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panascope posted:I put out a request for quote to a guy advertising on craigslist to paint a couple models for me and the samples he sent me were so bad I couldn't fathom who was actually paying him for them. The ad contained a line that went something like, "make all your friends jealous with these superbly painted models," which was just comical given the quality. I ended up telling him my wife said no, which she did once she saw his poo poo was worse than mine. What are you trying to get painted, homeslice? More necrons? Also please post pictures.
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# ? Aug 26, 2014 17:29 |
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# ? Jun 3, 2024 22:37 |
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SRM posted:But then you'd have horribly crippled sergeants leading squads of able-bodied troopers all the time! Necromunda-style advancements really don't work in a game of 40k's scale if you ask me, and I love me some Necromunda. So every army would end up as Iron Hands?
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# ? Aug 26, 2014 17:29 |
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If I remember right, the General's Compendium had a pretty decent injury table for Fantasy. It was only used for heroes and lords if they were taken out during a game. Results ranged from losing an arm, eye, or leg to being captured by the enemy, breaking out, and rejoining their army in a heroic fashion. It could probably be adapted pretty easily for 40k though you'd probably want to take things like bionics into account. So maybe losing an arm or whatever wouldn't be a permanent thing once a real replacement was fitted. I'm pretty sure the book has advancement rules too, but they were obviously intended for Fantasy. The entire thing is available on scribd for some reason so it's pretty easy to check out yourself. Edit: Now that I think about it, that book had pretty decent rules for a map-based campaign. I bet they could be easily adapted to 40k too. Safety Factor fucked around with this message at 17:34 on Aug 26, 2014 |
# ? Aug 26, 2014 17:31 |
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Dug out my 4th ed rulebook, the 'experience' rules are pretty basic but kinda neat. Essentially each unit you take gains experience during battles, and can lose experience if they take too many casualties or you switch around their equipment. For every 1000xp a unit has, you roll on on a chart which gives you a once per battle re-roll, e.g. a unit of infantry may be able to re-roll a Morale check, or all failed to-wound rolls in a single phase. Also if you earn enough XP the unit changes to an Elites choice. Somewhat laughably there's mention in there that various Codexes will contain additional rules for those armies gaining experience for their own agendas, though I don't remember this featuring in any of the books (except maybe Daemonhunters?). There's also a ton of cool conversions in that section to represent seasoned campaigners! Pretty sure it'd be simple to adapt the rules for whatever edition you're using, just needs a little rebalancing and changing some redundant options (e.g. the Vehicle skill which allows you to force an opponent to re-roll on the glancing hits table).
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# ? Aug 26, 2014 17:33 |
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BULBASAUR posted:Speaking of conversions- any ideas for how to kit bash some cool Myrmidon Destructors? The stock models are ok, but I'm not a fan of the arm guns and the sculpts are single pose. They also come with 3 different weapon sets, meaning I would have to either buy 9 to complete the set or do some conversions anyway. That's awesome! Looks extremely dangerous. BULBASAUR posted:No idea what to do with the heads though. Put a servo skull in there and call it a sensor array. So yes. Dr Hemulen fucked around with this message at 18:33 on Aug 26, 2014 |
# ? Aug 26, 2014 18:23 |
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Hollismason posted:They get some poo poo from people but if I paid to have models painted it'd probably be with Frontline, I've never heard any super bad poo poo about them and the quality for their level 1 or whatever is pretty nice. They are local to me and I am friends with Reece, Frankie and Jason (the paint manager). I really like the way they have approached their service.
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# ? Aug 26, 2014 18:29 |
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Buggies are a good screen. It is what I use them for. I think that Dethkoptas are now a decent choice if you want a screen. Their armour and jink save means that they will shrug-off some of the fire coming their way. Buggies are AV10 with 2HP so can die to small arms fire (slightly harder to damage than Koptas bt also harder to OHKO). I think koptas make a better screen as they should stay alive longer due to armour and jink saves. A KFF won't project out and protect buggies any more so they are more exposed to incoming fire. You also have the old chain reaction problem I suffered last game, rare as it may be, in that one exploding buggy takes HP from another. Though this problem is much less concerning than a failed moral check. Koptas can also turbo boost off and assault something if needed.
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# ? Aug 26, 2014 18:36 |
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BULBASAUR posted:What are you trying to get painted, homeslice? More necrons? I was trying to cost out Horus and my Warhound Titan. This was actually a few months ago but luckily I've still got the pictures. I really want to know who was paying for this or what blind person he was hocking these to. This is a piece (of poo poo) he said he was working on for another person: Prices were unvelievable: $30 to paint Horus, $75 to paint the Titan, $15 to magnetize and pin the drat thing. I have no idea where he came up with them. panascope fucked around with this message at 18:44 on Aug 26, 2014 |
# ? Aug 26, 2014 18:39 |
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Any advice for dealing with invisible units? I mostly play Necrons - though I could add some psykers to my guard. Getting tired of having to roll a million sixes to do anything to my opponents already super tough death star units.
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# ? Aug 26, 2014 18:39 |
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Sir Teabag posted:Any advice for dealing with invisible units? I mostly play Necrons - though I could add some psykers to my guard. Tesla weapons are probably the only thing you can do against invisible units. Every 6 turns into 3 hits. Other than that, uh, transcendent C'Tan maybe for the D-strength movement power?
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# ? Aug 26, 2014 18:52 |
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I finally finished my 2000-point Nurgle army! Just in time for the Ordo Fanaticus Club Challenge in September. I suppose I still have a display board and one piece of set decoration (a Land Raider that has been hit with a vortex missile that Fix made for me, so it'll fit into our team display board), but being done with the army proper feels great. I'll never have to paint green again... except for the fact that I need to update my Wood Elves ... My Nurgle Bikes: A rhino A squad of Plague Marines to go in them: My second unit of Plague Bearers, consisting of the first GW model I purchased and a variety of my facorite models from across the editions: The entire warband of Morbus Maggotkin, Exalted of Nurgle. Put on my Necron display board (which will get a repaint in grey for the tournament) and squeezed into my lightbox (which is too small for the job). Some poorly-lit closeups:
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# ? Aug 26, 2014 19:03 |
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Very cool looking army, more close up of that Soul Grinder hidden away , that looks boss. Everything looks great! Really like the use of white.
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# ? Aug 26, 2014 19:11 |
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Thanks! I posted the Soulgrinder a while back, but here's a few. Parts are from the Defiler kit, a Warhammer Giant, the CHaos Spawn Kit, and a Forge World Nurgle dreadnought hand. And lots of greenstuff.
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# ? Aug 26, 2014 19:23 |
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Those are amazing looking. One of the best nurgle armies I've seen!
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# ? Aug 26, 2014 19:28 |
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HardCoil posted:Put a servo skull in there and call it a sensor array. So yes. Dude. Yes! Thank you! That's a brilliant idea. Most goons in the painting thread have better 1st models... when they were 15. Love the dirty nails and coke zero in the background. The kitchen looks like it belongs in a musty smelling trailer full of cats. Sir Teabag posted:Any advice for dealing with invisible units? I mostly play Necrons - though I could add some psykers to my guard. Template weapons?
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# ? Aug 26, 2014 19:36 |
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Tesla weapons are pretty good at dealing with Invisible units because the negative is almost a benefit.
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# ? Aug 26, 2014 19:40 |
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lol
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# ? Aug 26, 2014 19:46 |
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He modeled him tripping in the mud
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# ? Aug 26, 2014 19:48 |
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panascope posted:brilliance Bring back the EoW Unspiration thread thanks in advance
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# ? Aug 26, 2014 19:58 |
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Some of those I wouldn't rag on someone for posting in the oath threads or whatever (though the third one is pretty terrible by any standard) but yeah, charging money for that poo poo?
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# ? Aug 26, 2014 20:03 |
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Germ posted:The entire warband of Morbus Maggotkin, Exalted of Nurgle. Put on my Necron display board (which will get a repaint in grey for the tournament) and squeezed into my lightbox (which is too small for the job). All the recent talk of commissions is firing me up again. Summer has been hectic with work and socializing, but winter should calm things down a bit. I'll probably start looking for a client again soon. Would love to do a heavily converted army of Eldar Exodites, Thousand Sons with Tomb King models as Daemons, Chaos Renegades with Fantasy monsters gunned and armored up as tanks, etc. Wish I could post pictures, but my image host is down. Got some crazy jungle terrain in progress, plus some more Catachan. Not to mention a scratchbuild Squiggoth and kitbashed Dimachaeron...
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# ? Aug 26, 2014 20:05 |
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Soulfucker posted:Bring back the EoW Unspiration thread thanks in advance Yes please
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# ? Aug 26, 2014 20:09 |
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I would love for an SA Un-Inspiration thread. It was my favorite art of EoW. Is EoW even around anymore?
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# ? Aug 26, 2014 20:26 |
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Moola posted:lol That one is my fav because he sent it to me a couple days after I initially contacted him like it was the one that would seal the deal.
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# ? Aug 26, 2014 20:30 |
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BULBASAUR posted:I would love for an SA Un-Inspiration thread. It was my favorite art of EoW. Nope The dickogres will live on in our hearts
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# ? Aug 26, 2014 20:39 |
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Oh the halcyon days when Marines were 5'7 and armed primarily with barbeque lighters.
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# ? Aug 26, 2014 20:44 |
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BULBASAUR posted:I would love for an SA Un-Inspiration thread. It was my favorite art of EoW. It would be the best spin-off thread possible. Hell, I'll dig up some old goodies:
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# ? Aug 26, 2014 20:49 |
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I've always thought the white and purple or white and green was the better colour scheme for Nurgle. I really dig that orange, is that a pigment? I think that's what they call the powders right the weathering stuff?
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# ? Aug 26, 2014 20:53 |
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Soulfucker posted:It would be the best spin-off thread possible. To be fair, that terribly painted Daemon Prince is actually kinda terrifying.
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# ? Aug 26, 2014 20:57 |
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I love how expensive some of those are. The Daemon Prince is a $50 kit and the Tau millipede is like $200 worth of kit bodies. Post those wretched dreadnought/sentinel conversions that gave it 4 legs.
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# ? Aug 26, 2014 20:58 |
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Soulfucker posted:It would be the best spin-off thread possible. This is actually kind of awesome.
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# ? Aug 26, 2014 21:11 |
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BULBASAUR posted:He modeled him tripping in the mud its looks more like he's slipping on a Great Unclean Ones diarrhoea poo poo
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# ? Aug 26, 2014 21:21 |
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ijyt posted:This is actually kind of awesome. Yeah, and the pigtails marine is perfectly acceptable as far as the painting goes. No comment on its other attributes.
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# ? Aug 26, 2014 21:36 |
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panascope posted:I love how expensive some of those are. The Daemon Prince is a $50 kit and the Tau millipede is like $200 worth of kit bodies. Post those wretched dreadnought/sentinel conversions that gave it 4 legs. I have a bunch saved at home and can post later- including classics like doc thunder, 4 legged drednoughts, and The Good Stuff (TM) obliterators
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# ? Aug 26, 2014 21:46 |
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Raphus C posted:Buggies are a good screen. It is what I use them for. Deffkoptas also get a scout move which is good for nabbing a quick turn 1 maelstrom of war objective or flying into the enemy deployment zone as a nuisance/distraction.
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# ? Aug 26, 2014 21:48 |
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Flamer survivors. Bigger is better. I have no mouth and I must scream. I do have a mouth but I still can't scream.
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# ? Aug 26, 2014 21:54 |
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Ahhhhhhh Christ the no mouth guy
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# ? Aug 26, 2014 22:05 |
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# ? Aug 26, 2014 22:14 |
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This is the only Unspiration thing I have lying around: But I secretly absolutely love it.
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# ? Aug 26, 2014 22:20 |
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# ? Jun 3, 2024 22:37 |
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Sir Teabag posted:Any advice for dealing with invisible units? I mostly play Necrons - though I could add some psykers to my guard. Well, Necrons are actually in a pretty good place for dealing with Invisible stuff for a number of reasons. Tesla has been brought up already, but it bears repeating: Necrons have a lot of twin-linked Tesla, which barely suffers any penalty at all when it comes to shooting Invisible units. (Note that the Arc rule will also affect them normally, as it doesn't roll to hit.) Overlords are also a great way to put some damage in- the Sweep Attack rule, because it is neither a shooting nor close combat attack, will hit normally and also bypasses that obnoxious cover save they inevitably have. Similarly, in close combat Mindshackle Scarabs don't care how impossible it is to see you, they simply cause the enemy to autohit themselves. One common change that many groups play with is having Invisibility reduce enemies to WS1/BS1 when attacking, rather than forcing hit on 6s/snap shots; it makes the power a lot more fair and lets the weapons you would think would be most effective, i.e. area effect ones like flamers and blasts, do their job. Screw you, buddy, I like the idea of that Tau drone carrier. Not, uh, enough to spend the $200+ it would take to build one like that, but...
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# ? Aug 26, 2014 22:24 |