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Gamwhiz1 posted:...Now the question is, do I pluck Dirge of Cerberus out of my PS2 drawer and give that a chance? I've never tried it, and it obviously has something of a reputation, but is it more "narmy story, weird gameplay" or "aggressively unfun to play"? Like, I suck at shooters, but I've played and enjoyed a few (like Gungrave) and if there's at least SOMETHING redeeming there I'll try it out. It's a bad story, hammy voice acting (probably the only "good" aspect), and mind-numbingly dull gameplay, filled with poorly thought out designs - things like giving Vincent a double jump, but sticking waist-high invisible walls everywhere, or impossible sub-objectives, like "Rescue Friendly Soldiers" that are impossible to complete due to them spawning next to an exploding barrel or something and dying before you can ever get to them. The difficulty is barely there, the only time there is ever any challenge is when the player is being sniped (and only then because you have to search for them), or in the special challenge areas where the game sets 100 or so enemies upon the player. Gun customisation is poorly thought out; there are three barrel types, short, normal, and long - only the last two are of any use, and there's never a reason not to use a longer barrel. It has a machine gun, which is worthless, infact there's so many redudant parts, it makes it kind of pointless. And then, at the very end of the game, the game hands you a gun which has max stats, making all your upgrades redudant. The story has terrible moments - extreme ludo-narrative dissonance aside, It's implied Vincent Valentine falls in love with a 19 year old girl, who physically has the body of a 9 year old! because she has the digital memories of Lucretica, so acts as a replacement for her, to him. It's gross. Hojo is pretty great in this though. Just loving evil and he loves it. Pesky Splinter fucked around with this message at 13:34 on Sep 27, 2014 |
# ? Sep 27, 2014 11:56 |
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# ? May 11, 2024 09:25 |
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Pesky Splinter posted:like giving Vincent a double jump, but sticking waist-high invisible walls everywhere The original Japanese release didn't have jumping. But it did have online multiplayer. ..yeah.
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# ? Sep 27, 2014 12:00 |
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Read the dark id's playthrough via Let's Play because at least he's funny.
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# ? Sep 27, 2014 13:18 |
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Dude, you mentioned Curtain Call. Dirge isn't in it for a reason, man!
Meowywitch fucked around with this message at 16:56 on Sep 27, 2014 |
# ? Sep 27, 2014 16:53 |
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It's probably because they don't have the rights to the two most memorable songs in it.
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# ? Sep 27, 2014 16:58 |
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Volt Catfish posted:Dude, you mentioned Curtain Call. Dirge isn't in it for a reason, man! Actually, that reminds me, how much of FFXIV's original soundtrack was salvaged when ARR went live? I vaguely recall one of the main selling points of the game was that they managed to get Uematsu to do the soundtrack for it. And then the game came out and was such a horrible pile of dogshit that they had to burn it all down and restart from scratch. But for all the horror stories I remember about 1.0, I don't recall anyone ever complaining about the music. Basically, did any of the stuff Uematsu did for XIV make it into Curtain Call?
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# ? Sep 28, 2014 02:40 |
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W.T. Fits posted:Actually, that reminds me, how much of FFXIV's original soundtrack was salvaged when ARR went live? I vaguely recall one of the main selling points of the game was that they managed to get Uematsu to do the soundtrack for it. And then the game came out and was such a horrible pile of dogshit that they had to burn it all down and restart from scratch. But for all the horror stories I remember about 1.0, I don't recall anyone ever complaining about the music. Yeah, Uematsu did a lot of songs for 1.0, upwards of 50-60 tracks or something. Anything new, even in 1.0 though, was added by Masayoshi Soken and most of his stuff got carried over to 2.0 while most of the Uematsu stuff was left behind, at least to start; probably because Soken is the main composer now. They have slowly been re-adding the Uematsu stuff as time goes on. Some stuff hasn't been added and probably won't be; the city and region themes have all been redone by Soken so who knows if the old Uematsu versions will ever show up. A fair number of the boss themes have been used in 4-man dungeon bosses since 2.2 or so, and pretty much everything Soken wrote in 1.0, like a lot of the Empire themes or the Primal themes is all in there. Most notably, the two big last-boss themes, Tempest and Rise of the White Raven got re-added for the final fight of the current endgame raid, which is Uematsu and Soken respectively (both tracks are pretty great). Their current strategy for new updates has been to split new music between a few new pieces that Soken composes, and a few old Uematsu pieces that get repurposed. I'm assuming they're doing it this way so Soken can keep up with the pace of updates, so it works alright. If you're jonesing for some Uematsu stuff, he most recently did all the music for Terra Battle and it's floating around the internet/youtube. It's not his best work but it's pretty good.
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# ? Sep 28, 2014 03:26 |
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I'm playing Final Fantasy 4 on steam and the final boss is impossible, he keeps wiping me out with big bang in like one shot. What do
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# ? Sep 28, 2014 08:12 |
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The Defend ability is often overlooked, but is effective against Big Bang.
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# ? Sep 28, 2014 10:00 |
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Doesn't Zeromus just spam Big Bang until he has low HP, or did they change that in the remake?
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# ? Sep 28, 2014 10:28 |
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I just played an international VS match in CC because nobody was on domestically, got someone with 9999 battle rank who chose final battle and crit everything but 5 or 6 notes on ultimate with EX bursts on these people exist
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# ? Sep 28, 2014 11:11 |
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fronz posted:I just played an international VS match in CC because nobody was on domestically, got someone with 9999 battle rank who chose final battle and crit everything but 5 or 6 notes on ultimate with EX bursts on I've seen a couple of Japanese guys with 9999, but they're pretty rare. I guess they disconnect before losing and avoid ever losing any rating that way or something? In any case you always get to choose whether or not you go against someone so it's no big deal. E: Also why would you do Ultimates with bursts on in the first place? Kanfy fucked around with this message at 11:43 on Sep 28, 2014 |
# ? Sep 28, 2014 11:39 |
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I just saw this interesting comparison between the Japanese and English version of Squall's dialogue in FFVIII (it's from August so it might have been already posted though) http://fyeahffviii.tumblr.com/post/72672083380/squall-whatever-leonhart It seems like the translation made Squall into even more of an rear end in a top hat than he already was for no good reason.
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# ? Sep 28, 2014 13:34 |
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Amppelix posted:It seems like the translation made Squall into even more of an rear end in a top hat than he already was for no good reason. Translations tend to do this and I have no idea why, it's like some weird trap that a lot of translators fall into. Not even just video games, Tintin in the Congo's English version, for example, does this too, basically inventing verbal dickery out of whole cloth that wasn't there at all in the original French.
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# ? Sep 28, 2014 13:41 |
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Amppelix posted:I just saw this interesting comparison between the Japanese and English version of Squall's dialogue in FFVIII (it's from August so it might have been already posted though) I'm fairly sure the Japanese version gave more insight into Ultimecia's motives and background too, through Edea at the speech she does in Galbadia in disk 1. In English, she just sounds like a generic crazy person who's doing it because she's evil. Translations for Square games didn't really become good until around Final Fantasy 9, sadly and it was only because of the hell the translators went through for localizing Xenogears that it got changed.
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# ? Sep 28, 2014 16:13 |
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Mr. Fortitude posted:I'm fairly sure the Japanese version gave more insight into Ultimecia's motives and background too, through Edea at the speech she does in Galbadia in disk 1. In English, she just sounds like a generic crazy person who's doing it because she's evil. Yeah, there are major changes to Edea's speech which much better foreshadowed Time Compression and such in the original.
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# ? Sep 28, 2014 16:22 |
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Mr. Fortitude posted:I'm fairly sure the Japanese version gave more insight into Ultimecia's motives and background too, through Edea at the speech she does in Galbadia in disk 1. In English, she just sounds like a generic crazy person who's doing it because she's evil. What's this about Xenogears? Never heard anything odd about that translation before.
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# ? Sep 28, 2014 16:25 |
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Kanfy posted:E: Also why would you do Ultimates with bursts on in the first place? Logic suggests that playing something like Force Your Way on Ultimate with Bursts is havoc enough for both players that it slightly evens out the playing field. Usually.
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# ? Sep 28, 2014 16:30 |
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Kulkasha posted:What's this about Xenogears? Never heard anything odd about that translation before. http://www.ffcompendium.com/h/interview.shtml It's talked about here. After Xenogears, Square actually bothered to get editors and let the localization team work with the developers instead of just dumping it on their lap and saying "have fun".
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# ? Sep 28, 2014 16:32 |
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Mr. Fortitude posted:I'm fairly sure the Japanese version gave more insight into Ultimecia's motives and background too, through Edea at the speech she does in Galbadia in disk 1. In English, she just sounds like a generic crazy person who's doing it because she's evil. I've been playing through VIII over the past week, and am almost to the end of disc 3, just finishing up side poo poo, and I'm still not very sure what Ultimecia's motives are. What Lunar Tear has to do with anything. Why or how exactly Rinoa and Squall fell in love (it went from Squall going from "Whatever" to "I've gotta save her no matter what!"). The translation thing does make a little more sense as to why he has friends, cause he's a total asshat until the mid of disc three. Especially to Quistis, he is such a dick to her at the beginning of the game.
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# ? Sep 28, 2014 16:33 |
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Kulkasha posted:What's this about Xenogears? Never heard anything odd about that translation before. http://www.ffcompendium.com/h/interview.shtml quote:That said, I can tell you which project was the hardest going for me personally. It was "Xenogears." The game was ambitious even for Japan. It was the first major title I had to manage and translate myself. Because of its controversial content and the linguistic and conceptual challenges it presented, the original translators assigned to it quit or asked to be assigned to other titles. When it went over schedule, I ended up having to not only direct, but translate and program as well. (Heck, I even burned the master disks!) The team basically left it in my hands as they went on to their next game. I worked around the clock, sleeping in the office for months to bring it to a shippable state. (At the same time, I had trouble with my own religion when the elders heard about the content of the Japanese version.) As a translator, I wanted to respect the game's creators and keep the content as close as possible to the original. Even the non-controversial parts were hard to translate-- all those scientific concepts and philosophies. I look back and wonder how we ever finished it. I guess my naivety at the time was a blessing in disguise. If I knew then what I know now, it would have been a totally different game. I found this interview when looking up stuff about Chrono Cross, which I recently just beat for the first time. Honeywood sounds like an awesome guy, even working with Kato to help clarify things in Cross' translation. But yeah, I can imagine how confusing Xenogears must be to translate. That poor, poor man. e: Ninja'd.
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# ? Sep 28, 2014 16:36 |
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The White Dragon posted:Doesn't Zeromus just spam Big Bang until he has low HP, or did they change that in the remake? In the DS/Steam version, he changes to his 2nd phase at 90000 HP, at which point he starts dropping Flare on you, and at 30k he switches to the Meteor phase but supplements it with Whirl.
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# ? Sep 28, 2014 16:37 |
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Leper Residue posted:Why or how exactly Rinoa and Squall fell in love (it went from Squall going from "Whatever" to "I've gotta save her no matter what!"). Stockholm Syndrome is a hell of a drug. It's weird because the 'love story' in VIII reminds me a lot of the same subplot in Tales of Graces, with the rest of the party not-so-subtly egging them kids to get together. Except that game does it better (it's still amazing how oblivious both characters are in each game though). As for Ultimecia's motives, I remember years ago there was a theory that because of the events of VIII, there was persecution of sorceresses in the future, which led to a young sorceress being so afraid of people being afraid that she would become Ultimecia that she went, 'screw you all, if you want me to be Ultimecia, I'LL BE ULTIMECIA'. Cue continuous time loop.
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# ? Sep 28, 2014 16:37 |
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Leper Residue posted:I've been playing through VIII over the past week, and am almost to the end of disc 3, just finishing up side poo poo, and I'm still not very sure what Ultimecia's motives are. What Lunar Tear has to do with anything. Why or how exactly Rinoa and Squall fell in love (it went from Squall going from "Whatever" to "I've gotta save her no matter what!"). Basically in the future, it's suggested that Witches/Sorceresses are persecuted against by SeeD and Ultimecia is just some poor girl who snapped from it all and decides to defy fate by compressing time so she could live at any moment she chooses, with the power of all Witches/Sorceresses within her. It's still dumb as hell but at least it provides some context for her actions. As for the Lunar Tear, that's just a naturally occurring phenomenon isn't it? Lunatic Pandora just kind of speeds up the process and was used as a weapon against Trabia when Adel was running Esthar. Squall and Rinoa's romance makes a little more sense in Japanese where he supposedly does always like her but is too meek to act on it but it's still not very well handled.
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# ? Sep 28, 2014 16:41 |
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univbee posted:Translations tend to do this and I have no idea why, it's like some weird trap that a lot of translators fall into. Not even just video games, Tintin in the Congo's English version, for example, does this too, basically inventing verbal dickery out of whole cloth that wasn't there at all in the original French. Depends on the translator, honestly. It's an art, more than a science. Sometimes it's for a better flow, other times it may be trying to translate the sentiment and intent rather than the literal words, there's endless reasons, and rationales. Of course, there's always putting it down to bad translation.
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# ? Sep 28, 2014 16:42 |
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Leper Residue posted:I've been playing through VIII over the past week, and am almost to the end of disc 3, just finishing up side poo poo, and I'm still not very sure what Ultimecia's motives are. What Lunar Tear has to do with anything. Why or how exactly Rinoa and Squall fell in love (it went from Squall going from "Whatever" to "I've gotta save her no matter what!"). One thing I noticed on my last playthrough of VIII is that Squall has a surprising amount of dialogue options when compared to other FF protagonists. The fact is, Squall is as much an rear end in a top hat as you want him to be. There's several instances when you can make him be nicer or warmer. The one that comes to mind is, I sent Rinoa to the Missile Base, so when she and Squall were reunited and she says she missed him, you have a choice of him replying with "I missed you too" "Why?" and something else. I obviously chose "I missed you too" because I'm a nice guy. Squall is rude and blunt, especially at the beginning, but even Cloud was that way if you remember his interactions with Barret in the first reactor where he's like "planet is dying? Whatevs, give me my money." While the stick is still up their asses, especially Squall's, they do noticably mellow after a while, even if you wouldn't call them nice. As for Ultimecia, I don't blame the translation for this. She was a bad character and a terrible villain and nothing could have saved her.
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# ? Sep 28, 2014 16:42 |
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NikkolasKing posted:One thing I noticed on my last playthrough of VIII is that Squall has a surprising amount of dialogue options when compared to other FF protagonists. The fact is, Squall is as much an rear end in a top hat as you want him to be. There's several instances when you can make him be nicer or warmer. The one that comes to mind is, I sent Rinoa to the Missile Base, so when she and Squall were reunited and she says she missed him, you have a choice of him replying with "I missed you too" "Why?" and something else. I obviously chose "I missed you too" because I'm a nice guy. Yeah but in Cloud's case, he was just trying too hard to be what his childish mind thought was being a badass, unaware he came across as a complete tool instead.
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# ? Sep 28, 2014 16:44 |
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Mr. Fortitude posted:Yeah but in Cloud's case, he was just trying too hard to be what his childish mind thought was being a badass, unaware he came across as a complete tool instead. Yeah difference between Squall being an rear end and Cloud being an rear end is one of them has brain damage and a lot of problems due to being an experiment specimen of the worst dude in the setting and Squall's just a dumb kid. ZenMasterBullshit fucked around with this message at 17:19 on Sep 28, 2014 |
# ? Sep 28, 2014 16:46 |
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Yeah, there's a significant difference between Cloud at the start (where he is trying and failing to be some kind of crazy badass mix of Sephiroth and Zack), the Cloud who is the actual guy and the guy Cloud ends up as. Squall just is like the most teenager FF protagonist ever.
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# ? Sep 28, 2014 17:02 |
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ImpAtom posted:Squall just is like the most teenager FF protagonist ever. Which is one of VIII's great successes.
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# ? Sep 28, 2014 17:06 |
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Leper Residue posted:Why or how exactly Rinoa and Squall fell in love (it went from Squall going from "Whatever" to "I've gotta save her no matter what!"). I just played through this game not too long ago and iirc Rinoa initially had a thing for Seifer, who may as well be a worse Squall in that he's actively a giant poo poo instead of a passive whine ball. Then she thought he died on the announcement of him being executed and is like "whelp can't love a dead person! " Then Squall saved her stupid loving rear end when she tried to get Edea to wear the bracelet (stupid as gently caress but so is everyone else in FFVIII) and she instantly fell in love with him. Maybe Squall always kind of liked Rinoa because she was kind of a foil to Squall's attitude, since she is a much more lively, less of a dick person but comes off as actively childish (like, she's acting childish and knows it) rather than the awkward "I'm a BADASS" Squall. Rinoa probably reminded him somewhat of Ellone maybe? There really aren't any indicators throughout the game that Squall likes Rinoa the same way she likes him. Maybe he realizes he took her for granted when she goes into the magic coma? edit: I actually think it's really the latter, the game made a whole loving huge deal about the magic coma thing and Squall trying to help her. Whoever wrote FFVIII didn't really add enough nuance to what was supposed to be a focused love story, huh... How Rude fucked around with this message at 17:12 on Sep 28, 2014 |
# ? Sep 28, 2014 17:09 |
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CottonWolf posted:Which is one of VIII's great successes.
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# ? Sep 28, 2014 17:13 |
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How Rude posted:Maybe Squall always kind of liked Rinoa because she was kind of a foil to Squall's attitude, since she is a much more lively, less of a dick person but comes off as actively childish (like, she's acting childish and knows it) rather than the awkward "I'm a BADASS" Squall. So, if it was Selphie that went into a coma...
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# ? Sep 28, 2014 17:13 |
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My bad for not clarifying why I compared Cloud and Squall. Cloud is a much better character than Squall - he is in fact my favorite FF protagonist along with Ashe. I was just comparing Cloud and Squall because of first impressions. I think a lot of people only remember stuff like Squall telling Quistis to go talk to a wall and very little else. Like I said before, it's a long time before he becomes anything resembling "nice" but he becomes much less harsh later on. His romance with Rinoa was awful and badly written of course but I just never got the impression Squall was half the rear end in a top hat some people make him out to be. This sums up Squall in my opinion: Irvine: "They'll be fine. I'm sure they can get outta there when the time comes." Rinoa: "You don't know for sure. Squall might say 'but no one has ordered me to escape', and end up staying in there.
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# ? Sep 28, 2014 17:22 |
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What sums up Squall for you is his girlfriend making fun of him while he isn't even on-screen?
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# ? Sep 28, 2014 17:24 |
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One of the things I do like about Squall and his interaction with other characters is he'll have this long internal monologue where he just sort of stares in the distance and the other characters are like "Uh, we have no idea what you're thinking dude. You actually have to say stuff." And he just replies with "Whatever. It doesn't matter, let us just go and fight."
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# ? Sep 28, 2014 17:25 |
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Endorph posted:What sums up Squall for you is his girlfriend making fun of him while he isn't even on-screen? Everyone makes fun of Squall. There are no exceptions, whether it be Quistis, Selphie, Zell, Rinoa, etc. Huh maybe part of Squall being so reclusive is he hates everyone around him for being loud, annoying idiots, which is pretty much his whole party throughout the game. I'd be pretty grumpy if I had Zell and Selphie constantly squealing and hopping around like dumbfucks.
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# ? Sep 28, 2014 17:34 |
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Noctis is the best Final Fantasy protagonist, because everyone else are protagonists from the worst game in the series.
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# ? Sep 28, 2014 17:39 |
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The only way to win in this battle is to not really exist yet then? Hn, Metal Gearrrr.
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# ? Sep 28, 2014 17:45 |
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# ? May 11, 2024 09:25 |
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kirbysuperstar posted:The original Japanese release didn't have jumping. But it did have online multiplayer. ....whaaaattttt loving online multiplayer? I have never ever even heard of this. For Christ's sake. On the topic of VIII, should I replay it? Last time I touched it was when I was 14 or something, even though VII and IX are yearly replays for me. I know the gamepaly is pretty broen and the story is what it is, but are there any redeeming qualities?
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# ? Sep 28, 2014 17:47 |