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Lets talk about a relatively unknown piece of Star Wars. Back in 1981 NPR decided to produce a radio miniseries based on A New Hope. LucasFilm was kind enough to give them access to the films sound effects and John Williams music along with Mark Hamil and Anthony Daniels. The dialogue not directly taken from the film was written by Brian Daley (who's best known for writing the endearingly fun Han Solo books) The cast for the most part does a good job st voicing their characters while not adhering strictly to the film portrayals. For example Ann Sachs who voices Leia has a much younger voice then Carrie Fisher. Brock Peters, the voice of Darth Vader, sadly is in the shadow of James Earl Jones the whole time but the changes in dialogue make up for it. quote:"So, she must have hidden the plans in that pod. I want the pod located and the plans retrieved. See to it personally Commander. I want them found, even it means tearing apart, bit by bit, this miserable speck of a planet... this Tatooine!" Besides somewhat different dialogue the broadcast adds several new subplots/scenes. 1. Luke having a race against his friends in his Skyhopper. 2. Leia raises the suspicion of the scummy Imperial office Lord Tion who seeks to marry her. Stuff happens. 3. Admiral Motti urges Grand Moff Tarkin to overthrow the Emperor and take power for himself. The latter adaptations of The Empire Strikes Back and Return of the Jedi feature John Lithgow as Yoda and Edward Asner as Jabba The Hutt
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# ? Aug 25, 2014 18:55 |
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# ? Jun 3, 2024 22:58 |
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I've listened to the radio dramas so many times, I still hear Perry King's voice in my head when I think of Han Solo.
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# ? Aug 25, 2014 19:06 |
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Nckdictator posted:2. Leia raises the suspicion of the scummy Imperial office Lord Tion who seeks to marry her. Stuff happens. If I remember correctly, this particular subplot was adapted by Dark Horse for one of the Empire comics; was pleasantly surprised to see that stuff in a visual form. Looking back, there was a lot of material from the dramas that were retroactively incorporated into the EU, like the after mentioned bit of Tarkin possibly betraying the Emperor, but also scenes like the very first one in the ESB audio where Renegade Flight gets blown the hell up (by Fel's 181st, as we later find out in the RS comics). It's also quite possibly my favorite scene in the radio dramas.
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# ? Aug 25, 2014 19:57 |
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As I recall the ANH adaptation also referenced some stuff from the Han Solo books, and Daley also included Mara Jade in the Jabba palace scenes in ROTJ. Ed Asner also did one of the Jedi Masters in the KOTOR games.
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# ? Aug 25, 2014 20:04 |
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Daley was also co-wrote the novel adaptations of Robotech with James Luceno, who subsequently wrote a lot of Star Wars stuff. In fact, Daley was writing the radio adaptations when they were hiking together in the Himalayas and Luceno apparently had a decent amount of input. Seriously, Luceno's Wookieepedia page is a fun read.
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# ? Aug 25, 2014 21:07 |
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It's been a couple years since I've listened to it but I think the radio drama is also the thing that established that even in Star Wars, there's no sound in space, and the sound of blasters and stuff the pilots hear are audio recreations of sensor data inside the cockpit.
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# ? Aug 25, 2014 21:58 |
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Flagrant Abuse posted:It's been a couple years since I've listened to it but I think the radio drama is also the thing that established that even in Star Wars, there's no sound in space, and the sound of blasters and stuff the pilots hear are audio recreations of sensor data inside the cockpit. That's such a ridiculous cop-out way to address it...but I love it for how earnest and 70s sci-fi it is.
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# ? Aug 26, 2014 00:45 |
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I went back and listened to that part. It was when Han and Luke were manning the turrets on the Falcon. Han says, "Your sensors will give you an audio simulation for a rough idea where those fighters are when they're not on your screen. It'll sound like they're right there in the turret with you." This was after Luke lied to Han about having his targeting computer turned on.
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# ? Aug 26, 2014 02:30 |
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What should I read to experience more Exar Kun and Ulic QelDroma? I've always loved KotOR 1/2 as well as the KotOR comic, where should I go from here?
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# ? Aug 27, 2014 02:16 |
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They're mainly featured in the Tales of the Jedi series published by Dark Horse in the 1990s. They're sort of tied into Dark Empire and the Jedi Academy trilogy - KJA wrote a lot of the series, either on his own or in collaboration with Tom Veitch. The entire series is available as two (?) Dark Horse omnibus editions; it was comprehensively collected in trade paperback but I believe much of the series is out of print in that format.
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# ? Aug 27, 2014 08:51 |
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Metal Loaf posted:They're mainly featured in the Tales of the Jedi series published by Dark Horse in the 1990s. They're sort of tied into Dark Empire and the Jedi Academy trilogy - KJA wrote a lot of the series, either on his own or in collaboration with Tom Veitch. There are also audio dramas!
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# ? Aug 27, 2014 11:02 |
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I tracked down the audio drama for a new hope. I enjoyed it overall and I thought most of the additional scenes helped define the characters. There was a leia mental torture scene that was pretty . Going to work my way through the empire strikes back and return of the jedi later this week.
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# ? Aug 30, 2014 04:21 |
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mariooncrack posted:I tracked down the audio drama for a new hope. I enjoyed it overall and I thought most of the additional scenes helped define the characters. There was a leia mental torture scene that was pretty . I love that scene because as I remember, it has Vader trying to trick Leia into thinking that he's her "father", which is pretty funny given how things turned out...
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# ? Aug 30, 2014 06:24 |
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Whatever happened to the putative live-action TV series? I remember circa 2006 Wookieepedia seemed to have an update about it almost every week, usually about how it was going to have 100 episodes and Boba Fett was going to be the main character. I imagine Disney will get there eventually, once the new films are suitably well-entrenched, but was it ever a serious going concern?
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# ? Aug 31, 2014 22:00 |
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The scripts at least for it were definitely written. I remember reading an interview with Ronald D. Moore not too long ago where he confirmed he had been one of the writers for it, and that Lucas himself was involved in plotting out the series. I know Dave Filoni has said that the later seasons of the Clone Wars cartoon contained references to stuff that would have been in the live-action show. I'm assuming the budget for what Lucas probably wanted to have in the show just kept spiraling out of control and that's why it never saw the light of day. That, and/or the fact that Lucas kept drastically intervening the way he would in late-era LucasArts games and basically sabotaging them by forcing complete shifts in direction. I did remember Bob Iger saying something about someday doing a Star Wars TV show on ABC, relating to the movies like how Agents of Shield does for the Marvel movies. But hopefully better than Agents of Shield.
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# ? Aug 31, 2014 23:40 |
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I'd imagine that, in some fashion, Rebels will utilize those scripts as well, seeing as the show takes place within the same post-ROTS, pre-ANH time period as the live-action series apparently did.
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# ? Sep 1, 2014 04:03 |
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Metal Loaf posted:I imagine Disney will get there eventually, once the new films are suitably well-entrenched, but was it ever a serious going concern? After Agents of SHIELD it would not surprise me if they'd think twice about that. I just can't imagine the budget to support a decent live-action Star Wars show would be sustainable, so hopefully Rebels scratches that itch.
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# ? Sep 1, 2014 04:09 |
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Chairman Capone posted:Lucas kept drastically intervening the way he would in late-era LucasArts games and basically sabotaging them by forcing complete shifts in direction. I would love to hear more about this if you have a story or link or two.
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# ? Sep 1, 2014 04:12 |
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omg chael crash posted:I would love to hear more about this if you have a story or link or two. Here's a must read. http://www.gameinformer.com/b/features/archive/2014/02/12/fall-of-the-empire-how-inner-turmoil-brought-down-a-legendary-studio.aspx quote:A similar situation arose with Star Wars: The Force Unleashed’s protagonist, Starkiller. “[That name] was only supposed to be a nickname or call sign, not a proper name from the beginning,” a former LucasArts employee says. The development team hoped that Lucas would give Vader’s apprentice a Darth moniker, which at the time, was something that didn’t happen often. quote:LucasArts’ push for more internally developed Star Wars titles left behind a tantalizing trail of unreleased projects. Star Wars: Imperial Commando, a sequel to Republic Commando, would have put the player in control of an Imperial assault team, but never made it out of the conceptual phase of development. Star Wars: Knights of the Old Republic III was almost greenlit, but none of the people I talked to involved in the project knew why it was canceled. “Most of the conceptual and story groundwork for the title was there,” a LucasArts employee says. Star Wars: Jedi Knight III – Brink of Darkness and Jedi Master were two different directions LucasArts hoped to take its Jedi Knight series, but neither made it to proper development. Other scrapped Star Wars titles included Smuggler, a linear action game that focused on a Han Solo-like character; Rebel Warrior, a violent action game with a Wookiee protagonist fighting the Empire; a title that put players into the role of Darth Maul called Star Wars: Darth Maul; an internally developed Star Wars MMORPG codenamed Proteus; a Call of Duty-like shooter named Star Wars: First Assault; and most surprisingly, Star Wars: Episode VII – Shadows of the Sith, which was believed to be a spin-off to the upcoming motion picture now helmed by J. J. Abrams. All I wanted was another Jedi Knight game Nckdictator fucked around with this message at 04:54 on Sep 1, 2014 |
# ? Sep 1, 2014 04:31 |
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Imperial commando would have been the bomb. Avenge sev. I really liked republic commando. Still my fav fps. I really liked how the squad commands worked.
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# ? Sep 1, 2014 07:38 |
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Metal Loaf posted:Whatever happened to the putative live-action TV series? I remember circa 2006 Wookieepedia seemed to have an update about it almost every week, usually about how it was going to have 100 episodes and Boba Fett was going to be the main character. I imagine Disney will get there eventually, once the new films are suitably well-entrenched, but was it ever a serious going concern?
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# ? Sep 1, 2014 07:42 |
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I want Imperial Commando so badly. Start with Order 66, watch your mission objective change to "execute traitorous Jedi dogs" and just go from there. Have one campaign arc be hunting down the fleeing Rebels after Yavin IV, concluding with the assault on Hoth, where you try to capture some Rebel leaders before they can escape. Have the last arc be a brutal survival scenario against murderous ewoks on Endor, trying to secure an escape to Imperial-controlled space, etc.
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# ? Sep 1, 2014 08:10 |
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I was hoping for an RTS game where you only look at paintings and calmly convey orders.
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# ? Sep 1, 2014 08:16 |
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And for MP you have to look through your opponents Facebook.
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# ? Sep 1, 2014 08:16 |
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mallamp posted:I doubt Disney will make it, at least not in epic scale Lucas was planning (commercial suicide) They should just hire the people who made the live-action cut-scenes from Dark Forces II.
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# ? Sep 1, 2014 09:54 |
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I really wanted another Jedi Knight game, those games where awesome.Preechr posted:I want Imperial Commando so badly. Start with Order 66, watch your mission objective change to "execute traitorous Jedi dogs" and just go from there. Have one campaign arc be hunting down the fleeing Rebels after Yavin IV, concluding with the assault on Hoth, where you try to capture some Rebel leaders before they can escape. Have the last arc be a brutal survival scenario against murderous ewoks on Endor, trying to secure an escape to Imperial-controlled space, etc. You just described the second act of Battlefront 2's campaign mode.
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# ? Sep 1, 2014 15:23 |
That ended for me on Yavin because that horrible horrible AI couldn't stop killing itself more than the Rebel Alliance. Looking forward to the new Battlefront, hope it feels more like that Galactic Conquest mod for BF1942.
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# ? Sep 1, 2014 15:26 |
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Metal Loaf posted:They should just hire the people who made the live-action cut-scenes from Dark Forces II. Yes please https://www.youtube.com/watch?v=JmD-HlPAVTw
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# ? Sep 1, 2014 15:57 |
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They're dead cheesy but loads of fun to watch.
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# ? Sep 1, 2014 16:43 |
SeanBeansShako posted:That ended for me on Yavin because that horrible horrible AI couldn't stop killing itself more than the Rebel Alliance. I made it through to the end of the campaign, but it was pretty dicey for awhile, especially on that fuckin' Tantive IV mission. The movie promised me a cakewalk! But the movie lied.
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# ? Sep 1, 2014 16:51 |
jng2058 posted:I made it through to the end of the campaign, but it was pretty dicey for awhile, especially on that fuckin' Tantive IV mission. The movie promised me a cakewalk! But the movie lied. In the movie we didn't see 30 Scout Troopers going crazy with those Thermal Detonator grenades. Loved that map though, shame like with all interior maps the scale was a bit off and cramped.
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# ? Sep 1, 2014 16:57 |
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Nckdictator posted:Here's a must read. The fact that not one but TWO Jedi Knight 3 games were proposed and then never manifested is Lucas' greatest crime.
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# ? Sep 1, 2014 17:34 |
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That article raves about the Bioware deal(which was great, for a time) but it ended up bringing is TOR and that's not what we wanted. Shrug.
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# ? Sep 1, 2014 18:44 |
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Rebel Jedi and Jedi Rebel? http://www.eurogamer.net/articles/2013-07-29-20-cancelled-star-wars-games-revealed
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# ? Sep 1, 2014 19:21 |
I see it was not a creative era for LA towards the end. Still, that Han Solo game could have been good .
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# ? Sep 1, 2014 19:41 |
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This seems like a good time for my annual whine that all I want is a new game in the X-Wing series. Hell, if they were to just re-make TIE Fighter exactly, but with a modern graphics engine and for today's hardware and OSes, they'd make my year. Bonus points for keeping the dynamic soundtrack concept but bringing it out of the stone age of MIDI. Add in some basic cooperative/competitive multiplayer and I'll be in heaven. All the other Star Wars flight sims just feel so drat thin without managing your own engine/weapon/shield balance.
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# ? Sep 1, 2014 20:33 |
Nckdictator posted:
...the cancelled an Episode VII game? Before Episode VII was announced? What?
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# ? Sep 1, 2014 21:57 |
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thrawn527 posted:...the cancelled an Episode VII game? Before Episode VII was announced? What? I'm not sure either. This blog lays out a few ideas. http://thestarwarsdefender.blogspot.com/2013/08/shadows-of-what.html quote:The folks over at EGM Now.com gave us their theory of the existence behind that very disturbing video game title:
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# ? Sep 1, 2014 22:07 |
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I want Star Wars: Dark Forces V: Jedi Knight IV: Jedi Outcast III: Jedi Academy II: Jedi Master so loving badly.
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# ? Sep 2, 2014 01:58 |
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# ? Jun 3, 2024 22:58 |
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Anyone remember the "Knights of the Force" 'mod' for Jedi Academy? I remember it was such a big deal at the time of it's development; a Turkish guy claimed to be faithfully recreating most movie action scenes to be playable in the JA engine. It was revealed to be a scam after he offered to sell copies for $100 and was taken down from most JA mod sites. Man ,that games multiplayer community had a lot of drama and I loved every minute of it.
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# ? Sep 2, 2014 02:20 |