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Humerus posted:So I just tried to buy a game from Gamefly (for the first time) and it said they needed to call me to verify the purchase. Weird, but whatever. I typed in my phone number and told them to send me a code, then it immediately said verification failed and they would be in contact with me to verify the purchase. It's normal, they did the same thing to me, it's annoying as hell but it's like a two minute phone call for them to verify that you're a real person, and then you never have to deal with it again.
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# ? Aug 22, 2014 21:08 |
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# ? Jun 10, 2024 04:00 |
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Jezus Christ, Five nights at Freddy's is terrifying.
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# ? Aug 22, 2014 21:27 |
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Wiggly Wayne DDS posted:Well Frictional Games let The Chinese Room try to make an Amnesia game. It's got a lot of nice visuals but the developer doesn't have the experience for an Amnesia-type horror game. They're great at atmosphere but when it comes to player interaction they miss the mark. Amusingly if they read Frictional Games' blog on horror game design they'd have avoided a fair amount of the problems. It's strange that both small dev teams got together like they did, and how the game was initially marketed but it's unique in it's own little way. Actually, if you read the Gamasutra postmortem it's pretty clear that, while TheChineseRoom weren't the most experienced developers for this type of horror, Frictional totally hosed them over near launch and created a lot of the problems people complain about. The blue fog was a miscommunication, encounter design was completely reworked at the last minute, and TheChineseRoom lost all creative control of their product at a time when they should have been finalizing their vision. It sucks that frictional is still seen as a darling developer despite this. http://www.gamasutra.com/view/feature/218372/postmortem_the_chinese_rooms_.php
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# ? Aug 22, 2014 21:45 |
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Humble Store Weekend Sale Book of Unwritten Tales - $4.99 Book of Unwritten Tales: Critter Chronicles - $4.99 Darksiders - $4.99 Darksiders II - $7.49 Gothic 3 - $2.49 Gothic 4 - $4.99 Painkiller Black - $2.49 Red Faction Guerilla - $4.99 Red Faction Armageddon - $4.99 Summoner - $1.24 Supreme Commander Gold - $4.99 The Raven - $6.24 Titan Quest - $4.99 https://www.humblebundle.com/store/promo/nordicweekend
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# ? Aug 22, 2014 22:05 |
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Hmmmm
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# ? Aug 22, 2014 22:06 |
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nice moustache helmet
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# ? Aug 22, 2014 22:07 |
FirstAidKite posted:
IMPORTANT NOTICE: This is not a game or software application Sounds like a pretty good fit for Steam, imo.
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# ? Aug 22, 2014 22:14 |
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So, Dementropy gifted me with Chess 2. Thanks for that . He also asked me to give a little review of it, so I will be doing that in a day or two, but I wanted to share my thoughts after one game, first (of course I won). First impression is that:
Presentation-wise, it looks nice. The pieces are different enough to make them out readily - I've had some difficulty on occasion with certain games and their bishops and queens looking too similar from a near-top down view. I do wish you could move the camera around a little because sometimes the tops of your pieces can bleed into other pieces' shapes. It just takes a second for your brain to visually separate the two, but meh, I'd still prefer at least a little wiggle to the camera. Moving pieces around on the board feels nice, there's feedback on your cursor and very light sounds when you move from square to square and that's actually a nice quality of life thing. There's also a really nice classical music piece playing throughout the game, which is quite relaxing and conducive to playing an effective game. There are three ways to play - real-time multiplayer, vs Comp AI, and delayed/asynchronous multiplayer (chess by mail, essentially). Chess 2 features your standard chess ruleset as well as five new style of play - each of those ways has different armies to put into play with some interesting new movesets and rules for each. I'll get into those next time. It's also kinda nuts that you can have one army style while your opponent has another. One thing it has across them all is this thing called a 'duel'. You collect one point for each enemy you capture (up to six points total in your pool) and if an enemy attempts to capture a piece you can initiate a duel (if your piece is lower in rank that costs a point upfront). The duel system is a point bidding system where you make a hidden bid of 0 to 2 points and the person capturing you does the same. If the initiator of the duel (the player originally being captured) has bet more points, both his AND your piece are removed from play. If the initiator doesn't bet more points, only their piece gets removed. It can lead to interesting ways to sacrifice pieces. There's a very straightforward tutorial about each style of play, and it wasn't confusing, just...well, there's a lot to the new strategies based off the rules, and it seems quite interesting. I'm looking forward to playing a time or two each of the new styles. Very interesting. I loving love vanilla chess because it is such a simple and graceful set of rules that can take you fuckin' anywhere over a game, but these new styles at least seem unique and interesting in theory even though they're a little more complicated. The comp AI isn't that impressive on first impression. After a few moves of my vanilla game I decided to put it through its paces and win by attrition to see how the comp AI would react, and unfortunately it didn't really do much - and to my knowledge there's no difficulty slider - in the way of defense or aggression. I'll keep playing to see what's what, there. Unfortunately, the devs have said quote:http://steamcommunity.com/app/314340/discussions/0/34095132077567329/#c34095132078019185 So give me a few days and I'll report back with some final thoughts. Drifter fucked around with this message at 01:18 on Aug 23, 2014 |
# ? Aug 22, 2014 22:38 |
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FirstAidKite posted:
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# ? Aug 22, 2014 22:46 |
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Humerus posted:So I just tried to buy a game from Gamefly (for the first time) and it said they needed to call me to verify the purchase. Weird, but whatever. I typed in my phone number and told them to send me a code, then it immediately said verification failed and they would be in contact with me to verify the purchase. A combination of the way my work shifts worked out that week, plus their support line's remarkably limited hours of operation, meant that there was no suitable window of opportunity for me to call them until about Wednesday or Thursday. They called me a bunch of times and a rather snarky customer service assistant left me a series of messages that I wasn't in a position to return until their support line closed again. I did leave a couple of polite emails pointing out why I wasn't able to return their calls when it was suitable for them and received more snark in return. At this point I decided I couldn't be hosed to play their snarky hoop-jumping game and would rather pay $10 more to get it instantly on Steam. Because their web site had no order cancellation process I replied to an email and requested a cancellation there. Cue: "We'd be happy to discuss your cancellation if you call this number during the (inconvenient) hours below!" By this point I was annoyed enough to visit their Facebook page, which seemed to be playing host to about a dozen people with exactly the same issue as me, and lodged a complaint there. They cancelled the order and deleted my GameFly account. So yeah, I'm not likely to be buying anything from them any time soon.
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# ? Aug 22, 2014 23:41 |
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Sonance posted:I made the mistake of purchasing my first game from GameFly on a Friday evening, with the intention of playing it through a rare weekend where I didn't need to work. After about half an hour I received an email to say I needed to contact their support line to verify the purchase. Contacted the support line only to find out it was closed until Monday. Wow that's dumb. GameFly actually used to have a fairly decent client, much like Steam. I actually thought it was pretty good at least as a storefront and download manager but apparently I was the only one because they changed to some even shittier tiny download manager only. As a bonus it didn't even list all the games I had bought off of them that were displayed in the previous client (luckily they were all games where I got a code for another client). I guess they've gotten rid of that now too. GameStop got rid of their client as well after spending who knows how much buying it from Stardock. Even more people weren't a fan of that but I thought it was more convenient to open a program on my desktop and immediately be taken to the storefront and a list of the games I've bought there rather than doing in in a web browser. Neither of these clients were outstanding pieces of programming or anything but at least they worked at a basic level. I can only imagine they got rid of them because they didn't immediately get a Steam-level of user base then just threw up their arms in frustration instead of putting in the work to improve them to get those users.
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# ? Aug 22, 2014 23:55 |
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That's super weird because I purchased LoS 2 earlier from Gamefly and it was a super simple purchase. No phonecalls or waiting; so I'm not sure what you guys are dealing with.
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# ? Aug 23, 2014 00:07 |
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Until recently the only time I logged into Gamefly was right after the D2D transition to see that yes most of my games were gone. I tried logging in again a month ago to take advantage of some sale and my account was banned. I shot them an email asking why and they unbanned it without explanation. I did not buy from them in the end.
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# ? Aug 23, 2014 00:15 |
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Yeah, a lot of people have problems setting up accounts for no known reason. I wanted to buy my friend a game for his birthday & went through gamefly because they were having a sale and steam was full price. I bought it that morning, figuring it'd send me an instant download code that I could pass on to him, like everywhere else on the internet. Three (maybe four?) days and some customer support requests later they finally called me and unlocked the loving thing. It would've been annoying enough if I'd bought it for myself, but I got to look like an rear end telling my friend "um, right, about your b-day present..." Luckily no one else got the same thing for him, since it wasn't in his owned games library. apparently they credited my account 5bux but I forgot about it until now because there's no excuse for having to deal with that level of nonsense and I decided to never buy anything from them again.
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# ? Aug 23, 2014 00:18 |
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Yeah I guess a couple hours later they tried to call me, but I was running around town and somehow my cell phone lost reception until I turned it off and back on around 5:30-which of course was too late for me to call them. Somehow though, they said they could call me as late as 7 PM, and to email them when I want them to call...so we'll see. The email also said my order would be canceled if they don't hear from me in one business day, so
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# ? Aug 23, 2014 00:45 |
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I don't care if Burial At Sea is bad, I'm just marvelling at the visual design of Rapture and Paris e: And honestly it hasn't been bad, it's just a fun bioshock romp The 7th Guest fucked around with this message at 01:02 on Aug 23, 2014 |
# ? Aug 23, 2014 00:47 |
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Drifter posted:Chess 2 This looks pretty interesting to me, except for the bidding/duel mechanic. I hate that style of mechanic.
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# ? Aug 23, 2014 00:59 |
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Brackhar posted:This looks pretty interesting to me, except for the bidding/duel mechanic. I hate that style of mechanic. If you don't let your opponent kill too many of you they'll only be able to do it once or twice. But yeah, it'd be nice to be able to turn it off, or just agree with your chess partner to not use them. Nothing to do about the AI using it, though. It's like a mini-game of poker - you can try to bluff the capture and get them to waste points to protect their piece that's killing you. It's not a bad little feature. It doesn't get used often. Drifter fucked around with this message at 01:22 on Aug 23, 2014 |
# ? Aug 23, 2014 01:15 |
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Quest For Glory II posted:I don't care if Burial At Sea is bad, I'm just marvelling at the visual design of Rapture and Paris I really loving loved it until the second half of the DLC. Then it's all forced stealth poo poo. It made me really wish for a telltale-style game where you're a hard boiled detective in rapture. e: L.A. Noire style game, actually.
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# ? Aug 23, 2014 01:25 |
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Has anyone else picked up Hand of Fate? I've seen a few videos of it and it looks SO good. But I don't have any money right now.
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# ? Aug 23, 2014 01:32 |
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Quest For Glory II posted:Humble Store Weekend Sale Which red faction do I need to buy I like making things go boom.
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# ? Aug 23, 2014 01:33 |
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Guerilla
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# ? Aug 23, 2014 01:40 |
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tater_salad posted:Which red faction do I need to buy I like making things go boom. Guerrilla
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# ? Aug 23, 2014 01:40 |
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Do I need to give a poo poo about the story or anything or jump in and start being a space rear end in a top hat?
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# ? Aug 23, 2014 02:20 |
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BigRed0427 posted:Has anyone else picked up Hand of Fate? I've seen a few videos of it and it looks SO good. But I don't have any money right now. Combat is Arkham Asylum style except you need to have the right equipment to counter. But it's much less fluid than AA's and it's often hard to tell whether you can counter or not. It's especially bad later on when even the basic enemies have (counterable) ranged attacks, particularly since health is such a limited resource. The load times for some of the scenes are really bad. It's especially noticeable for the shops, where it takes a while to load the area around the shop even though all you actually need is the shop UI. Also some scenes just kinda kill the performance of the game and AA style combat is just not possible on single digit FPS. It's also just not that varied since there aren't really that many enemy types in the game, but I've gotten the asking price worth of fun out of it.
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# ? Aug 23, 2014 02:22 |
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tater_salad posted:Do I need to give a poo poo about the story or anything or jump in and start being a space rear end in a top hat? Nah, the story is pretty light and every RF game is somewhat stand alone. The whole setup to Guerrilla: Mars has been colonized (mostly by miners) and is in the early stages of terraforming. Unfortunately the guys actually running everything are totalitarian assholes.
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# ? Aug 23, 2014 02:24 |
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BigRed0427 posted:Has anyone else picked up Hand of Fate? I've seen a few videos of it and it looks SO good. But I don't have any money right now. I have picked up Hands of Fate, and in the Humble Bundle, I doubt you'll get it for less money any time before the next big sale. The $15 that I spent on it was completely worth it, in my opinion. Early Access games freak me out, but the game seems to be extremely playable with some of the animations of the dealer (which doesn't impact the game) and some of the music missing, which, to me, isn't that big a deal. There's no tutorial, but I had absolutely no problem figuring it out, and the first few levels are so easy, I almost doubted the game, but after the first few levels the difficulty curve gently rises, and now it's one of my favorite games of all time. The best way I can describe it is this game is a roguelite meets Knights of Pen and Paper meets god of war, and it's a game I didn't know I've truly been longing for. I whole-heartedly recommend it.
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# ? Aug 23, 2014 02:29 |
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So I bought Lichdom Battlemage, and while I love the voice acting the opening is aggressively awful visually. I'm fine with them avoiding 3D scenes and 2D images done well can be really nice, but holy poo poo the 2D scenes in the opening are literally sketches and are terrible. Please tell me there are plans to change this. The rest is pretty awesome as far as I see though.
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# ? Aug 23, 2014 02:41 |
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The Iron Rose posted:So I bought Lichdom Battlemage, and while I love the voice acting the opening is aggressively awful visually. I'm fine with them avoiding 3D scenes and 2D images done well can be really nice, but holy poo poo the 2D scenes in the opening are literally sketches and are terrible. Please tell me there are plans to change this. You're playing an alpha (or a beta, Idk anymore,) they haven't rendered the cutscenes yet.
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# ? Aug 23, 2014 02:45 |
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Turtlicious posted:You're playing an alpha (or a beta, Idk anymore,) they haven't rendered the cutscenes yet. True! But I was under the impression full release was in a few days. e: It's fine though. I love the game and it's a ton of fun so far, not to mention it's beautiful. I just thought i'd mention that. The Iron Rose fucked around with this message at 02:54 on Aug 23, 2014 |
# ? Aug 23, 2014 02:52 |
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YOURFRIEND posted:I really loving loved it until the second half of the DLC. Then it's all forced stealth poo poo. It made me really wish for a telltale-style game where you're a hard boiled detective in rapture.
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# ? Aug 23, 2014 02:59 |
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So I guess nobody has anything to say about that Invisible Inc. game. The videos on the store page are really tempting me, I may take the plunge.
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# ? Aug 23, 2014 03:08 |
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WarLocke posted:So I guess nobody has anything to say about that Invisible Inc. game. The videos on the store page are really tempting me, I may take the plunge. It's fairly solid mechanic wise (though you can tell some stuff is probably going to still be changed) but not great on playable content yet.
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# ? Aug 23, 2014 03:10 |
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Anyone have experience troubleshooting Steam in-home streaming? I'm trying to stream AI War: Fleet Command from my PC to my laptop, and all I get is a grey screen. Streaming normally works for me - I've been able to play X:Com, Banner Saga, Rome 2, and a bunch of other games with only occasional problems with screen resolutions. But AI War isn't cooperating, whether I run it fullscreen, in a window, or at the native resolution on my laptop.
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# ? Aug 23, 2014 03:25 |
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Mokinokaro posted:Nah, the story is pretty light and every RF game is somewhat stand alone. Has anyone else played this with a 360 controller? The normal game play is fine but the map scrolls super fast. And the text is too small for playing on the couch Are there any mods to make it a bit more big picture friendly?
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# ? Aug 23, 2014 03:26 |
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How's Kinetic Void? I know it's a goon project and I'm mostly wondering if it will scratch the Homeworld itch.
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# ? Aug 23, 2014 03:28 |
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God drat, I just bought Black Flag for $17 and stopped playing after 6 hours straight, I haven't done a marathon like that in years. What a god damned fun game and it's beautiful to boot. Sailing is pretty chill and naval combat is simple but works really well. I haven't actually gotten very far into the game since I think I only got the ship like 4 hours in?
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# ? Aug 23, 2014 03:42 |
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Deakul posted:God drat, I just bought Black Flag for $17 and stopped playing after 6 hours straight, I haven't done a marathon like that in years. I really hope there's some people at Ubisoft dedicated to putting the naval combat from AC3/4 into its own really fleshed out game. It's some of the most fun I've had in a video game to date. It would definitely need some more aspects to be the core focus for an entire game but everything from the sound to the controls works so incredibly well. The sections with heavy storms in AC3 almost made me forget how bland the rest of that game was.
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# ? Aug 23, 2014 03:51 |
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Correct.
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# ? Aug 23, 2014 03:53 |
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# ? Jun 10, 2024 04:00 |
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Kibayasu posted:I really hope there's some people at Ubisoft dedicated to putting the naval combat from AC3/4 into its own really fleshed out game. It's some of the most fun I've had in a video game to date. It would definitely need some more aspects to be the core focus for an entire game but everything from the sound to the controls works so incredibly well. The sections with heavy storms in AC3 almost made me forget how bland the rest of that game was. Sounds like AC: Rogue might be the closest we get (and it's currently only coming out for consoles, but we know an HD port will come to PC) for a while.
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# ? Aug 23, 2014 04:02 |