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I just got the Deity win achievement. If anyone is wondering how, I stacked the odds with these easy steps (perhaps other people have better ways) - Duel map - No city states - No barbarians - Final destination - I am Poland - The AI is Venice - Don't try to get the Great Library are you kidding me - Be Poland and abuse culture and social policies like an arsehole - 4 cities, max Tradition and Liberty etc - Put a single point in Patronage, the AI will never see it coming there are no city states - This allows you to build Forbidden City which you should make a point of doing - Start dominating the World Congress to force the world religion and ideology as your own, and fail to spread either to Venice -- Happiness will be tight for lack of trading partners, so pick Pagodas etc for your religion -- For a similar reason Order for ideology (also Venice trends Autocracy especially since they're going to eventually take the only option left to beat you with which is military) - Eventually win through Diplomatic victory. Also, Venice was land locked so that was doubly hilarious. I think if they had a coastal city it would have been much closer because their cargo ships would have been able to reach my ports.
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# ? Aug 31, 2014 11:12 |
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# ? May 28, 2024 06:14 |
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Psh, you're doing it the hard way.
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# ? Aug 31, 2014 11:26 |
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What's wrong with playing as the Huns all of a sudden?
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# ? Aug 31, 2014 11:34 |
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Alkydere posted:Psh, you're doing it the hard way. Fair point; I guess their extra units mean bugger all if they're not naval units. Still, isn't it painfully difficult to take a city with naval units before, say, the Industrial era? Moreover if their capital city is built in that awkward way that you can only fit two or three ranged units next to it, aren't you screwed?
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# ? Aug 31, 2014 11:47 |
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Poil posted:What's wrong with playing as the Huns all of a sudden? I would imagine that the two starting units an AI gets + its absurd tech and production advantage would make it very difficult to really take advantage of early game military, unless maybe you picked a super passive civ to go against.
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# ? Aug 31, 2014 11:50 |
Playing an Aztec game, current capital is at 55 population and isn't slowing down at all. Now I started fighting over being an ally with a city state against Germany. I have 550 influence with them and still not an ally. Is that pretty common?
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# ? Aug 31, 2014 14:15 |
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Goodpancakes posted:Playing an Aztec game, current capital is at 55 population and isn't slowing down at all. Just means someone else has 551 influence or more. Never personally seen it that high but it's not out of the realm of possibility if the AI really wants that city state. If you hover over the ally's icon it should tell you how much more influence you would need to become the ally.
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# ? Aug 31, 2014 14:32 |
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Goodpancakes posted:Playing an Aztec game, current capital is at 55 population and isn't slowing down at all. It can certainly happen - an AI might well have the Gunboat Diplomacy tenet from Autocracy, which translates to 6 free influence every turn. Bring the diplomacy drop-down down and mouse-over the city state's influence level - it should tell you how much you need to become their ally.
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# ? Aug 31, 2014 16:54 |
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Alkydere posted:The Floating Gardens are so good that they absolutely dwarf the other bonuses. As far as I know it's the only food bonus that buffs food before its eaten. Nah, the Temple of Artemis does, too, despite its description.
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# ? Aug 31, 2014 17:01 |
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I once had a game as Aztecs (with all of my cities on rivers), where I snagged Temple of Artemis, Hanging Gardens, Fertility Rites, Swords into Plowshares, and of course finished Tradition. It was glorious.
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# ? Aug 31, 2014 17:04 |
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Alkydere posted:Psh, you're doing it the hard way. Even this is taking the long way around.
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# ? Aug 31, 2014 18:46 |
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Speedball did a Deity win with an Information Age start where he took the Futurism tenet in Autocracy (+250 tourism to all civs whenever you get a Great Artist/Writer/Musician) and scored a culture victory. Dunno if that's the easiest way but it seems reasonably unstoppable assuming you can defend yourself against the AI while waiting for your Great People to spawn.
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# ? Aug 31, 2014 19:10 |
Gort posted:It can certainly happen - an AI might well have the Gunboat Diplomacy tenet from Autocracy, which translates to 6 free influence every turn. Does that apply to one city state? That's probably part of it anyway. I'm up to 770 influence in this fight with Germany. They are between Germany and me over a large harbor. Germany is a huge warmonger this game so it's nice to have the fight on the city state land.
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# ? Aug 31, 2014 19:16 |
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Goodpancakes posted:Does that apply to one city state? That's probably part of it anyway. I'm up to 770 influence in this fight with Germany. They are between Germany and me over a large harbor. Germany is a huge warmonger this game so it's nice to have the fight on the city state land. It applies to any city state they can currently bully. It's kind of terrible for a human player on high difficulties, but it's brilliant for AIs.
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# ? Aug 31, 2014 19:33 |
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I'm still relatively new to Civ and I think I'm in an unwinnable game. This is my first BNW game, rolled Ethiopia on a Quick, Standard archipelago map on Prince. Kinda waffled around in the beginning before finally settling on a Cultural victory, but now it's 1990 and there's no way my tourism can overcome Alexander's cultural output. I think I'll become influential over Greece in something like 400 turns. Is there any way to salvage this one? I've optimized my great works through trading and am putting out ~240 tourism per turn. I've set my cities to focus on Culture, but other than that I don't know what to do. Alexander's massive collection of City States can sway any diplomatic vote that might help me out. Am I boned? Either way, I'm digging BNW so far.
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# ? Aug 31, 2014 21:50 |
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There's a straightforward solution, namely to nuke the poo poo out of Greece (or, y'know, use conventional troops). Get him out of the game and you won't have to get influential over him; at the very least, taking him down to a single city will vastly reduce his cultural output and hasten the day where you achieve Influential. As a general rule in my games, if I see Alexander, he's instantly target #1. You just can't fight his city-state shenanigans otherwise; his unique ability (half-decay on city-state influence) is too good.
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# ? Aug 31, 2014 21:57 |
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Lester Shy posted:I'm still relatively new to Civ and I think I'm in an unwinnable game. This is my first BNW game, rolled Ethiopia on a Quick, Standard archipelago map on Prince. Kinda waffled around in the beginning before finally settling on a Cultural victory, but now it's 1990 and there's no way my tourism can overcome Alexander's cultural output. I think I'll become influential over Greece in something like 400 turns. Is there any way to salvage this one? I've optimized my great works through trading and am putting out ~240 tourism per turn. I've set my cities to focus on Culture, but other than that I don't know what to do. Alexander's massive collection of City States can sway any diplomatic vote that might help me out. Am I boned? Either way, I'm digging BNW so far. Do you have the Internet, hotels and airports in every major city, the National Visitor Center, and the Hermitage? Do you have Open Borders from Alexander and a trade route going to one of his cities? If he has a different ideology, do you have a diplomat in his capital? There are a lot of massive tourism modifiers available late in the game, so it's fairly normal for cultural victory to look unattainable right up until your tourism explodes and crushes everybody. If all else fails, nuke Greece into the ground and wipe it off the map with giant robots Don't have to worry about being Influential over dead civilizations. EDIT: Forgot to mention: do you have Aesthetics maxed out? the holy poopacy fucked around with this message at 22:11 on Aug 31, 2014 |
# ? Aug 31, 2014 22:00 |
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TooMuchAbstraction posted:There's a straightforward solution, namely to nuke the poo poo out of Greece (or, y'know, use conventional troops). Get him out of the game and you won't have to get influential over him; at the very least, taking him down to a single city will vastly reduce his cultural output and hasten the day where you achieve Influential. Even leaving Alex alive in a desolate tundra backwater is a recipe for late game disaster, which I learned the hard way. Alex delenda est.
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# ? Aug 31, 2014 22:02 |
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Haha yeah, this is the first game where I've run into Alexander (probably my fifth or sixth game overall), so I won't be making that mistake again. Yep, Aesthetics maxed out, trade routes to all civs where I need more influence and a diplomat in Athens. I think I'm lagging behind in Tourism tech because I had all of my cities' production tied up in the World's Fair and International Games. I'll try to beeline to those now.
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# ? Aug 31, 2014 22:25 |
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I actually think Aesthetics is a bad choice for Culture victories. You're far better off getting Rationalism policies and getting to the Tourism techs faster. Same reason Babylon is better for Culture victories than France.
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# ? Aug 31, 2014 22:47 |
What does Alexander do that makes him such a shithead? I just finished my Aztec game ( which might be the reason ) and I had more influence over the city states then he ever had. I left him alone the entire game as well. I only bothered to get a couple points in Patronage near the end to help my city state spat with Germany. ( I ended up with 900+ influence before I nuked Berlin and said gently caress you in my spaceship ).
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# ? Aug 31, 2014 22:56 |
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Goodpancakes posted:What does Alexander do that makes him such a shithead? I just finished my Aztec game ( which might be the reason ) and I had more influence over the city states then he ever had. I left him alone the entire game as well. I only bothered to get a couple points in Patronage near the end to help my city state spat with Germany. ( I ended up with 900+ influence before I nuked Berlin and said gently caress you in my spaceship ). His city-state influence decays at half speed, he likes to take Patronage which further lowers the decay, and he also likes to buy city-state allies, which because of the glacial influence decay will be his pretty much permanently unless you throw an absurd amount of money at a lot of city-states. Sometimes civs will have a bad start position or make bad early moves and pretty much fail to launch, which may have happened to your Greece, but if Alex ever becomes a remotely significant power he is going to give you a big headache with city-states.
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# ? Aug 31, 2014 23:04 |
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If he founds a religion and gets it into a CS his influence with it won't decay at all with patronage.Goodpancakes posted:What does Alexander do that makes him such a shithead?
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# ? Aug 31, 2014 23:17 |
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Gort posted:I actually think Aesthetics is a bad choice for Culture victories. You're far better off getting Rationalism policies and getting to the Tourism techs faster. Same reason Babylon is better for Culture victories than France. If you're doing culture victory you can easily do both. You don't finish Aesthetics until the end when you need that extra push.
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# ? Aug 31, 2014 23:27 |
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If I get desert folklore I go for aesthetics so I can buy 4-5 great artists and have a permanent golden age.
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# ? Aug 31, 2014 23:59 |
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Goodpancakes posted:What does Alexander do that makes him such a shithead? I just finished my Aztec game ( which might be the reason ) and I had more influence over the city states then he ever had. I left him alone the entire game as well. I only bothered to get a couple points in Patronage near the end to help my city state spat with Germany. ( I ended up with 900+ influence before I nuked Berlin and said gently caress you in my spaceship ). City state allies are extremely effective, but the large majority of AI will ignore them completely. They're free food/faith/happiness/culture/units for a reasonable gold investment, in addition to unlocking Diplomatic wins (which I find the easiest victory to obtain), but usually you can ally all of them for yourself with just occasional gold gifts. Alex is a dickbag because he actually competes with players for city state love. If you're playing continents map he may well have half the city states locked up in tight alliances before you even meet them. Kill that bastard as soon as it's reasonably possible.
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# ? Sep 1, 2014 00:55 |
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He also shits out cities almost as rapidly as Hiawatha, in my experience. Which seems to be almost every game.
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# ? Sep 1, 2014 02:45 |
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Basically Alexander is as close as Civ 5 AIs get to being a human player, since he actually has competitive goals (expand into opposing players, compete for City States, build large armies, attack weak neighbors regardless of politics). But human players don't usually get massive bonuses to play that let them steamroll their opponents.
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# ? Sep 1, 2014 03:25 |
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Kaal posted:Basically Alexander is as close as Civ 5 AIs get to being a human player, since he actually has competitive goals (expand into opposing players, compete for City States, build large armies, attack weak neighbors regardless of politics). But human players don't usually get massive bonuses to play that let them steamroll their opponents. He still doesn't leverage his bonuses as effectively as he could. He'll buy off city-states more often than other AIs, sure, but he'll still sit there on 3000 gold the turn before the diplomatic victory vote and watch you bribe everyone over to your side with no resistance.
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# ? Sep 1, 2014 19:19 |
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Goodpancakes posted:What does Alexander do that makes him such a shithead? https://www.youtube.com/watch?v=sC_YNVK9nRg
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# ? Sep 1, 2014 19:59 |
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A GMR game recently ended (and I'm hoping to post my AAR for that soonish) so I've hosted a new one. Here are some invite links for joining it: Invite 1 Invite 2 Invite 3 Invite 4 Invite 5 Invite 6 Invite 7 Invite 8 Invite 9 This time I'm going to try and get as many players as possible, so the game may move more slowly than usual, but I'm going to use a rather cramped map to keep the drama up. One of the games still in progress is on a cramped map and it's been the most fun by far. If you've not used GMR yet but fancy some multiplayer hotseat, find out more here: http://steamcommunity.com/groups/goonciv/discussions/0/540732888809763839/
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# ? Sep 1, 2014 20:25 |
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Alright, I joined in. Had to increase my game limit but GMR is pretty great anyway so they can have my money
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# ? Sep 1, 2014 20:41 |
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Well, I ended up losing that attempted Ethiopian cultural victory vs. Alexander. He had 40 delegates, with 40 needed to become World Leader. With one turn remaining until the vote, I went bankrupt bribing the cheapest CS, bringing him down to 38, but I guess he immediately bought them back, because he won the vote on the next turn. I've learned my lesson though; he's not making it out of the ancient era alive next time. Any recommended civs for a culture victory on an archipelago map?
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# ? Sep 1, 2014 21:23 |
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Lester Shy posted:Any recommended civs for a culture victory on an archipelago map? Anyone who's good at science, Poland, or Brazil.
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# ? Sep 1, 2014 21:37 |
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Lester Shy posted:Any recommended civs for a culture victory on an archipelago map? England. Owning several capitals tends to hasten culture victories.
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# ? Sep 1, 2014 22:33 |
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I hear Polynesia is amusing on archipelago maps, what with being able to embark immediately. You might conceivably even get some mileage out of Moai!
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# ? Sep 1, 2014 22:43 |
FUUUUUUUcccck Brazil went a different ideology then me. Whats my option? War?
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# ? Sep 1, 2014 22:56 |
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Goodpancakes posted:FUUUUUUUcccck Brazil went a different ideology then me. Whats my option? War? Uhhh, why is that a bad thing?
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# ? Sep 1, 2014 22:58 |
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Good god culture victories are insanely hard to get. So close with Carthage on Emperor but Morocco is generating too much of their own culture and have a military that's as strong as mine. I'm 76% influential with like 50 turns left in the game and have a tourism score of 724 Edit: And I have no uranium. I'm bros with Portugal and Denmark, but Harald is so far behind in tech that i don't think he even knows about uranium and Maria seemingly never has any to trade.
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# ? Sep 1, 2014 23:17 |
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# ? May 28, 2024 06:14 |
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Dr. Video Games 0031 posted:Uhhh, why is that a bad thing? Brazil tends to produce a ton of tourism, which means a lot of ideological pressure, which means unhappiness. Just beat the poo poo out of them.
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# ? Sep 1, 2014 23:18 |