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itsjustdrew
May 13, 2014
The more you quote me, the worse I post :smug:
ASK ME ABOUT HOW I DON'T NEED TO READ TO PLAY LEAGUE OF LEGENDS

That's a shame, it'd be so sweet to have barbarians learning currency.

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HappyHelmet
Apr 9, 2003

Hail to the king baby!
Grimey Drawer

itsjustdrew posted:

On that note, I've always wondered, but never been curious enough to try it, but can barbarians take cities?

Yeah, they can. At least, before they could, and I had it happen once. They changed the Barb AI to rarely target cities though, and now it's so rare I'm not even sure it's possible.

The one time I had it happen to me the Barbs just burned the city down.

Platystemon
Feb 13, 2012

BREADS

itsjustdrew posted:

On that note, I've always wondered, but never been curious enough to try it, but can barbarians take cities?

They can’t actually take the city, but if they would have taken the city, they steal gold instead.

Dr. Fraiser Chain
May 18, 2004

Redlining my shit posting machine


If they take a city it should form a new city state.

I played Babylon for the first time on immortal. Settled my second city in the middle of a huge desert along a river. Managed Petra in it and the thing became a production powerhouse. Launched my spaceship in 1960.

Jokymi
Jan 31, 2003

Sweet Sassy Molassy
I always thought it was neat in Civ IV that when a barbarian camp was left undisturbed for a long enough period of time it could eventually turn into an actual city. It would even send out workers to start making improvements. They were kind of like a primitive version of city-states, although there was no way to negotiate with them and they were always hostile.

Of course, that did always mean playing a Terra map would lead to the new world being full of barbarian cities by the time astronomy was discovered that the player had no choice but to massacre and subjugate if they wanted to use that land.

Poil
Mar 17, 2007

Goodpancakes posted:

If they take a city it should form a new city state.
Or a full civ, that'd be hilarious and slightly annoying.

Hannibal Smith posted:

Of course, that did always mean playing a Terra map would lead to the new world being full of barbarian cities by the time astronomy was discovered that the player had no choice but to massacre and subjugate if they wanted to use that land.
What? Someone would actually do that?

majormonotone
Jan 25, 2013

Hannibal Smith posted:

I always thought it was neat in Civ IV that when a barbarian camp was left undisturbed for a long enough period of time it could eventually turn into an actual city. It would even send out workers to start making improvements. They were kind of like a primitive version of city-states, although there was no way to negotiate with them and they were always hostile.

Of course, that did always mean playing a Terra map would lead to the new world being full of barbarian cities by the time astronomy was discovered that the player had no choice but to massacre and subjugate if they wanted to use that land.

Do you mean...like in real life??

Maguoob
Dec 26, 2012

Hannibal Smith posted:

I always thought it was neat in Civ IV that when a barbarian camp was left undisturbed for a long enough period of time it could eventually turn into an actual city. It would even send out workers to start making improvements. They were kind of like a primitive version of city-states, although there was no way to negotiate with them and they were always hostile.

Of course, that did always mean playing a Terra map would lead to the new world being full of barbarian cities by the time astronomy was discovered that the player had no choice but to massacre and subjugate if they wanted to use that land.

I kinda wish City States were like that in 5. Instead of spawning as cities they start as barb camps and if left alone turn into cities.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

itsjustdrew posted:

On that note, I've always wondered, but never been curious enough to try it, but can barbarians take cities?

No. They'll ransom it for 200 gold if they take one. Thing is, by default Barbarians have a significant malus(-25%) vs cities, so they'll barely ever try. You can poke in the files to remove it, if you'd like. The file is 'GlobalDefines.XML' in(Assuming default installation) C:\Programs(x86)Steam\Steamapps\Sid Meier's Civilization 5\Assets\Gameplay\XML

You can mess with a lot of other things, like how well they keep up with you tech-wise. Their default is 75% of everyone else's tech level. The person who told me about this(In this topic, even) said 'Never set this above 100%'. He never said why, but I believe him/her.

Bloodly fucked around with this message at 22:27 on Oct 17, 2014

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

majormonotone posted:

Do you mean...like in real life??

Pretty sure in real life, the guys who were already there by the time white people figured out how to reliably travel across the ocean weren't barbarians :v:

Luceo
Apr 29, 2003

As predicted in the Bible. :cheers:



The White Dragon posted:

Pretty sure in real life, the guys who were already there by the time white people figured out how to reliably travel across the ocean weren't barbarians :v:

From the perspective of the white people traveling across the ocean, they were. :v: That's us in Civ.

Mameluke
Aug 2, 2013

by Fluffdaddy

The White Dragon posted:

Alternatively, they could always make it "construct naval fortress" on the premise that there are insignificant landforms you could build one on but too small to acknowledge as a settleable landmass, basically be like a citadel on the ocean and all the land-claiming power that comes with it.

There's a modded Dano-Norway civ that does that, with a unique GA replacement

majormonotone
Jan 25, 2013

The White Dragon posted:

Pretty sure in real life, the guys who were already there by the time white people figured out how to reliably travel across the ocean weren't barbarians :v:

Yeah, this:

Luceo posted:

From the perspective of the white people traveling across the ocean, they were. :v: That's us in Civ.

Was kinda what I meant :v:

I honestly never liked the term "barbarians" in Civ. I don't know what they can't be Unaligned or Hostiles or something. At the very least they could change names as time went on to things like Pirates or Terrorists.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

majormonotone posted:

I honestly never liked the term "barbarians" in Civ. I don't know what they can't be Unaligned or Hostiles or something. At the very least they could change names as time went on to things like Pirates or Terrorists.

A new Randian Libertarian encampment has been discovered!

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
i need that mod

majormonotone
Jan 25, 2013

The White Dragon posted:

A new Randian Libertarian encampment has been discovered!

Yeah it'd be nice to not have to feel bad about slaughtering them en masse

Platystemon
Feb 13, 2012

BREADS
Give the Honor opener to everyone for thematic reasons.

Odysseus S. Grant
Oct 12, 2011

Cats is the oldest and strongest emotion
of mankind

The White Dragon posted:

A new Randian Libertarian encampment has been discovered!

These encampments will have a chance of spawning in the middle of the ocean.

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

The White Dragon posted:

A new Randian Libertarian encampment has been discovered!

Settle around them and adopt a socialist paradise, wait for them all to commit suicide.

Boatswain
May 29, 2012

Torrannor posted:

Settle around them and adopt a socialist paradise, wait for them all to commit suicide.

Heaven's Gate encampment discovered.

Jippa
Feb 13, 2009
I love the music for ethiopia and england and hate the music for austria and denmark. I also have a weird hatred for Enrico Dandolo and will plot against him no matter who I'm playing.

This is my high level guide for playing civ. :)

Jippa fucked around with this message at 15:17 on Oct 18, 2014

snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.
I have a knack for screwing myself over when victory is in sight. I was comfortably moving towards a Space Victory and passed the International Space Station through Congress when I didn't even need it, only to have Bismarck crush me in total contribution and then complete his spaceship 5 turns before I would have. This is my lamest defeat since the time I blew an impending cultural victory by accidentally voting another civ in as world leader.

Gort
Aug 18, 2003

Good day what ho cup of tea

Joopjan posted:

From that modpack that was posted a few pages back. Is there a way to disable specific addons? I am not really a fan of all artilerry units getting range 3 and would like to disable that.

Not easily from within the modpack. You can use the standard mods interface to install just the mods you're interested in then delete the modpack folder, but you then won't get achievements or be able to play the mods in multiplayer.

I haven't tried it, but you could try deleting the folder for the mod you don't want from the MP_MODPACK folder. Don't know if that works though.

8 Ball
Nov 27, 2010

My hands are all messed up so you better post, brother.

Jippa posted:

I love the music for ethiopia and england and hate the music for austria and denmark. I also have a weird hatred for Enrico Dandolo and will plot against him despite no matter who I'm playing.

This is my high level guide for playing civ. :)

Shaka: the first videogame music I have ever added to my favourites on Youtube.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

8 Ball posted:

Shaka: the first videogame music I have ever added to my favourites on Youtube.

Pedro and Kamehameha have amazing war themes.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Man, I just want to run a nice, peaceful Autocratic regime but my happiness tanked to negative 13 as soon as I chose it. The only guys with any other Ideology are India (who kind of sucks) and Arabia (who is running away with stuff on the other continent). gently caress off, Arabia.

DEO3
Oct 25, 2005
Was there a patch recently that turned the AI into a bunch of pussies? I haven't had an AI declare war on me in probably 5-6 games, and this is on Immortal.

Celery Face
Feb 18, 2012

Cythereal posted:

Pedro and Kamehameha have amazing war themes.
Suleiman's war theme is fantastic too (I like how a flute plays Turkish March at one point, nice touch). Casimir's war theme is also great because it nearly made me jump the first time I heard it.

It's so awesome when you find a poorly defended city in a spot you really want early on and no other civs have discovered you yet.

Celery Face fucked around with this message at 18:52 on Oct 18, 2014

Nasgate
Jun 7, 2011

DEO3 posted:

Was there a patch recently that turned the AI into a bunch of pussies? I haven't had an AI declare war on me in probably 5-6 games, and this is on Immortal.

You're probably lucky positionimg wise as well as keepin up a decent military. I think someone earlier said the AI doesn't do much maritime warfare, so that could be it.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Jippa posted:

I love the music for ethiopia and england and hate the music for austria and denmark. I also have a weird hatred for Enrico Dandolo and will plot against him no matter who I'm playing.

This is my high level guide for playing civ. :)

I do everything I can to crush and marginalize Alexander the moment I see him.

But I think anyone who's played more than one game with him in the mix feels exactly the same about him.

Irony Be My Shield
Jul 29, 2012

Both times I've been with him other civs have kicked his head in for me. I think the combination of city state competitiveness and warmongering makes him incredibly unpopular.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
I've run afoul of the issue where the same AI civilization apppears in almost every game for several sessions. At least it's William rather than someone to be concerned about most of the time.

itsjustdrew
May 13, 2014
The more you quote me, the worse I post :smug:
ASK ME ABOUT HOW I DON'T NEED TO READ TO PLAY LEAGUE OF LEGENDS
That perfect moment when you surround a civ with 8 cities, like a bastion (I think? the place on castles wall where archers were stations, also resembles the chess piece, rook) and then you declare war on them and take all 8 cities of the enemy civ. Who needs happiness, right?

Edit: I don't English very good sometimes, now it's somewhat readable.

itsjustdrew fucked around with this message at 20:34 on Oct 18, 2014

Phobophilia
Apr 26, 2008

by Hand Knit
The Civ5 designer's current indie game is coming along.

https://www.youtube.com/watch?v=Do-RQpQ3rDI

It's like Civ filtered through King of Dragon Pass and Settlers.

It's too early to tell how good it is. A few issues it needs to work through. The game seems very micro-heavy, where you need to manage the careers of every single citizen/clan in your settlement. It's also a bit annoying that you need to navigate your units all the way back to your capital just to heal them. Pillaging unaligned tiles also seems too strong, unlike in Civ, your village exists at the same "level" as the terrain on the map, so there should be some heavier consequences for going around being a bad neighbour.

The combat system of health and morale meters seems interesting though.

Poil
Mar 17, 2007

I'm not even 10 minutes into that video but I'm really liking the music.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

itsjustdrew posted:

That perfect moment when you surround a civ with 8 cities, like a bastion (I think? the place on castles wall where archers were stations, also resembles the chess piece, rook) and then you declare war on them and take all 8 cities of the enemy civ. Who needs happiness, right?

Edit: I don't English very good sometimes, now it's somewhat readable.

Bastion, buttress, redoubt, battlement, bailey, crenelated towers, take your pick. I think bastion is right.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
I tried installing the Events & Decisions mod from Civ Fanatics and everything was running just fine, but when I loaded up my game, it had been disabled. Is there some way to force it to load, or am I just gonna have to deal with it?

Gort
Aug 18, 2003

Good day what ho cup of tea

Pvt.Scott posted:

Bastion, buttress, redoubt, battlement, bailey, crenelated towers, take your pick. I think bastion is right.

Citadel, right? Great Generals make them.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Knocked out the one city challenge finally, with a culture victory of all things. It was when I realized that I was influential on four of nine civilizations in the renaissance without paying active attention to tourism that I'd realized only two other civilizations in the game had any appreciable culture output.

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Antares
Jan 13, 2006



ok then.

Gort, I tried the modpack for a game and I liked it. I randomed Theodora, Emperor, Standard/Standard and despite my better judgement went all-in on faith and Piety. Then I filled in Tradition, because it's still the best tree forever and for the rest of the game I felt like I'd be doing better if I hadn't bothered with Piety. The buffs to its food probably kept the game within reach until I could buy my way to success with Tithe, and I eventually got a science victory in 2002.

I had a tiny continent which was peaceful for most of the game, so I can't really speak to the Liberty or Honor changes. Faith stuff also doesn't suffer diminishing returns with wide play, so maybe on a map with more liebensraum it's much closer to Tradition. But I backfilled Tradition because: (1) Landed Elite (2) 4 free amphitheaters (3) 4 free aqueducts; I've never done the math on how much faster an aqueduct makes your city grow (along with all the knock-on effects) on aggregate but my intuition says it's a lot. I'd look at curbing at least one of those three things to bring tradition further in line.

The national college change, combat changes, and the nerf to Monarchy all felt right. Actually being able to use my bazookas offensively, what a concept. Thanks for the good mods.

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