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Asimo
Sep 23, 2007


Yeah, we have tried it. This is why most of us poked at Neverwinter briefly when it came out and then quickly quit. And why we're bitching so much about that kMMO bullshit being backported into STO. :v:

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MikeJF
Dec 20, 2003




This is gonna result in such a confusing endgame for people who join the game from level one six months from now.

That said gently caress YEAH MK 14 GHOSTBUSTER GUN I'm really glad all of the random mission poo poo will be upgradable. I think I'm gonna be upgrading my vapoirisation gun.

Someone gimmie infinite money so I can get a set of MkXIV caustic plasma, please.

Hang on, what's gonna happen with the Jem'hadar set that they currently make you pay lobi to upgrade to Mk 12? gently caress you all waste of lobi?

What's the Mk 12 Breen Set look like, I wonder. For comparison to existing sets.

MikeJF fucked around with this message at 09:03 on Sep 17, 2014

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
drat, had two things I forgot to ask- first off, how is the (spoiling to be safe) Dyson sphere stuff? Is it just repetitive bullshit, or is there anything more substantial? I gave it a go last night, and while the sheer :stare:-inducing scale of the thing was amazing, I soon got tired of doing random stuff.

Also, are there any speed boosts for sale or something? I thought my slow loping gait was due to my captain being 8' tall, and regular run speed animated to match, but I know I saw someone zipping around the place.

MikeJF
Dec 20, 2003




Dyson Marks you'll mainly get from the Voth Ground Battlezone. Do all of the ground quests once first and then it'll let you stack to do them all simultaneously, and a daily quick mess-around will poo poo marks and dilithium at you.

The Voth Adventure Zone in space isn't worth it and is boring as hell. The Breach STF is kinda fun with the right group.

Your ground speed can be accelerated with the sprint button (of course), Winter Boots (which make you fast but cause you to skid, and don't work in combat) or a motion accelerator, a tactical kit skill.

ugh its Troika
May 2, 2009

by FactsAreUseless
For undine marks just do the space battlezone once a day. It's super easy and you also make a shitload of cash.

MikeJF
Dec 20, 2003




So hang on, does Delta Rep Gear come at MkXII too?

Asimo
Sep 23, 2007


Yep! :v:

MikeJF
Dec 20, 2003




The next event on the server is the bonus XP weekend: from September 19th to October 15th?

If that's a weekend to cryptic that explains a lot about their dev rate.


Honestly this whole thing would be less confusing for newcomers if they hadn't raised the level cap.

MikeJF fucked around with this message at 10:16 on Sep 17, 2014

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

MikeJF posted:

The next event on the server is the bonus XP weekend: from September 19th to October 15th?

If that's a weekend to cryptic that explains a lot about their dev rate.


Honestly this whole thing would be less confusing for newcomers if they hadn't raised the level cap.

Oh, they've raised the level cap already? Awesome- I thought that would only happen in October proper.

EDIT: What's the best damage type? I'm currently rolling with Plasma (and one rapid fire Transphasic), but if there's anything better that's economical, I'm in the market for some.

MikeJF
Dec 20, 2003




CommissarMega posted:

Oh, they've raised the level cap already? Awesome- I thought that would only happen in October proper.

No it is only in october proper. I was talking about the new systems come expansion time. It's gonna be a really weird system where you have this pre-endgame state where you start earning semi-endgame gear and have to upgrade it.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

MikeJF posted:

Honestly this whole thing would be less confusing for newcomers if they hadn't raised the level cap.

It doesn't even make sense "in-universe". "Congratulations, Admiral! You are now a better admiral!"

Asimo
Sep 23, 2007


It's completely unnecessary, but I can see the appeal for a level cap and an associated gear reset on Cryptic's end. The game's a few years old now, the established and space wealthy players basically have everything, and the gap between rich and poor is almost ludicrous. Starting fresh helps avoid some of that.

The problem is the game isn't really made for that sort of jump, and Cryptic understandably doesn't want to entirely invalidate all the rare weapons and toys they've handed out. If they kept the gear the same... well there'd be less point to it, but a level cap raise would still be a good excuse for changing the skill system and such like they're planning to. The real problem is they've sort of done the worst of both worlds here; they've basically set up a gear reset but still kept it as a massive dilithium/real cash sink that's out of the reach of non-whales and is a massive discouragement to the sidegrade gimmick collecting that makes the STO endgame work. It's just kind of baffling all around.

Northerneye
Oct 28, 2013
Mursion, Always being the Hero.

http://sto-forum.perfectworld.com/showthread.php?t=1224271

Mondian
Apr 24, 2007

Asimo posted:

All that happens is the percent chance increase rolls over from attempt to attempt, but it's so pitifully loving low (like 2% for a full upgrade cycle on a science console, like 10k dil, with intermediate upgrade items) that you're basically required to either spend hundred of thousands of dilithium or buy c-store chance improvement items to have any hope of going from very rare to epic.

Is the Salvaged Technology the c-store item or is that slated to be an STF drop? Either way, you still need to hit the Mk cap first then drop like 100k dil even with the x2 bonus. Pretty lovely indeed. I'm not entirely sure if its better or worse than the NW refining system, but its definitely in the same league.

e: You can upgrade unbound items without binding the, though. So maybe we can just all rely on autistic pubbies to deal with the system for us and buy the end product.

Mondian fucked around with this message at 13:39 on Sep 17, 2014

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.

SKY COQ posted:

It doesn't even make sense "in-universe". "Congratulations, Admiral! You are now a better admiral!"

Dark Admiral Jean-Luc Hyperriker

DAVE!!!(c)(tm)
Feb 22, 2003
Not exactly a completely trivial upgrade either.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
Well that explains how they expect people to complete the rebalanced hard mode STFs.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.

DatonKallandor posted:

Well that explains how they expect people to complete the rebalanced hard mode STFs.

You say this like they give a poo poo.

Technical Analysis
Nov 21, 2007

I got 99 problems but the British ain't one.

SKY COQ posted:

It doesn't even make sense "in-universe". "Congratulations, Admiral! You are now a better admiral!"

Thanks to the whole Undine boondoggle and the loss of the original Earth Spacedock, we're all being demoted down to Rear Admiral. Better earn those Vice Admiral pips back. And be thankful it was just a demotion, next time, we'll have you turn in your commbadge and phaser.

g0del
Jan 9, 2001



Fun Shoe
Good news, everyone!

"Cryptic dev posted:

Certain items cannot be upgraded currently, by design:

* TR-116A (preorder rifle)
* Triolic pattern enhancer
* All hangar pets
* All kits and kit modules
* Epic (Gold) quality starship consoles such as Saucer Separation, MVAM, or the Defiant's Cloaking Device -- note that this does NOT include starship weapons such as the Defiant's quad cannons
At least we won't have to spend dil upgrading our hangar pets and all those lockbox kit modules!

Tunicate
May 15, 2012

Wait, does that mean we can upgrade the gambling device?

Soviet Commubot
Oct 22, 2008


More importantly, can I upgrade my space vuvuzela to shoot more confetti and be louder?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

All hangar pets

This is good for people fleeted-their purchase is not invalidated. This is also bad for those unfleeted-they can't upgrade without finding the fleet.

Then again, the fleeted can't get higher quality stuff, and I imagine they WILL issue new Gold pets somehow, someway.

Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY
After literally years in the desert, I can finally spend money on video games again. I've got a few characters at 50 and a reasonable set of dil mules, but not by any means optimal because I am terrible and not very well organized. But I've never yet been able to buy any fleet gear, and I'm excited about finally picking up a tier-5 ship (let alone a tier-6 ship).

I've been playing with escorts a lot and have a reasonably-geared mirror advanced escort, but I really want to move into cruisers for my first fleet ship. I'm kind of torn between the Fleetcelsior and the Vesta. I've heard the tac Vesta is the way to go, but it's sadly my least favorite of the Vesta hulls. How badly am I hamstringing myself if I go for the sci Vesta? Or should I just get a Fleetcelsior?

Also, any fitting suggestions? I'm told what's on the wiki for the Excelsior and Vesta hulls is out of date.

Burning_Monk
Jan 11, 2005
Mad, Bad, and Dangerous to know
Vesta isn't a cruiser it's a Sci Ship.

Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY
I suppose I meant 'cruiser' in terms of weapons and handling characteristics? I think of the Vesta as being cruiser-sized. :shrug:

Burning_Monk
Jan 11, 2005
Mad, Bad, and Dangerous to know

eriktown posted:

I suppose I meant 'cruiser' in terms of weapons and handling characteristics? I think of the Vesta as being cruiser-sized. :shrug:

The term 'cruiser' in the game has a certain meaning. They get cruiser specific abilities as well as things like increased power levels and more device slots. That said, the sci vesta is a little week which is why the tac version is preferred. If you get the three pack (the console are all pretty fun) you can customize the look. The vesta handles differently than a cruiser too, more maneuverable and can mount cannons. It's a good ship (best non-box sci ship) with neat consoles.

I haven't flown a flexcelsior but that is a true cruiser (with all the cruiser related stuff) as well as a neat Transwarp ability that might help out if you want to get around the galaxy. It's got a good BOFF layout and a fourth tac console when most cruisers have three.

BombermanX
Jan 13, 2011

I'm afraid of other people's opinions when they differ from my own. Please do not hurt my feelings.

DAVE!!!(c)(tm) posted:

Not exactly a completely trivial upgrade either.




THAT SON OF A BITCH LIED TO ME

Second Sun
Apr 6, 2009

by FactsAreUseless
I think the big problem with this upgrade system is how much game time is going to be spent not actually playing the game.

There's all these missions and content and ships, yet they're driving players to click buttons to make numbers go up.

I really like the Doff system - it gives you the option to do something when you don't really want to concentrate on combat. But it's optional.

All the rep stuff and the fleet stuff and the sidegrades work in the game because you can choose. Forcing players into a single system to stay competitive is the opposite of what they should be doing.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Making players not play the game has worked well for EVE though.

Lagomorphic
Apr 21, 2008

AKA: Orthonormal

eriktown posted:

I've heard the tac Vesta is the way to go, but it's sadly my least favorite of the Vesta hulls. How badly am I hamstringing myself if I go for the sci Vesta? Or should I just get a Fleetcelsior?

Also, any fitting suggestions? I'm told what's on the wiki for the Excelsior and Vesta hulls is out of date.

If you get the 3-pack you can mix and match pieces from all 3 or just run the tac version for the stats with the science appearance. You also get all three consoles that way and they're fun to dick around with and not terrible. Or you could just get the sci version run it with plasma beams and a bunch of the embassy +plasma damage science consoles. You really won't miss the tac consoles if you go this route.

Or you could just get a cruiser. Fleet excelsior is a good choice, as is the fleet assault cruiser and avenger.

Conskill
May 7, 2007

I got an 'F' in Geometry.
I've reached an impasse where I don't know whether I want to...

1) Get a vesta.
2) Get an intel cruiser.
3) Protect my precious wallet from this madness and go play something else.
4) Go through the ~quarter year it'll take me of daily grinding to get a fleet ship w/o real money.

I don't mind dropping a few bucks into a game I'm having fun with but it feels like the expansion is going to force me to encroach on pay2win territory here.

Asimo
Sep 23, 2007


Conskill posted:

3) Protect my precious wallet from this madness and go play something else.
:coffeepal:

More seriously, the Intel Cruiser will probably be the best bet there. The only real weakness it seems to have is the three tac consoles, since it's relatively durable, has the good cruiser commands, gets you a ship trait, and has a boff seating that lets you take advantage of the new toys Intel abilities (since you can get away with surprisingly few engineering powers in PVE with the right doffs). You'll have to grab a fleet version once that's out, but a fleet module's relatively cheap and it's not clear yet whether a T5U ship upgrade will be something you can buy on the exchange.

Cyberball 2072
Feb 17, 2014

by Lowtax

Conskill posted:

I've reached an impasse where I don't know whether I want to...

1) Get a vesta.
2) Get an intel cruiser.
3) Protect my precious wallet from this madness and go play something else.
4) Go through the ~quarter year it'll take me of daily grinding to get a fleet ship w/o real money.

I don't mind dropping a few bucks into a game I'm having fun with but it feels like the expansion is going to force me to encroach on pay2win territory here.

On one hand I'd highly advise against spending any money until the expansion releases and everything shakes out, on the other though it's 15-25 bucks and not a huge investment so whatevs.

Between a vesta and intel I'd say wait for the intel, I'm assuming it'll have more features cause it's newer and stuff.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.
It occurs that the item upgrades would be much better handled like Destiny's - your items gain experience like you do, then "level up" by giving you the chance to pay ONCE to upgrade to the next tier/rarity. Encourages playing the actual game and keeps the incentive to switch up builds at endgame level. Cryptic could even keep charging for dil sinks by selling item experience doublets for dil/zen.

g0del
Jan 9, 2001



Fun Shoe

SKY COQ posted:

It occurs that the item upgrades would be much better handled like Destiny's - your items gain experience like you do, then "level up" by giving you the chance to pay ONCE to upgrade to the next tier/rarity. Encourages playing the actual game and keeps the incentive to switch up builds at endgame level. Cryptic could even keep charging for dil sinks by selling item experience doublets for dil/zen.
Reward people for playing? We can't do that. Rewards can only come from endlessly clicking buttons and moving sliders.

Eimi
Nov 23, 2013

I will never log offshut up.


I am rather curious what's going to happen after they release this expansion. I doubt any amount of bitching will change the suits minds, so it's kind of like, let's see the fallout. I know I personally had to hear that this game f2p was actually good and wouldn't gently caress you over for quite a while before I checked it out, despite liking both Trek and the thought of capital ships shooting the poo poo out of everything. I can't see many people rushing to pick up the game when they hear about this poo poo, that's for sure. :v:

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram
I'm curious what people think of this setup: http://www.stoacademy.com/tools/skillplanner/?build=klonkbeamfleetmogh_0

I'm working on getting the Omega impulse engine and the Zero Point energy conduit.

Any suggestions to improve it?

Asimo
Sep 23, 2007


Eimi posted:

I am rather curious what's going to happen after they release this expansion. I doubt any amount of bitching will change the suits minds, so it's kind of like, let's see the fallout. I know I personally had to hear that this game f2p was actually good and wouldn't gently caress you over for quite a while before I checked it out, despite liking both Trek and the thought of capital ships shooting the poo poo out of everything. I can't see many people rushing to pick up the game when they hear about this poo poo, that's for sure. :v:
Yeah. It won't kill STO or anything like that, but it puts a huge damper on the appeal of the game (basically being super casual babby space dressup spaceship simulator) and probably won't help it in the long run.

I've recommended the game to a few friends in the past because of how little the game did the usual F2P bullshit (for a lot of the game's life the lockboxes were the worst of it, and even those had almost all their rewards be stuff you could sell and buy on the exchange), but with the expansion it's going to be a whole lot less friendly to new players and alts and I'm not sure I'll suggest it again. At least not without some heavy warning.

MoraleHazard posted:

I'm curious what people think of this setup: http://www.stoacademy.com/tools/skillplanner/?build=klonkbeamfleetmogh_0

I'm working on getting the Omega impulse engine and the Zero Point energy conduit.

Any suggestions to improve it?
Grab a ResB Resilient Fleet Shield. Grab the Borg engine and deflector. You'll eventually want to swap the tac consoles for Fleet Spire versions, swap the armor consoles for the Fleet Mine versions, and generally just swap in either universal consoles (the Nukara one is good on a beamboat too for example) or fleet consoles. But those are expensive as hell so that's a long-term thing and probably best left to after the expansion just in case better and cheaper options show up.

Also if you're using A2B, you'll probably want to use two copies of it to maximize the effect. APB is better than APO in PVE too; the Mogh's maneuverable enough to not really need the speed boost and tractor beams are a non issue in a PVE beamboat in most cases. Otherwise, overall, looks pretty good for your gear level really!

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Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Just spent a while looking over this Delta Rising stuff, having last stopped playing shortly after the big 8472 attack stuff, and my response to everything about Delta Rising is a resounding... bleh. I'm having trouble making sense of any of the gear and ship progression stuff beyond holy poo poo that's a lot of grinding/money and I just don't give a poo poo about the Delta Quadrant or the hideous new ships that look like something an undergrad could make in autocad.

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