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Turin Turambar posted:The big secret you have to know about Dominions is that your odds of winning are 50% decided before you even start your first turn. It's a very front-loaded strategy game, we could say. I'm talking of what you choose before: nation, pretender, scales, bless, etc. Yep, 50%. I would disagree strongly with the predetermination thing. Diplomacy is a huge Thing which can mitigate a surprising amount of crappy starting positions. There isnt a whole lot that could mitigate a dumb pretender though, and IRC will be a huge help in not making a dumb pretender. I often use AI games to test how rapid exansion would work. This is often usefull, since being good at that is a big benefit. Just be sure that you match your Expansion with appropriate diplomatic efforts lest you get gangbanged.
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# ? Aug 15, 2014 19:29 |
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# ? May 10, 2024 20:45 |
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Mightypeon posted:I would disagree strongly with the predetermination thing. I said 50%, not 100%! I'm not saying that it totally predetermines everything, just that in comparison with other tbs, it's much more important. You can think "I'm good, I could do it well with some random picks and compensate playing perfect, doing good diplomacy, etc". But still you could do it twice as good with picks where you put proper thoughts, research and experience at work.
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# ? Aug 15, 2014 21:09 |
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I always found it funny that the demilich has a head slot, so you can put a hat on an undead human skull to make it better at casting spells, especially when that hat itself is a skull made into a helmet. I also like to imagine that my demilich just keeps a Fire Skull and Skull Mentor around for the company more than anything else.
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# ? Aug 16, 2014 02:48 |
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He needs another misc slot so he can hang out with Carcator too! Whoever's making the Awesomeish gods, please let the Skull Crew happen, thanks. E: There's also the Brazen Vessel, and Champion's Skull too, so I guess he needs 5 misc slots for maximum skulls. GenericOverusedName fucked around with this message at 03:19 on Aug 16, 2014 |
# ? Aug 16, 2014 03:16 |
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Turin Turambar posted:I said 50%, not 100%! I'm not saying that it totally predetermines everything, just that in comparison with other tbs, it's much more important. You can think "I'm good, I could do it well with some random picks and compensate playing perfect, doing good diplomacy, etc". But still you could do it twice as good with picks where you put proper thoughts, research and experience at work. The main frontload thing id really note is just gem site seeding, sometimes you can get incredibly lovely seeds where you dont find a single gemsite for the paths you have while ones you dont have languish undiscovered until end game. That and not getting any indie mages to help broaden your paths while others might get 2-3 recruitment sites. That said i dont know the mechanics of how sites are determined so maybe its completely opposite.
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# ? Aug 16, 2014 06:32 |
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Posting it here to make sure everyone knows. Transformation crashes multiplayer games, do not use it.
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# ? Aug 16, 2014 08:38 |
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More mod commandsquote:2014-08-15 17:38:59 +0200 Always interesting to see because they can give a glimpse to the next nation.
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# ? Aug 16, 2014 11:50 |
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So what, a bunch of insane diseaseproof two-form transmuters?
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# ? Aug 16, 2014 12:20 |
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I'm looking forward to #raiseonkill and #raiseshape since when the a weapon or spell with #raiseonkill kills something, it's brought back to life as whatever thing the #raiseshape is assigned to. Now I can make chryssalids that make zombies, and the zombie's deathshape is another chryssalid.
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# ? Aug 16, 2014 14:45 |
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#prophetshape seems cool because you can make a metagame out of each of your commanders having a different powerful prophet shape and having to decide between them.
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# ? Aug 16, 2014 17:49 |
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amuayse posted:I'm looking forward to #raiseonkill and #raiseshape since when the a weapon or spell with #raiseonkill kills something, it's brought back to life as whatever thing the #raiseshape is assigned to. Now I can make chryssalids that make zombies, and the zombie's deathshape is another chryssalid. Xcom mod when.
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# ? Aug 16, 2014 19:32 |
They would need earthquake-like attacks where they cannot harm units with float or flying.
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# ? Aug 16, 2014 21:16 |
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A brief summary of Orchard, from the perspective of Pan- I was pan, on a team with C`tis and Asphodel. The basic plan was to leverage the white and black centaurs in the early game, and dom-push like crazy in the mid/later game. The pretenders we picked were: Power Girl (Pan, Disciple) Gorgon Paths- 4 A 2 W 4E 4N The Gorgon is a pretty strong expansion chassis, but with the bless we took (see later) she's REALLY strong. 4A allows for nice self-buffs and arrow fend, if archers are a problem. 2W for quicken self, 4E and 4 Nature aren't amazingly useful, but are pretty cheap Princess Rainbow (Asphodel Disciple) Sorceress paths 4 FAWESDNB A standard multi-path site-searcher. Useful primarily to get gem income up and forge randomly needed stuff (Can’t) Stop the Rock (C'tis Pretender) Scorpion king: 9F9E Scales: Order 3, Sloth 3,Heat 3, Growth 1 9F turns white and black centaurs into murdermachines, and 9E gives them more protection and makes sure they don't get tired. It also helps to make sure Power Girl stays on her feet. None of us need much in the way of resources, so S3 is fine, while O3 and G1 help to get our cashflow up. How did it work: Pretty well! I tended to bunch my centaurs much more than was needed, due to fear of getting jumped by ponymens (our first target was Vanrus/Eiru/Vanheim) so that war didn't end until much later than it needed to. However, the combo of white centaur deathball and hordes of cheap, lovely freespawn from Asphodel allowed us to roll over them. I funneled a lot of early nature gems their way, and threw down Gift of Health and Mother Oak as soon as was practicable. Then came the skellingtons The second team was Hinnom/Ermor/Sceleria, and they had wave after wave of skellingtonmens. They managed to get down a vengeful water, that meant that we were playing defense while our million cheap temples slowly dompushed down the map. They launched a pretty effective raid into my territory, while we counter-raided underwater with a small squad of white centaurs. In the end, we managed to get vengeful water down, and were in the process of slowly pushing down the map. Things I learned: White centaurs stronk- I should have spread out my centaurs and used them as a more raid-y force rather than keeping them bunched together all the time TOOOOADDDDSSS- I didn't manage to get rain of toads going at reasonable levels until after eiru died, and toading team skellington didn't seem super-effective (because Pandemonics require 2 boosters, in general, to be able to throw it). In the future, focus less on toads and more on getting a better blood economy going Design stuff- I was basically broke constantly. This is because Pans are expensive and non-scared and white centaurs are expensive, period. Maybe taking more money instead of E9 would have been worth it. Anyway, picture!
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# ? Aug 16, 2014 23:51 |
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AXE COP posted:#prophetshape seems cool because you can make a metagame out of each of your commanders having a different powerful prophet shape and having to decide between them. Prophetshape already exists on a couple of monsters, it just doesn't actually work. Or rather it does work but you only get stat bonuses, not +magic paths or special abilities. Presumably that means it will be fixed, but...
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# ? Aug 17, 2014 00:57 |
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Orchard kind of sucked for team ponymans. We spawned right between team skellington and team nature, so that we were the only target for both. The team didn't really communicate, either, so we were pretty hosed from the start. I had fun, though!
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# ? Aug 17, 2014 02:12 |
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Orchard was entertaining for a bit but Ermor just up and vanished from Team Skellington forcing Smerdy to do double duty and we had absolutely zero long-term planning because the start and end of Team Skellington's strategising was "have skeletons" so by the end it was pretty boring. The map was also atrocious which didn't help.
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# ? Aug 17, 2014 03:22 |
Lprsti99 posted:Orchard kind of sucked for team ponymans. We spawned right between team skellington and team nature, so that we were the only target for both. The team didn't really communicate, either, so we were pretty hosed from the start. I had fun, though! There's really no justification for not having NS and EW wraparound unless you've specifically designed a map that will be balanced with it. If you don't, then they guys in the middle get screwed every single time. Every. Single. Time. Without wraparound the winner is almost always someone who started in a corner or next to the corner and killed the guy who started there. Bad ocean placement can also accomplish the same thing. As for Orchard, we suffered from a lack of late game strategy and our Ermor being a noob, then staling for several turns then me having to do double duty with them, but I think disciple Ermor can be really strong if played right.
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# ? Aug 17, 2014 07:13 |
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The Gentleman posted:Posting it here to make sure everyone knows. Transformation crashes multiplayer games, do not use it. That's a loving tragedy for Asphodel.
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# ? Aug 17, 2014 07:48 |
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GreyjoyBastard posted:That's a loving tragedy for Asphodel. The progress page mentions a Transformation bug being fixed, so hopefully they're aware of it already.
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# ? Aug 17, 2014 08:17 |
The turn after the patch hit I had planned on doing transformation on the bulk of my Enkidu Shaman stack in Sunshine. Then the bug hit and since I'm not a total shitlord I refrained from casting it. Then the game started throwing Alteration Rituals are Cheaper this Month. Basically dom4 is trolling me.
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# ? Aug 18, 2014 01:11 |
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Nuclearmonkee posted:The turn after the patch hit I had planned on doing transformation on the bulk of my Enkidu Shaman stack in Sunshine. Then the bug hit and since I'm not a total shitlord I refrained from casting it. Heh yeah the transformation bug is an amusing 'nerf' to Pangea and Ur
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# ? Aug 18, 2014 01:37 |
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I learned in Orchard that MA C'tis is a ridiculously good anti-undead nation. Wither Bones, Control the Undead, Solar Rays, Ravenous Swarm, Cleansing Water, and H3 Banishment makes Sceleria and Ermor cry. C'tis also isn't a slouch when it comes to spamming huge numbers of undead and insects as well.
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# ? Aug 18, 2014 02:26 |
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Also random tip. If you find a throne province with an Annunaki of the Sky in it, bring along a mage with eye of the void so he can cast disbelieve. The Annuaki of the Sky's spell script is usually Arrow Fend, Phantasmal Army, Phantasmal Army, Phantasmal Army that's why.
amuayse fucked around with this message at 03:05 on Aug 18, 2014 |
# ? Aug 18, 2014 02:53 |
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amuayse posted:Also random tip. If you find a throne province with an Annunaki of the Sky in it, bring along a mage with eye of the void so he can cast disbelieve. The Annuaki of the Sky's spell script is usually Arrow Fend, Phantasmal Army, Phantasmal Army, Phantasmal Army that's why. Thank you so very, very much for this. Those particular thrones are a bitch to conquer.
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# ? Aug 18, 2014 03:49 |
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Hmm, Nazca and Xibalba was announced. http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/upcoming-nations
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# ? Aug 18, 2014 04:42 |
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So stoked for Zotzlan.
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# ? Aug 18, 2014 04:57 |
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GreyjoyBastard posted:So stoked for Zotzlan. You ready for swarms of cheap stealthy naked batmans with giant two-handed obsidian swords who just want the sun to come back?
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# ? Aug 18, 2014 04:58 |
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Pretty hype for both of those, honestly.
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# ? Aug 18, 2014 05:25 |
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# ? Aug 18, 2014 06:44 |
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Bat people you say? Now that is exciting news indeed!
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# ? Aug 18, 2014 08:07 |
I already use the zotz dudes a lot when presented with the opportunity to do so as they are incredible particularly if you have earth. If Zotzlan also has earth it could create balance issues so hopefully they don't.
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# ? Aug 18, 2014 13:30 |
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Nuclearmonkee posted:I already use the zotz dudes a lot when presented with the opportunity to do so as they are incredible particularly if you have earth. If Zotzlan also has earth it could create balance issues so hopefully they don't. Pff why would cave dwellers have earth magic.
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# ? Aug 18, 2014 13:34 |
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What's so great about Zotz?
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# ? Aug 18, 2014 14:29 |
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How are u posted:What's so great about Zotz? Very cheap small naked stealthy flyers with good offense who only need some +prot buffs to become surprisingly potent.
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# ? Aug 18, 2014 14:30 |
Neruz posted:Very cheap small naked stealthy flyers with good offense who only need some +prot buffs to become surprisingly potent. Earth is The People's Magic and can be used as a great equalizer by blowing up everyone's armor, increasing your own armor/strength, etc. So your cheap and mostly terrible flying size 2 naked dudes with stone swords suddenly become a serious threat and can quite easily 1 or 2 shot human sized troops or swarm down giants. Considering your guys are flying, cost 9g 2res and are innately expendable, mobile and easily replaced you could see why this could be very powerful. And that's just with the random indie shitlords that you get from caves. Now imagine they are supported by something like f9 flying sacreds. It will be like facing MA mict eagle swarms really. Either you storm/clear the field immediately or die on the first turn.
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# ? Aug 18, 2014 14:42 |
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amuayse posted:Hmm, Nazca and Xibalba was announced. Cool. A new detail about Nazca quote:...But andean ancestor worship is ripe with mummified kings/ancestors. The mummies of dead relatives were brought to feasts and owned land etc.
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# ? Aug 18, 2014 17:54 |
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It's not fair when dead people get paid more than the living.
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# ? Aug 18, 2014 17:58 |
I'd rather have EA Musclespasm
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# ? Aug 18, 2014 18:21 |
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Nuclearmonkee posted:The turn after the patch hit I had planned on doing transformation on the bulk of my Enkidu Shaman stack in Sunshine. Then the bug hit and since I'm not a total shitlord I refrained from casting it. What sorts of transformations can you get?
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# ? Aug 18, 2014 18:30 |
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# ? May 10, 2024 20:45 |
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You might get something cool like an ettin or something lame like a flying monkey. Ohlman posted the full list here. http://z7.invisionfree.com/Dom3mods/index.php?showtopic=2372&view=getnewpost amuayse fucked around with this message at 18:35 on Aug 18, 2014 |
# ? Aug 18, 2014 18:33 |