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So...the Song Demon. Uh a bit too easy?
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# ? Oct 6, 2014 19:56 |
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# ? Jun 5, 2024 08:20 |
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From has always put the easy boss at the end of the hard level. It's a cool frog and I'm glad it doesn't kill me because trudging around in waist deep water shooting arrows at wizards doesn't make for much fun. raton fucked around with this message at 20:07 on Oct 6, 2014 |
# ? Oct 6, 2014 20:05 |
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Nahxela posted:It's a shame we can't get any of their weapons' special moves. They all look rad. You can get the Ice spell with the R2 on the Ice Rapier, it comes out fast as gently caress too.
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# ? Oct 6, 2014 20:11 |
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Ciaphas posted:Time to start playing this again, I think. Never made it past Mirror Knight at launch time, and never seen any of the DLC. He never did shrine of Amana Although personally I never thought it was bad as everybody said, how hard is it to roll under magic missiles? Yeah I'd beat the game before you do DLC but do it before you go all NG+ mode. On NG+ you can do it as soon as you get to it.
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# ? Oct 6, 2014 20:45 |
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Zaphod42 posted:Although personally I never thought it was bad as everybody said, how hard is it to roll under magic missiles?
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# ? Oct 6, 2014 21:22 |
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Helical Nightmares posted:So...the Song Demon. Uh a bit too easy? It's a giant slow-ish enemy, it was practically designed to be poo poo on by the player.
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# ? Oct 6, 2014 21:23 |
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I was terrified by the demon of song first time I fought it and refused to go against it without buddies. Now it's like yaaaawn.
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# ? Oct 6, 2014 21:25 |
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There's a surprise for you in NG+2! e: VVVVV new combo attacks, a 4 and a 5-hit sequence iirc e2: maybe it's NG+, thought it was beyond that. Gaggins fucked around with this message at 22:14 on Oct 6, 2014 |
# ? Oct 6, 2014 21:39 |
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Gaggins posted:There's a surprise for you in NG+2! I have not noticed anything special about this fight on NG++. What's up with the Demon of Song on NG++?
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# ? Oct 6, 2014 21:50 |
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Bonfire intensity three? Oh boy that's what's coming up.
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# ? Oct 6, 2014 22:10 |
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I don't think anything changes in NG+2 compared to NG+? I don't remember that being the case, anyway.
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# ? Oct 6, 2014 22:12 |
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Zaphod42 posted:He never did shrine of Amana It's easy enough when you're just walKing up to one mage lady, or even when there's two shooting at you. But if you throw some of the lizard guys or the mace guys at you while trying to dodge the magic then it gets fun. So as long as you take it slow and in pieces it's not bad, cause that's really how it's set up I think. Edit: giving yourself a ranged weapon really helps a lot, but that applies to like every part of this game.
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# ? Oct 6, 2014 22:19 |
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The pack of 4 Archdrake priests gave me enough grief on NG+1. Water doesn't seem to slow those guys down. Going to have to reinforce a Greatbow for the next time I come around.
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# ? Oct 6, 2014 22:23 |
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I don't hate 5-2 or the Shrine of Amana but I really don't look forward to them. Enemies moving at full tilt while you can't is bad. Your roll being boned is awful. The addition of either damage over time or laser sentries makes it a permanent chore. Plus they're both so loving long. Even if you ignore the loot it takes forever to get through it. I like the singing though. Much better than dim lights and mosquitoes.
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# ? Oct 6, 2014 22:28 |
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SHISHKABOB posted:It's easy enough when you're just walKing up to one mage lady, or even when there's two shooting at you. But if you throw some of the lizard guys or the mace guys at you while trying to dodge the magic then it gets fun. So as long as you take it slow and in pieces it's not bad, cause that's really how it's set up I think. One thing that probably pissed people off at launch (I remember SO much bitching about Amana, didn't they nerf it some?) was the death falls. But if you carry a torch, it makes it really super easy to see where you can and can't walk. Which was the point. But since nothing jumped out and told you "hey use a torch so you don't fall in the water dummy" like most of Dark Souls, a lot of people missed that. The torch allows a lot of subtle interaction with the game world. I get the feeling it was a lot more necessary in beta, and then they cut it so that ranged players or people who wanted to use shields wouldn't be screwed out of being able to see, but then it kinda made the game confusing because you use torches in the things betwixt tutorial and then it seems like you never really "need" torches for the rest of the game. And who wants to give up a shield if they don't have to? And I think bloodborne being its own name and not a "souls 3" game has to do with them wanting to explore that direction more.
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# ? Oct 6, 2014 22:28 |
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They nerfed the homing of the priest's magic attacks, but that was before the PC version was released I think. People don't use torches because it attracts the mutants. It's a trade off, but one that only matters in like one place. If you're not going for Sunlight Blade you haven't really got a reason to even take out a torch.
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# ? Oct 6, 2014 22:30 |
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Manatee Cannon posted:They nerfed the homing of the priest's magic attacks, but that was before the PC version was released I think. Ah, that's right. I started on console and moved to PC, so they probably did the patch between. I never really found the attacks too hard to roll under personally.
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# ? Oct 6, 2014 22:30 |
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They didn't nerf the falls, they made the lasers not track loving perfectly. I think they toned down the enemies a bit otherwise too. Using a torch is a nightmare in Amana because then you can't use a shield nor can you roll without it going out. I don't see that making things better.
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# ? Oct 6, 2014 22:31 |
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I was hoping the thread title would change soon but it always comes back to Amana.
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# ? Oct 6, 2014 22:34 |
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Thanks, Amana. Maybe my brightness is up too high but I never had a problem falling off the edge even on my first run through. At least when I had time to pay attention.
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# ? Oct 6, 2014 22:49 |
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Sheep-Goats posted:They didn't nerf the falls, they made the lasers not track loving perfectly. I think they toned down the enemies a bit otherwise too. I didn't mean to imply they nerfed the falls. Those were two separate thoughts; A) didn't they nerf something? B) Also the falls probably bothered some people. See the parenthesis? That was a separate thought. I just did Amana last night and the torch super saved my rear end. What you do is you walk very safely on the areas that are in the middle / rocky / clearly safe in order to roll and kill the wizards. Then you go back and grab a torch and you know where you're allowed to explore to find extra items. Then you push forward with the torch, so you can get an idea of what's safe, but as soon as you run into new enemies you make a mental note of where the death falls are and then you roll and allow your torch to go out. Then when they're dead you get another torch again and go loot items, without falling to your death. Zaphod42 fucked around with this message at 22:56 on Oct 6, 2014 |
# ? Oct 6, 2014 22:54 |
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Anyone tested Soul Appease on the Burnt Loyce Knights in the Old Chaos?
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# ? Oct 6, 2014 22:59 |
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I started a new run and three things leapt out at me after hours in a SL500 guy. First of all, low agility isnt literally Hitler but you have to get better at dodging and wide sweeps will hit the back of your head. Second, upgraded armor even at SL15 will make you tank a shitton of damage. Third, non-100% shields are not bad at all. I was using a 90% one and I was barely getting damaged. The foot soldier sword is great but so fragile too.
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# ? Oct 7, 2014 00:06 |
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I cannot believe how quick the cops respond. Kill Pate and the arbiter is on me before I reach the Tseldora stash, accidentally chop up the last milfanito and they greet me in Undead Crypt. Does anyone Bloodbro anymore?
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# ? Oct 7, 2014 00:09 |
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Senethro posted:I cannot believe how quick the cops respond. Kill Pate and the arbiter is on me before I reach the Tseldora stash, accidentally chop up the last milfanito and they greet me in Undead Crypt. Does anyone Bloodbro anymore? I don't really know how you get sin or get an arbiter on you but I've been using a bunch of crushed red eye orbs lately and have killed like uh a dozen or so people successfully as a blood covenant guy and I've only run into like two blue arbiter spirits. On two separate days, too.
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# ? Oct 7, 2014 00:13 |
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Azran posted:I started a new run and three things leapt out at me after hours in a SL500 guy. First of all, low agility isnt literally Hitler but you have to get better at dodging and wide sweeps will hit the back of your head. Second, upgraded armor even at SL15 will make you tank a shitton of damage. Third, non-100% shields are not bad at all. I was using a 90% one and I was barely getting damaged. The foot soldier sword is great but so fragile too. Yeah man but puttin on that hunnerd percent shield feels soooooo gooooood Just kickin back behind my shield Oh you thought you killed me but I've got a sliver of life left, I mean my shield and I do, oh have you met my shield yet? Because here she is, ya chump
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# ? Oct 7, 2014 00:28 |
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By the way, the Frozen Outskirts are objectively the best place in the game to invade. You have difficult, respawning enemies, the blizzards make navigation and coordination with another phantom a nightmare, and now you have a ring that suppresses your red aura, making it even harder to see you. A friend of mine and I kept getting invaded there and I don't mind telling you that we got shellacked every single time. Most of the time, the host has the advantage in an invasion, but not here. Oh boy, not here.
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# ? Oct 7, 2014 00:29 |
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Sheep-Goats posted:Yeah man but puttin on that hunnerd percent shield feels soooooo gooooood Shields are great fun for pve but people are really good at owning your rear end in pvp if you sit behind one there. Though I guess that just means I should get better at baiting attempts to riposte me. Or whatever it's called when they knock away your shield, run in and murderize you.
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# ? Oct 7, 2014 00:40 |
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Time_pants posted:By the way, the Frozen Outskirts are objectively the best place in the game to invade. You have difficult, respawning enemies, the blizzards make navigation and coordination with another phantom a nightmare, and now you have a ring that suppresses your red aura, making it even harder to see you. A friend of mine and I kept getting invaded there and I don't mind telling you that we got shellacked every single time. Most of the time, the host has the advantage in an invasion, but not here. Oh boy, not here. Get invaded. Go to second ruin. Sit in healing pool. Wait.
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# ? Oct 7, 2014 00:42 |
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Invading the Frigid Outskirts is legitimately fun though. I, having spent seven hours straight trying to beat that zone, realize that players have enough hardships as it is, so I don't kill the host. In fact, I even use tokens of fidelity to heal them. I do harass them like hell though until they make it to the bridge, where I always leap to my death. It's fun to be able to play as DarkSouls!SniperWolf and engage in jolly ranged attacks with them.
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# ? Oct 7, 2014 01:04 |
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SHISHKABOB posted:Shields are great fun for pve but people are really good at owning your rear end in pvp if you sit behind one there. Though I guess that just means I should get better at baiting attempts to riposte me. Or whatever it's called when they knock away your shield, run in and murderize you. For PVP shields aren't bad if you're waking backwards. If you walk forward with your shield up you're asking for it. But yeah because weapon infusions are so common and 100% vs nonphysical shields are so rare you can't turtle on a sliver there. I call that shield knock away thing a guard break.
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# ? Oct 7, 2014 01:09 |
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That's because it's called a guard break.
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# ? Oct 7, 2014 01:10 |
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I always laugh when someone does a "guard break" on me, because my guy looks so silly. He's all "WHOAOOAOAHAOHAH MAAAAAN" and then they run up and do a crazy murder animation on me and I'm dead.
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# ? Oct 7, 2014 01:22 |
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It's not my job to remember how I know things Manatee Cannon!
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# ? Oct 7, 2014 01:22 |
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Inspector_666 posted:I would have a bigger problem with the Fume transformation if it didn't actually make him slower on the attacks. I always have trouble learning how to dodge boss combos where you have to delay the next roll, and doubly so when the boss was fume knight who has attack combos that start the same but have multiple possible endings requiring you to pay attention before every swing and then get the timing right. I find it's very easy to make a mistake, whereas something like a ruin sentinel combo you learn very quickly because it's always the same combo with the same timing.
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# ? Oct 7, 2014 01:23 |
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So the new sorcery Soul Flash is pretty decent I guess. It's like a Wrath of the Gods with less damage but more castings and a knockdown effect. Most people haven't learned its dodge timing yet so at least now it seems pretty good for finishing people standing up from backstabs and ripostes. If you like spamming spells a lot it's probably great for knocking people going for roll backstabs on their asses. Biggest issue is that the AoE seems a lot smaller than that of WoG. Wrt things changing at NG+2, don't the red phantom enemies in the new DLC only spawn at NG+2 or something? I've seen them in other of peoples worlds when invading them but none of my NG+ charecters have them in theirs.
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# ? Oct 7, 2014 02:54 |
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Tallgeese why don't do you more things like this? Or is that not subtle enough?
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# ? Oct 7, 2014 03:14 |
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Count Bleck posted:Tallgeese why don't do you more things like this? Right up to the end there I wasn't sure it was a photoshopped animation.
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# ? Oct 7, 2014 03:17 |
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Count Bleck posted:Tallgeese why don't do you more things like this? I do. My hands cast a different damage type with each attack. I only pull it out against someone else using fists or against a boss, though. My R1s do lightning, my R2s do darkness, my L1s do fire, my L2 does magic. Rolling attack is a fire uppercut that looks just like a Ken super, my running dropkick fires lasers to look like Guile's Flash Kick, and just to make you happy I'll make my plunge attack do something. Tallgeese fucked around with this message at 03:46 on Oct 7, 2014 |
# ? Oct 7, 2014 03:39 |
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# ? Jun 5, 2024 08:20 |
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I pulled the lever Oh well. There is always NG+
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# ? Oct 7, 2014 03:45 |