|
If you are in a single ship in space combat have each person doing something. For multi weapon ships have a person shooting each weapon. The pilot steers, while someone with mechanics can run repair checks. Anyone with computers can roll to help the dudes on the guns or the pilot.
|
# ? Aug 7, 2014 07:58 |
|
|
# ? May 13, 2024 09:34 |
|
Tendales posted:Space Combat is one of the game's weak points, sadly. Well, to be fair, every Star Wars game has lovely space combat. It's just kind of the nature of the beast; if you've got five people on one ship, what are they all going to do? Yeah, the space battle was let down by me not being completely versed in the different actions/manoeuvres everyone could make, the rules of speed etc. And just general burnout from a slightly-too-long session. Next session I'm making cheat sheets for space combat. And advantage/threat ideas! At this point I'm mostly trying to keep them from turning it all into numbers. One of my PCs in particular seems like he wants to powergame, so I'm trying to steer him more toward just enjoying the game. Last night, after an extended conferring session in which they still hadn't decided on an action, I told them to just put the sheets down and tell me what they want to do. I figure it gets them out of their sheets and lets them think of something in-story. Thank y'all for the advice!
|
# ? Aug 7, 2014 09:05 |
|
I've written some house-rules for buying second-hand ships with flaws in EotE that I'd like to run past people: On the FFG forums here. Basically, the idea is to allow players to buy ships at a discount with a number of unknown flaws (but the opportunity to identify them)- so parties that want to accelerate their journey up the scale ladder can do it... at a non-monetary cost.
|
# ? Aug 8, 2014 23:23 |
|
That looks drat near professionally done, I like it.
|
# ? Aug 8, 2014 23:47 |
I'm looking at maybe picking up an adventure, but does Fantasy Flight really not offer PDF options in the year 2014? I'm in continental Europe and having to import these in English through amazon.co.uk is a real chore, and to the point where it's too expensive.
|
|
# ? Aug 9, 2014 10:06 |
|
Drone posted:I'm looking at maybe picking up an adventure, but does Fantasy Flight really not offer PDF options in the year 2014? I'm in continental Europe and having to import these in English through amazon.co.uk is a real chore, and to the point where it's too expensive. Fantasy Flight has the rights to make a Star Wars tabletop RPG. They don't have the rights to make a Star Wars game on a digital platform, which a pdf apparently counts as according to whoever wrote their licensing agreement. They literally can't sell a pdf of EotE.
|
# ? Aug 9, 2014 14:24 |
|
More people should see this.
|
# ? Aug 10, 2014 18:18 |
|
Now I really wish I had gotten that last frame to work right.
|
# ? Aug 10, 2014 18:45 |
|
So, if anyone is going to GenCon and needs to get their game on, I'm running six demo games in FFG's RPG room over the course of the con. Two of Edge, two of Age, and two of the new Jedi game. Come throw some dice with me, yo.
|
# ? Aug 11, 2014 16:14 |
|
CroatianAlzheimers posted:So, if anyone is going to GenCon and needs to get their game on, I'm running six demo games in FFG's RPG room over the course of the con. Two of Edge, two of Age, and two of the new Jedi game. Come throw some dice with me, yo. We miss you in irc, we have nobody to blindly support the Wayfarer anymore.
|
# ? Aug 11, 2014 16:22 |
|
Talkie Toaster posted:I've written some house-rules for buying second-hand ships with flaws in EotE that I'd like to run past people: On the FFG forums here. Basically, the idea is to allow players to buy ships at a discount with a number of unknown flaws (but the opportunity to identify them)- so parties that want to accelerate their journey up the scale ladder can do it... at a non-monetary cost. Can't really read that image (even enlarged), but you could consider adding a few "positive" flaws, to balance out the really bad ones. Maybe the PCs get lucky and happen to get a ship that (some part) was really well taken care off/tuned or modded with after-market parts (that might not be obvious to the seller either).
|
# ? Aug 11, 2014 16:24 |
|
Elendil004 posted:We miss you in irc, we have nobody to blindly support the Wayfarer anymore. I've been busy with work and family stuff. Lots of goddamned deadlines. I'll log in later and tell you guys some more about how you're all wrong about the Wayfarer and how it owns.
|
# ? Aug 11, 2014 16:26 |
|
CroatianAlzheimers posted:I've been busy with work and family stuff. Lots of goddamned deadlines. I'll log in later and tell you guys some more about how you're all wrong about the Wayfarer and how it owns. Any public word on f and d beta coming out at gencon?
|
# ? Aug 11, 2014 17:10 |
|
Are you coming to PAX south? Or is anyone from FFG coming? That's the only con I get to go to this year
|
# ? Aug 11, 2014 17:47 |
|
I'm not, and I can't speak for the company's attendance. I pretty much just go to GenCon. As for F&D, I'm not at liberty to say.
|
# ? Aug 11, 2014 17:56 |
|
Pimpmust posted:Can't really read that image (even enlarged), but you could consider adding a few "positive" flaws, to balance out the really bad ones. Maybe the PCs get lucky and happen to get a ship that (some part) was really well taken care off/tuned or modded with after-market parts (that might not be obvious to the seller either). Talkie Toaster fucked around with this message at 21:32 on Aug 11, 2014 |
# ? Aug 11, 2014 21:23 |
|
Talkie Toaster posted:Er, it was just supposed to illustrate what the PDF (in the thread linked) looks like. Adding positive or at least neutral flaws would be pretty interesting... ones with tradeoffs like the Y-Wing style stripped down cowls that presumably increase speed at the cost of armour. But at 20 currently, I'm not sure what I'd take out to add, and more than 20 might be a bit excessive? Depends how often people actually buy flawed ships whether I really need 30 or 40 to stop getting too many repeats. I think it would come up not just when people buy ships, but when they "borrow" them. My players managed to capture the Deep Dark in Beyond the Rim, at least until it got buried under a heap of scrap at the end of the adventure.
|
# ? Aug 11, 2014 21:37 |
|
Plus it can add some depths to enemy ships that the players may or may not have opportunity to learn about before engaging them (or better yet, introduce themselves through sabotage) to take advantage of/avoid getting slagged by some souped-up beast of a ship.
|
# ? Aug 12, 2014 20:58 |
|
Picked up my copy of Far Horizons today (The colonist sourcebook). Any requests for information from it?
|
# ? Aug 13, 2014 02:03 |
|
jivjov posted:Picked up my copy of Far Horizons today (The colonist sourcebook). Any requests for information from it? It'll be a few weeks before I get mine (and the AoR campaign) Anything neat stand out that hasn't been spoiled?
|
# ? Aug 13, 2014 02:06 |
|
Carteret posted:It'll be a few weeks before I get mine (and the AoR campaign) Anything neat stand out that hasn't been spoiled? The homestead/base of operations rules are surprisingly robust. Also, almost all of the new weapons are primarily non-lethal; stuff like sonic rifles, net launchers and the like. I'm happy to see more support for not being a murderhobo.
|
# ? Aug 13, 2014 03:41 |
|
jivjov posted:Picked up my copy of Far Horizons today (The colonist sourcebook). Any requests for information from it? It may have already been mentioned elsewhere, but what are the colonist signature abilities like?
|
# ? Aug 13, 2014 08:28 |
|
Bedurndurn posted:It may have already been mentioned elsewhere, but what are the colonist signature abilities like? I'll let the FFG folks themselves answer that one: http://www.fantasyflightgames.com/edge_news.asp?eidn=4924 One of the previews for the book detailed them.
|
# ? Aug 13, 2014 08:55 |
|
Is the Marshall tree unique, or is it just another repurposed tree, or a new tree with the same old talents just reorganized? Any unique new Talents?
|
# ? Aug 13, 2014 14:43 |
|
We're talking about Force and Destiny in #sweote on irc.synirc.net. Join us if you want to talk about it too.
|
# ? Aug 13, 2014 20:33 |
|
Fuzz posted:Is the Marshall tree unique, or is it just another repurposed tree, or a new tree with the same old talents just reorganized? Any unique new Talents? Marshall is brand new for the supplement, and yeah it has its own handful of unique talents including Good Cop and Bad Cop.
|
# ? Aug 13, 2014 20:41 |
|
Mustache Ride posted:We're talking about Force and Destiny in #sweote on irc.synirc.net. Join us if you want to talk about it too. Is the beta out?
|
# ? Aug 13, 2014 21:02 |
|
Tomorrow should be the first day you see copies of the books at GenCon. So no. Its not.
|
# ? Aug 13, 2014 21:04 |
|
Mustache Ride posted:Tomorrow should be the first day you see copies of the books at GenCon. So no. Its not. That's pretty much what I was asking, they haven't actually announced that the beta is at Gencon, to my knowledge.
|
# ? Aug 13, 2014 21:07 |
|
Fuzz posted:Is the Marshall tree unique, or is it just another repurposed tree, or a new tree with the same old talents just reorganized? Any unique new Talents? Its a brand new spec tree, and yeah it has a handful of new talents, including Good Cop and Bad Cop.
|
# ? Aug 13, 2014 21:59 |
|
jivjov posted:Its a brand new spec tree, and yeah it has a handful of new talents, including Good Cop and Bad Cop. So I'm guessing a bonus to charm and coercion respectively?
|
# ? Aug 13, 2014 22:15 |
|
Bedurndurn posted:So I'm guessing a bonus to charm and coercion respectively? Sorta; when you make a Charm/Negotiate (Good) or Deception/Coercion (Bad) check, you can spend 2 Advantage to straight up upgrade the next Social check an ally makes.
|
# ? Aug 13, 2014 22:25 |
|
Is the Force and Destiny chat still going?
|
# ? Aug 13, 2014 23:03 |
|
It is, we're on Morality now (FaD's obligation/Duty), and how much it feels like WoD. Which is bad. Edit: well we're on it again, I guess. Mustache Ride fucked around with this message at 23:25 on Aug 13, 2014 |
# ? Aug 13, 2014 23:23 |
|
Mustache Ride posted:It is, we're on Morality now (FaD's obligation/Duty), and how much it feels like WoD. Is the Force and Destiny beta out now?
|
# ? Aug 13, 2014 23:40 |
|
Apparently it is. Some folks have their hands on it, at least.
|
# ? Aug 13, 2014 23:42 |
|
No, the book is not out now.
Mustache Ride fucked around with this message at 23:49 on Aug 13, 2014 |
# ? Aug 13, 2014 23:44 |
|
Yeah, supposedly the beta book is hitting at Gen Con, but as of right now all we have to go off of is a couple of people's playtest experiences.
|
# ? Aug 13, 2014 23:56 |
|
I stand corrected (and jealous).
|
# ? Aug 13, 2014 23:58 |
|
|
# ? May 13, 2024 09:34 |
|
What do you see as the problem with Morality? I thought it provided a little mechanical oomph to a redemption story arc and an acceptable use of Force points. It matters about as much as Obligation and Duty do.
|
# ? Aug 14, 2014 00:02 |