fool_of_sound posted:Are there any general strategies for fighting entrenched aquatic nations as a nation that doesn't get amphibious troops naturally? Make friends with them and then take enough land thrones to win the video game while they play in the kiddie pool.
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# ? Sep 4, 2014 05:44 |
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# ? Jun 4, 2024 20:04 |
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Decrepus posted:Make friends with them and then take enough land thrones to win the video game while they play in the kiddie pool. Do this and cast that global which freezes all water shut to prevent them from leaving the water.
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# ? Sep 4, 2014 11:37 |
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garth ferengi posted:-Phoenix...explodes upon death... Somebody host this poo poo, stat! I need run a suicide bomber gimmick pretender!
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# ? Sep 4, 2014 12:13 |
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What's a standard ponymans bless these days? Back in Dom3 I used to pretty much invariably use E9N4 for the protection, reinvig, and limited regen, but that's been nixed by the revision of the nature bless.
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# ? Sep 4, 2014 12:16 |
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A'he he he he he he he
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# ? Sep 4, 2014 14:31 |
scalded schlong posted:What's a standard ponymans bless these days? Back in Dom3 I used to pretty much invariably use E9N4 for the protection, reinvig, and limited regen, but that's been nixed by the revision of the nature bless.
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# ? Sep 4, 2014 14:37 |
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Neruz posted:
Fire gems and fire gems?
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# ? Sep 4, 2014 14:42 |
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Firebirds are absolutely balanced, yes.
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# ? Sep 4, 2014 14:48 |
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scalded schlong posted:What's a standard ponymans bless these days? Back in Dom3 I used to pretty much invariably use E9N4 for the protection, reinvig, and limited regen, but that's been nixed by the revision of the nature bless.
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# ? Sep 4, 2014 17:17 |
N9E4 works too but in dom4 you are a lot less reliant on thugs so taking a thug bless for your ponies is usually not worth it. Taking a bless that is primarily focused on your sacreds plus extra scales or an awake god is usually a better option. EA Van is the most suited to taking N9 if you want to play with thugs as vanhere are really good with the extra hps. I still like W9 better for them though as W9 vanhere are just plain silly with 3 16 defense glamour guys per square throwing out an average of 9 high damage attacks per turn.
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# ? Sep 4, 2014 17:22 |
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I'm a sucker for B6A6E6 for Van.
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# ? Sep 4, 2014 17:23 |
What is the air for. Your ponymen can air shield right off the bat and storm+mist and possibly arrow fend will basically ruin projectiles.
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# ? Sep 4, 2014 17:24 |
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Nuclearmonkee posted:What is the air for. Your ponymen can air shield right off the bat and storm+mist and possibly arrow fend will basically ruin projectiles. Forging robes of magi
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# ? Sep 4, 2014 17:27 |
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Also perpetual storm.
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# ? Sep 4, 2014 17:39 |
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quote:Kraken made amphibious, now has 4 arm and misc slots and starts with water magic path, cheaper pathcosts, has tentacle attacks that cannot be repelled Now why couldn't this happen before I started domboobs with 'Release Me' the Kraken? Still waiting on my amulet of the fish to get him onto land. Nevertheless, my overall goal of Gift of Reasoning a monster fish remains unchanged.
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# ? Sep 4, 2014 17:41 |
I Love You! posted:Forging robes of magi You're using buckets and buckets of Air gems just to bosh out as many Air Quills as possible to get your research up to speed, and going blood hunting has such a severe opportunity cost with Vanheim that you're going to have to have a better reason for it than +1 to all paths, when almost all of your mages have 2 at most, and the ones that don't are better served by cheaper items.
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# ? Sep 4, 2014 17:43 |
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As many abilities and attributes his game have... it doesn't have terrain-specific stealth, right?? I mean, like in Age of Wonders: units who can hide in a province if the type is correct (mountain, forest, wasteland). It could be a cool addition for the game.
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# ? Sep 4, 2014 17:45 |
amuayse posted:Also perpetual storm. Both EA and MA can do this out of the box with boosters though, unless you really want to rush it for some reason.
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# ? Sep 4, 2014 17:46 |
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Nuclearmonkee posted:Both EA and MA can do this out of the box with boosters though, unless you really want to rush it for some reason. I don't see it. Edit: Disregard this previous stuff, I'm dumb. I like casting Perpetual Storm on a Pretender because they're usually more durable and aren't going to be thrown into battle as often as my vanadrotts. I like rushing Perpetual Storm since it can get my crappy vanjarls to start t striking immediately and anywhere without needing a storm caster or staff of storms. amuayse fucked around with this message at 17:58 on Sep 4, 2014 |
# ? Sep 4, 2014 17:52 |
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Doesn't W9 have some goofy effect, like only working every other round or something odd like that? And it tires the hell out of your units, I don't know why people like it so much. And yeah, as much as I love N9, it might be a little too good. Not sure how you would nerf it without ruining it, though (it's currently the only way to directly increase a unit's HP, and that makes a lot of thugs viable when they otherwise wouldn't be).
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# ? Sep 4, 2014 18:00 |
Jabarto posted:Doesn't W9 have some goofy effect, like only working every other round or something odd like that? And it tires the hell out of your units, I don't know why people like it so much. You get 3 attacks per 2 rounds, more AP and +4 defense. Your units do get tired more 50% more quickly because they kill 50% more quickly. This is obviously a good thing. If you are fighting skelespam or horribly outnumbered, the battle would last a few more turns and you would get less kills than you will with W9. The loss is going to happen either way. N9 is good against crap chaff and on berserkers mostly. It will not save you even a little bit against good high damage troops and I am always happy when I see N9 giants roll up when I'm fielding W9 anything. Giants will miss and get cut to pieces without problems. N9 is a great supplemental bless and nature itself is really strong at high levels. However, if you are taking it primarily for for melee units that aren't Niefel Giants or Vanhere it's a bad idea imo for a single bless. EDIT: There are also situations where N9 has a lot of utility like on Bandar Log or MA Pythium so you can turbo communion way harder than normal. Nuclearmonkee fucked around with this message at 18:10 on Sep 4, 2014 |
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# ? Sep 4, 2014 18:06 |
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Does anyone know approximately what percentage of gem sites can be found at each path level? Would I be better off using the search spells with my level 1-2 mages than to search manually?
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# ? Sep 4, 2014 18:12 |
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I Love You! posted:Forging robes of magi So go A4, then forge the two air boosters to get robes of the magi.
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# ? Sep 4, 2014 18:13 |
Eschatos posted:So go A4, then forge the two air boosters to get robes of the magi. Well Vans suck at blood hunting efficiently so getting an A4E1B1 to A6B6 is painfully expensive. However if you are in a situation where you really need Robe of the Magi, I imagine you could afford the 185 slaves that it will take to empower/forge boosters to get there.
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# ? Sep 4, 2014 18:16 |
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fool_of_sound posted:Does anyone know approximately what percentage of gem sites can be found at each path level? Would I be better off using the search spells with my level 1-2 mages than to search manually? Like 80 to 90% of all sites are level 0 through 2. Not sure about gem-generating ones specifically.
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# ? Sep 4, 2014 18:19 |
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Nuclearmonkee posted:You get 3 attacks per 2 rounds, more AP and +4 defense. Your units do get tired more 50% more quickly because they kill 50% more quickly. This is obviously a good thing. If you are fighting skelespam or horribly outnumbered, the battle would last a few more turns and you would get less kills than you will with W9. The loss is going to happen either way. Just try telling this dog his n9 bless isn't good.
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# ? Sep 4, 2014 18:40 |
Give him W9 though and he's still worse than 50/50 for an Agarthan to hit with a spear under Berserk, plus clears lines of them at a time.
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# ? Sep 4, 2014 18:44 |
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dis astranagant posted:
Why is this dog better than a shapeshifting blood mage who has turned into a dog
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# ? Sep 4, 2014 18:47 |
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jBrereton posted:Give him W9 though and he's still worse than 50/50 for an Agarthan to hit with a spear under Berserk, plus clears lines of them at a time. Actually, those Agarthans are pretty drat mean because their team got the +3 attack and defense thrones.
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# ? Sep 4, 2014 18:47 |
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I disagree with N9 hate. N9 is relevant in every fight even if it just means your troops take a few more swings to die at times. It makes your chaff chaff longer, prevents afflictions, and wins stalemates handily. But most important of all, it is a super cheap bless that lets you clean up indies with token forces and virtually no losses. An N9 bless lets you blaze through the early game with invincible troops that don't suffer attrition and forces your opponents to bring real guns to any battle they try to initiate. It's an amazing bless for taking more than your fair share early on without giving anything up. The fact that the Tree is the best god chassis in the game helps matters as well for any nation that can use it. N9 bless has a very, very positive opportunity cost and synergizes well with a huge range of strats. I think calling it strictly worse than W9 because W9 troops tend to beat N9 troops in a fight is disingenuous. W9 troops do tend to beat N9 troops in a vacuum, but N9 troops beat unblessed troops better than W9 does, and N9 does better against spells and random indies. Both are excellent blesses, but N9 is one you can take without committing to a specific strat and I feel that's exceptionally powerful (also it's great with communions).
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# ? Sep 4, 2014 18:50 |
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scalded schlong posted:Why is this dog better than a shapeshifting blood mage who has turned into a dog A sacred giant berserker wolf with 2 high damage attacks, 28AP and fear is pretty drat good for only 2 nature gems each.
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# ? Sep 4, 2014 18:55 |
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tooterfish posted:It's not better. Mage dog costs cash and upkeep though, dog dog only costs gems. Fearwolves are an incredible gemdump, use them x100
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# ? Sep 4, 2014 19:00 |
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With the mod that makes all nations generic and recruits all cool mages/troops from sites, it's a tossup as to whether I'd do N9 or W9 bless. Probably awake W9 dragon.
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# ? Sep 4, 2014 19:05 |
dis astranagant posted:
Nuclearmonkee posted:N9 is good against crap chaff and on berserkers mostly. Also disciples is a different thing. n9 dragons are extremely powerful.
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# ? Sep 4, 2014 19:11 |
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I think N9 is good but with the fact Gift of Health got nerfed, maybe less good?
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# ? Sep 4, 2014 19:38 |
amuayse posted:I think N9 is good but with the fact Gift of Health got nerfed, maybe less good?
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# ? Sep 4, 2014 19:42 |
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tooterfish posted:It's not better. Mage dog costs cash and upkeep though, dog dog only costs gems. In terms of dog vs dog, the summoned, non-spellcasting dog is better. A summoned wolf has fear, berserking and sacred, a skratti turned into a wolf has neither. Presumably they don't know how to howl properly if they start out as a giant. I agree that a skratti in general is better than a 2 gem summon, and also that brood of garm is an amazing spell and I need more nature gems.
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# ? Sep 4, 2014 19:45 |
scalded schlong posted:In terms of dog vs dog, the summoned, non-spellcasting dog is better. A summoned wolf has fear, berserking and sacred, a skratti turned into a wolf has neither. Presumably they don't know how to howl properly if they start out as a giant. You should be using both anyways. Instead of a vine shield on a single skratti I'd much rather have five fear dogs and a shrouded skratti with something like a brand and a flesheater.
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# ? Sep 4, 2014 19:47 |
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The items I got from firebird spam seem to favor dragon scepter over anything else. Like 1/3rd of the 50+ items I got are these crappy scepters. The game is trying to tell me something.
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# ? Sep 4, 2014 20:52 |
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# ? Jun 4, 2024 20:04 |
Nuclearmonkee posted:You should be using both anyways. Instead of a vine shield on a single skratti I'd much rather have five fear dogs and a shrouded skratti with something like a brand and a flesheater.
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# ? Sep 4, 2014 21:04 |