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JustJeff88 posted:Isn't Shandalar kind of "rigged" to be artificially difficult since he is a (somewhat) plot-important NPC who isn't really meant to be killed? I remember reading something about that, but I can't recall any details. At a minimum, Shandalar is scripted for his spells to be uninterruptible and then to teleport out once he's cast them all. I don't know if he's immune to dispel magic or just really high level, but in either case if his script kicks in and his protections go up you're probably screwed. Even if you strip the protections you're not likely to kill him before he teleports. Long story short, if you want to kill Shandalar just hit him with the wand of paralysis before returning his cloak. Then you can kill him without having to deal with his script.
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# ? Sep 20, 2014 12:33 |
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# ? May 28, 2024 16:04 |
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I beat Baldur's Gate. My opinion of it really changed since I last played it. Enhanced Edition is pretty good but I do miss the cheesy old tyme 3D cutscenes rather than the still image stuff in Enhanced Edition. Some of the old sound effects were missing too (I micro manage my inventory a lot so a variety of sound effects goes a long way to alleviate the tedium) and I liked the old paper dolls better. But for the game itself when I first played it I was used to the more focused and story-based game of Baldur's Gate 2, since I played that one first, and wasn't expect the first one to be more exploration and adventure based. Both are fun and 2 does trim a lot of the fat but I liked the idea of adventuring about and getting to the bottom of the Iron Crisis. It is a far more interesting and intriguing plot than Irenicus's. How it all comes together at the end is fantastic, it's just a shame Sarevok isn't as involved in the storyline as Irenicus is in the second game. Moved on to 2 now. I imported the save and all my 200k gold and super great items are gone! I'm tempted to restart to pause the game and unequip it before the script kicks in. Probably not but when I found out that you could do that I got a good laugh.
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# ? Sep 20, 2014 16:45 |
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Jimbot posted:Moved on to 2 now. I imported the save and all my 200k gold and super great items are gone! I'm tempted to restart to pause the game and unequip it before the script kicks in. Probably not but when I found out that you could do that I got a good laugh. Pretty sure they fixed that in EE. Also didn't EE use the original BG1 paper dolls, even in 2?
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# ? Sep 20, 2014 16:51 |
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netcat posted:Pretty sure they fixed that in EE. Also didn't EE use the original BG1 paper dolls, even in 2? they used the 1pp paperdolls (and most of 1pp graphics for everything) which were altered versions of the original bg1 paper dolls.
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# ? Sep 20, 2014 17:24 |
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What determines which items show up when you Import your save from Baldur's Gate to Baldur's Gate 2? Do they need to be on your character when you import or is it just random? It's no big deal but I was kind of hoping for that +2 Warhammer from the first game instead of the Sword of Chao you get from the djinn.
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# ? Sep 20, 2014 19:42 |
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Jimbot posted:I beat Baldur's Gate. My opinion of it really changed since I last played it. Enhanced Edition is pretty good but I do miss the cheesy old tyme 3D cutscenes rather than the still image stuff in Enhanced Edition. Some of the old sound effects were missing too (I micro manage my inventory a lot so a variety of sound effects goes a long way to alleviate the tedium) and I liked the old paper dolls better. But for the game itself when I first played it I was used to the more focused and story-based game of Baldur's Gate 2, since I played that one first, and wasn't expect the first one to be more exploration and adventure based. Both are fun and 2 does trim a lot of the fat but I liked the idea of adventuring about and getting to the bottom of the Iron Crisis. It is a far more interesting and intriguing plot than Irenicus's. How it all comes together at the end is fantastic, it's just a shame Sarevok isn't as involved in the storyline as Irenicus is in the second game. You will very quickly get much better items. I think the main reason they even bothered was for narrative sense and so the intro dungeon isn't a complete cake walk.
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# ? Sep 20, 2014 20:06 |
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Here's a list of stuff that gets imported with you from BG1.
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# ? Sep 20, 2014 20:33 |
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Is the Plate of Balduran any good? Since I'm unoriginal as soon as I got an ankheg shell I made armor out of it and it serves me well because of its low AC score and being able to wear a Protection accessory with it. I saw the one vendor selling that nice looking armor piece at the Adventure Market and it piqued my interest.
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# ? Sep 22, 2014 01:03 |
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I never end up buying it, just because it's so hilariously expensive that by the time I'd have the money for it something better will have dropped already.
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# ? Sep 22, 2014 04:13 |
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Are there any good rebalancing/custom kit mods that work with EE? edit: Also is there a way to improve cleric healing? It seems like most of the healing spells heal for next to nothing. There are a few exceptions (group heal and that spell that heals a character completely) but it seems like it's better to just carry extra potions than to use a cleric for healing. Sephiroth_IRA fucked around with this message at 15:54 on Sep 22, 2014 |
# ? Sep 22, 2014 15:48 |
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Sephiroth_IRA posted:Are there any good rebalancing/custom kit mods that work with EE? Cleric healing is convenient at best and useless at worst. Mass Cure and Heal are the only combat usable healing spells as you have already pointed out. Potions and Rod of Resurrection are the only healing you will really ever need.
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# ? Sep 22, 2014 16:12 |
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DeathChicken posted:I never end up buying it, just because it's so hilariously expensive that by the time I'd have the money for it something better will have dropped already.
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# ? Sep 22, 2014 17:04 |
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I usually just sat on the one Ankheg set you get for free in a hidden stash and equipped everyone else with whatever dropped. You only really need 1 plate supertank on your frontlines.
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# ? Sep 22, 2014 17:22 |
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a medical mystery posted:I usually just sat on the one Ankheg set you get for free in a hidden stash and equipped everyone else with whatever dropped. You only really need 1 plate supertank on your frontlines.
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# ? Sep 22, 2014 17:53 |
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Can someone explain HP per level up? I know it's calculated by a dice roll then whatever modifier it gets from your Constitution. Around when I asked my question about Paladins and Clerics I decided to say the heck with it and restarted Baldur's Gate with A dwarf Fighter/Cleric. Instead of spending hours trying to get a good ability score mod I just use EE Keeper to give myself stats I liked and kept the count at 90. So I gave myself the maximum strength, con and wisdom a dwarf can get. That includes 19 Constitution because of the +1 they get to it. So by the game's end I had 20 constitution because of the books you got throughout the game. So my the Fighter class just leveled up and when I checked how much HP I got I only got 1. Shouldn't I be getting more than that? Does the level up screen not show the calculated constitution bonus? Is it a bug?
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# ? Sep 23, 2014 00:30 |
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I think that screen only shows your +hitpoint roll, so 1 makes sense. In reality you got 1 (result of a die roll) + your CON bonus.
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# ? Sep 23, 2014 00:46 |
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So, is there any way to run BG2 EE in multiplayer without cutscene crashes or is that a dream? edit: any tips on running multiplayer BG would be greatly appreciated! Captain Gordon fucked around with this message at 02:08 on Sep 23, 2014 |
# ? Sep 23, 2014 00:55 |
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I'm running through IWD with a party of 3. Monk, Sorcerer and Rogue. My theory is (Hope I'm not wrong here...) that the XP split between 3 instead of 6 should mean everybody levels twice as fast and high level Sorcerers and Monks are pretty loving powerful. I gave my Sorc a point in longsword because early on she'll need to hit things. Also IWD tends to like throwing a large number of enemies at you, so it stops her from getting mobbed and being useless. Any suggestions?
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# ? Sep 23, 2014 01:04 |
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Captain Gordon posted:I think that screen only shows your +hitpoint roll, so 1 makes sense. I just leveled up to see if this was the case. it is not. I only got the 1 HP. If that's the way it is then no big deal, I'm just confused on the matter since I thought I'd be getting more HP. I did a search and trying to parse all the math is like learning math all over again. You're supposed to get half of the HP bonus since it's a multiclass and it splits it between the two. Even if that's the case I should be getting more than 1 HP. This poo poo is confusing. Hammer Floyd posted:I'm running through IWD with a party of 3. Monk, Sorcerer and Rogue. My theory is (Hope I'm not wrong here...) that the XP split between 3 instead of 6 should mean everybody levels twice as fast and high level Sorcerers and Monks are pretty loving powerful. I gave my Sorc a point in longsword because early on she'll need to hit things. Also IWD tends to like throwing a large number of enemies at you, so it stops her from getting mobbed and being useless. Sleep, my man. Turns groups of enemies into stationary targets you cannot miss. Not useful later on but by that time you already have Fireball or Skulltrap or some other death spell that you don't even need to crowd control the enemies since they'll already be dead.
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# ? Sep 23, 2014 01:29 |
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Jimbot posted:Sleep, my man. Turns groups of enemies into stationary targets you cannot miss. Not useful later on but by that time you already have Fireball or Skulltrap or some other death spell that you don't even need to crowd control the enemies since they'll already be dead. Yup. Working on that. Shaengarne is being a dick though because sleep doesn't work on Orc Warriors. Also, holy crap there's a lot of them.
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# ? Sep 23, 2014 01:38 |
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Jimbot posted:I just leveled up to see if this was the case. it is not. I only got the 1 HP. If that's the way it is then no big deal, I'm just confused on the matter since I thought I'd be getting more HP. I did a search and trying to parse all the math is like learning math all over again. You're supposed to get half of the HP bonus since it's a multiclass and it splits it between the two. Even if that's the case I should be getting more than 1 HP. This poo poo is confusing. Which class leveled up and to which level? After a certain point (after level 9 for fighters and clerics), you get a set number of HP per level, and that amount isn't affected by CON. If this was a cleric levelup, and it was level 10 or higher, you're only going to get 1 HP for a multi-classed character, such as your dwarven F/C. The fighter levelups will be 2 hp. (Single class clerics get 2 HP per level after 'name level', and single class fighters get 3. Full HP for every single level wasn't introduced until 3E.)
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# ? Sep 23, 2014 02:23 |
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Oh, ok. Yeah it was Fighter level 10. Well, that explains that.
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# ? Sep 23, 2014 03:06 |
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Someone tell me they're still working on BG2EE. I never had an issue with the pathfinding in BGEE but it's really bad in BG2. There are also some daily powers that don't have any tooltips, like Mazzy's "courage" ability.
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# ? Sep 23, 2014 03:43 |
Hammer Floyd posted:I'm running through IWD with a party of 3. Monk, Sorcerer and Rogue. My theory is (Hope I'm not wrong here...) that the XP split between 3 instead of 6 should mean everybody levels twice as fast and high level Sorcerers and Monks are pretty loving powerful. I gave my Sorc a point in longsword because early on she'll need to hit things. Also IWD tends to like throwing a large number of enemies at you, so it stops her from getting mobbed and being useless. Since you're running with a monk, sorcerer, and rogue I'm assuming you're playing IWD2. Unfortunately the way the level scaling works means you'll only have a level or two advantage over a full 6 man party.
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# ? Sep 23, 2014 04:13 |
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Sephiroth_IRA posted:Someone tell me they're still working on BG2EE. http://forum.baldursgate.com/discussion/34701/when-is-the-bg2ee-1-3-patch-coming-out#latest quote:Officially there's no date planned, but we're wrapping things up. As soon as we have a stable build we'll make a beta version available. Pre-Christmas does seem realistic at this point, but we won't release the patch until we're sure it's solid. Translated from Beamdogese: You might see BG2EE 1.3 some time around August 2015.
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# ? Sep 23, 2014 04:40 |
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Glitterdust is my favorite spell in the game. I forgot about Beholders and how they shoot a constant stream of bullshit at you forever. It's especially bad since I never had to fight them under the Temple District before, so having that spell is a godsend. Are they as bullshit on desktop at they in this game? At least you can loving dodge Mindflayer intelligence draining attacks and save against their spells. Beholders just overwhelm you with bullshit something always sneaks by.
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# ? Sep 23, 2014 06:09 |
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MegaGatts posted:Since you're running with a monk, sorcerer, and rogue I'm assuming you're playing IWD2. Unfortunately the way the level scaling works means you'll only have a level or two advantage over a full 6 man party. Yeah IWD2 sorry. I never played IWD1 so it's my association more than anything else >< How does the XP work in IWD2?
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# ? Sep 23, 2014 06:22 |
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Jimbot posted:Glitterdust is my favorite spell in the game. I forgot about Beholders and how they shoot a constant stream of bullshit at you forever. It's especially bad since I never had to fight them under the Temple District before, so having that spell is a godsend. Are they as bullshit on desktop at they in this game? At least you can loving dodge Mindflayer intelligence draining attacks and save against their spells. Beholders just overwhelm you with bullshit something always sneaks by. *Cough cough* Shield of Balduran from the weird lady in Adventurer's Mart*cough cough* Hammer Floyd posted:Yeah IWD2 sorry. I never played IWD1 so it's my association more than anything else >< XP gains (from combat at least, I don't know if quest xp works the same or not) are tied to average party level regardless of party size, so smaller parties will advance faster for a bit, but as they out level the opponents more than a 6 person party would, they start getting less experience from combat until it evens out again.
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# ? Sep 23, 2014 06:29 |
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I wish I could just replace my 5 teammates with beholders. Irenicus: Your pathetic magicks are worthle.. oh poo poo..
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# ? Sep 23, 2014 13:28 |
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Beholders are awesome, I wish we could have one as a party member/summonable, especially the one in the sahuagin city, a pretty chill dude.
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# ? Sep 23, 2014 13:33 |
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Angry Lobster posted:Beholders are awesome, I wish we could have one as a party member/summonable, especially the one in the sahuagin city, a pretty chill dude. One of the cheat keys will force any creature to join your party. They won't level up and I dont know if you can use all their abilities, but technically you can get him in the party.
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# ? Sep 23, 2014 18:23 |
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If they join your party wouldn't you be able to modify them in eekeeper?
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# ? Sep 23, 2014 18:36 |
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Sephiroth_IRA posted:I wish I could just replace my 5 teammates with beholders. Angry Lobster posted:Beholders are awesome, I wish we could have one as a party member/summonable, especially the one in the sahuagin city, a pretty chill dude. Ctrl-q all day every day. ...I think I'm gonna do a run with the bhaalspawn as a beholder now. It's gonna be amazing.
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# ? Sep 23, 2014 18:44 |
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The Iron Rose posted:Ctrl-q all day every day. lol holy poo poo. I could just imagine Gorion finding a baby beholder and raising him as his own. edit: It would be neat if the beastmaster class could tame monsters in the game. Instead of just getting Animal Summoning 3 and Find Familiar. :ugh:
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# ? Sep 23, 2014 18:47 |
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The thief guildhall stronghold is a pretty neat. I unlocked all of them using the tweak pack and this one and the Bard's are pretty enjoyable. I've experienced the Fighter and Paladin ones in the past and they don't really stack up to those two. Is there a happy medium while issuing orders to the thieves? I set them to all low risk for the first week. It makes me look forward to the Stronghold stuff in Pillars of Eternity. Strongholds only get better as these games went on but they never really reached that sweet spot of seeing the changes you made affect the world. Dragon Age Inquisition's look pretty rad but I'm dubious about that game, to say the least.
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# ? Sep 23, 2014 20:09 |
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So Baldur's Gate Enhanced Edition updated for me again with a small 37 Mb patch. Apparently it's some kind of hook for the Mac version of the game to work with Steam.
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# ? Sep 23, 2014 20:19 |
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Angry Lobster posted:Beholders are awesome, I wish we could have one as a party member/summonable, especially the one in the sahuagin city, a pretty chill dude.
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# ? Sep 23, 2014 20:41 |
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About to start a new game of BG1 HD. Was thinking of doing a Lawful Neutral Monk run. Any recommendations on what to be on the look out for?
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# ? Sep 23, 2014 20:53 |
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Kortel posted:About to start a new game of BG1 HD. Was thinking of doing a Lawful Neutral Monk run. Any recommendations on what to be on the look out for? Dying during every encounter. Monks are really hard to play in BG1.
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# ? Sep 23, 2014 21:16 |
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# ? May 28, 2024 16:04 |
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I generally just set the Thieves to low to begin, then if the guy comes back with "Blah Blah could handle more of a challenge" then move them up a peg.
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# ? Sep 23, 2014 21:21 |