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My PvP brel uses only torps and its really good. As far as i know every item on the whole ship maximizes photon, projectile, and critd/crth. No shields, no weapon power.
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# ? Sep 21, 2014 21:51 |
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# ? May 27, 2024 02:56 |
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Invite ixchel@porkface to fed fleet please.
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# ? Sep 21, 2014 22:25 |
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AirborneNinja posted:Jesus christ dude Yeah ok in hindsight that was unduly harsh. It was meant as a joke but yeah my bad. It is irritating when I give a simple answer to a new player asking for general build advice and then a bunch of people just have to mention there niche build that doesn't follow that advice. If your build is only good for running CCE (which again is easy as poo poo in any decent build) or PVP then it's not really relevant to the discussion and you're just making a simple question needlessly convoluted.
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# ? Sep 21, 2014 22:53 |
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What is the actual role of torpedos?
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# ? Sep 21, 2014 22:59 |
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Baron Porkface posted:What is the actual role of torpedos? Supposedly, to provide a quick kill once you get the shields down, if you alpha strike with a high yield or spread.
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# ? Sep 21, 2014 23:02 |
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Baron Porkface posted:What is the actual role of torpedos? They're pretty ok at murdering unshielded targets.
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# ? Sep 21, 2014 23:03 |
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Torps are good for dealing large amounts of kinetic damage, they also don't drain your weapons power. The downside is that they don't get a damage boost from high weapons power, they have a short shared cool down so you can't fire them all at once, and any target with shields up gets a massive bonus to kinetic damage resistance. You get good kinetic damage out of the Borg cutting beam anyways along with a good 2-piece set bonus so you really don't want one on a cruiser at all unless you're having issues with weapons power. They can be useful as a one-off on an escort since they fit into your front-arc and you usually have an extra tac skill for torp spread or high yield. Or you can go all in on a torpboat but they're are niche builds at best and utter crap outside of that niche.
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# ? Sep 21, 2014 23:31 |
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Yessh, I only put it together for the event weekend, didn't expect to be blown up at like that. I literally had a spare assault cruiser lying around since I bought a mirror escort to load up with cannons. I don't do elite queues for the most part. I just like making spaceships blow up.
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# ? Sep 21, 2014 23:40 |
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do you guys think xean will let me in his fleet? i like playing with nice guys who share similar interests with me
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# ? Sep 21, 2014 23:45 |
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Hunter Noventa posted:Yessh, I only put it together for the event weekend, didn't expect to be blown up at like that. I literally had a spare assault cruiser lying around since I bought a mirror escort to load up with cannons. Yeah like I said, my bad.
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# ? Sep 21, 2014 23:47 |
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DonDoodles posted:Xean using the "we" pronoun when it's really just him It'd be funny and fitting if he was using the royal "We", but using it to imply the existence of a crack team of network admins and IT drones who keep his STO chat channel running is a fresh new layer of hosed up. I love how outraged he gets over people actually being helpful in his help chat, too.
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# ? Sep 22, 2014 00:02 |
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What should i put in cruiser aft instead of torps? (Not endgame)
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# ? Sep 22, 2014 00:28 |
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Baron Porkface posted:What should i put in cruiser aft instead of torps? (Not endgame) Beam Arrays. Cruiser layout is Beams to the Front, Party (and more Beams) at the Back.
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# ? Sep 22, 2014 00:31 |
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Maybe a rear 360° beam if you feel rich. Oh, and the cutting beam goes back there once you get it.
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# ? Sep 22, 2014 00:33 |
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If you're running AntiProton you can use the 360 AP beam from the Solonae mission as well as the Kinetic Beam. Or if you're running a rainbow boat
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# ? Sep 22, 2014 02:59 |
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Lagomorphic posted:Torps are good for dealing large amounts of kinetic damage, they also don't drain your weapons power. The downside is that they don't get a damage boost from high weapons power, they have a short shared cool down so you can't fire them all at once, and any target with shields up gets a massive bonus to kinetic damage resistance. Also, torp spread + gravimetric torps is just hella fun.
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# ? Sep 22, 2014 03:17 |
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Yeah. I don't really care if it's more or less efficient, torpedo spread 3 on an escort is just fun as hell to watch. Especially if stuff's already being AoEd and it just proceeds to pop like fireworks. Although the real fun was when the bioplasma torp or whatever the undine rep one was bugged and hitting twice as often with Spread. Flying through the Undine battlezone, unloading a massive volley of torpedoes, and watching the enemies just melt as you flew past. Torps should really be buffed a bit, but anything that improves the alpha strike just wrecks PVP, sadly.
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# ? Sep 22, 2014 03:26 |
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Stupid PVP. I guess you could give projectiles an inherent penalty to shield bleedthrough so that the damage you take on a full shield facing is consistent, but that'd make the math more complicated. Or just give players a small amount of hidden kinetic resist.
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# ? Sep 22, 2014 03:37 |
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Messing around with cooldowns to let them fire off more often, perhaps? That wouldn't boost the Alpha Strike.
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# ? Sep 22, 2014 03:43 |
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wdarkk posted:Stupid PVP. I guess you could give projectiles an inherent penalty to shield bleedthrough so that the damage you take on a full shield facing is consistent, but that'd make the math more complicated. Well, for PVP, you have to worry about Beam Overload shenanigans to blast a shield open right before the HV volley lands. I know people don't always like to hear it, but what about just flat-out changing the damage numbers if the target's a PC?
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# ? Sep 22, 2014 03:51 |
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wdarkk posted:Stupid PVP. I guess you could give projectiles an inherent penalty to shield bleedthrough so that the damage you take on a full shield facing is consistent, but that'd make the math more complicated. So right now if a dude has 1 point of shields and I shoot a torp with 1000 damage, it does 999 damage? I was thinking of trading out my transphasic torpedoes for plasma ones. Also, (spoiling endgame stuff for safety) I didn't like how the endgame turned into 'The Tuvok and Shon Hour', but holy poo poo an actual Iconian!
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# ? Sep 22, 2014 03:53 |
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If you use the Romulan Hyper-Plasma torp with three projectile weapons officer doffs, it's basically a torpedo cannon. Granted, that's only really useful in Borg STFs, but it's a lot of fun.
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# ? Sep 22, 2014 04:16 |
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quote:So right now if a dude has 1 point of shields and I shoot a torp with 1000 damage, it does 999 damage? More like...900 or so, I think? Kinetic vs Shield cuts the raw damage by about 90% before anything else, but in cases like the one you mention I'm not sure how much gets through and how much gets absorbed.
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# ? Sep 22, 2014 04:46 |
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Bloodly posted:More like...900 or so, I think? If it's 1000 before, and shields cut it by 90%, then I think you'd be seeing 189 hull damage - 100 for bleedthrough, leaving 900 which is reduced to 90 and then eats up the 1 shield. If I understand it correctly, that is. And a Transphasic doing 1000 would instead do 513?
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# ? Sep 22, 2014 05:20 |
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kafziel posted:Well, for PVP, you have to worry about Beam Overload shenanigans to blast a shield open right before the HV volley lands.
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# ? Sep 22, 2014 05:25 |
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And the latest from Xean. A bit of context, however: This was just minutes after Kinsha raged at him for nearly an hour, cycling through all his alts as each was being frantically muted and kicked. I have that pastebinned as well, but it's currently spread over thirty-six pages of ESD zone chat, and I have no intentions of combing through that tonight. Link: http://pastebin.com/kgSdQj3S quote:[XTERN1TY] Xean@xtern1ty: I'm not here to talk to you, this is not a conversation. I'm one of many admins in this channel, not you. you have no power here. you've been told to leave. Leave.
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# ? Sep 22, 2014 05:26 |
DonDoodles posted:And the latest from Xean. A bit of context, however: This was just minutes after Kinsha raged at him for nearly an hour, cycling through all his alts as each was being frantically muted and kicked. I have that pastebinned as well, but it's currently spread over thirty-six pages of ESD zone chat, and I have no intentions of combing through that tonight.
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# ? Sep 22, 2014 09:06 |
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DonDoodles posted:And the latest from Xean. A bit of context, however: This was just minutes after Kinsha raged at him for nearly an hour, cycling through all his alts as each was being frantically muted and kicked. I have that pastebinned as well, but it's currently spread over thirty-six pages of ESD zone chat, and I have no intentions of combing through that tonight. I love the way he starts attacking the poor buggers who just came on to get a base invite and got one from you whilst he failed to offer anything more than a paranoid rant.
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# ? Sep 22, 2014 09:32 |
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Ludicro posted:
Why do beams correspond to cruisers and cannons to escorts?
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# ? Sep 22, 2014 10:26 |
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Baron Porkface posted:Why do beams correspond to cruisers and cannons to escorts? Cannons have a small firing arc and need an agile ship that can keep them on target to get the best use of them. While some cruisers can equip dual heavy cannons, outside of one or two novelty builds you're not going to have fun trying to keep a big fat cruiser with less than 10 turn on a moving target. That said, there are builds that use single cannons on cruisers but you need to be a tac captain and use a specific cruiser and build to make it not suck. And there are a couple of escorts that make good beam boats too. I wouldn't recommend them unless you're bored.
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# ? Sep 22, 2014 10:37 |
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Korgan posted:Cannons have a small firing arc and need an agile ship that can keep them on target to get the best use of them. While some cruisers can equip dual heavy cannons, outside of one or two novelty builds you're not going to have fun trying to keep a big fat cruiser with less than 10 turn on a moving target. So that's why i wasn't having fun.
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# ? Sep 22, 2014 11:06 |
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[11:04] [Tell] Maxine Payne@spooneru: lvl 50 looking for Fleet invite [11:05] [Tell] To Maxine Payne@spooneru: Post on the sto thread to confirm you're one of us. [11:05] [Tell] Maxine Payne@spooneru: im not im looking at find fleet and i picked yours [11:06] [Tell] To Maxine Payne@spooneru: That's cool but we're pretty inclusive. :V [11:07] [Tell] Maxine Payne@spooneru: ohh well then you dont deserve me then [11:08] [Tell] Maxine Payne@spooneru: only reson i picked you is cause im in a bop [11:08] [Tell] Maxine Payne@spooneru: so forget you He challenged me to pvp, but I was on my worst of contra alts so rejected it. [11:17] [Tell] To Maxine Payne@spooneru: Don't rage just cos we don't let every person who asks into our fleet. [11:21] [Tell] Maxine Payne@spooneru: chicken of prey has benn serverd [11:22] [System] @spooneru is ignoring you. Yeah he'd be such a perfect addition to Nerds of Prey. Violent Kitten fucked around with this message at 11:28 on Sep 22, 2014 |
# ? Sep 22, 2014 11:11 |
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CommissarMega posted:Also, (spoiling endgame stuff for safety) I didn't like how the endgame turned into 'The Tuvok and Shon Hour', but holy poo poo an actual Iconian! Is that from a new mission on Tribble or does that happen in one of the missions they've already released? I can't wait to see how batshit crazy Cryptic goes with those time travelling other dimensional wizards.
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# ? Sep 22, 2014 11:39 |
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Korgan posted:Cannons have a small firing arc and need an agile ship that can keep them on target to get the best use of them. While some cruisers can equip dual heavy cannons, outside of one or two novelty builds you're not going to have fun trying to keep a big fat cruiser with less than 10 turn on a moving target. This is a part of why torpedoes are horrible on cruisers too. There's usually no room to throw a torpedo skill on without sacrificing something else, and when you're dealing with that and the fact you're likely doing most of your damage from broadside beam arrays while the vast majority of torpedoes just fire forward, they're just not really worth usuing. DatonKallandor posted:Is that from a new mission on Tribble or does that happen in one of the missions they've already released? I can't wait to see how batshit crazy Cryptic goes with those time travelling other dimensional wizards.
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# ? Sep 22, 2014 11:40 |
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Aleth posted:I love the way he starts attacking the poor buggers who just came on to get a base invite and got one from you whilst he failed to offer anything more than a paranoid rant. Remember: If you aren't continuously sucking up to Xean in channel, then you must be a Dental "plant" just waiting to stir up trouble.
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# ? Sep 22, 2014 13:15 |
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Baron Porkface posted:Why do beams correspond to cruisers and cannons to escorts? What Asimo and Korgan said. Essentially any good build wants to be a) using all of it's weapons all of the time and B) be getting the most benefit out of it's weapon skills. So you either roll dual heavy cannons front* + turrets in the back and try to keep everything in your forward arc which requires a nimble ship (bind ship speed to your mouse wheel btw) or you run all beams and fly in circles around your target to keep them in your broadside (the area where your front and rear beam arrays overlap). You also don't want to mix cannons and beams as a rule since then only half your weapons will benefit from a weapon skill instead of all. Turrets count as cannons so they benefit from canon rapid fire and scatter volley. *People often substitute a torpedo or single dual beam bank for their 4th DHC so that they can run beam overload or torp spread in one of their extra tac skill slots. Beam overload is pretty good for ships that are going to be decloaking and alpha striking, torp spread is fun and gives you a nice AoE.
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# ? Sep 22, 2014 16:15 |
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Violent Kitten posted:[11:04] [Tell] Maxine Payne@spooneru: lvl 50 looking for Fleet invite There should be a Nerds of Prey Bootcamp fleet. Kind of like Starfleet Dental Academy.
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# ? Sep 22, 2014 16:31 |
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How should I fit my cruiser right after hitting 50? I'm not sure I should be paying 150K for a green MK12 beam array.
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# ? Sep 22, 2014 19:06 |
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Baron Porkface posted:How should I fit my cruiser right after hitting 50? I'm not sure I should be paying 150K for a green MK12 beam array. I mentioned it in chat, but running Fluid Dynamic (last episode of the Borg arc) will get you a Purple XI Anti Proton beam. Get 5+ and you'll be good to go. It's a fast space only mission so shouldn't take you too long. Especially if you have a alt to help you run through it during your new guy's cool down. Running the Solanae arc will get you a Warp Core and 360 Anti Proton beam (together boosting all your AntiProton damage), and a half decent XII Shield/Defl/Eng set. Burning_Monk fucked around with this message at 19:29 on Sep 22, 2014 |
# ? Sep 22, 2014 19:21 |
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# ? May 27, 2024 02:56 |
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BombermanX posted:There should be a Nerds of Prey Bootcamp fleet. Kind of like Starfleet Dental Academy. I think that idea was brought up before, but nothing came of it. I suppose the NOP/Dental relationship is kind of like a good cop, bad cop kind of deal, or at least that's more or less how I understand it.
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# ? Sep 22, 2014 20:13 |