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Rapey Joe Stalin posted:I really hope those wrack vehicles are the result of an upgrade sprue or re-cuts, and not kits in and of themselves. I'm betting they'll be spare parts in the new wrack box.
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# ? Sep 16, 2014 21:50 |
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# ? May 28, 2024 14:29 |
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Rapey Joe Stalin posted:I really hope those wrack vehicles are the result of an upgrade sprue or re-cuts, and not kits in and of themselves. Those look like normal Raider and Venom kits with spare bits and the new kits in place of the pilots and gunners. I guess it's time to paint up my fleet of Raiders!
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# ? Sep 16, 2014 22:07 |
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Safety Factor posted:I'm betting they'll be spare parts in the new wrack box. I hadn't thought of that, but it seems the most likely. Quite glad I've got a couple of spare Raider hulls stored away now.
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# ? Sep 16, 2014 23:27 |
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All things considered, there is no guarantee. I would wager that the figures are included in the Raider/Venom kits just like Wych models are included (why would they put "X model hanging off of a Venom" in any kit other than a Venom?).
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# ? Sep 17, 2014 01:25 |
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Because it would mean either a re-cut of the sprues or putting an extra sprue into every box. Adding them as extras in a Wrack box seems easier. I would guess that because of the apparent complexity of those Wracks there wont be a lot of room for customising them from the sprue, so possibly more space on the sprue for crewmen.
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# ? Sep 17, 2014 02:02 |
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They're in the Wrack box. It comes with the bits for it, but you need to sacrifice a Wrack body for the gunner.
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# ? Sep 17, 2014 03:12 |
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SRM posted:New Dark Eldar stuff looks neato: One of those might be a picture of a new gun. I really like that plastic haemon. I think (and hope) you're right about "it came from the void."
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# ? Sep 17, 2014 03:40 |
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Rapey Joe Stalin posted:Because it would mean either a re-cut of the sprues or putting an extra sprue into every box. This could "justify" the inevitable price hike.
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# ? Sep 17, 2014 03:40 |
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PeterWeller posted:One of those might be a picture of a new gun. I really like that plastic haemon. I think (and hope) you're right about "it came from the void." If I remember correctly Jes indicated that the Voidraven design was done and ready for a release slot way back at the design studio open day a couple of years ago. That seminar with him and Phil Kelly took Dark Eldar from something I wasn't that interested in and made then my favourite faction.
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# ? Sep 17, 2014 05:11 |
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Rapey Joe Stalin posted:If I remember correctly Jes indicated that the Voidraven design was done and ready for a release slot way back at the design studio open day a couple of years ago. That seminar with him and Phil Kelly took Dark Eldar from something I wasn't that interested in and made then my favourite faction. I remember hearing they had trouble getting the big crystal canopy right and that delayed it.
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# ? Sep 17, 2014 05:32 |
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Rapey Joe Stalin posted:I really hope those wrack vehicles are the result of an upgrade sprue or re-cuts, and not kits in and of themselves. Pretty sure there's an image floating around on the internet of the latest White Dwarf's kitbash article where they make those Wrack-themed Raiders/ Venoms. Edit:
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# ? Sep 17, 2014 06:25 |
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Cheers. I'm all a-quiver. This will be the first release in a long time, maybe even this year, that I buy the models straight away. I really hope the Archon's court get new models and a more flexible set of rules.
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# ? Sep 17, 2014 06:56 |
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Hahaha, Ghost Hand, I loved hearing your daughter call you out about ruining cups around the house
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# ? Sep 17, 2014 08:37 |
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As much as I hate to interrupt DEldar chat (my poor wallet), I have a Space a Wolves list for Zone Mortalis I'd appreciate critiques/tips on. Wolf Guard Battle Leader: bolt pistol; frost sword; Thunderwolf mount 120 5 Grey Hunters: 5× close combat weapon; Wolf Guard Pack Leader (combi-melta; chainsword) 100 5 Grey Hunters: 5× close combat weapon; Wolf Guard Pack Leader (combi-melta; chainsword) 100 Lone Wolf: bolt pistol; frost sword 40 Lone Wolf: bolt pistol; frost sword 40 Murderfang 135 2 Thunderwolf Cavalry: 2× frost sword; 2× storm shield; + 1 Thunderwolf Cavalry Pack Leader (power fist; storm shield) 230 2 Thunderwolf Cavalry: 2× frost sword; 2× storm shield; + 1 Thunderwolf Cavalry Pack Leader (power fist; storm shield) 230 995 points I did this thing where I ordered 6x4 worth of ZM boards so I'll be trying to play that for a while. My plan is basically to get in my opponent's face and with a quickness. While I'm not worried about being hyper competitive, I don't want to get rolled over, either.
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# ? Sep 17, 2014 08:42 |
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So what are the odds the Circus of Pain or whatever is the DE supplement codex?
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# ? Sep 17, 2014 15:30 |
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The Supplement's title will probably have something to do with the Cabal of the Black Heart, judging by the other two 7th Supplements.
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# ? Sep 17, 2014 15:34 |
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Hustlin Floh posted:So what are the odds the Circus of Pain or whatever is the DE supplement codex? Close to zero, that looks like a minigame you can play using the WD.
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# ? Sep 17, 2014 15:35 |
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Hencoe posted:Close to zero, that looks like a minigame you can play using the WD. Well I meant whatever Rakarth's specific coven is named.
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# ? Sep 17, 2014 15:38 |
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MasterSlowPoke posted:The Supplement's title will probably have something to do with the Cabal of the Black Heart, judging by the other two 7th Supplements. I know it's not quite 7th, but the Storm Trooper supplement was a lot like what I'm thinking- taking a few units and fleshing them out into an alternate army.
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# ? Sep 17, 2014 15:40 |
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So are there special rules for grabbing that Dark Eldar dude by the hair? Because there need to be.
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# ? Sep 17, 2014 15:48 |
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Sir Teabag posted:The thing I really liked about the 5th ed DE book was how you could form three different types of conceptually different armies. Two of which being glass cannons: long range kabalite glass cannon, and short range wyche glass cannon. And then a third, rarely seen slightly tougher mid-range army. Be prepared for the traditional "Hate, Love, Love-Hate, Hate-Love" discussion once the codex drops. It will be the same discussion we have had with about every codex out there. It's all about where it ends up at the finish.
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# ? Sep 17, 2014 15:55 |
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Ghost Hand posted:Be prepared for the traditional "Hate, Love, Love-Hate, Hate-Love" discussion once the codex drops. It will be the same discussion we have had with about every codex out there. It's all about where it ends up at the finish. I think the one codex where people weren't being all love-hate-love was the new Space Marine codex. I think that's probably the best codex GW has written post-2nd edition.
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# ? Sep 17, 2014 15:59 |
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SRM posted:I'm imagining that most DE builds will remain the same, since the name of the game with most of these new codices has been maintaining the status quo and not changing much aside from a few points values. I don't know if I was paying attention at the time: how was the Eldar codex received?
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# ? Sep 17, 2014 16:28 |
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Wave Serpents were far too expensive and Wraithknights are useless.
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# ? Sep 17, 2014 16:41 |
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I hope GW gives Mandrakes new rules that don't suck, because they have cool models.
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# ? Sep 17, 2014 16:43 |
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My old tyranid color scheme was emerald green carapice with white flesh. Earlier this year I changed that to a carapice that was black with the emerald dry brushed on, with bone flesh. I've finished repainting all of my monstrous creatures and 40mm base models to the new scheme, but I have over 180 gaunts of both types and 50 gargoyles still in the old scheme. I want the army to be cohesive, but God drat I do not want to redo all those models. Master Twig fucked around with this message at 17:04 on Sep 17, 2014 |
# ? Sep 17, 2014 17:00 |
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Babe Magnet posted:I hope GW gives Mandrakes new rules that don't suck, because they have cool models.
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# ? Sep 17, 2014 17:05 |
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Overwatch would eat them alive, but don't they get buffs and poo poo from taking damage? I haven't read their rules in like 4 years
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# ? Sep 17, 2014 17:22 |
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SRM posted:I'm imagining that most DE builds will remain the same, since the name of the game with most of these new codices has been maintaining the status quo and not changing much aside from a few points values. the space marine codex is legit the last really good codex they have written. Its weird how theres less complaints when they put a load of time, effort and content into a product huh
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# ? Sep 17, 2014 17:53 |
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Babe Magnet posted:Overwatch would eat them alive, but don't they get buffs and poo poo from taking damage? I haven't read their rules in like 4 years They get to use their shooting attack after they get a pain token, which they get by destroying a unit, which they aren't very good at without the shooting attack. Give them a pain token to start out and you fix their biggest flaw.
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# ? Sep 17, 2014 19:42 |
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I think we're at the point of the edition life span where we see the first creep resulting in a strong codex or two. Would be awesome if Dark Eldar get lucky, as its great to play against more Xenos.
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# ? Sep 17, 2014 20:19 |
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Moola posted:the space marine codex is legit the last really good codex they have written. There was still plenty of bitching about Templars getting rolled in, certain chapter tactics being OP or UP, the centurion models being rubbish, the new tanks being rubbish because they didn't get interceptor and how folks' ultramarines counts-as Vulkan was now invalid.
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# ? Sep 17, 2014 20:30 |
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I still think the Templars change was the best thing they could have done, and should have extended it to include Dark Angels.
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# ? Sep 17, 2014 20:34 |
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I'm honestly surprised they never released dataslates for chapters like the Templars.
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# ? Sep 17, 2014 20:47 |
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BULBASAUR posted:I think we're at the point of the edition life span where we see the first creep resulting in a strong codex or two. Would be awesome if Dark Eldar get lucky, as its great to play against more Xenos. But the new edition is like two months old...
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# ? Sep 17, 2014 21:12 |
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Aren't the editions starting to accelerate, though? You have to scale for that.
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# ? Sep 17, 2014 21:15 |
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I just hope that there are more new models for all the stuff that's still old-school plastic in my DE army, and the inevitable dataslates that come out have some good formations like the Skyblight Swarm and Endless Swarm for Tyranids. At this point I think most players accept that there will be some units like Marbo, etc., that just disappear, and I'm not expecting DE to be uber-strong because of power creep, but if they have some power builds via the dataslates that's acceptable to me. I'm not very familiar with all the armies but from the chatter in this thread it seems that most players that still play are OK with the power levels of the game now, and the speed of releases. I think GW's done a decent job tightening things up, even if the game is still pretty random - that's just the flavor of the game I guess.
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# ? Sep 17, 2014 21:23 |
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Cataphract posted:There was still plenty of bitching about Templars getting rolled in, certain chapter tactics being OP or UP, the centurion models being rubbish, the new tanks being rubbish because they didn't get interceptor and how folks' ultramarines counts-as Vulkan was now invalid. Yeah, the SM codex had its share of complaints. And calling it the last good codex is silly because the three 7E codices are all solid, characterful books.
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# ? Sep 17, 2014 21:39 |
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LingcodKilla posted:But the new edition is like two months old... For sure, but with the sped up release schedule we've already had the first army releases out of the way. Those tend to be mediocre or bad. Its about right now that we get the first real rear end clenching codex.
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# ? Sep 17, 2014 21:40 |
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# ? May 28, 2024 14:29 |
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Do people actually think that after DE, BA, Necrons and whatever else that hasn't had a new codex in the last few years, they'll jump right into releasing CSM, DA, Daemons, Eldar, etc.? Because that's, like, late next year at this rate for a new CSM codex. I had the feeling that the last several codex releases, from at least Tyranids and maybe a couple before that, were written with 7th in mind, what with dataslates and other stuff coming out for them.
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# ? Sep 17, 2014 21:49 |