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I'd also suggest the China History podcast if you're interested in Chinese history. http://chinahistorypodcast.com/
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# ? Sep 25, 2014 05:25 |
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# ? Jun 9, 2024 01:40 |
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I'm slowly discovering I'm really not very good at coming up with ape pun names.
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# ? Sep 25, 2014 19:32 |
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Night10194 posted:I'm slowly discovering I'm really not very good at coming up with ape pun names. To be fair, most of the good ones are already taken in the official setting.
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# ? Sep 25, 2014 19:38 |
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ThNextGreenLantern posted:To be fair, most of the good ones are already taken in the official setting. Except ConfederApe who along with his Jammer compatriots are trying to thwart U.S Grant's attempt at taking Vicksburg because it is a huge Feng Shui site. Nonetheless, they have an ulterior motive of destroying all the US Feng Shui sites to thwart the Ascended mad plan to defeat the Confederacy.
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# ? Sep 25, 2014 19:44 |
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Let's see.... Simian pun name brainstorming.. Bulletproof Monkey Extermin-Ape Harm-oset Ape-secutioner Simian Says Macaque-ulator Bruce Lemur Chimp Norris
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# ? Sep 25, 2014 19:53 |
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ThNextGreenLantern posted:To be fair, most of the good ones are already taken in the official setting. The worst part is the guy running the game I play in, rather than write/GM, has already taken the two best non-official ones, James Bonobo and Che Gorilla.
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# ? Sep 25, 2014 20:04 |
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I shall always regret that I never got to play Long John Silverback, cyborg gorilla/pirate.
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# ? Sep 25, 2014 23:02 |
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Mighty Carl Young, Team heavy weapons and psychiatrist. ( He's one of my characters in Champions Online too!) Meringuutang, Demolitions and Patisserie
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# ? Sep 26, 2014 00:08 |
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Monkey puns are so hard to come by. I tried making a monkey themed Blood Bowl team a while back and it's just so difficult. It's a shame it's so hard because the Jammers are my favorite faction. If you're looking for a domestic terrorist, there's Chimpanzy McVeigh. The only other even reasonable one I can think of is Mandy Billiams, a mandrill pop singer originally from a 1950's juncture. Perfect for if your game is set in Pleasantville.
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# ? Sep 26, 2014 05:29 |
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It's hard, because with the Jammers as one of the main villains in the campaign I'm running I need a lot of monkeys, if the players are going to have sufficient monkeys to shoot.
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# ? Sep 26, 2014 05:32 |
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I'm ashamed that I can't come up with one good King Kong pun.
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# ? Sep 26, 2014 15:42 |
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King Conga, gorilla dance combat specialist.
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# ? Sep 26, 2014 15:50 |
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The Kickstarter hit 103k, Red Red Mars is unlocked It's a shame that the next two rewards are "apparently you're too stupid to figure out that fights can happen in places?" and "why aren't you buying this in digital, it's 2014 for fucksakes".
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# ? Sep 26, 2014 16:09 |
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CapnAndy posted:The Kickstarter hit 103k, Red Red Mars is unlocked As a proud bookhaver, I say BAH to you sir!
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# ? Sep 26, 2014 18:25 |
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I imagine the fight scenes thing is less "Fights can happen in places and more "IF you're stuck for stunt ideas in <place> here are some things you can do." They had a whole book of that before, so apparently there's demand. Said book also included a writeup for giant frozen swordfish used as a weapon, IIRC.
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# ? Sep 26, 2014 19:02 |
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LeSquide posted:As a proud bookhaver, I say BAH to you sir! And you know how big it'll be if I put another 500 books on it? About the size of one magazine.
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# ? Sep 26, 2014 21:32 |
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CapnAndy posted:Man I love books, but you know how big my iPad is? About the size of one magazine. For novels and lighter games? Fine. But for this? Hardcover.
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# ? Sep 26, 2014 21:54 |
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CapnAndy posted:Man I love books, but you know how big my iPad is? About the size of one magazine. Yeah but I can drop my books or have them knocked off the table and still read them afterwards.
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# ? Sep 26, 2014 22:34 |
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Sometimes I buy PDFs and sometimes I buy hardcovers, it depends on how cool the book is and if I want it displayed on a shelf.
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# ? Sep 26, 2014 23:46 |
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I will get to play about 1.5% of the RPGs I buy, if that, so better to have them take up a few (hundred) gigs of hard drive space than multiple entire bookshelves.
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# ? Sep 27, 2014 02:07 |
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Yeah, for me the matter of "digital elfgames versus hardcopy" is purely one of convenience and space. Having hauled a not even all that comparatively big collection of RPGs through three changes of residence I finally decided that I could do without having to deal with that ever again. I'm not down on books or some "print is dead!" wonk but I can't deny that wrangling a flash drive and a laptop is a hell of a lot easier than a dozen liquor boxes full of textbooks.
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# ? Sep 28, 2014 06:46 |
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Guys! Guys! https://www.kickstarter.com/projects/atlasgames/feng-shui-2-action-movie-roleplaying-game-by-robin/posts/1000976 I am so hype for Musketeers.
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# ? Sep 29, 2014 15:51 |
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Dammit, I was just coming here to post that! These pop-up junctures are amazing and I want more.
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# ? Sep 29, 2014 15:57 |
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I can't get past the weird Pathfinder tie-in. But now that you mention it, yes, kung fu + three musketeers does sound gnarly.
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# ? Sep 29, 2014 15:59 |
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dwarf74 posted:I can't get past the weird Pathfinder tie-in. Well, that's really what Feng Shui is for, after all. Gonzo mashups between various genres of action and martial arts.
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# ? Sep 29, 2014 16:01 |
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dwarf74 posted:I can't get past the weird Pathfinder tie-in. Part of me thinks it so you can run the adventure as in Feng Shui, then show the pathfinder version to people and let them see how d20 based systems aren't the end all be all of RPGs. "Wasn't that fun? Now here is the same adventure in pathfinder, think you could've had that kind of fun using this?" I am, however, very biased against D&D and its branches.
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# ? Sep 29, 2014 16:12 |
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Night10194 posted:Well, that's really what Feng Shui is for, after all. Gonzo mashups between various genres of action and martial arts.
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# ? Sep 29, 2014 16:22 |
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Burning Shoulin did come out in the early 3.0 days. I don't know anything about it, though. Still, anything that can get the hardcore PF crowd playing other games is fine by me.
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# ? Sep 29, 2014 16:22 |
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Evil Mastermind posted:These pop-up junctures are amazing and I want more. I desperately want a Hyborian Age popup juncture at this point. dwarf74 posted:I can't get past the weird Pathfinder tie-in. No idea what Burning Shaolin is but the stretch-goal does say "dual-statted" and "converted from OGL to Pathfinder" so I am 99% sure that this is an old FS1 adventure that also had D&D 3.x rules, and they're just updating those at the same time as they're updating it from FS1 to FS2. Lemon-Lime fucked around with this message at 16:30 on Sep 29, 2014 |
# ? Sep 29, 2014 16:28 |
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dwarf74 posted:Yeah, it's just loving Pathfinder, you know? Oh, I wasn't talking about that part, just the Juncture itself. gently caress Pathfinder.
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# ? Sep 29, 2014 16:31 |
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Lemon Curdistan posted:No idea what Burning Shaolin is but the stretch-goal does say "dual-statted" and "converted from OGL to Pathfinder" so I am 99% sure that this is an old FS1 adventure that also had D&D 3.x rules, and they're just updating those at the same time as they're updating it from FS1 to FS2. quote:Complete rules for playing the scenario with either an existing 6th- to 8th-level OGL group, or beginning Feng Shui characters.
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# ? Sep 29, 2014 16:37 |
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dwarf74 posted:I can't get past the weird Pathfinder tie-in. https://www.youtube.com/watch?v=VvBmkpvDQp4
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# ? Sep 29, 2014 16:59 |
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So I'm going through the rulebook and playing Break The Game, and here's what I've found:
Also, can someone explain to me what Ghost Sense is for? I honestly do not get it. And doesn't Cure Disease blow up a lot of melodramatic hooks, since "oh no my loved one has [whatever disease] and needs [an operation or some miracle or whatever]" can be solved with a one-time expenditure of 3 Magic. That's... not much.
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# ? Sep 30, 2014 03:45 |
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I'd say send them in to the playtest address.
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# ? Sep 30, 2014 03:49 |
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dwarf74 posted:I'd say send them in to the playtest address. edit: I sent them in, and like fifteen minutes later got an e-mail back saying thanks and that they were going in "the Big File". So when the release product comes out and you can't be a Sorceror/Old Master/Transformed Monkey trio that kills everybody and never takes any wound points for it, I did that. CapnAndy fucked around with this message at 20:53 on Sep 30, 2014 |
# ? Sep 30, 2014 04:13 |
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So listening to KARTAS and listening to the One Shot episodes of Feng Shui and Feng Shui 2 really sold me on this game so I ended up backing at the 140 level cause I wanted the physical book the gm screen and those archetype sheets. But after the last few pages of discussion about customization has me thinking about it cause that's a fair amount of money for me to drop. Though just thinking about the One Shot game they took the sorcerer and turned it into am magical girl so I don't really think they'll be a problem with talioring the characters to how you would like. Though I was a little surprised they didn't copy the way Apocalypse World does their playbooks but that might be cause I'm just really hyped for Spirit of 77. But I still have to finish reading the advanced rules but I've already got an idea for a trilogy of sessions set in 1986 San Francisco, 1994 New York and possibly 2015 Hong Kong. Nothing really touching on the games meta plot just yet but a series of cool action movies abs when I start thinking about that all my misgivings seem to float away. Also chimp pun names are awesome.
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# ? Sep 30, 2014 22:00 |
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KomradeX posted:But after the last few pages of discussion about customization has me thinking about it cause that's a fair amount of money for me to drop. Though just thinking about the One Shot game they took the sorcerer and turned it into am magical girl so I don't really think they'll be a problem with talioring the characters to how you would like. In FS1 the "Scrappy Kid" archetype could take the Sorcery skill instead of Kung Fu, and the current One Shots is using characters from when they first played it. So it kinda got grandfathered in. (Tommy Euphrates is the best character) As for customization...I think that with a game like FS, part of the buy-in is "you're all playing action movie stereotypes". FS isn't a game about large-scale customization like, say, D&D or Fate. That being said, I doubt that swapping shticks around for starting characters won't really be a game-destroying hassle.
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# ? Oct 1, 2014 00:25 |
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Evil Mastermind posted:In FS1 the "Scrappy Kid" archetype could take the Sorcery skill instead of Kung Fu, and the current One Shots is using characters from when they first played it. So it kinda got grandfathered in.
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# ? Oct 1, 2014 00:40 |
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I'd rather they make a well-designed, balanced game with no customisation and a shtick system that makes it incredibly easy to customise archetypes/"design" your own by mashing a bunch of shticks together, than try to provide D&D-style customisation options and make the game less easy to balance and more complicated to make a character for, honestly.
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# ? Oct 1, 2014 01:01 |
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# ? Jun 9, 2024 01:40 |
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Lemon Curdistan posted:I'd rather they make a well-designed, balanced game with no customisation and a shtick system that makes it incredibly easy to customise archetypes/"design" your own by mashing a bunch of shticks together, than try to provide D&D-style customisation options and make the game less easy to balance and more complicated to make a character for, honestly. I'm good with just swapping Shticks around. Messing with stats seems like a big step on the road to minmaxing.
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# ? Oct 1, 2014 01:04 |