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poptart_fairy posted:Have character wipes stopped or are they ongoing? Lack of persistence was the only thing stopping me putting time into this. Yeah its a thing with the nightlies, but they are trying to avoid it for stable
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# ? Sep 6, 2014 18:48 |
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# ? May 30, 2024 08:15 |
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Yeah but hold up guys, the real question here is: have they stopped character wipes yet?
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# ? Sep 6, 2014 18:52 |
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I believe they have stopped the wipes, unless you opted into the circumstances where they do, in fact, occur. (PS: Dat Canyon biome)
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# ? Sep 6, 2014 18:55 |
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So, I haven't played this since the Beta launched and have been feeling sort of a loose desire to come back - what are the major features that have been added in in the mean time? Namely, are the Starkids in yet? This is really the most important bit.
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# ? Sep 7, 2014 13:29 |
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Heavy Lobster posted:So, I haven't played this since the Beta launched and have been feeling sort of a loose desire to come back - what are the major features that have been added in in the mean time? Namely, are the Starkids in yet? This is really the most important bit. In nightly. Its opt in on steam. Delete your player and universe folders and config.
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# ? Sep 7, 2014 15:37 |
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I may have missed something in the dev posts, but is 1.0 going to have the full (tier 1-10) experience or will the only fleshed out tiers still be 1-4?
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# ? Sep 7, 2014 16:46 |
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Heavy Lobster posted:So, I haven't played this since the Beta launched and have been feeling sort of a loose desire to come back - what are the major features that have been added in in the mean time? Namely, are the Starkids in yet? This is really the most important bit. To the stable build? Nothing really. To the nightly unstable build that as it's name suggests changes nightly, a lot of stuff.
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# ? Sep 7, 2014 17:18 |
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will character wipes be in 2.0?
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# ? Sep 7, 2014 17:28 |
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Ernie Muppari posted:will character wipes be in 2.0? This is getting ridiculous.
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# ? Sep 7, 2014 22:35 |
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nexas posted:I may have missed something in the dev posts, but is 1.0 going to have the full (tier 1-10) experience or will the only fleshed out tiers still be 1-4? The tech tiers are going through a pretty radical redesign: the last 6 tiers are going to be split up into 3 'archetypes' for strength, agility, and magic. Biomes will also have tiers and will be roughly 'gated' by having access to technology that eliminates environmental hazards or with ship upgrades. They've said they want to have all this implemented for 1.0.
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# ? Sep 7, 2014 22:36 |
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Jorge Bell posted:The tech tiers are going through a pretty radical redesign: the last 6 tiers are going to be split up into 3 'archetypes' for strength, agility, and magic. Biomes will also have tiers and will be roughly 'gated' by having access to technology that eliminates environmental hazards or with ship upgrades. They've said they want to have all this implemented for 1.0. Magic?? Really? Wow, that sounds retarded.
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# ? Sep 9, 2014 12:39 |
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AceClown posted:Magic?? Really? I'm...hoping that magic actually means crazy space tech.
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# ? Sep 9, 2014 13:05 |
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Slime posted:I'm...hoping that magic actually means crazy space tech. That's what all the dev talk about it has implied, yeah.
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# ? Sep 9, 2014 13:06 |
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If you prefer, refer to it as 'sufficiently advanced technology' Or whatever makes the space medieval robots work.
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# ? Sep 9, 2014 16:29 |
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Chucklefish Blog posted:In a technical sense, Wayward Tide is kind of cool for Chucklefish, because it represents a radical departure from the way starbound was developed, and if it works out it may very well be the way that Chucklefish makes games from now on. It’s entirely written in Haskell, primarily based on Functional Reactive Programming, and it’s really really cool. I would tell you more about it but I’m sure Palf will want to tell everyone more about it at some point in the near future.
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# ? Sep 9, 2014 17:32 |
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Ernie Muppari posted:will character wipes be in 2.0? I hope so. It's pretty bullshit that we had character wipes as a feature and they have now removed them. Bring back character wipes!
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# ? Sep 9, 2014 17:45 |
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Dibujante posted:This couldn't possibly end poorly this certainly is an agile development
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# ? Sep 9, 2014 17:59 |
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Dibujante posted:This couldn't possibly end poorly As a not-coder, that paragraph is absolute gobbledygook to me. Can someone more knowledgeable than me explain the problem?
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# ? Sep 9, 2014 18:13 |
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dijon du jour posted:As a not-coder, that paragraph is absolute gobbledygook to me. Can someone more knowledgeable than me explain the problem? they are taking a nosedive
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# ? Sep 9, 2014 18:14 |
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dijon du jour posted:As a not-coder, that paragraph is absolute gobbledygook to me. Can someone more knowledgeable than me explain the problem? A proper explanation would be a book thick But suffice to say that Haskell enforces constraints on the programmer designed to make the program work in an "ideal" fashion, but which makes it extremely hard to write applications that are generally pretty messy, like games.
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# ? Sep 9, 2014 18:35 |
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Jorge Bell posted:The tech tiers are going through a pretty radical redesign: the last 6 tiers are going to be split up into 3 'archetypes' for strength, agility, and magic. Biomes will also have tiers and will be roughly 'gated' by having access to technology that eliminates environmental hazards or with ship upgrades. They've said they want to have all this implemented for 1.0. So literally terraria on the equipment upgrades. But terraria has magic, so let's just add it in! Also that september 5th update is the most ridiculous update they've ever put up. Sounds like when one of the coders on my team is making technical excuses to the board for a showstopper bug in production. nerdz fucked around with this message at 22:06 on Sep 9, 2014 |
# ? Sep 9, 2014 22:03 |
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When they say magic, I assume they mean guns and other tech things that take energy. I hope.
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# ? Sep 9, 2014 22:06 |
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Blhue posted:When they say magic, I assume they mean guns and other tech things that take energy. I hope. They literally shown rods with crystals on top though.
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# ? Sep 9, 2014 22:10 |
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nerdz posted:They literally shown rods with crystals on top though. no you see it's technological magic, totally different
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# ? Sep 9, 2014 22:11 |
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dijon du jour posted:As a not-coder, that paragraph is absolute gobbledygook to me. Can someone more knowledgeable than me explain the problem? They're using the wrong tool for the job because they think it's cool. It's like they just decided that the best way to drive out to a construction site in the middle of a jungle is in a Ferrari.
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# ? Sep 9, 2014 22:19 |
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nerdz posted:They literally shown rods with crystals on top though. Welp.
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# ? Sep 9, 2014 22:21 |
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Haha game development in Haskell. What the everliving gently caress.
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# ? Sep 9, 2014 22:22 |
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Blhue posted:Welp. There it is in a video: https://www.youtube.com/watch?v=Y-IQAKeEzPM
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# ? Sep 9, 2014 22:23 |
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Afraid of Audio posted:no you see it's technological magic, totally different It's psychic powers, I think. It also doesn't really loving matter, boo hoo space magic let's get our panties in a twist because no science fiction work has ever had anything akin to magic Just pretend they are infinity gems and rest well at night once more
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# ? Sep 9, 2014 22:23 |
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Space wizards? Yes okay, space wizards.
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# ? Sep 9, 2014 22:30 |
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Did you guys learn nothing from the technomages?
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# ? Sep 9, 2014 22:47 |
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Starbound forums: Still poo poo
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# ? Sep 9, 2014 23:20 |
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Party Alarm posted:Starbound forums: Still poo poo Come back some day, duder. For the mushroom guys.
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# ? Sep 9, 2014 23:21 |
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What's wrong with magic?
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# ? Sep 10, 2014 01:18 |
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Lizard Wizard posted:Space wizards? Yes okay, space wizards. I will only be okay with space wizards if you learn space-magic from one who descends from the moon. Or if you have to go to the moon to meet him. The joke/reference need not be pushed any further than 'Wizard + Moon'. It'd make me smile, at least.
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# ? Sep 10, 2014 01:24 |
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will space wizards update vacationing horsetit-wipes with haskell in 0.04b?
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# ? Sep 10, 2014 01:26 |
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Dr. Video Games 0031 posted:What's wrong with magic? Is magic the only reason people are getting bent out of shape now? Or is the progression and mining still borked?
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# ? Sep 10, 2014 01:48 |
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Don't worry guys. Magic will probably not be suprior to tech in every way. If they stick with "A fully charge staff can kill a single even level enemy, with a long recharge" outlook. A similarly powerful gun can kill anywhere between 1.5 to 2 even level enemies if you do not miss! Guns are still superior to magic! Ugh, serious talk though I wouldn't mind too much if it was MAGIC magic, or just called that and styilized with fancy staffs and crystals to go with the link outfits and wizard hats and fairy prinsessses in tutus nobody has a problem with for dress up. poo poo's crazy already in this "Scientific" space game. Main problem with introducing magic in such things or "Psychic powers" or whatever equivalent is that most times, it just gets used for whatever the gently caress the authors or developers want with no limitations from FTL communications to 'And that's how I put my disembodied soul into a clone body and tore a star in half' while the "Science" stuff is held back by "It wouldn't be realistic, or practically attainable becayse " and need to actually explain poo poo. Just look at the loving Force off in Star wars, for example. No see you'll chop off your own dick if you try to use a laser sword because it has no counterweight, or something. You also aren't able to build one without it exploding because you need THE FORCE to make the precise placement of the focusing crystal, in the weapon you use by smashing it repeatedly into things. But these nearly identical Light Foils you can use and build just fine. Except when they are just as strong as a lightsabre and not a hong kong knockoff that deals slightly less damage, then you need the force again because gently caress YOU. I got no issues with batshit crazy stuff in a game setting, so long as it doesn't go "Nuh uh, only I'M allowed to do the cool things. Also computers shut off if I'm around, because gently caress your cell phone".
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# ? Sep 10, 2014 02:03 |
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Ernie Muppari posted:will space wizards update vacationing horsetit-wipes with haskell in 0.04b? Cum Rod
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# ? Sep 10, 2014 02:25 |
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# ? May 30, 2024 08:15 |
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Shoehead posted:Come back some day, duder. For the mushroom guys. School/work is being pretty demanding, that and a PoE patch. I'll be back, tho!
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# ? Sep 10, 2014 04:01 |