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Yeah none of the creatures have really blown me away. A lot of them do neat things but not too many seem constructed playable, at least compared to some options now. Sarkhan is probably the best "creature" spoiled so far.
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# ? Sep 8, 2014 18:53 |
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# ? Jun 6, 2024 14:18 |
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AlsoD posted:The creatures in this format seem incredibly pushed. Yeah I'm going to chime in with everyone else. Most everything we've seen is really just a (high power/toughness) beater that doesn't replace itself if it gets killed.
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# ? Sep 8, 2014 18:56 |
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I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph?
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# ? Sep 8, 2014 18:57 |
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Again, am I missing something? We just had a 2gb 4/5 with three really good abilities. If this guy was a 4/5 for 3G, drain 3 gain 3, he'd be a boring uncommon at best. These are just really vanilla creatures and the rarity makes no sense. I suppose I wasn't around for last shard block, but these are hardly never coming down t4 in limited, right?
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# ? Sep 8, 2014 18:57 |
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neetengie posted:I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph? Well they need to cover Zoetic Cavern and Lumithread Field from Future Sight.
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# ? Sep 8, 2014 18:58 |
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neetengie posted:I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph? future sight had some non creature morphs if it wasn't FUT it was something in the time spiral block
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# ? Sep 8, 2014 18:59 |
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neetengie posted:I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph? There already are: Lumithread Field, Zoetic Cavern, probably others I'm forgetting.
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# ? Sep 8, 2014 18:59 |
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Ableist Kinkshamer posted:There already are: Lumithread Field, Zoetic Cavern, probably others I'm forgetting. RME posted:future sight had some non creature morphs
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# ? Sep 8, 2014 19:00 |
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neetengie posted:I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph? I hope so. I want morph instants and more morph lands.
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# ? Sep 8, 2014 19:00 |
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neetengie posted:I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph? I think so. I can see something like an equipment with morph that turns from a 2/2 creature into a sword or something. Fingers McLongDong posted:Yeah none of the creatures have really blown me away. A lot of them do neat things but not too many seem constructed playable, at least compared to some options now. Sarkhan is probably the best "creature" spoiled so far. I'm actually liking the creatures. They beg to be manipulated instead of just played for very obvious value, and I think that's a nice change from a very boring standard that built itself this past year. I think it also leaves some room for some great poo poo from Theros block to find a home. I'm really hoping some sort of combo deck emerges.
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# ? Sep 8, 2014 19:00 |
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Tonde Mo Nai posted:Well they need to cover Zoetic Cavern and Lumithread Field from Future Sight. Dont forget Whetwheel!! RME posted:future sight had some non creature morphs They were all in FUT. meanolmrcloud posted:Again, am I missing something? We just had a 2gb 4/5 with three really good abilities. If this guy was a 4/5 for 3G, drain 3 gain 3, he'd be a boring uncommon at best. These are just really vanilla creatures and the rarity makes no sense. Draining for 3 is like pseudo haste, I think it's better than it looks. Reaper can tie down your mana if curves are relevant, so it's a real concern there. Plus, trample is pretty cool.
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# ? Sep 8, 2014 19:01 |
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neetengie posted:I think this was skipped over, but does anyone else notice how it says if the morph was a creature? Does this imply that there's gonna be non-creature permanents with Morph? That's just due to parasitic wording. Much like now we can't give +1/+1 to Soldiers, we have to give it to Soldier creatures due to tribal.
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# ? Sep 8, 2014 19:01 |
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neetengie posted:I meant in this block. Any card made will be templated to work correctly in older formats with existing versions there might be in Dewey or Louie. but I doubt it in Khans.
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# ? Sep 8, 2014 19:02 |
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Even if there aren't noncreature morphs in the set, they probably had to word it like that for eternal format reasons.
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# ? Sep 8, 2014 19:02 |
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AlsoD posted:The creatures in this format seem incredibly pushed.
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# ? Sep 8, 2014 19:04 |
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I think it's safer to be inelegant than to create something innocuous but nightmarish like Caged Sun, Progenitor Mimic, or Humility. Or Chromatic Sphere and Selvala.
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# ? Sep 8, 2014 19:04 |
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They're mostly really splashy creatures with big crazy effects but cost/benefit-wise they don't feel all that pushed to me. I feel like Innistrad would have pushed out Ankle Shanker in monored.
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# ? Sep 8, 2014 19:10 |
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GonSmithe posted:
Thats really good with 'Goyf. Really really good, perhaps even legacy playable. GonSmithe posted:
This guy is pretty good as well, should see a good amount of standard play.
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# ? Sep 8, 2014 19:12 |
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Bugsy posted:Thats really good with 'Goyf. Really really good, perhaps even legacy playable.
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# ? Sep 8, 2014 19:15 |
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Nehru the Damaja posted:They're mostly really splashy creatures with big crazy effects but cost/benefit-wise they don't feel all that pushed to me. I feel like Innistrad would have pushed out Ankle Shanker in monored. Innistrad didn't really have color bleed like that going on. Maybe New Phyrexia.
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# ? Sep 8, 2014 19:16 |
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I just mean in terms of the kind of power they were comfortable printing.
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# ? Sep 8, 2014 19:17 |
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Bread Set Jettison posted:I hope so. I want morph instants and more morph lands. Morph instants currently don't work with the rules and I really don't think there's much more design space than Zoetic Cavern for morph lands thanks to the fact that they can't be strictly better than basics. Also morph non-creature stuff is less interesting now that damage no longer goes on the stack.
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# ? Sep 8, 2014 19:30 |
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Magma Spray and Anger of the Gods aside, I really like that Phoenix in Standard. Does anyone know if it dying as a Morph or face-up trigger the returning effect?
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# ? Sep 8, 2014 19:32 |
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Elyv posted:Morph instants currently don't work with the rules and I really don't think there's much more design space than Zoetic Cavern for morph lands thanks to the fact that they can't be strictly better than basics. Willbender is a card. Split second is a thing. Why would it be any different? Like it'd be totally cool to respond with a morph instant that may or may not be worth countering then aha! it was totally not worth countering. But then people will get the feelbads cuz it'll be similar to Miracles Chill la Chill fucked around with this message at 19:34 on Sep 8, 2014 |
# ? Sep 8, 2014 19:32 |
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meanolmrcloud posted:Again, am I missing something? We just had a 2gb 4/5 with three really good abilities. If this guy was a 4/5 for 3G, drain 3 gain 3, he'd be a boring uncommon at best. These are just really vanilla creatures and the rarity makes no sense. I can't really get behind the idea that 4/5 at 4 CMC should be uncommon. That's some serious power creep. Polukranos can get away with that because he's Legendary and Mythic. This guy is pretty good against burn, too. Of course, that requires Burn to be a thing in Khans - we only have 1/2 the set spoiled but so far the only playable burn spells are Lightning Strike and Crater's Claw.
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# ? Sep 8, 2014 19:34 |
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# ? Sep 8, 2014 19:35 |
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How would morph instants work? You can flip them while they're on the stack? What happens if you flip them once they've been a creature? Morph creatures dont actually resolve so a morph instant would do nothing once it's been a creature, afaik.
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# ? Sep 8, 2014 19:35 |
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Its Boros Charm and Azorius Charm stapled together. I'm disappointed that they didn't use the indestructible mode of Boros Charm since that was the most bomby one. Zoness posted:How would morph instants work? They don't. A non-permanent cannot exist on the battlefield as a permanent under the rules. The way they get around this is by having creatures with abilities that go on the stack when flipped. There's no functional difference between that and an instant.
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# ? Sep 8, 2014 19:37 |
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Chill la Chill posted:Willbender is a card. Split second is a thing. Why would it be any different? Like it'd be totally cool to respond with a morph instant that may or may not be worth countering then aha! it was totally not worth countering. I don't mean morph triggers, those are fine. I remember reading somewhere that unmorphing an instant doesn't work the way we would all intuitively expect it to because it's still on the battlefield or something for a bit. I suppose that could be changed in the rules, similar to bestow, though.
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# ? Sep 8, 2014 19:37 |
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Zoness posted:How would morph instants work? It's a 2/2 creature, when you turn it face up it resolves, I'd imagine, or just becomes cast if they don't wanna push it. Definitely can't work right now without changing the Comp Rules though. I want to see Morph creatures fuelling a big combo of stuff. I know Combo in Standard isn't usually a good strategy but dammit, I want it.
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# ? Sep 8, 2014 19:37 |
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Elyv posted:Morph instants currently don't work with the rules and I really don't think there's much more design space than Zoetic Cavern for morph lands thanks to the fact that they can't be strictly better than basics. code:
Serperoth posted:It's a 2/2 creature, when you turn it face up it resolves, I'd imagine, or just becomes cast if they don't wanna push it. Definitely can't work right now without changing the Comp Rules though. The Golden Rule means they can totally do Morph instants if they really want to. code:
Chamale fucked around with this message at 19:42 on Sep 8, 2014 |
# ? Sep 8, 2014 19:39 |
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Serperoth posted:It's a 2/2 creature, when you turn it face up it resolves, I'd imagine, or just becomes cast if they don't wanna push it. Definitely can't work right now without changing the Comp Rules though. If it does something when you turn it up what's the difference between that and just having a flip trigger on a creature?
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# ? Sep 8, 2014 19:39 |
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American charm is really cool but I wish it had the draw a card or indestructible grant instead of the middle portion.Elyv posted:I don't mean morph triggers, those are fine. I remember reading somewhere that unmorphing an instant doesn't work the way we would all intuitively expect it to because it's still on the battlefield or something for a bit. I suppose that could be changed in the rules, similar to bestow, though.
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# ? Sep 8, 2014 19:40 |
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Man I love griptide
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# ? Sep 8, 2014 19:41 |
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I'd love to be wrong but Jeskai Charm is disappointing me because I feel like there isn't likely to be a deck that uses all three options unless a UWR mdirange tempo kind of thing appears just so.
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# ? Sep 8, 2014 19:43 |
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Nehru the Damaja posted:I'd love to be wrong but Jeskai Charm is disappointing me because I feel like there isn't likely to be a deck that uses all three options unless a UWR mdirange tempo kind of thing appears just so. Quickling and illusory angel, remember? I really want quickling to be the 2nd coming of delver. We just need something useful and cheap to bounce. Maybe a mini thragtusk!
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# ? Sep 8, 2014 19:45 |
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That charm is great. First mode is great in control. Second mode is great in control. Third mode has its uses. But if you're playing Prowess tempo, they're all pretty great.
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# ? Sep 8, 2014 19:46 |
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Angry Grimace posted:Here's the Delve card you were looking for: All of the delve cards are great, but I can't stop seeing it as a self consuming plan. If you have delve in your deck, it looks like you will need to intentionally not have many of them. Too many delve cards and your graveyard isn't deep enough, then you have over costed spells. Too many self mill cards and you end up exhausting/binning the delve cards you need. Trying to passively feed Delve seems really inefficient This card at 2B seems fair, since then it is a conditionally easier to cast Murder? I don't think there will be a "delve" deck. I think there will be an "Empty the pits" deck, and then different decks that are already playing/splashing for black will use maybe 1 or 2 delve spells? The exception being Sultai Ascendency, which is 3 mana scry 2 every turn...
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# ? Sep 8, 2014 19:47 |
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Zoness posted:If it does something when you turn it up what's the difference between that and just having a flip trigger on a creature? That leaves behind a creature. Also, what I describe happens at Morph speed (resolves immediately), not as a triggered ability which goes on the stack.
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# ? Sep 8, 2014 19:47 |
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# ? Jun 6, 2024 14:18 |
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Nehru the Damaja posted:I'd love to be wrong but Jeskai Charm is disappointing me because I feel like there isn't likely to be a deck that uses all three options unless a UWR mdirange tempo kind of thing appears just so. See, I feel the opposite way; I like the fact that the deck that wants the charm is somewhat narrow, as opposed to something that you just throw into any UWR deck.
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# ? Sep 8, 2014 19:48 |