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Sakurazuka posted:Amazon sellers aren't really any less likely to send out bootlegs than eBay I don't think. It being 'new' actually makes it even more suspicious. While true, what he linked is straight up from Amazon. Not a seller, not just "fulfilled by Amazon", ships and sold by them, too. I can't imagine Amazon itself would screw you.
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# ? Nov 8, 2014 02:30 |
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# ? Jun 9, 2024 08:13 |
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It was a seller when I clicked the link earlier, now it's not.
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# ? Nov 8, 2014 02:58 |
Nate RFB posted:Albus mode in general is kind of lackluster, but I think the most fun I had in OoE was his Dracula fight. It was really intense and required you to be on your toes from start to finish. It's lackluster compared to Order of Ecclesia but you can just take it as a classicvania game and it's pretty good, especially since unlocking it means you can level cap 1 or level cap 50 hard mode. Evil Eagle posted:It's my favorite video game. Seriously. I can't gush about that game enough. MonsieurChoc posted:Order of Ecclesia is the sun come to banish this horrible night. In addition to Joachim, Albus, the Sisters, and Old Axe Armor, there's also Maxim. Also Grant, the very first such example! Cuntellectual fucked around with this message at 03:12 on Nov 8, 2014 |
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# ? Nov 8, 2014 03:08 |
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Levantine posted:I enjoyed CoD so much more than LoI. I thought it had a better soundtrack too: https://www.youtube.com/watch?v=dXIjWtf-CzU I don't know if there's more guitars overall than the usual but I absolutely love Followers of Darkness 1/2/3. I think they're perfect for the situations they play in. Especially for what I consider to be one of the cooler renditions of the Dullahan. https://www.youtube.com/watch?v=ccq7cnolHbs Although the first version might have worn its welcome over the 100 floors of the Towers of Eternity and Evermore.
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# ? Nov 8, 2014 04:06 |
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I loving love Shanoa's theme, so here's like a billion different versions of it. https://www.youtube.com/watch?v=pyXRV7wkeyo https://www.youtube.com/watch?v=t61NHhkJ-TI https://www.youtube.com/watch?v=fl29AgAsYOo (Argh, what they did they do to you Shanoa!? ) https://www.youtube.com/watch?v=ZnrIpgYU6Sg https://www.youtube.com/watch?v=fk8n_zzAwQ4 https://www.youtube.com/watch?v=EmEOkyKiE9k https://www.youtube.com/watch?v=5g-Xb9WfkbA https://www.youtube.com/watch?v=VYBXAfFJ2BE https://www.youtube.com/watch?v=VPTrjWtUP4Q https://www.youtube.com/watch?v=S0wPEGDoEFA https://www.youtube.com/watch?v=gkP1QRjci8Y https://www.youtube.com/watch?v=pDaZpcZ4N6s https://www.youtube.com/watch?v=WPF_XDFegrU It's such a great moment when you finally get to Dracula's Castle and it's time to kick rear end.
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# ? Nov 8, 2014 04:10 |
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OoE is pretty good, but drat you guys are way too in love with it in this thread. It's like the 3rd best portable Castlevania (after Aria and Dawn). The gameplay really is pretty great, but the level design before the castle is insanely bland and Glyphs are just souls with a new name. There's way too much time spent running around and doing fetch quests in those bland non-castle areas too.
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# ? Nov 8, 2014 04:24 |
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Heh. Aria is arguably better, but Dawn was seriously mediocre. That makes Ecclesia second-best.
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# ? Nov 8, 2014 04:26 |
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Dawn's a great game on its own but it doesn't do anything Aria didn't, and Aria's just slightly better in every respect.
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# ? Nov 8, 2014 05:01 |
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Adam Bowen posted:Dawn's a great game on its own but it doesn't do anything Aria didn't, and Aria's just slightly better in every respect. Dawn has those dumb touchscreen gimmicks, which OoE was thankfully free of. Also, glyphs are like 10 times better than souls in Dawn because at the very least you only have to get a glyph drop ONCE.
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# ? Nov 8, 2014 06:15 |
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Aria has too much filler, IMO. The first interesting boss fight where you can actually die - Death - doesn't come until you're almost half-way through the castle. I'm not very far with it yet but Ecclesia seems much closer to the classic spirit by punishing you for being dumb right from the start. Had to restart the 'giant skeleton guy in prison' fight a few times, the crab took a few tries as well. I can see why people prefer Aria, though. It's an upgrade from SotN in every way but visuals and music.
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# ? Nov 8, 2014 07:12 |
Adam Bowen posted:OoE is pretty good, but drat you guys are way too in love with it in this thread. It's like the 3rd best portable Castlevania (after Aria and Dawn). The gameplay really is pretty great, but the level design before the castle is insanely bland and Glyphs are just souls with a new name. There's way too much time spent running around and doing fetch quests in those bland non-castle areas too. It's really a matter of opinion there. While I agree the copy/paste hits the two mountain areas pretty hard it's otherwise not something I noticed very much. Kubla Khan posted:Aria has too much filler, IMO. The first interesting boss fight where you can actually die - Death - doesn't come until you're almost half-way through the castle. The Giant's Skeleton is a boss thatI used to have trouble with until I got a better grip of Magnes (which is awesome and should've been used more places), Brachyura is just a pain through and through because you don't have anything good against it and some of it's attacks are a pain to avoid. Albus mode is pretty cathartic for that one though. MonsieurChoc posted:Heh. Aria is arguably better, but Dawn was seriously mediocre. That makes Ecclesia second-best. Other than the touch screen gimmicks and the anime art style (Which I didn't hate; I mean it's better than what Judgement did. But it's not as good as the rest of the series' art direction) I can't think of anything I really liked less about Dawn compared to Aria.
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# ? Nov 8, 2014 07:26 |
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That crab is a real rear end in a top hat simply for the fact that you have really limited opportunities to hit him and you just have to keep cycling through his patterns over and over.
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# ? Nov 8, 2014 09:12 |
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Yeah, I don't mean to diss Aria, Dawn, or even Portrait. I just love the feel of Ecclesia most- it feels like a perfect amalgamation of classic Castlevania and RPG Castlevania, which is something the Level 1 mode really hits home. I love every single metroidvania, and I can't stress that enough, but I just have to give Ecclesia my gold trophy. vv
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# ? Nov 8, 2014 09:42 |
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The most notable thing about Lament of Innocence is that it came out two years before God of War yet every 3D Castlevania since is "like God of War." They really do reuse some of those rooms way too much even if I do like the game overall. The rectangular nature of each room made me wonder if they were going to have the camera be a sideview and make it a more 2D game but then halfway through just made everything wider to make it 3D.
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# ? Nov 9, 2014 01:54 |
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Adam Bowen posted:OoE is pretty good, but drat you guys are way too in love with it in this thread. It's like the 3rd best portable Castlevania (after Aria and Dawn). The gameplay really is pretty great, but the level design before the castle is insanely bland and Glyphs are just souls with a new name. There's way too much time spent running around and doing fetch quests in those bland non-castle areas too. Really? I never felt like Dawn of Sorrow was anything but an enjoyable rehash. Circle of the Moon is my favorite of the portable ones; I've never finished OoE but I do agree with you on the beginning. I'm ready for the drat castle.
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# ? Nov 9, 2014 20:24 |
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Castlevania Megathread: Every game is the
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# ? Nov 9, 2014 21:24 |
A large factor determining which of the portable/2D modern games is how much complexity you prefer in the combat system, and how extensive the RPG systems can be before they start interfering with core gameplay. For me, LoI struck the right balance in 3D, CotM/AoS struck a similar balance in 2D- but this may be a product of being introduced to the series with SCIV. As multiple weapons, element systems, crafting and sidequests became more extensive, they interfered with my enjoyment of the core combat experience. Here's a fun thread question: Which Castlevania game has the best writing?
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# ? Nov 9, 2014 21:29 |
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Symphony of the Night. "A miserable little pile of secrets" is a comedy classic for a reason.
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# ? Nov 9, 2014 21:36 |
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Probably Aria of Sorrow but none of them have particularly great writing.
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# ? Nov 9, 2014 21:46 |
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Castlevania 1 because the story is Dracula is bad go kill Dracula.
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# ? Nov 9, 2014 21:54 |
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Discendo Vox posted:Here's a fun thread question: Which Castlevania game has the best writing? You now prossess Dracula's Rib
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# ? Nov 9, 2014 21:55 |
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Sakurazuka posted:Castlevania 1 because the story is Dracula is bad go kill Dracula. I prefer the remake. Dracura was a really interesting reinvention of that character.
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# ? Nov 9, 2014 21:57 |
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Quit playing, we all know there's only one answer to that question: https://www.youtube.com/watch?v=UnT3DAzNNlw EDIT: holy poo poo I forgot about her VA PaletteSwappedNinja fucked around with this message at 23:19 on Nov 9, 2014 |
# ? Nov 9, 2014 22:32 |
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Who the hell thought Castlevania Judgement was a good idea?
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# ? Nov 9, 2014 23:14 |
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Me. I am the one who greenlit Castlevania Judgement.
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# ? Nov 9, 2014 23:18 |
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Hakkesshu posted:Symphony of the Night. "A miserable little pile of secrets" is a comedy classic for a reason.
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# ? Nov 9, 2014 23:20 |
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Butt Ghost posted:Me. I am the one who greenlit Castlevania Judgement. You bastard.
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# ? Nov 9, 2014 23:21 |
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It was not by my hand that this game was given flesh. It was called here by humans who wish to pay me tribute.
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# ? Nov 9, 2014 23:25 |
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Judgement was greenlit with the purpose of fulfilling a bunch of internal and external requests (fans had been asking for a Wii game, Konami wanted to put out a fighting game, IGA was still trying to attract new/younger players) but none of that stuff really works in tandem - CV fans didn't want a fighting game, FG fans didn't want to play a FG on Wii, and I don't even think Death Note fans liked the new character designs. I still think that it could have been successful if they'd just made a 2D game in the style of an Arcsys game, even with those ridiculous new character designs.
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# ? Nov 9, 2014 23:34 |
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All this talk of Judgment just reminds me of how horribly sore my arm was. I played that poo poo with a Wiimote and it was mindumbingly painful. I know no one cares about singleplayer in a fighting game, but the true final boss was an absolute nightmare, mostly because it completely clashed with everything else. Probably because it was literally a palette swap of Death from Curse of Darkness with different attacks. It's just an absolute chore to get through and has to be seen in its bullshit at least once. Sweet music though. Also exploring related videos led to this gem of absolute stupidity(probably best watched at 2xspeed). Man some of that dialogue is stilted. HGH fucked around with this message at 02:01 on Nov 10, 2014 |
# ? Nov 10, 2014 01:56 |
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I liked playing as Cornell in that game.
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# ? Nov 10, 2014 01:56 |
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(I thought Cornell's design was pretty good in that game)
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# ? Nov 10, 2014 02:00 |
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Sakurazuka posted:Who the hell thought Castlevania Judgement was a good idea? Iga
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# ? Nov 10, 2014 02:07 |
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Castlevania 3 has the best writing. https://www.youtube.com/watch?v=JjdwYlvCDXA In the american manual for Castlevania 3, it was said that it was the "Poltergeist King" who gave the Belmont family the Vampire Killer whip. I wouldn't mind seeing that old plot point come back.
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# ? Nov 10, 2014 02:15 |
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Butt Ghost posted:(I thought Cornell's design was pretty good in that game)
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# ? Nov 10, 2014 02:48 |
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Neo Rasa posted:The most notable thing about Lament of Innocence is that it came out two years before God of War yet every 3D Castlevania since is "like God of War." Everyone said it was a Devil May Cry clone until God of War.
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# ? Nov 10, 2014 05:00 |
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God of War was just a Rygar clone, anyway.
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# ? Nov 10, 2014 05:01 |
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PaletteSwappedNinja posted:God of War was just a Rygar clone, anyway. Rygar was so loving good.
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# ? Nov 10, 2014 05:05 |
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Lost Rivell posted:I actually like the original localization for Symphony of the Night. With better voice acting and direction, it would have probably been like Snatcher -- exceptionally good for its time. The main guy who localized the script also did Metal Gear Solid. In an interview, he wanted to make it very clear he didn't have anything to do with the actual recording. 8-4 podcasts sometimes have the best localization stories.
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# ? Nov 10, 2014 07:30 |
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# ? Jun 9, 2024 08:13 |
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Somehow Michiru Yamane and Akira Yamaoka were brought to a game music festival in Monterrey, Mexico, so I had to go to that concert. She played for about an hour, and they were supposed to play together at the end, but sound engineers botched it, so we ended up with Dracula's Castle from SotN with no guitars. Her set starts at around 2:27:00 and was pretty awesome. http://www.twitch.tv/vconmx/c/5464117
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# ? Nov 10, 2014 18:52 |