_of_the_shortbus Why is it recommending Romulan tac officers? I don't get it.
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# ? Aug 8, 2014 17:21 |
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Fewd posted:Question regarding http://wiki.wesleyguide.com/front_of_the_shortbus The superior romulan operative space trait. Passive bonus crit, and non-rom captains can get it on fleet embassy tac officers.
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# ? Aug 8, 2014 17:26 |
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Asimo posted:The superior romulan operative space trait. Passive bonus crit, and non-rom captains can get it on fleet embassy tac officers. A while ago I tried to roll my Romulan alt, but I hosed it up. I chose to be an "alien" for the extra sliders. Aliens don't get those sick bonuses, do they? Or did I gently caress up somewhere else?
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# ? Aug 8, 2014 17:30 |
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Mogomra posted:A while ago I tried to roll my Romulan alt, but I hosed it up. I chose to be an "alien" for the extra sliders. Aliens don't get those sick bonuses, do they? Or did I gently caress up somewhere else? You have to choose between extra style and extra crit, sorry.
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# ? Aug 8, 2014 17:36 |
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No gameplay bonus can ever rival with being able to lovingly craft buttes and donges out of your characters head.
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# ? Aug 8, 2014 17:46 |
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Mogomra posted:A while ago I tried to roll my Romulan alt, but I hosed it up. I chose to be an "alien" for the extra sliders. Aliens don't get those sick bonuses, do they? Or did I gently caress up somewhere else? Tremble in fear, you're slightly less minmaxed, playing only the second-best race choice.
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# ? Aug 8, 2014 17:48 |
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its funny when i play this game i get bored and wander off when implementing the wiki builds and still do a thousand times more damage than most pubbies
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# ? Aug 8, 2014 18:22 |
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Mogomra posted:A while ago I tried to roll my Romulan alt, but I hosed it up. I chose to be an "alien" for the extra sliders. Aliens don't get those sick bonuses, do they? Or did I gently caress up somewhere else? You're losing out on +1% crit chance on your captain but you can can still load up on SRO boffs and you get an extra trait slot for fancy lockbox traits so depending on how many of those you're buying it's kind of a wash.
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# ? Aug 8, 2014 18:43 |
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People on the STO forums have such wonderful ideas. From here.STO player posted:I hope there is a bigger penalty for letting ones ship blow up, or rather, for letting a teammate blow up.
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# ? Aug 8, 2014 19:07 |
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I still love how there are so many people that are so bad at this game that there are multiple individuals yelling and screaming in the balance thread as they demand Cryptic to force people to play tank ships and healer ships so their lovely escorts will stop dying. Rarely do you see the Dunning–Kruger effect in such a clear form.
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# ? Aug 8, 2014 19:20 |
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g0del posted:People on the STO forums have such wonderful ideas. From here. It's already fun to remove your shield, rename your ship USS Feeder and hit up PVP queues. This would be amazing.
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# ? Aug 8, 2014 19:33 |
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Fewd posted:Can I use a text file to bind poo poo to mouse4? I'd like to use that as my spamkey but can't get it to work. If I bind to it ingame, it shows as Mouse Button 4, but that won't work in the text file. As in, the text file starts with: Mouse Button 4 "GenSendMessage HUD_Root etc... etc... Oh yea, found these in the wiki It's just Button4. http://sto.gamepedia.com/Guide:_Keybinds
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# ? Aug 8, 2014 19:47 |
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Asimo posted:I still love how there are so many people that are so bad at this game that there are multiple individuals yelling and screaming in the balance thread as they demand Cryptic to force people to play tank ships and healer ships so their lovely escorts will stop dying. On one hand, this isn't such a bad thing because then there'd be considerations other than maximum DPS, on the other hand the odds of cryptic loving it up are 100%.
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# ? Aug 8, 2014 21:39 |
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STO not having a lazy-dev holy trinity style gameplay is one of the things that makes it tolerable. Imagine how poo poo things would be if you had to depend on the absolute retards who fill the queues instead of just carrying everyone.
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# ? Aug 8, 2014 21:57 |
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Could I get an invite? Katal@norgura Thanks!
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# ? Aug 9, 2014 04:52 |
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# ? Jun 1, 2024 05:30 |
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Since I continue to be bad at everything, I would like to request wiki access. Username: Spagunk
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# ? Aug 9, 2014 05:57 |