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ocrumsprug posted:Basically we are all old enough to have played Basic, and have been playing together for long enough that there is no concerns about being useless (though the unfortunately stat'd Shaman one guy did roll at one point was close) or the DM being a dick for the sake of being a dick. Plus we all played enough Living Greyhawk and other RPGA campaigns with stat arrays so we would rather change it up. Okay, yeah, going into it knowing exactly what you're getting into is the one way I expected that it would go down well. Good luck!
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# ? Oct 8, 2014 21:32 |
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# ? May 30, 2024 14:10 |
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moths posted:Well they have been pretty abrasive and eager to bitch about NOTED MMO CRIMINAL 4E. In the Next thread.
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# ? Oct 8, 2014 21:34 |
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This might be the most vituperative thread I've seen on this site, which is saying something. As broken as 5e may be, it is clear that a lot of people are choosing to invest in it and it's not fun to have every discussion about it become a fever dream of critique and negativity. You want to feel enthused about whatever game you play, even if its flawed, and having that feeling deflated by a non-stop orgy of nerd ire is frustrating. This is why some posters want a thread devoid of negativity. It's not that these criticisms aren't legitimate or shouldn't be voiced, but after a certain point people who are choosing to proceed with this edition don't give a gently caress. They just want to play 5e games and be excited to play 5e games. I don't think that's a crazy impulse.
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# ? Oct 8, 2014 21:38 |
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What exactly is stopping people from just going in and sharing their experience? Like, go back one page and you see someone ask about the Champion and the Fighter subtypes and he gets a straight answer.
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# ? Oct 8, 2014 21:49 |
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Radio Talmudist posted:This might be the most vituperative thread I've seen on this site, which is saying something. As broken as 5e may be, it is clear that a lot of people are choosing to invest in it and it's not fun to have every discussion about it become a fever dream of critique and negativity. You want to feel enthused about whatever game you play, even if its flawed, and having that feeling deflated by a non-stop orgy of nerd ire is frustrating. Every day brings this thread closer and closer to the E/N pissing-in-the-well metaphor.
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# ? Oct 8, 2014 21:49 |
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The criticism is important to have though. A lot of stuff is busted, or otherwise sloppily done, and really we should look at ways to fix them in our games. Ways other than pining for past editions or dogpiling those who like it. Another thing I think they got right, is the cutting down on the number inflation that started in 3.5. I have much less to keep track of as far as bonuses go, and keeping track of whether you're "proficient" or not is pretty easy.
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# ? Oct 8, 2014 21:53 |
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I copy/pasted that from the original. And this thread has pretty much the same header. I see nothing new here. With all that said, I think this thread is pretty crappy a lot of the time, and agree it gets edition warry and lovely sometimes, so... e: I mean, we gripe in the 4e thread, but it's mostly constructive about how to fix it. There's less of that here for whatever reason - maybe because nobody has enough experience to fix the poo poo that's wrong with it. dwarf74 fucked around with this message at 21:56 on Oct 8, 2014 |
# ? Oct 8, 2014 21:53 |
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Talmonis posted:The criticism is important to have though. A lot of stuff is busted, or otherwise sloppily done, and really we should look at ways to fix them in our games. Ways other than pining for past editions or dogpiling those who like it. How busted can stuff be before it's no longer worth fixing?
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# ? Oct 8, 2014 21:56 |
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gradenko_2000 posted:What exactly is stopping people from just going in and sharing their experience? Like, go back one page and you see someone ask about the Champion and the Fighter subtypes and he gets a straight answer. I made the horrible mistake of asking whether or not one character option was a good idea/worth it. And that fed right back into the "MY BALANCE" "MY OPTIONS" "MY CHILDHOOD" discussion. In other news, I fell for the classic "Will you deliver this to a friend for me?" "You said yes? Oh good. I should have told you she's a banshee." trick the other day. While I've heard of it, I haven't seen a DM actually pull it off before. And I walked straight into it like an idiot.
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# ? Oct 8, 2014 21:57 |
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dwarf74 posted:I copy/pasted that from the original. And this thread has pretty much the same header. I see nothing new here. Arcturas posted:I made the horrible mistake of asking whether or not one character option was a good idea/worth it. And that fed right back into the "MY BALANCE" "MY OPTIONS" "MY CHILDHOOD" discussion. Nihilarian fucked around with this message at 22:03 on Oct 8, 2014 |
# ? Oct 8, 2014 21:58 |
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Really Pants posted:How busted can stuff be before it's no longer worth fixing? Depends on if you like it or not. If not, there's always 13th Age, Pathfinder, Dungeon World, etc. Not that the sky is falling anyway, the game is still fun for my group. And much better than the last 3.5 debacle we played through.
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# ? Oct 8, 2014 22:05 |
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Wait, you're mad people talked about balance and character options when you asked if a class was good? The gently caress did you expect people to talk about?
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# ? Oct 8, 2014 22:08 |
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ProfessorCirno posted:Wait, you're mad people talked about balance and character options when you asked if a class was good? Judging by now Next is written, their feelings!
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# ? Oct 8, 2014 22:12 |
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I think a lot of bitterness comes from how almost exactly the same the finished product is compared to when it was in the "play tests" phase. They had how many years and how much feedback to listen to in order to iron this poo poo out? I'm kind of irritated that it was basically just another publicity stunt like what Paizo pulled with Pathfinder. They never intended to take our feedback seriously at all, and in many cases took steps to make problem areas worse. Case in point: Changing short rests to an HOUR because people were enjoying Fighters being useful too much.dwarf74 posted:e: I mean, we gripe in the 4e thread, but it's mostly constructive about how to fix it. There's less of that here for whatever reason - maybe because nobody has enough experience to fix the poo poo that's wrong with it. The reason behind this is because a lot of the problems we're addressing are problems that are actually difficult TO fix without just re-writing the whole drat system from the floor up. There's no formula to anything, it's just arbitrary mish-mash half the time, so any attempts to solve it amass to just... kinda making poo poo up. It's not like some kind of global, quantifiable problem where you can look at it and go, "Ah! Here's the problem! Here's how to fix it!". There's no simple fix for such complicated problems. For instance, my major issue is how unfriendly 5E is to new GMs, as discussed in how poorly constructed 5E's encounter building vs. reward system is. How CAN you fix that without cutting that entire section out and replacing it with something better?
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# ? Oct 8, 2014 22:16 |
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quote:"Quit being mean and pointing out the problems with this game I am super excited about guys." There is an argument that since the game kind of falls over as you level up, people haven't really had the time to play the game enough to know how to fix the problems yet. Like what should my fifth Battle Master maneuver be? Am I playing the game wrong because I don't really care? (Probably true but whatever.) I suppose people could post about what interesting and novel things they are doing with the system. Shield hand-crossbow fighters kind of rules, so lets hear what good stuff you are doing. However I would expect that if I told the thread about how Next is fine, since I was able to consume my pizza as per normal on Friday, that I would be deservedly mocked for being a dum-dum.
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# ? Oct 8, 2014 22:23 |
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ocrumsprug posted:Like what should my fifth Battle Master maneuver be? Am I playing the game wrong because I don't really care? (Probably true but whatever.) Not at all. The major problem with the maneuver-picking all-from-one-unlevelled-list design is that you pick all of them from the same list, so as you level you get stuff you didn't want before. The Slayer and Knight had the same problem in Essentials. You pick two stances at first level, use one of them almost exclusively and the other occasionally, then at later levels you basically wind up with dead levels because it's like 'hey, pick one of those things you decided weren't good enough last time, to add to your repertoire'. There's no synergy to find, there's nothing new to choose from. It's just more stuff you'll never actually use.
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# ? Oct 8, 2014 22:28 |
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Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. You don't give a gently caress about my feelings either over the constant griping about how 5e is a worthless piece of poo poo, and everyone who plays it must suck at the teat of Tarnowski and Zak. Which is why this thread is a cesspool of acrimony and vituperation, and why I proposed a separate thread.
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# ? Oct 8, 2014 22:33 |
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Don't have a PHB yet but I'm looking for character class recommendations for someone fairly inexperienced with tabletop RPGs, ideally something that's not a one-trick pony but that doesn't have an overwhelming number of options to keep track of (so probably no full casters). I assume the class balance is good enough at level 1 that they'll generally be able to feel like they're contributing with just about anything.
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# ? Oct 8, 2014 22:35 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. lmao, it's like Zak S never left
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# ? Oct 8, 2014 22:39 |
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Gabriel Pope posted:Don't have a PHB yet but I'm looking for character class recommendations for someone fairly inexperienced with tabletop RPGs, ideally something that's not a one-trick pony but that doesn't have an overwhelming number of options to keep track of (so probably no full casters). I assume the class balance is good enough at level 1 that they'll generally be able to feel like they're contributing with just about anything. I'd recommend playing a Barbarian. It's a solid class that has more than just the basics, but not too much to keep track of.
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# ? Oct 8, 2014 22:42 |
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Let's be honest here. You don't give a flying gently caress about constructive criticism for 5e or actually posting about what you like or what it has done well, or even the fun experiences you've had. You don't give a gently caress about our feelings over the constant griping about how we shouldn't criticize a product that has it's ups and downs, and everyone who does so is a a negative rear end in a top hat with zero love for the game at all, no exceptions. Which is why this thread is such a cesspool of acrimony and vituperation, and why I propose we start talking about our next games and discussing what kind of fun we've had, or our plans for future games, and what we'd like to see from mearls & co.
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# ? Oct 8, 2014 22:43 |
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ascendance posted:Which is why this thread is a cesspool of acrimony and vituperation, and why I proposed a separate thread. Unless you are proposing a new Next campaign setting, you are the only one not discussing Next here. Someone make that setting.
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# ? Oct 8, 2014 22:43 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. Can we get the thread renamed to "D&D Next: A Cesspool of Acrimony and Vituperation", thanks.
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# ? Oct 8, 2014 22:44 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. I am only trying my best to help people with the very important question "Should I buy or play D&D 5e" (the short answer is no) I don't understand why people are so offended by this.
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# ? Oct 8, 2014 22:44 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. Yeah let's ignore the page and a half about interesting Fighter/Paladin builds and talk some more about how some people are mean to you. Maybe if you contributed something other than "stop complaining about these problems" and actually started discussing the good parts of 5e, this thread would move in a direction you prefer.
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# ? Oct 8, 2014 22:45 |
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What the gently caress is a hurt fi-fi?
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# ? Oct 8, 2014 22:45 |
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I love that this was somehow all about bashing 4e after all. Gotta get those late hits where you can!
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# ? Oct 8, 2014 22:47 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. gently caress, just PM a mod or something. "Can I make a DnDNext thread where people aren't allowed to be mean to me?"
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# ? Oct 8, 2014 22:47 |
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Gabriel Pope posted:Don't have a PHB yet but I'm looking for character class recommendations for someone fairly inexperienced with tabletop RPGs, ideally something that's not a one-trick pony but that doesn't have an overwhelming number of options to keep track of (so probably no full casters). I assume the class balance is good enough at level 1 that they'll generally be able to feel like they're contributing with just about anything. Battle Master Fighter probably is probably a good choice. It is low option, without being Champion level option. Rogue may also be ok, but Rogues can have a game mastery requirement that is entirely predicted on the DM or game you are playing.
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# ? Oct 8, 2014 22:48 |
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"You guys sound like you have hurt feelings. Now please let me have a thread where anyone that says anything negative about my favorite game gets banned "
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# ? Oct 8, 2014 22:51 |
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Kai Tave posted:What the gently caress is a hurt fi-fi?
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# ? Oct 8, 2014 22:51 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. You've literally posted nothing other then consistent whining at others in this thread. You've probably contributed the least to any actual discussion.
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# ? Oct 8, 2014 22:52 |
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Kai Tave posted:What the gently caress is a hurt fi-fi? A fi-fi is an improvised masturbation device, like a lubed roll of socks or something.
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# ? Oct 8, 2014 22:54 |
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ascendance posted:Let's be honest here. I don't give a flying gently caress about your hurt fi-fis over the lovely play test, and how you feel your market segment has been ignored in favor of 3.5 grogtards. If you don't like the thread then stop posting in it.
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# ? Oct 8, 2014 22:55 |
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Have there been any interesting attempts to make the Assassin paragon path not so laughably awful? It was ridiculously disappointing and seems like it was written with the intention of being NPC class, and only for a really specific type of city-based campaign setting at that thanks to how laboriously the 'Costume' schtick works and how each disguise is effectively a one-time use chit. The capstone is just the possibility of a sudden sudden ejaculation of damage during the surprise round due to how the rules for 'Surprise' are worded. There's no finesse, no 'I've got your weakness in my back pocket,' it's just 'I splooge damage all over that guy.'
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# ? Oct 8, 2014 22:56 |
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ProfessorCirno posted:You've literally posted nothing other then consistent whining at others in this thread. You've probably contributed the least to any actual discussion. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Oct 8, 2014 22:56 |
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RPGnet allows you to create threads where anyone saying anything negative gets banned by putting [5e+] in the thread title. Perhaps that might be a better site for what some of you are looking for?
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# ? Oct 8, 2014 22:58 |
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Father Wendigo posted:Have there been any interesting attempts to make the Assassin paragon path not so laughably awful? It was ridiculously disappointing and seems like it was written with the intention of being NPC class, and only for a really specific type of city-based campaign setting at that thanks to how laboriously the 'Costume' schtick works and how each disguise is effectively a one-time use chit. The capstone is just the possibility of a sudden sudden ejaculation of damage during the surprise round due to how the rules for 'Surprise' are worded. There's no finesse, no 'I've got your weakness in my back pocket,' it's just 'I splooge damage all over that guy.'
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# ? Oct 8, 2014 23:04 |
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Father Wendigo posted:Have there been any interesting attempts to make the Assassin paragon path not so laughably awful? It was ridiculously disappointing and seems like it was written with the intention of being NPC class, and only for a really specific type of city-based campaign setting at that thanks to how laboriously the 'Costume' schtick works and how each disguise is effectively a one-time use chit. The capstone is just the possibility of a sudden sudden ejaculation of damage during the surprise round due to how the rules for 'Surprise' are worded. There's no finesse, no 'I've got your weakness in my back pocket,' it's just 'I splooge damage all over that guy.'
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# ? Oct 8, 2014 23:07 |
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# ? May 30, 2024 14:10 |
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ascendance posted:I think most people default to playing some other flavor of rogue, and saying they are an Assassin. Or possibly a shadow monk. Neither of the other two Rogue paths really sells being a learned killer of beings great and small, though. What's shadow monk's schtick, and does it blend with crossbows? Nihilarian posted:Are paragon paths in DnDNext? My apologies, it's a 'Roguish Archetype.'
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# ? Oct 8, 2014 23:09 |