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Star Platinum
May 5, 2010
So, uh... I'm not complaining, but can someone tell me why I'm suddenly getting double faith yield from One With Nature when playing as the Iroquois? :stare:



Here's a list of mods I'm running, plus the EUI mod.



e: vvv ohhh that makes sense and is kinda nuts! Someone try this with Spain :getin:

Star Platinum fucked around with this message at 22:36 on Nov 3, 2014

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the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
If you've got Piety and have the policy that gives you the pantheon benefit of the second most popular religion, it is possible to double-dip on your own pantheon belief during the window where you've founded a religion but your original pantheon hasn't died off yet.

Gort
Aug 18, 2003

Good day what ho cup of tea

THE BAR posted:

Yeah, we did circumvent it by putting in specific leaders for both players and AIs. We could still buy a few DLC wonders we didn't have normally, and they actually worked ingame!
It's a great mod, the changed social policies completely opens up the early game again, and the improved AI makes luxury goods more than a 1 for 1 deal.

Glad to hear you got it working in the end and liked it - I wish I could say I've been hard at work fixing the issue but I've been getting drunk and watching the Doom movie starring Karl Urban and the Rock.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

Gort posted:

Glad to hear you got it working in the end and liked it - I wish I could say I've been hard at work fixing the issue but I've been getting drunk and watching the Doom movie starring Karl Urban and the Rock.

Remember to watch the bonus material, where the Rock complains about feeling nauseous playing the original Doom!

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

THE BAR posted:

Remember to watch the bonus material, where the Rock complains about feeling nauseous playing the original Doom!

Seems legit. I have several buddies who complained of headaches and nausea while playing Borderlands 2 (yes, we actually enjoy it). Expanding the FOV from default seems to have worked. I could see an old-style FPS being pretty disorienting for someone new to it.

Unless he was nauseous because of monster bits, I don't know about that.

THE BAR
Oct 20, 2011

You know what might look better on your nose?

It was motion sickness, and it did plague a lot of people. When you move faster than rockets and your depth perception's marred by 320x480 resolutions, some people are bound to have everything go a little woozy.

I legitemately enjoy Johnson's acting, and he seems like a fun guy.

E:

Is there a reason for Poland to have such a good racial ability? Not only is it one helluva lot of points saved, it comes at a fair clip and allows you to ignore some difficult choices early on, as you can simply get both good policies at your leisure!

I know that every country is supposed to be different, but this is a bit ridiculous, it's too many good things all at once.

THE BAR fucked around with this message at 01:48 on Nov 4, 2014

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

THE BAR posted:

Is there a reason for Poland to have such a good racial ability? Not only is it one helluva lot of points saved, it comes at a fair clip and allows you to ignore some difficult choices early on, as you can simply get both good policies at your leisure!

I know that every country is supposed to be different, but this is a bit ridiculous, it's too many good things all at once.

Firaxis doesn't really worry themselves over competitive balance. Some of the civs are simply better than others. Poland is mostly notable for its sheer versatility, as it's adaptable to any win condition. Most of the other awesome civs are really good at science, which is similarly adaptable.

Super Jay Mann
Nov 6, 2008

That nerf to Tradition is something. Not being able to get instant monuments off a culture ruin and needing at least an extra 105 culture to reach landed elite really puts a hammer to the kind of super-early snowballs you could pull off previously.

Platystemon
Feb 13, 2012

BREADS

Super Jay Mann posted:

That nerf to Tradition is something. Not being able to get instant monuments off a culture ruin and needing at least an extra 105 culture to reach landed elite really puts a hammer to the kind of super-early snowballs you could pull off previously.

I wish they’d made the other trees better instead of making Tradition worse, though.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

Platystemon posted:

I wish they’d made the other trees better instead of making Tradition worse, though.

They made the religion tree better. You can grab your reformation pretty quick now.

Kustom
May 25, 2008
Is online Civ a whole nother world from playing the AI? Like, are there certain build orders or anything advanced like that? Or is it more or less don't be stupid and you can do alright in an online game?

Dr. Video Games 0031
Jul 17, 2004

It's totally different. You can't abuse diplomacy to stay safe, you can actually build wonders, other players will actually try to stop you from winning, and so on. A whole bunch of minor stuff as well like being able to threaten city states in the early and mid game (which can actually give you a lot of cash).

Super Jay Mann
Nov 6, 2008

Pvt.Scott posted:

They made the religion tree better. You can grab your reformation pretty quick now.

It's too bad you still have to go through Religious Tolerance to get there. Switch MoH and RT and going through Piety to Reformation would be a decent strategy for a good number of starts.

Kustom
May 25, 2008

Dr. Video Games 0031 posted:

It's totally different. You can't abuse diplomacy to stay safe, you can actually build wonders, other players will actually try to stop you from winning, and so on. A whole bunch of minor stuff as well like being able to threaten city states in the early and mid game (which can actually give you a lot of cash).

Thank you. I hate being diplomatic with the AI, I just can't. Well gosh darn, that seems like a much better experience.
I'll definitely stay tuned for upcoming games.

Platystemon
Feb 13, 2012

BREADS

Pvt.Scott posted:

They made the religion tree better. You can grab your reformation pretty quick now.

True, true. I’ve long thought that Honor and Piety would benefit from being sidekick policy trees that you aren’t expected to go six policies deep in, and that’s a step in the right direction.

They waffled by making Religious Tolerance the prerequisite, though. It’s easily the weakest policy in the tree, unless you create a religion that doesn’t give you anything to purchase with faith.

e: Specifically, the problem with Religious Tolerance is that pantheons are often highly terrain‐specific. It’s a crapshoot if your neighbour’s will do anything for you at all, and even then, most pantheons are weak.

Platystemon fucked around with this message at 05:09 on Nov 4, 2014

majormonotone
Jan 25, 2013

Honestly the main thing I want now is a buff to Liberty and maybe a nerf for Rationalism. That would put all the trees at about the same level, so you can actually pick a tree based on your current situation rather than just Tradition -> a couple in Patronage or Commerce until you reach the Renaissance -> Rationalism -> Ideology (probably Freedom).

Also I want them to reorder Commerce because gently caress Landsknechts.

PlaceholderPigeon
Dec 31, 2012

Super Jay Mann posted:

It's too bad you still have to go through Religious Tolerance to get there. Switch MoH and RT and going through Piety to Reformation would be a decent strategy for a good number of starts.

Religous Tolerance is a garbage policy and should be reworked anyways - maybe to give happiness or such.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
Didn't it used to be something like a 10% discount on future policies? That was still pretty uninspiring, but that's better than what it is now. You could always mod something fairly radical, make Religious Tolerance do what the capstone does now, and then make the capstone a Forbidden Palace-style "-10% to all unhappiness."

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all
Yeah, Religious Tolerance has always seemed like a "tax" policy, which is baffling as it's in a low power tree to begin with. Maybe +1 local happiness or 5% production or something for each other faith? It would still suck in the early game, though. Maybe if it counted your faith in there.

Platystemon
Feb 13, 2012

BREADS

Pvt.Scott posted:

Yeah, Religious Tolerance has always seemed like a "tax" policy, which is baffling as it's in a low power tree to begin with. Maybe +1 local happiness or 5% production or something for each other faith? It would still suck in the early game, though. Maybe if it counted your faith in there.

Change it to Syncretism and allow you to hand‐pick a second pantheon belief. That could allow for some interesting builds, like augmenting a faith pantheon with something general purpose like food or happiness or picking a culture pantheon since Piety lacks an innate source. If adopted late, Faith Healers for overpowered planes or Goddess of Love for a significant happiness boost would be okay.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Gabriel Pope posted:

If you've got Piety and have the policy that gives you the pantheon benefit of the second most popular religion, it is possible to double-dip on your own pantheon belief during the window where you've founded a religion but your original pantheon hasn't died off yet.

Hah, I just tried this out (taking a break from BE. I imagine it will be amazing...eventually, but not today. At least it cleared the admittedly low bar of "better than V's launch") and this is amazing. I was getting 8 faith from Lake Victoria for something like 150 turns. It made Religious Tolerance actually pretty damned cool for once, instead of "Mediocre or miss" like it is now.

Super Jay Mann
Nov 6, 2008

If Religious Tolerance gave you maybe Pantheon and Follower beliefs it'd actually be pretty drat powerful in the right circumstances. Maybe too much so which is why the policy was designed the way it is...

Dr. Video Games 0031
Jul 17, 2004

It's really weird because Religious Tolerance seems designed mostly as a way for you to keep your pantheon when the AI inevitably infects your land with their missionaries and prophets, but they put it in the tree that's for your improving your own religion, so it's basically anti-synergistic with the rest of Piety. Then again, apparently it's an effective faith generator when you have an isolated start or no religious neighbors. Maybe I'll go piety next time I'm able to make use of RT's doubling effect for funsies.

Super Jay Mann
Nov 6, 2008

Dr. Video Games 0031 posted:

It's really weird because Religious Tolerance seems designed mostly as a way for you to keep your pantheon when the AI inevitably infects your land with their missionaries and prophets, but they put it in the tree that's for your improving your own religion, so it's basically anti-synergistic with the rest of Piety. Then again, apparently it's an effective faith generator when you have an isolated start or no religious neighbors. Maybe I'll go piety next time I'm able to make use of RT's doubling effect for funsies.

Saying that Piety is for "improving your own religion" isn't quite correct. Only one of Piety's policies (Reformation) has a direct benefit to your religion. The primary purpose of the Piety tree is ostensibly to generate faith, which is not the same thing. You could use that faith to quickly formulate your religion, spread it, and reap your Founder benefits to improve other elements of your empire, but you can also piggyback off another civ's religion, invest faith for later returns when Industrial Age comes along and Great People become available, gain tons of prophets for Holy Site use, stuff like that.

Of course that's the real problem with Piety. Most of the tree doesn't actually help you gain much faith. The opener subsidizes hammer costs for shrines and temples which lets you reap their benefits sooner, but that's an indirect boon. Theocracy subsidizes the maintenance cost of temples which is great and all but doesn't actually give you more faith. Religious Tolerance is situational at best and none of the Reformation beliefs provide extra faith, so the sum total of all your extra faith from the Piety tree is +2 per city, the "free" prophet and potential holy site, whatever faith you get from finishing your shrines and temples several turns sooner, and the 20% discount on religious buildings and units. The latter is good of course, and I suppose for a wide empire the rest *could* add up to a substantial amount, but not enough to justify the cost in policies unless you're also getting a fantastic reformation belief.

PoizenJam
Dec 2, 2006

Damn!!!
It's PoizenJam!!!
So I'm sure this is more common among competitive players, but my girlfriend has developed quite the liking for 'space procurement'. She enjoys generating an absurdly high gold economy, then holding off on researching the Apollo Project until she has enough money to buy all the parts in one or two turns.

Unless I obsessively track her income and gold reserves this poo poo comes from out of nowhere, and there's nothing I can do about it. By the time I realize what's going on its usually too late to mobilize an army to crack her defences. I taught her to play the game, and I've got over 1300 hrs logged, and now the student has exceeded the master in a fraction of the time. And the bizarre thing? After taking the tradition opener, she usually goes liberty. And her strategy got even better with the update due to the tradition nerf.

I moved halfway across the country in September to start a PhD program and Civ has become the activity we do to stay in touch :3:

PoizenJam fucked around with this message at 09:11 on Nov 4, 2014

THE BAR
Oct 20, 2011

You know what might look better on your nose?

If there are two things I would change about the tech system, it would be

a. Have "culture" and "research" techs be at the lowest and top row respectively, so that they don't "touch" and thereby overlapping. A cultural victory just feels like a less efficient research one, since you're pretty much picking up the same stuff you would take for that, anyway.

b. Fighting other players drastically slows down your tech, which shies you away from conflict as it'll make you lose precious turns in the arms race AND it's not really historically accurate. Being in an open war should boost your military tech research in some way, while still penalizing the other two. It just never feels particularly beneficial attacking another player, it's something you'll do when you already have the advantage, pushing to win, as it may.

Jippa
Feb 13, 2009
I was very successful with russia selling all my iron to the other civs and then using it to make a massive navy. What other civs are good at this sort of thing?

I notice malaysia always seems to have interesting resources and I tried Morocco as well for trading?

Gort
Aug 18, 2003

Good day what ho cup of tea

majormonotone posted:

Honestly the main thing I want now is a buff to Liberty and maybe a nerf for Rationalism. That would put all the trees at about the same level, so you can actually pick a tree based on your current situation rather than just Tradition -> a couple in Patronage or Commerce until you reach the Renaissance -> Rationalism -> Ideology (probably Freedom).

Also I want them to reorder Commerce because gently caress Landsknechts.

In my social policy rebalance mod I doubled the happiness in Liberty and halved the science from specialists in Rationalism.

Platystemon
Feb 13, 2012

BREADS

Super Jay Mann posted:

Theocracy subsidizes the maintenance cost of temples which is great and all but doesn't actually give you more faith.

Theocracy is good if you get some synergy going. Specifically, it’s one of the best ways to get GPT for a late‐game purchasing strategy—usually units with Autocracy, but instant Research Labs with Order (Skyscrapers) or spaceship parts with Freedom (Space Procurement) are conceivable. Freedom can go New Deal (+4 of appropriate yield for great person improvements) for insane faith generation. It helps if you have luxury– and/or faith‐heavy terrain.

Temples are drat cheap in hammers thanks to the Piety opener. Build them everywhere. Religious Community (+2 happiness from temples) is a good choice of follower belief. Enhance with Messiah and plant a bunch of prophets.

Those holy sites sure do benefit from the Historical Landmarks, not that you’ll ever get it passed unless you’re dominating the WC because the AI hates it and humans will see the proposal for what it is.

Korea deserves special mention for getting science from the holy sites as well, not that they need the help.

Mazzagatti2Hotty
Jan 23, 2012

JON JONES APOLOGIST #3
I abandoned my first attempt at a Byzantium-Piety-Sacred Sites strategy. I decided to focus on rushing The Oracle (for the free policy to get my reformation belief quicker) and Hagia Sophia (to ensure that I could Enhance my religion and get the third faith building before someone else stole it) straight out the gate, but stopped halfway through because I felt like it was putting me way behind in tech. I'm going to try again and focus on growth like I normally do.

I think my biggest issue with this strat is my culture generation in the beginning is absolute dogshit, even with prioritizing monuments as my first building when I found a city.

My question is, would it be worth it to divert into the opener for Liberty (+1 culture per city IIRC), or perhaps even the Honor opener to give my initial culture generation a boost? I feel like once I get the ball rolling my culture generation will be fine thanks to all the faith buildings in my cities, it's just getting over the initial culture-starved hump that has me worried.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

THE BAR posted:

If there are two things I would change about the tech system, it would be

a. Have "culture" and "research" techs be at the lowest and top row respectively, so that they don't "touch" and thereby overlapping. A cultural victory just feels like a less efficient research one, since you're pretty much picking up the same stuff you would take for that, anyway.

b. Fighting other players drastically slows down your tech, which shies you away from conflict as it'll make you lose precious turns in the arms race AND it's not really historically accurate. Being in an open war should boost your military tech research in some way, while still penalizing the other two. It just never feels particularly beneficial attacking another player, it's something you'll do when you already have the advantage, pushing to win, as it may.

I could see Honor giving science for units killed instead of gold with a kicker of pillaging a bunch of beakers when you take a city.

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



Pvt.Scott posted:

I could see Honor giving science for units killed instead of gold with a kicker of pillaging a bunch of beakers when you take a city.

The C:BE virtue that does similar is real drat good and makes a quick jaunt into C:BE's Honor equivalent pretty solid. Nothing like kicking over some bugs for more :science:.

Supersheep
Nov 11, 2009
So, I've been trying to break into Immortal for a while now. I'm winning every game I play on Emperor, and I want a bigger challenge.

This, however, is ridiculous:



Shaka and Monty declared war on me on the same turn, with vastly superior armies and tech.

How do i deal with a situation like this (and don't tell me to not get into it in the first place)?

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Supersheep posted:

How do i deal with a situation like this (and don't tell me to not get into it in the first place)?

"I'm two turns away from losing, how do I turn this around?" Um...

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
On higher difficulties if you spawn next to two warmongers, bribing them to fight each other should be top priority. Even if they don't do anything to each other (the most likely outcome) you'll keep them from ganging up on you, and as long as they don't do that you can just take your half-dozen composite bows and fight off just about anything they can throw at you early on.

Samolety
Jan 27, 2008

I have returned from negotiations with Comrade Ignatov and have found him to be quite agreeable.
I believe it is peace in our time.

Poizen Jam posted:

So I'm sure this is more common among competitive players, but my girlfriend has developed quite the liking for 'space procurement'. She enjoys generating an absurdly high gold economy, then holding off on researching the Apollo Project until she has enough money to buy all the parts in one or two turns.

Unless I obsessively track her income and gold reserves this poo poo comes from out of nowhere, and there's nothing I can do about it. By the time I realize what's going on its usually too late to mobilize an army to crack her defences. I taught her to play the game, and I've got over 1300 hrs logged, and now the student has exceeded the master in a fraction of the time. And the bizarre thing? After taking the tradition opener, she usually goes liberty. And her strategy got even better with the update due to the tradition nerf.

I moved halfway across the country in September to start a PhD program and Civ has become the activity we do to stay in touch :3:

Nuke her.

...I'm actually pretty bad at Civ, but I tend to play quite peacefully until I get nukes, then whoever is closer to winning than me gets bathed in nuclear fire.

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Supersheep posted:

How do i deal with a situation like this (and don't tell me to not get into it in the first place)?

TooMuchAbstraction posted:

"I'm two turns away from losing, how do I turn this around?" Um...

Thread challenge! Upload your save file Supersheep (for the turn in the screenshot), let's see who can come out of it best :)

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Supersheep posted:

How do i deal with a situation like this (and don't tell me to not get into it in the first place)?

Unless you get incredibly lucky with sniping the melee units, you're fully hosed. On the other hand, you have six composite bowmen, you should've rolled those motherfuckers a long time ago.

I mean, look at 'em: Ulundi is prime real estate for Petra, plus it comes with two luxuries you don't have in your capital. Tenochtitlan? Jungle, Salt, on a river... that only could've gone fantastically.

Fur20 fucked around with this message at 22:40 on Nov 4, 2014

Irony Be My Shield
Jul 29, 2012

I dunno you could probably hold onto your top city? The other two seemed hosed though.

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Supersheep
Nov 11, 2009

Irony Be My Shield posted:

I dunno you could probably hold onto your top city? The other two seemed hosed though.

They were. And it's not like I didn't know it was coming, Monty and Shaka being who they are. I bribed Shaka to DOW Monty, they built units for a few turns, made peace, and then went on to attack me while they still had a peace treaty going on.

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