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Game really hates me sometimes. Early on the game gave me dark bum, habit, overcharge and faster charging, then found the evil heart book in a devil room which meant I was at full health for the whole game until Cathedral. However the game gave me no damage ups besides coal and one tears up pill. Isaac took about 5 minutes to kill, the double monstro II's in the first chest room took nearly as long. ??? gradually whittled away my health with his homing tears and bs teleport move until I lost.
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# ? Nov 27, 2014 11:22 |
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# ? May 16, 2024 00:23 |
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kemikalkadet posted:Game really hates me sometimes. I just had a similar run on Eden. Started with Brimstone but got one damage up the entire game. Luckily I found the faith card and managed to get myself up to 6 or 7 red heart containers and then later the heals on kill item so I was able to keep my health up fairly decently. The Lamb took around 5 minutes to kill but I went into the fight with 3 hearts so it was rough.
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# ? Nov 27, 2014 11:53 |
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Power of Pecota posted:All I've got left is to get Godhead to drop after unlocking it today on a sick Lost run with Quad Shot + Mom's Knife (or that should be the case, I'm starting to get really nervous about platinum god not unlocking when it should have), Best way to get a specific Angel Room item is by going Isaac and getting the Habit and the Placenta which are pretty common. Run into fires to charge your D6, reroll the item then let your health regen. You are guaranteed the Godhead with this method but it takes a while so read a book or something. If you don't get an actual item in the Angel Room then bomb the statue, you can reroll the key.
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# ? Nov 27, 2014 11:59 |
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SuicideSnowman posted:I don't see how you cannot have it happen. The best place to stand in that fight is right where the polaroid spawns. If you're doing a Lost run or a run where you have very little health that's the safest place. And your solution is the simplest. The game already doesn't let you immediately go to the next floor if you leave the room and go back into it as a safety measure. Not sure why they wouldn't do that same thing for those items. Also if you teleport out before picking them up, you WILL pick up the Negative upon entering again.
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# ? Nov 27, 2014 12:03 |
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Does anyone know if the Holy Mantle bug where you regain the protective effect if you exit and continue the game still work? Because I have a Holy Mantle + Dead Cat Lost run in Sheol waiting for me at home and I'm totally going to cheese it if it comes down to me having just one life while fighting The Lamb.
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# ? Nov 27, 2014 13:13 |
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Wugga posted:Does anyone know if the Holy Mantle bug where you regain the protective effect if you exit and continue the game still work? Because I have a Holy Mantle + Dead Cat Lost run in Sheol waiting for me at home and I'm totally going to cheese it if it comes down to me having just one life while fighting The Lamb. Yup, still valid.
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# ? Nov 27, 2014 13:28 |
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If you're going to cheat with the Lost why not just download a 100% save and be done with it?
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# ? Nov 27, 2014 15:23 |
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Probably for the same reason some people would use "idkfa" without "iddqd"? I find using an exploit/cheese a lot more fun then just downloading a save or editing some file because in a sense you're still working within the confines of the game.
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# ? Nov 27, 2014 15:29 |
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Internet Kraken posted:If you're going to cheat with the Lost why not just download a 100% save and be done with it? It's possible to cheat through one part of a game without messing up the merit of the rest of it on a personal level. Isaac is a single player game and one of the benefits of it being a single player game is that players can selectively choose what they do and don't want to do. 100% legitimacy isn't really that important to a lot of people when it comes to single player games (hence selective cheating) but 100% illegitimacy is (hence not just downloading a 100% save).
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# ? Nov 27, 2014 15:41 |
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Internet Kraken posted:If you're going to cheat with the Lost why not just download a 100% save and be done with it? Hi, I hate the lost and will literally never succeed past lv 3 with him, but I still want to find godhead at some point on a character that manages to challenge me without simply making me restart every 2 minutes. I don't care about and I'm probably not the only one.
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# ? Nov 27, 2014 15:52 |
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just had 3 challenge room chests send me to the devil room. That devil room contained a red chest also sending me to the devil room
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# ? Nov 27, 2014 16:04 |
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SuicideSnowman posted:They really need to do something with the automatic pickup of the polaroid/negative at the end of the mom fight. In a fight where your best option is to stay in the middle of the room and to have an item spawn immediately after killing Mom is pretty obnoxious. I don't know how many runs I've ruined where I'm wanting to go to the Lamb but I automatically pick up the polaroid. Northernlion asked the developers about this, and they said they'd look into it. It's strange there's no delay on boss item pickups (same goes for There's Options; I've often taken the wrong boss item by accident) while there is a delay on other stuff in the game. There's a delay between consumables spawning and when you can pick them up, leading to some annoying moving back and forth. There's also a delay, at least in 1.01 on the Vita, where your passive items don't proc right away until you move to another room. If you get Holy Mantle on Basement I, then go down to Basement II, see a curse room above you and move into it, you might take damage. I had a Blue Baby run almost ruined by that. Thank god it wasn't The Lost.
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# ? Nov 27, 2014 16:25 |
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Poizen Jam posted:So how the hell do these two interact? The tears fail to escape your gravity and gently circle back down. And then explode because gently caress Ipecac.
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# ? Nov 27, 2014 16:31 |
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I really love getting Bob's Brain + Sad Bombs. It's an extremely potent combo, if not a dangerous one.
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# ? Nov 27, 2014 17:00 |
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I think I've used a sacrifice room maybe twice ever in like 200+ hours combined of the first game and rebirth.
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# ? Nov 27, 2014 17:07 |
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drunken officeparty posted:I think I've used a sacrifice room maybe twice ever in like 200+ hours combined of the first game and rebirth. Sometimes you need an extra key, money or bombs on the first floor and it's worth a shot.
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# ? Nov 27, 2014 17:10 |
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I wish I could sync my PC/PS4/Vita files
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# ? Nov 27, 2014 17:22 |
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drunken officeparty posted:I think I've used a sacrifice room maybe twice ever in like 200+ hours combined of the first game and rebirth. I was kinda disappointed that Rebirth didn't revamp them in some way. Curse rooms are a much better risk-reward mechanic already.
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# ? Nov 27, 2014 17:23 |
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drunken officeparty posted:I think I've used a sacrifice room maybe twice ever in like 200+ hours combined of the first game and rebirth. Just used one effectively on the first level on an Eve run to activate Whore of Babylon. Otherwise they're just a room I look in to check for hearts on the floor.
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# ? Nov 27, 2014 17:42 |
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Sometimes this game. It wasn't that I initially got most of these, it's that the D6 got me them almost every time. Once I hit Necropolis I was rerolling on purpose to get more. Devil Room alone got me like 6 of those.
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# ? Nov 27, 2014 18:14 |
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Does luck down mess up like the original? I remember about how it would roll over and instead of negative luck it would turn into maximum luck or something like that.
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# ? Nov 27, 2014 18:16 |
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SuicideSnowman posted:I don't see how you cannot have it happen. The best place to stand in that fight is right where the polaroid spawns. If you're doing a Lost run or a run where you have very little health that's the safest place. And your solution is the simplest. The game already doesn't let you immediately go to the next floor if you leave the room and go back into it as a safety measure. Not sure why they wouldn't do that same thing for those items. There is a long period where there is blood pouring from the walls and mom is dying where there are no enemies on screen and you can walk away from the middle. You have a solid 2-3 seconds where you can move. I've killed mom probably around 1200 times in BoI, WotL, and Rebirth and walking into an boss drop has never happened to me. Also being in the middle of the room for that fight is a really bad idea.
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# ? Nov 27, 2014 18:33 |
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TheModernAmerican posted:There is a long period where there is blood pouring from the walls and mom is dying where there are no enemies on screen and you can walk away from the middle. You have a solid 2-3 seconds where you can move. I've killed mom probably around 1200 times in BoI, WotL, and Rebirth and walking into an boss drop has never happened to me. It's actually a cool and good idea. That said, when I was going for unlocks it annoyed me because I'd exit after killing mom to see which unlock I needed, and then on loading the game back I'd pick up the negative immediately.
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# ? Nov 27, 2014 18:38 |
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TheModernAmerican posted:There is a long period where there is blood pouring from the walls and mom is dying where there are no enemies on screen and you can walk away from the middle. You have a solid 2-3 seconds where you can move. I've killed mom probably around 1200 times in BoI, WotL, and Rebirth and walking into an boss drop has never happened to me. Being in the middle for any moderately equipped character is fine. It gives you the fastest avenue to all 4 doors to take down adds or attack Mom and it gives you the maximum space to move from her foot. Provided you have some health you can just tank the stomps anyway if they come. YMMV for a number of reasons but middle of the room is not a bad strat at all.
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# ? Nov 27, 2014 18:43 |
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AnonSpore posted:It's actually a cool and good idea. Stand near the center but slightly toward any corner, that way the eyes can't shoot you and any projectile enemies spawned need to move to hit you. If there are rocks in the way use her foot to break them.
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# ? Nov 27, 2014 18:44 |
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Wugga posted:Does anyone know if the Holy Mantle bug where you regain the protective effect if you exit and continue the game still work? Because I have a Holy Mantle + Dead Cat Lost run in Sheol waiting for me at home and I'm totally going to cheese it if it comes down to me having just one life while fighting The Lamb. Is that a thing? I was wondering why on one run I inexplicably became completely invincible.
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# ? Nov 27, 2014 19:28 |
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TheModernAmerican posted:There is a long period where there is blood pouring from the walls and mom is dying where there are no enemies on screen and you can walk away from the middle. You have a solid 2-3 seconds where you can move. I've killed mom probably around 1200 times in BoI, WotL, and Rebirth and walking into an boss drop has never happened to me. There's just really no reason for it to work the way it does. I've killed mom plenty of times myself so no need to talk about how you're great and you have the best strategy and you've never done it. It's not the same as every other boss drop. No other boss requires you to spend the most of the fight the middle. It didn't matter in the original because once you beat the game so many times there weren't really may reasons not to pick the item up. Fixing this minor thing isn't going to piss anybody off and it'll make some people happy. Win win.
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# ? Nov 27, 2014 19:34 |
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You kill Mom, blood shoots out the walls and she shouts "Isaaaaaac!". During this time the boss fight is over but no items have spawned. Use this time to not stand on top of the item. Also I wasn't bragging about my talent at this video game (I can hardly struggle through a hard mode run at all), I was just providing evidence that I've played this game a lot.
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# ? Nov 27, 2014 19:37 |
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I suck at this game and have never accidentally picked up a boss item, even with Negative/Polaroid. It seems like some people have a play style that makes them more susceptible to that fluke I guess? Interesting.
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# ? Nov 27, 2014 19:41 |
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Locke Dunnegan posted:I suck at this game and have never accidentally picked up a boss item, even with Negative/Polaroid. It seems like some people have a play style that makes them more susceptible to that fluke I guess? Interesting. I move around a lot. Even on the mom fight where there isn't a lot of moving required. Especially with an item like brimstone where dragging the tears across a number of enemies becomes a pretty common strategy. I've also noticed that there are certain item combinations or there's a certain way that she dies where the blood walls to item spawn is nearly instantaneous.
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# ? Nov 27, 2014 19:44 |
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Locke Dunnegan posted:I suck at this game and have never accidentally picked up a boss item, even with Negative/Polaroid. It seems like some people have a play style that makes them more susceptible to that fluke I guess? Interesting. It is really easy to accidentally pick up the Negative when exiting a devil/angel room or the boss rush because those rooms can move to different walls of the Mom boss arena when you reenter it. Items can also spawn under you when you kill the boss and you can pick them up unintentionally if you aren't paying attention.
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# ? Nov 27, 2014 19:55 |
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I'm just saying that your solution was to add a few seconds when you can't pick up the item when it's already in the game.Manatee Cannon posted:It is really easy to accidentally pick up the Negative when exiting a devil/angel room or the boss rush because those rooms can move to different walls of the Mom boss arena when you reenter it. Items can also spawn under you when you kill the boss and you can pick them up unintentionally if you aren't paying attention. Move slower? At a certain point you need to take responsibility for your own mistakes dude.
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# ? Nov 27, 2014 20:11 |
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Does Brimstone override Mom's Knife? This is important for my current Lost run which is going well, hopefully going to make it to the Boss Rush this time with the Stopwatch.
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# ? Nov 27, 2014 20:16 |
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Logan 5 posted:Does Brimstone override Mom's Knife? This is important for my current Lost run which is going well, hopefully going to make it to the Boss Rush this time with the Stopwatch. I think the knife unreplacable once you get it
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# ? Nov 27, 2014 20:19 |
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There is no "move slower" when you pop out of the boss rush because you're standing on it when you exit. You also clearly did not understand what I was saying about boss items. You kill the boss, stop because the threat is gone. Maybe look away from the game. Then the item spawns and, whoops, you were standing on it. Oh well. This isn't a matter of being good or not, it's not a matter of playstyle. These things happen, and of course it is always a mistake, but telling people it happens to "Oh but it doesn't happen to me" is meaningless. Who are you helping with that?
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# ? Nov 27, 2014 20:20 |
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Maybe don't look away from the game when a problem that has happened to you multiple times in the past is about to happen again? You have to be aware of the game to play this game. This would be like me complaining about that one room in the depths where there is a spike one block away from the top and bottom door that single handedly killed a run of mine. It was entirely my fault, I'm not going to bitch about it and demand Nicalis add something that makes spikes not hurt you the first few seconds you're in a room.
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# ? Nov 27, 2014 20:23 |
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Logan 5 posted:Does Brimstone override Mom's Knife? This is important for my current Lost run which is going well, hopefully going to make it to the Boss Rush this time with the Stopwatch. https://www.youtube.com/watch?v=smlhXJT7noQ
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# ? Nov 27, 2014 20:23 |
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So I knew you could re-roll a 2nd item when picking up the 1st(There's Options) but it didn't think to occur to me to do it on a Boss Rush until today. Used the Wafer, Placenta, and Sharp Plug to turn what should have been 2 items into 6.
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# ? Nov 27, 2014 20:28 |
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TheModernAmerican posted:Maybe don't look away from the game when a problem that has happened to you multiple times in the past is about to happen again? You have to be aware of the game to play this game. This would be like me complaining about that one room in the depths where there is a spike one block away from the top and bottom door that single handedly killed a run of mine. It was entirely my fault, I'm not going to bitch about it and demand Nicalis add something that makes spikes not hurt you the first few seconds you're in a room. I'm not advocating they change the game, I'm saying your argument is "just don't do that then" and that's a bad argument.
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# ? Nov 27, 2014 20:28 |
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# ? May 16, 2024 00:23 |
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TheModernAmerican posted:Maybe don't look away from the game when a problem that has happened to you multiple times in the past is about to happen again? You have to be aware of the game to play this game. This would be like me complaining about that one room in the depths where there is a spike one block away from the top and bottom door that single handedly killed a run of mine. It was entirely my fault, I'm not going to bitch about it and demand Nicalis add something that makes spikes not hurt you the first few seconds you're in a room. There's absolutely no reason to die on the hill of 'make items spawn slightly later' and it's weird that you're so vehemently against it.
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# ? Nov 27, 2014 20:29 |