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There has not been any suggestion of Silent Hills' progress, right? At this point early 2016 seems possible, maybe xmas 2015?
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# ? Sep 3, 2014 17:33 |
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# ? May 10, 2024 00:25 |
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King Vidiot posted:Right there with you. I own two copies of it, Desura and Steam, and yet I haven't even played night two yet. At the end of the first night I pulled the "gently caress it, both doors down" move to wait out the last hour. I'm too afraid of the second night onward because I know that won't really be an option unless I want to run out of power at the last minute and be faced with Freddy. Even that tactic stops working on later days, since even if you've still got power Freddy will just go "gently caress you" and break into the room to deal with you personally.
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# ? Sep 3, 2014 17:37 |
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Oxxidation posted:Even that tactic stops working on later days, since even if you've still got power Freddy will just go "gently caress you" and break into the room to deal with you personally. Isn't keeping the door closed when he appears near the only way to stop him from creeping in instantly?
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# ? Sep 3, 2014 17:40 |
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From what I've heard he'll only break in through the door if you keep both doors closed. I don't know if there's a hard limit on it or if it's random. But yeah, if he gets right outside the office you have to close whatever door he's by or else he'll come in at any moment, just like the rabbit and chicken.
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# ? Sep 3, 2014 18:36 |
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King Vidiot posted:Seriously though there should be a game where it's a Friday the 13th-style supernatural slasher scenario, and you're up against a single tough villain who doesn't seem to be able to die. You can try anything to kill him, hammers, nail guns, handguns, knives, you name it, and nothing will work (maybe some things will slow him down or make him retreat). To finish the game you have to find the convoluted combination of MacGuffins that will stop him, which you discover by finding and talking to random people and reading handwritten notes or passages from books. The way to kill him will change for every new game. I kind of had an idea that was the opposite of this. You create your slasher villian (maybe unlocking "classes" like demonic spirit or possessed doll) and go through levels offing stupid college kids and the local towns people. Essentially take the basic idea of that Naughty Bear game, mix it with a little Hitman and coat it with 80's horror movies and there ya go.
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# ? Sep 3, 2014 18:47 |
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Mash posted:I kind of had an idea that was the opposite of this. You create your slasher villian (maybe unlocking "classes" like demonic spirit or possessed doll) and go through levels offing stupid college kids and the local towns people. Essentially take the basic idea of that Naughty Bear game, mix it with a little Hitman and coat it with 80's horror movies and there ya go. This would be cool if they gave you some sort of bonus system based on how gory and creative your kills were and how close you let them get to safety before offing them.
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# ? Sep 3, 2014 18:55 |
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Manhunt is pretty much a slasher game
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# ? Sep 3, 2014 19:12 |
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PantsBandit posted:This would be cool if they gave you some sort of bonus system based on how gory and creative your kills were and how close you let them get to safety before offing them. And at the end of each level, it should tally the score (think of Burnouts Crash mode where it does a recap of all the poo poo you destroyed) on how scary / gruesome it was. Also like Hitman, you'd be able to drag the bodies around and hide them... ...or display them to the rest of your victims to show them what's good.
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# ? Sep 3, 2014 20:26 |
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I'm playing Rule Of Rose, I just stabbed a child to death with a fork and I have no idea what I'm doing or whats going on.
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# ? Sep 3, 2014 20:31 |
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Jimbo Jaggins posted:I'm playing Rule Of Rose, I just stabbed a child to death with a fork and I have no idea what I'm doing or whats going on.
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# ? Sep 3, 2014 20:36 |
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Jimbo Jaggins posted:I'm playing Rule Of Rose, I just stabbed a child to death with a fork and I have no idea what I'm doing or whats going on. The dog will lead you everywhere you need to go.
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# ? Sep 3, 2014 20:38 |
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0 rows returned posted:The dog will lead you everywhere you need to go. I found the 2 leaf clover key and I just saved in the cafeteria
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# ? Sep 3, 2014 20:40 |
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Jimbo Jaggins posted:I'm playing Rule Of Rose, I just stabbed a child to death with a fork and I have no idea what I'm doing or whats going on.
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# ? Sep 3, 2014 20:41 |
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Gotta say I'm liking the dog mechanic, especially since it works across more than one room and especially since there's more locked doors than a Silent Hill game
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# ? Sep 3, 2014 20:49 |
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In case you're still interested, they got around to releasing Silent Hill: Anne's Story, which is what happened to Anne Cunningham the prison guard during Silent Hill: Downpour.
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# ? Sep 4, 2014 01:12 |
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Jimbo Jaggins posted:I'm playing Rule Of Rose, I just stabbed a child to death with a fork and I have no idea what I'm doing or whats going on. Rule of Rose has one of my favorite soundtracks. I still have the pre-order CD that came with it.
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# ? Sep 4, 2014 02:23 |
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Bulkiest Toaster posted:I just heard about this game called The Vanishing of Ethan Carter. It looks like some sort of spooky adventure game where you play a detective who can talk to the dead trying to find some kid who went missing. preordered it based on that video - it looks amazing
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# ? Sep 4, 2014 02:25 |
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olblue posted:preordered it based on that video - it looks amazing Ditto. I wasn't going to, but then I saw it was only 20 bucks and I couldn't resist. I'm amazed a $20 game is that pretty, too. It's weird, Twin Peaks was mostly about the character interactions, but the game gives me a Twin peaks vibe. Though I guess any whiff of "FBI Agent investigating occult nonsense in a dense forest" will trigger that to some degree.
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# ? Sep 4, 2014 04:54 |
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Jimbo Jaggins posted:Gotta say I'm liking the dog mechanic, especially since it works across more than one room and especially since there's more locked doors than a Silent Hill game IIRC, you should always keep one spare healing item, since you can use your dogfriend to hunt down more healing items for you, something you'll absolutely want when the boss encounters come along.
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# ? Sep 4, 2014 12:57 |
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Okay, this may not be the best place to ask this question but it's the horror game thread so why not? I'm trying to get into Silent Hill and I recently bought the HD Collection (I know it's supposed to suck but I only have an XBox 360). Anyway, I started playing SH3 and I'm having a tough time with the combat; I'm at the mall, and I try to run away from the enemies but they eventually shove me into a corner and all I have is a dinky little knife. Said knife doesn't seem very effective when two dog-monsters are chewing on me. I look for ammo for the pistol but I inevitably get killed before I can find any. Is there any trick to fighting I should be using? The game manual is useless. I'd appreciate any advice, thanks.
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# ? Sep 4, 2014 15:09 |
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Kaboom Dragoon posted:IIRC, you should always keep one spare healing item, since you can use your dogfriend to hunt down more healing items for you, something you'll absolutely want when the boss encounters come along. Yeah, the headmaster boss was too hard because all I had was a mince pie, I restarted and I'm going to use the safe parts of every chapter to find things now I've figured out you can make your dog search without using an item. MantisToboggan posted:Okay, this may not be the best place to ask this question but it's the horror game thread so why not? I'm trying to get into Silent Hill and I recently bought the HD Collection (I know it's supposed to suck but I only have an XBox 360). Anyway, I started playing SH3 and I'm having a tough time with the combat; I'm at the mall, and I try to run away from the enemies but they eventually shove me into a corner and all I have is a dinky little knife. Said knife doesn't seem very effective when two dog-monsters are chewing on me. I look for ammo for the pistol but I inevitably get killed before I can find any. Is there any trick to fighting I should be using? The game manual is useless. Unfortunately, you're just bad at the game. You might not've realised you can block though, I think you hold the attack button when you're not in 'fighting stance'.
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# ? Sep 4, 2014 15:23 |
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This may not be the place as some may not consider the game strictly horror, but the creators of Pathologic have launched a kickstarter for a remake of the original. https://www.kickstarter.com/projects/1535515364/pathologic The original is considered a masterpiece of athmosphere, with an inevitable sense of doom as the plague slowly devours the town as the days pass and you can only watch and try to find a way to stop it. It however suffered from an extremely bad translation and the game itself was also buggy. This remake wants to fix it and with the 9 years of additional experience they have at their backs now I think they can do it. papasyhotcakes fucked around with this message at 18:24 on Sep 4, 2014 |
# ? Sep 4, 2014 17:32 |
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papasyhotcakes posted:This may not be the place as some may not consider the game strictly horror, but the creators of Pathologic have launched a kickstarter for a remake of the original. Pledged $25. I'm really excited for this and I hope it succeeds.
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# ? Sep 4, 2014 20:40 |
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papasyhotcakes posted:This may not be the place as some may not consider the game strictly horror, but the creators of Pathologic have launched a kickstarter for a remake of the original. Their subsequent releases have also demonstrated that they learned a LOT from making Pathologic and are so much more polished. The Void and Knock-Knock are particularly relevant to this thread - the design of the Brothers in The Void are some of the best horror monster designs I've ever seen in a game. Seriously, the art designers at Ice-Pick Lodge are just amazing at this stuff:
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# ? Sep 4, 2014 23:11 |
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MantisToboggan posted:Okay, this may not be the best place to ask this question but it's the horror game thread so why not? I'm trying to get into Silent Hill and I recently bought the HD Collection (I know it's supposed to suck but I only have an XBox 360). Anyway, I started playing SH3 and I'm having a tough time with the combat; I'm at the mall, and I try to run away from the enemies but they eventually shove me into a corner and all I have is a dinky little knife. Said knife doesn't seem very effective when two dog-monsters are chewing on me. I look for ammo for the pistol but I inevitably get killed before I can find any. Is there any trick to fighting I should be using? The game manual is useless.
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# ? Sep 4, 2014 23:21 |
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The best thing about The Void's monsters is that they're not outright hostile to you right away. They don't jump around corners yelling BOOGA BOOGA BOOGA at you and there's a lot of thought put behind their design which isn't outright apparent until you learn more about them. It's a fantastic game with a super oppressive atmosphere, but like Pathologic it can feel kind of confusing and it's very easy to pigeonhole yourself. I think they added the option to make the game easier but the default difficulty will have you spinning a lot of plates.
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# ? Sep 5, 2014 09:30 |
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If we discount the really goddamn skeevy Japanese(?) aspects of it (and there's more than a little, urrggghhh), I have a soft spot for Corpse Party. It's my personal belief that a truly effective horror film or story won't so much SCARE you (jump scares are the easiest thing to do) as leave you with a deep feeling of disquiet or dread, or both. Corpse Party really does this, in my opinion, as well as having a really effective metatext about condemning misogyny (at least, as I see it). Wish it wasn't so reliant on defaulting to gore, though.
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# ? Sep 5, 2014 10:05 |
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Corpse Party's biggest strength is its descriptions and sound effects, in my opinion. Reading the detailed description of a kid getting their tounge cut out or their face being beaten until the upper half literally no longer exists, and also hearing awful, awful noises to accompany it made me feel sick to my stomach on more than a few occasions. Never had a game do that to me before Would recommend, even if the actual game part is literally RPG maker and kind of sucks, the atmosphere is really good..
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# ? Sep 5, 2014 10:09 |
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The Brothers of the Void are beautiful in an intellectual "someone actually payed attention to how horrifying angels actually looked in the bible" sense. The way they're just these living grotesque collections of objects that may occasionally have functioning hands or a torso or a growth of faces just makes it all the more terrifying to behold. I'll always love when someone knows how to craft abstract creatures correctly.
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# ? Sep 5, 2014 10:19 |
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Cornwind Evil posted:Corpse Party
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# ? Sep 5, 2014 10:21 |
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The real horror starts here.
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# ? Sep 5, 2014 11:15 |
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papasyhotcakes posted:This may not be the place as some may not consider the game strictly horror, but the creators of Pathologic have launched a kickstarter for a remake of the original. Well I pledged. Hopefully I still remember it's a thing I pledged to two years from now. I've always wanted to play the game and figured why not.
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# ? Sep 5, 2014 15:06 |
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I wonder what that's translated to in the official translation.
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# ? Sep 5, 2014 15:22 |
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papasyhotcakes posted:This may not be the place as some may not consider the game strictly horror, but the creators of Pathologic have launched a kickstarter for a remake of the original. I love how the $3,000 tier is already almost filled out. I would buy it if I had the money.
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# ? Sep 5, 2014 15:25 |
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Morpheus posted:I wonder what that's translated to in the official translation. How do you mean? That's what it says in the game.
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# ? Sep 5, 2014 15:26 |
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I'm pretty stoked about finally getting to play System Shock 2. I'm about twenty minutes into it right now.
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# ? Sep 5, 2014 15:28 |
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Heroic Yoshimitsu posted:How do you mean? That's what it says in the game. That's not an addition for the Western version, by the way. The original version is a lot tamer, unsurprisingly, but she asks for butt cream in both versions, and she's called utterly shameless in both versions. All in all, it's actually a very faithful translation, far more than people expect.
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# ? Sep 5, 2014 15:40 |
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Kaboom Dragoon posted:That's not the an addition for the Western version, by the way. The translation is a lot tamer, unsurprisingly, but she asks for butt cream in both versions, and she's called utterly shameless in both versions. All in all, it's actually a very faithful translation, far more than people expect. http://memoriesoffear.co.vu/post/32281403123/kira-and-i-wanted-to-analyze-the-popular-butter
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# ? Sep 5, 2014 15:41 |
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Cornwind Evil posted:If we discount the really goddamn skeevy Japanese(?) aspects of it... Yeah, I don't really think that's possible. I highly doubt that I could look past whatever-the-gently caress is going on in that scene and find a hidden gem of a game underneath.
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# ? Sep 5, 2014 15:48 |
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# ? May 10, 2024 00:25 |
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Heroic Yoshimitsu posted:How do you mean? That's what it says in the game. Oh I thought that was the fan translation...but...oh well. King Vidiot posted:Yeah, I don't really think that's possible. I highly doubt that I could look past whatever-the-gently caress is going on in that scene and find a hidden gem of a game underneath. Well if it makes you feel any better, she dies quite gruesomely soon after
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# ? Sep 5, 2014 16:06 |